/* * Copyright (c) 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file lower_shared_reference.cpp * * IR lower pass to replace dereferences of compute shader shared variables * with intrinsic function calls. * * This relieves drivers of the responsibility of allocating space for the * shared variables in the shared memory region. */ #include "lower_buffer_access.h" #include "ir_builder.h" #include "linker.h" #include "main/macros.h" #include "util/list.h" #include "glsl_parser_extras.h" using namespace ir_builder; namespace { struct var_offset { struct list_head node; const ir_variable *var; unsigned offset; }; class lower_shared_reference_visitor : public lower_buffer_access::lower_buffer_access { public: lower_shared_reference_visitor(struct gl_linked_shader *shader) : list_ctx(ralloc_context(NULL)), shader(shader), shared_size(0u) { list_inithead(&var_offsets); } ~lower_shared_reference_visitor() { ralloc_free(list_ctx); } enum { shared_load_access, shared_store_access, shared_atomic_access, } buffer_access_type; void insert_buffer_access(void *mem_ctx, ir_dereference *deref, const glsl_type *type, ir_rvalue *offset, unsigned mask, int channel); void handle_rvalue(ir_rvalue **rvalue); ir_visitor_status visit_enter(ir_assignment *ir); void handle_assignment(ir_assignment *ir); ir_call *lower_shared_atomic_intrinsic(ir_call *ir); ir_call *check_for_shared_atomic_intrinsic(ir_call *ir); ir_visitor_status visit_enter(ir_call *ir); unsigned get_shared_offset(const ir_variable *); ir_call *shared_load(void *mem_ctx, const struct glsl_type *type, ir_rvalue *offset); ir_call *shared_store(void *mem_ctx, ir_rvalue *deref, ir_rvalue *offset, unsigned write_mask); void *list_ctx; struct gl_linked_shader *shader; struct list_head var_offsets; unsigned shared_size; bool progress; }; unsigned lower_shared_reference_visitor::get_shared_offset(const ir_variable *var) { list_for_each_entry(var_offset, var_entry, &var_offsets, node) { if (var_entry->var == var) return var_entry->offset; } struct var_offset *new_entry = rzalloc(list_ctx, struct var_offset); list_add(&new_entry->node, &var_offsets); new_entry->var = var; unsigned var_align = var->type->std430_base_alignment(false); new_entry->offset = glsl_align(shared_size, var_align); unsigned var_size = var->type->std430_size(false); shared_size = new_entry->offset + var_size; return new_entry->offset; } void lower_shared_reference_visitor::handle_rvalue(ir_rvalue **rvalue) { if (!*rvalue) return; ir_dereference *deref = (*rvalue)->as_dereference(); if (!deref) return; ir_variable *var = deref->variable_referenced(); if (!var || var->data.mode != ir_var_shader_shared) return; buffer_access_type = shared_load_access; void *mem_ctx = ralloc_parent(shader->ir); ir_rvalue *offset = NULL; unsigned const_offset = get_shared_offset(var); bool row_major; int matrix_columns; assert(var->get_interface_type() == NULL); const enum glsl_interface_packing packing = GLSL_INTERFACE_PACKING_STD430; setup_buffer_access(mem_ctx, deref, &offset, &const_offset, &row_major, &matrix_columns, NULL, packing); /* Now that we've calculated the offset to the start of the * dereference, walk over the type and emit loads into a temporary. */ const glsl_type *type = (*rvalue)->type; ir_variable *load_var = new(mem_ctx) ir_variable(type, "shared_load_temp", ir_var_temporary); base_ir->insert_before(load_var); ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type, "shared_load_temp_offset", ir_var_temporary); base_ir->insert_before(load_offset); base_ir->insert_before(assign(load_offset, offset)); deref = new(mem_ctx) ir_dereference_variable(load_var); emit_access(mem_ctx, false, deref, load_offset, const_offset, row_major, matrix_columns, packing, 0); *rvalue = deref; progress = true; } void lower_shared_reference_visitor::handle_assignment(ir_assignment *ir) { if (!ir || !ir->lhs) return; ir_rvalue *rvalue = ir->lhs->as_rvalue(); if (!rvalue) return; ir_dereference *deref = ir->lhs->as_dereference(); if (!deref) return; ir_variable *var = ir->lhs->variable_referenced(); if (!var || var->data.mode != ir_var_shader_shared) return; buffer_access_type = shared_store_access; /* We have a write to a shared variable, so declare a temporary and rewrite * the assignment so that the temporary is the LHS. */ void *mem_ctx = ralloc_parent(shader->ir); const glsl_type *type = rvalue->type; ir_variable *store_var = new(mem_ctx) ir_variable(type, "shared_store_temp", ir_var_temporary); base_ir->insert_before(store_var); ir->lhs = new(mem_ctx) ir_dereference_variable(store_var); ir_rvalue *offset = NULL; unsigned const_offset = get_shared_offset(var); bool row_major; int