/* * Copyright © 2016 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" /** @file nir_lower_io_to_scalar.c * * Replaces nir_load_input/nir_store_output operations with num_components != * 1 with individual per-channel operations. */ static void lower_load_input_to_scalar(nir_builder *b, nir_intrinsic_instr *intr) { b->cursor = nir_before_instr(&intr->instr); assert(intr->dest.is_ssa); nir_ssa_def *loads[4]; for (unsigned i = 0; i < intr->num_components; i++) { nir_intrinsic_instr *chan_intr = nir_intrinsic_instr_create(b->shader, intr->intrinsic); nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest, 1, intr->dest.ssa.bit_size, NULL); chan_intr->num_components = 1; nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr)); nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i); /* offset */ nir_src_copy(&chan_intr->src[0], &intr->src[0], chan_intr); nir_builder_instr_insert(b, &chan_intr->instr); loads[i] = &chan_intr->dest.ssa; } nir_ssa_def_rewrite_uses(&intr->dest.ssa, nir_src_for_ssa(nir_vec(b, loads, intr->num_components))); nir_instr_remove(&intr->instr); } static void lower_store_output_to_scalar(nir_builder *b, nir_intrinsic_instr *intr) { b->cursor = nir_before_instr(&intr->instr); nir_ssa_def *value = nir_ssa_for_src(b, intr->src[0], intr->num_components); for (unsigned i = 0; i < intr->num_components; i++) { if (!(nir_intrinsic_write_mask(intr) & (1 << i))) continue; nir_intrinsic_instr *chan_intr = nir_intrinsic_instr_create(b->shader, intr->intrinsic); chan_intr->num_components = 1; nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr)); nir_intrinsic_set_write_mask(chan_intr, 0x1); nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i); /* value */ chan_intr->src[0] = nir_src_for_ssa(nir_channel(b, value, i)); /* offset */ nir_src_copy(&chan_intr->src[1], &intr->src[1], chan_intr); nir_builder_instr_insert(b, &chan_intr->instr); } nir_instr_remove(&intr->instr); } void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask) { nir_foreach_function(function, shader) { if (function->impl) { nir_builder b; nir_builder_init(&b, function->impl); nir_foreach_block(block, function->impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); if (intr->num_components == 1) continue; switch (intr->intrinsic) { case nir_intrinsic_load_input: if (mask & nir_var_shader_in) lower_load_input_to_scalar(&b, intr); break; case nir_intrinsic_store_output: if (mask & nir_var_shader_out) lower_store_output_to_scalar(&b, intr); break; default: break; } } } } } }