#!/bin/sh # Execute several shaders, and check that the InfoLog outcome is the expected. compiler=./glsl_compiler total=0 pass=0 echo "====== Testing compilation output ======" for test in `find . -iname '*.vert'`; do echo -n "Testing $test..." $compiler --just-log --version 150 "$test" > "$test.out" 2>&1 total=$((total+1)) if diff "$test.expected" "$test.out" >/dev/null 2>&1; then echo "PASS" pass=$((pass+1)) else echo "FAIL" diff "$test.expected" "$test.out" fi done echo "" echo "$pass/$total tests returned correct results" echo "" if [ $pass = $total ]; then exit 0 else exit 1 fi