matrix_columns; assert(var->get_interface_type() == NULL); const enum glsl_interface_packing packing = GLSL_INTERFACE_PACKING_STD430; setup_buffer_access(mem_ctx, deref, &offset, &const_offset, &row_major, &matrix_columns, NULL, packing); deref = new(mem_ctx) ir_dereference_variable(store_var); ir_variable *store_offset = new(mem_ctx) ir_variable(glsl_type::uint_type, "shared_store_temp_offset", ir_var_temporary); base_ir->insert_before(store_offset); base_ir->insert_before(assign(store_offset, offset)); /* Now we have to write the value assigned to the temporary back to memory */ emit_access(mem_ctx, true, deref, store_offset, const_offset, row_major, matrix_columns, packing, ir->write_mask); progress = true; } ir_visitor_status lower_shared_reference_visitor::visit_enter(ir_assignment *ir) { handle_assignment(ir); return rvalue_visit(ir); } void lower_shared_reference_visitor::insert_buffer_access(void *mem_ctx, ir_dereference *deref, const glsl_type *type, ir_rvalue *offset, unsigned mask, int channel) { if (buffer_access_type == shared_store_access) { ir_call *store = shared_store(mem_ctx, deref, offset, mask); base_ir->insert_after(store); } else { ir_call *load = shared_load(mem_ctx, type, offset); base_ir->insert_before(load); ir_rvalue *value = load->return_deref->as_rvalue()->clone(mem_ctx, NULL); base_ir->insert_before(assign(deref->clone(mem_ctx, NULL), value)); } } static bool compute_shader_enabled(const _mesa_glsl_parse_state *state) { return state->stage == MESA_SHADER_COMPUTE; } ir_call * lower_shared_reference_visitor::shared_store(void *mem_ctx, ir_rvalue *deref, ir_rvalue *offset, unsigned write_mask) { exec_list sig_params; ir_variable *offset_ref = new(mem_ctx) ir_variable(glsl_type::uint_type, "offset" , ir_var_function_in); sig_params.push_tail(offset_ref); ir_variable *val_ref = new(mem_ctx) ir_variable(deref->type, "value" , ir_var_function_in); sig_params.push_tail(val_ref); ir_variable *writemask_ref = new(mem_ctx) ir_variable(glsl_type::uint_type, "write_mask" , ir_var_function_in); sig_params.push_tail(writemask_ref); ir_function_signature *sig = new(mem_ctx) ir_function_signature(glsl_type::void_type, compute_shader_enabled); assert(sig); sig->replace_parameters(&sig_params); sig->intrinsic_id = ir_intrinsic_shared_store; ir_function *f = new(mem_ctx) ir_function("__intrinsic_store_shared"); f->add_signature(sig); exec_list call_params; call_params.push_tail(offset->clone(mem_ctx, NULL)); call_params.push_tail(deref->clone(mem_ctx, NULL)); call_params.push_tail(new(mem_ctx) ir_constant(write_mask)); return new(mem_ctx) ir_call(sig, NULL, &call_params); } ir_call * lower_shared_reference_visitor::shared_load(void *mem_ctx, const struct glsl_type *type, ir_rvalue *offset) { exec_list sig_params; ir_variable *offset_ref = new(mem_ctx) ir_variable(glsl_type::uint_type, "offset_ref" , ir_var_function_in); sig_params.push_tail(offset_ref); ir_function_signature *sig = new(mem_ctx) ir_function_signature(type, compute_shader_enabled); assert(sig); sig->replace_parameters(&sig_params); sig->intrinsic_id = ir_intrinsic_shared_load; ir_function *f = new(mem_ctx) ir_function("__intrinsic_load_shared"); f->add_signature(sig); ir_variable *result = new(mem_ctx) ir_variable(type, "shared_load_result", ir_var_temporary); base_ir->insert_before(result); ir_dereference_variable *deref_result = new(mem_ctx) ir_dereference_variable(result); exec_list call_params; call_params.push_tail(offset->clone(mem_ctx, NULL)); return new(mem_ctx) ir_call(sig, deref_result, &call_params); } /* Lowers the intrinsic call to a new internal intrinsic that swaps the access * to the shared variable in the first parameter by an offset. This involves * creating the new internal intrinsic (i.e. the new function signature). */ ir_call * lower_shared_reference_visitor::lower_shared_atomic_intrinsic(ir_call *ir) { /* Shared atomics usually have 2 parameters, the shared variable and an * integer argument. The exception is CompSwap, that has an additional * integer parameter. */ int param_count = ir->actual_parameters.length(); assert(param_count == 2 || param_count == 3); /* First argument must be a scalar integer shared variable */ exec_node *param = ir->actual_parameters.get_head(); ir_instruction *inst = (ir_instruction *) param; assert(inst->ir_type == ir_type_dereference_variable || inst->ir_type == ir_type_dereference_array || inst->ir_type == ir_type_dereference_record || inst->ir_type == ir_type_swizzle); ir_rvalue *deref = (ir_rvalue *) inst; assert(deref->type->is_scalar() && deref->type->is_integer()); ir_variable *var = deref->variable_referenced(); assert(var); /* Compute