/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file propagate_invariance.cpp * Propagate the "invariant" and "precise" qualifiers to variables used to * compute invariant or precise values. * * The GLSL spec (depending on what version you read) says, among the * conditions for geting bit-for-bit the same values on an invariant output: * * "All operations in the consuming expressions and any intermediate * expressions must be the same, with the same order of operands and same * associativity, to give the same order of evaluation." * * This effectively means that if a variable is used to compute an invariant * value then that variable becomes invariant. The same should apply to the * "precise" qualifier. */ #include "ir.h" #include "ir_visitor.h" #include "ir_rvalue_visitor.h" #include "ir_optimization.h" #include "compiler/glsl_types.h" namespace { class ir_invariance_propagation_visitor : public ir_hierarchical_visitor { public: ir_invariance_propagation_visitor() { this->progress = false; this->dst_var = NULL; } virtual ~ir_invariance_propagation_visitor() { /* empty */ } virtual ir_visitor_status visit_enter(ir_assignment *ir); virtual ir_visitor_status visit_leave(ir_assignment *ir); virtual ir_visitor_status visit(ir_dereference_variable *ir); ir_variable *dst_var; bool progress; }; } /* unnamed namespace */ ir_visitor_status ir_invariance_propagation_visitor::visit_enter(ir_assignment *ir) { assert(this->dst_var == NULL); ir_variable *var = ir->lhs->variable_referenced(); if (var->data.invariant || var->data.precise) { this->dst_var = var; return visit_continue; } else { return visit_continue_with_parent; } } ir_visitor_status ir_invariance_propagation_visitor::visit_leave(ir_assignment *ir) { this->dst_var = NULL; return visit_continue; } ir_visitor_status ir_invariance_propagation_visitor::visit(ir_dereference_variable *ir) { if (this->dst_var == NULL) return visit_continue; if (this->dst_var->data.invariant) { if (!ir->var->data.invariant) this->progress = true; ir->var->data.invariant = true; } if (this->dst_var->data.precise) { if (!ir->var->data.precise) this->progress = true; ir->var->data.precise = true; } return visit_continue; } void propagate_invariance(exec_list *instructions) { ir_invariance_propagation_visitor visitor; do { visitor.progress = false; visit_list_elements(&visitor, instructions); } while (visitor.progress); }