/* * Copyright © 2018 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir_builder.h" /** * Some ALU operations may not be supported in hardware in specific bit-sizes. * This pass allows implementations to selectively lower such operations to * a bit-size that is supported natively and then converts the result back to * the original bit-size. */ static nir_ssa_def * convert_to_bit_size(nir_builder *bld, nir_ssa_def *src, nir_alu_type type, unsigned bit_size) { nir_alu_type base_type = nir_alu_type_get_base_type(type); nir_alu_type lowered_type = bit_size | base_type; nir_op opcode = nir_type_conversion_op(type, lowered_type, nir_rounding_mode_undef); return nir_build_alu(bld, opcode, src, NULL, NULL, NULL); } static void lower_instr(nir_builder *bld, nir_alu_instr *alu, unsigned bit_size) { const nir_op op = alu->op; unsigned dst_bit_size = alu->dest.dest.ssa.bit_size; bld->cursor = nir_before_instr(&alu->instr); /* Convert each source to the requested bit-size */ nir_ssa_def *srcs[4] = { NULL, NULL, NULL, NULL }; for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++) { nir_ssa_def *src = nir_ssa_for_alu_src(bld, alu, i); nir_alu_type type = nir_op_infos[op].input_types[i]; if (nir_alu_type_get_type_size(type) == 0) src = convert_to_bit_size(bld, src, type, bit_size); if (i == 1 && (op == nir_op_ishl || op == nir_op_ishr || op == nir_op_ushr)) { assert(util_is_power_of_two_nonzero(dst_bit_size)); src = nir_iand(bld, src, nir_imm_int(bld, dst_bit_size - 1)); } srcs[i] = src; } /* Emit the lowered ALU instruction */ nir_ssa_def *lowered_dst = NULL; if (op == nir_op_imul_high || op == nir_op_umul_high) { assert(dst_bit_size * 2 <= bit_size); nir_ssa_def *lowered_dst = nir_imul(bld, srcs[0], srcs[1]); if (nir_op_infos[op].output_type & nir_type_uint) lowered_dst = nir_ushr(bld, lowered_dst, nir_imm_int(bld, dst_bit_size)); else lowered_dst = nir_ishr(bld, lowered_dst, nir_imm_int(bld, dst_bit_size)); } else { lowered_dst = nir_build_alu(bld, op, srcs[0], srcs[1], srcs[2], srcs[3]); } /* Convert result back to the original bit-size */ nir_alu_type type = nir_op_infos[op].output_type; nir_ssa_def *dst = convert_to_bit_size(bld, lowered_dst, type, dst_bit_size); nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(dst)); } static bool lower_impl(nir_function_impl *impl, nir_lower_bit_size_callback callback, void *callback_data) { nir_builder b; nir_builder_init(&b, impl); bool progress = false; nir_foreach_block(block, impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_alu) continue; nir_alu_instr *alu = nir_instr_as_alu(instr); assert(alu->dest.dest.is_ssa); unsigned lower_bit_size = callback(alu, callback_data); if (lower_bit_size == 0) continue; assert(lower_bit_size != alu->dest.dest.ssa.bit_size); lower_instr(&b, alu, lower_bit_size); progress = true; } } if (progress) { nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); } return progress; } bool nir_lower_bit_size(nir_shader *shader, nir_lower_bit_size_callback callback, void *callback_data) { bool progress = false; nir_foreach_function(function, shader) { if (function->impl) progress |= lower_impl(function->impl, callback, callback_data); } return progress; }