the offset to the start if the dereference */ void *mem_ctx = ralloc_parent(shader->ir); ir_rvalue *offset = NULL; unsigned const_offset = get_shared_offset(var); bool row_major; int matrix_columns; assert(var->get_interface_type() == NULL); const enum glsl_interface_packing packing = GLSL_INTERFACE_PACKING_STD430; buffer_access_type = shared_atomic_access; setup_buffer_access(mem_ctx, deref, &offset, &const_offset, &row_major, &matrix_columns, NULL, packing); assert(offset); assert(!row_major); assert(matrix_columns == 1); ir_rvalue *deref_offset = add(offset, new(mem_ctx) ir_constant(const_offset)); /* Create the new internal function signature that will take an offset * instead of a shared variable */ exec_list sig_params; ir_variable *sig_param = new(mem_ctx) ir_variable(glsl_type::uint_type, "offset" , ir_var_function_in); sig_params.push_tail(sig_param); const glsl_type *type = deref->type->base_type == GLSL_TYPE_INT ? glsl_type::int_type : glsl_type::uint_type; sig_param = new(mem_ctx) ir_variable(type, "data1", ir_var_function_in); sig_params.push_tail(sig_param); if (param_count == 3) { sig_param = new(mem_ctx) ir_variable(type, "data2", ir_var_function_in); sig_params.push_tail(sig_param); } ir_function_signature *sig = new(mem_ctx) ir_function_signature(deref->type, compute_shader_enabled); assert(sig); sig->replace_parameters(&sig_params); assert(ir->callee->intrinsic_id >= ir_intrinsic_generic_load); assert(ir->callee->intrinsic_id <= ir_intrinsic_generic_atomic_comp_swap); sig->intrinsic_id = MAP_INTRINSIC_TO_TYPE(ir->callee->intrinsic_id, shared); char func_name[64]; sprintf(func_name, "%s_shared", ir->callee_name()); ir_function *f = new(mem_ctx) ir_function(func_name); f->add_signature(sig); /* Now, create the call to the internal intrinsic */ exec_list call_params; call_params.push_tail(deref_offset); param = ir->actual_parameters.get_head()->get_next(); ir_rvalue *param_as_rvalue = ((ir_instruction *) param)->as_rvalue(); call_params.push_tail(param_as_rvalue->clone(mem_ctx, NULL)); if (param_count == 3) { param = param->get_next(); param_as_rvalue = ((ir_instruction *) param)->as_rvalue(); call_params.push_tail(param_as_rvalue->clone(mem_ctx, NULL)); } ir_dereference_variable *return_deref = ir->return_deref->clone(mem_ctx, NULL); return new(mem_ctx) ir_call(sig, return_deref, &call_params); } ir_call * lower_shared_reference_visitor::check_for_shared_atomic_intrinsic(ir_call *ir) { exec_list& params = ir->actual_parameters; if (params.length() < 2 || params.length() > 3) return ir; ir_rvalue *rvalue = ((ir_instruction *) params.get_head())->as_rvalue(); if (!rvalue) return ir; ir_variable *var = rvalue->variable_referenced(); if (!var || var->data.mode != ir_var_shader_shared) return ir; const enum ir_intrinsic_id id = ir->callee->intrinsic_id; if (id == ir_intrinsic_generic_atomic_add || id == ir_intrinsic_generic_atomic_min || id == ir_intrinsic_generic_atomic_max || id == ir_intrinsic_generic_atomic_and || id == ir_intrinsic_generic_atomic_or || id == ir_intrinsic_generic_atomic_xor || id == ir_intrinsic_generic_atomic_exchange || id == ir_intrinsic_generic_atomic_comp_swap) { return lower_shared_atomic_intrinsic(ir); } return ir; } ir_visitor_status lower_shared_reference_visitor::visit_enter(ir_call *ir) { ir_call *new_ir = check_for_shared_atomic_intrinsic(ir); if (new_ir != ir) { progress = true; base_ir->replace_with(new_ir); return visit_continue_with_parent; } return rvalue_visit(ir); } } /* unnamed namespace */ void lower_shared_reference(struct gl_context *ctx, struct gl_shader_program *prog, struct gl_linked_shader *shader) { if (shader->Stage != MESA_SHADER_COMPUTE) return; lower_shared_reference_visitor v(shader); /* Loop over the instructions lowering references, because we take a deref * of an shared variable array using a shared variable dereference as the * index will produce a collection of instructions all of which have cloned * shared variable dereferences for that array index. */ do { v.progress = false; visit_list_elements(&v, shader->ir); } while (v.progress); prog->Comp.SharedSize = v.shared_size; /* Section 19.1 (Compute Shader Variables) of the OpenGL 4.5 (Core Profile) * specification says: * * "There is a limit to the total size of all variables declared as * shared in a single program object. This limit, expressed in units of * basic machine units, may be queried as the value of * MAX_COMPUTE_SHARED_MEMORY_SIZE." */ if (prog->Comp.SharedSize > ctx->Const.MaxComputeSharedMemorySize) { linker_error(prog, "Too much shared memory used (%u/%u)\n", prog->Comp.SharedSize, ctx->Const.MaxComputeSharedMemorySize); } }