/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "ir.h" /** * Helper for checking equality when one instruction might be NULL, since you * can't access a's vtable in that case. */ static bool possibly_null_equals(const ir_instruction *a, const ir_instruction *b, enum ir_node_type ignore) { if (!a || !b) return !a && !b; return a->equals(b, ignore); } /** * The base equality function: Return not equal for anything we don't know * about. */ bool ir_instruction::equals(const ir_instruction *, enum ir_node_type) const { return false; } bool ir_constant::equals(const ir_instruction *ir, enum ir_node_type) const { const ir_constant *other = ir->as_constant(); if (!other) return false; if (type != other->type) return false; for (unsigned i = 0; i < type->components(); i++) { if (type->base_type == GLSL_TYPE_DOUBLE) { if (value.d[i] != other->value.d[i]) return false; } else { if (value.u[i] != other->value.u[i]) return false; } } return true; } bool ir_dereference_variable::equals(const ir_instruction *ir, enum ir_node_type) const { const ir_dereference_variable *other = ir->as_dereference_variable(); if (!other) return false; return var == other->var; } bool ir_dereference_array::equals(const ir_instruction *ir, enum ir_node_type ignore) const { const ir_dereference_array *other = ir->as_dereference_array(); if (!other) return false; if (type != other->type) return false; if (!array->equals(other->array, ignore)) return false; if (!array_index->equals(other->array_index, ignore)) return false; return true; } bool ir_swizzle::equals(const ir_instruction *ir, enum ir_node_type ignore) const { const ir_swizzle *other = ir->as_swizzle(); if (!other) return false; if (type != other->type) return false; if (ignore != ir_type_swizzle) { if (mask.x != other->mask.x || mask.y != other->mask.y || mask.z != other->mask.z || mask.w != other->mask.w) { return false; } } return val->equals(other->val, ignore); } bool ir_texture::equals(const ir_instruction *ir, enum ir_node_type ignore) const { const ir_texture *other = ir->as_texture(); if (!other) return false; if (type != other->type) return false; if (op != other->op) return false; if (!possibly_null_equals(coordinate, other->coordinate, ignore)) return false; if (!possibly_null_equals(projector, other->projector, ignore)) return false; if (!possibly_null_equals(shadow_comparator, other->shadow_comparator, ignore)) return false; if (!possibly_null_equals(offset, other->offset, ignore)) return false; if (!sampler->equals(other->sampler, ignore)) return false; switch (op) { case ir_tex: case ir_lod: case ir_query_levels: case ir_texture_samples: case ir_samples_identical: break; case ir_txb: if (!lod_info.bias->equals(other->lod_info.bias, ignore)) return false; break; case ir_txl: case ir_txf: case ir_txs: if (!lod_info.lod->equals(other->lod_info.lod, ignore)) return false; break; case ir_txd: if (!lod_info.grad.dPdx->equals(other->lod_info.grad.dPdx, ignore) || !lod_info.grad.dPdy->equals(other->lod_info.grad.dPdy, ignore)) return false; break; case ir_txf_ms: if (!lod_info.sample_index->equals(other->lod_info.sample_index, ignore)) return false; break; case ir_tg4: if (!lod_info.component->equals(other->lod_info.component, ignore)) return false; break; default: assert(!"Unrecognized texture op"); } return true; } bool ir_expression::equals(const ir_instruction *ir, enum ir_node_type ignore) const { const ir_expression *other = ir->as_expression(); if (!other) return false; if (type != other->type) return false; if (operation != other->operation) return false; for (unsigned i = 0; i < get_num_operands(); i++) { if (!operands[i]->equals(other->operands[i], ignore)) return false; } return true; }