/* -*- c++ -*- */ /* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef AST_H #define AST_H #include "list.h" #include "glsl_parser_extras.h" #include "compiler/glsl_types.h" #include "util/bitset.h" struct _mesa_glsl_parse_state; struct YYLTYPE; /** * \defgroup AST Abstract syntax tree node definitions * * An abstract syntax tree is generated by the parser. This is a fairly * direct representation of the gramma derivation for the source program. * No symantic checking is done during the generation of the AST. Only * syntactic checking is done. Symantic checking is performed by a later * stage that converts the AST to a more generic intermediate representation. * *@{ */ /** * Base class of all abstract syntax tree nodes */ class ast_node { public: DECLARE_LINEAR_ZALLOC_CXX_OPERATORS(ast_node); /** * Print an AST node in something approximating the original GLSL code */ virtual void print(void) const; /** * Convert the AST node to the high-level intermediate representation */ virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); virtual bool has_sequence_subexpression() const; /** * Retrieve the source location of an AST node * * This function is primarily used to get the source position of an AST node * into a form that can be passed to \c _mesa_glsl_error. * * \sa _mesa_glsl_error, ast_node::set_location */ struct YYLTYPE get_location(void) const { struct YYLTYPE locp; locp.path = this->location.path; locp.source = this->location.source; locp.first_line = this->location.first_line; locp.first_column = this->location.first_column; locp.last_line = this->location.last_line; locp.last_column = this->location.last_column; return locp; } /** * Set the source location of an AST node from a parser location * * \sa ast_node::get_location */ void set_location(const struct YYLTYPE &locp) { this->location.path = locp.path; this->location.source = locp.source; this->location.first_line = locp.first_line; this->location.first_column = locp.first_column; this->location.last_line = locp.last_line; this->location.last_column = locp.last_column; } /** * Set the source location range of an AST node using two location nodes * * \sa ast_node::set_location */ void set_location_range(const struct YYLTYPE &begin, const struct YYLTYPE &end) { this->location.path = begin.path; this->location.source = begin.source; this->location.first_line = begin.first_line; this->location.last_line = end.last_line; this->location.first_column = begin.first_column; this->location.last_column = end.last_column; } /** * Source location of the AST node. */ struct { char *path; /**< GLSL shader include path. */ unsigned source; /**< GLSL source number. */ unsigned first_line; /**< First line number within the source string. */ unsigned first_column; /**< First column in the first line. */ unsigned last_line; /**< Last line number within the source string. */ unsigned last_column; /**< Last column in the last line. */ } location; exec_node link; virtual void set_is_lhs(bool); protected: /** * The only constructor is protected so that only derived class objects can * be created. */ ast_node(void); }; /** * Operators for AST expression nodes. */ enum ast_operators { ast_assign, ast_plus, /**< Unary + operator. */ ast_neg, ast_add, ast_sub, ast_mul, ast_div, ast_mod, ast_lshift, ast_rshift, ast_less, ast_greater, ast_lequal, ast_gequal, ast_equal, ast_nequal, ast_bit_and, ast_bit_xor, ast_bit_or, ast_bit_not, ast_logic_and, ast_logic_xor, ast_logic_or, ast_logic_not, ast_mul_assign, ast_div_assign, ast_mod_assign, ast_add_assign, ast_sub_assign, ast_ls_assign, ast_rs_assign, ast_and_assign, ast_xor_assign, ast_or_assign, ast_conditional, ast_pre_inc, ast_pre_dec, ast_post_inc, ast_post_dec, ast_field_selection, ast_array_index, ast_unsized_array_dim, ast_function_call, ast_identifier, ast_int_constant, ast_uint_constant, ast_float_constant, ast_bool_constant, ast_double_constant, ast_int64_constant, ast_uint64_constant, ast_sequence, ast_aggregate /** * Number of possible operators for an ast_expression * * This is done as a define instead of as an additional value in the enum so * that the compiler won't generate spurious messages like "warning: * enumeration value ‘ast_num_operators’ not handled in switch" */ #define AST_NUM_OPERATORS (ast_aggregate + 1) }; /** * Representation of any sort of expression. */ class ast_expression : public ast_node { public: ast_expression(int oper, ast_expression *, ast_expression *, ast_expression *); ast_expression(const char *identifier) : oper(ast_identifier) { subexpressions[0] = NULL; subexpressions[1] = NULL; subexpressions[2] = NULL; primary_expression.identifier = identifier; this->non_lvalue_description = NULL; this->is_lhs = false; } static const char *operator_string(enum ast_operators op); virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); virtual void hir_no_rvalue(exec_list *instructions, struct _mesa_glsl_parse_state *state); virtual bool has_sequence_subexpression() const; ir_rvalue *do_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state, bool needs_rvalue); virtual void print(void) const; enum ast_operators oper; ast_expression *subexpressions[3]; union { const char *identifier; int int_constant; float float_constant; unsigned uint_constant; int bool_constant; double double_constant; uint64_t uint64_constant; int64_t int64_constant; } primary_expression; /** * List of expressions for an \c ast_sequence or parameters for an * \c ast_function_call */ exec_list expressions; /** * For things that can't be l-values, this describes what it is. * * This text is used by the code that generates IR for assignments to * detect and emit useful messages for assignments to some things that * can't be l-values. For example, pre- or post-incerement expressions. * * \note * This pointer may be \c NULL. */ const char *non_lvalue_description; void set_is_lhs(bool new_value); private: bool is_lhs; }; class ast_expression_bin : public ast_expression { public: ast_expression_bin(int oper, ast_expression *, ast_expression *); virtual void print(void) const; }; /** * Subclass of expressions for function calls */ class ast_function_expression : public ast_expression { public: ast_function_expression(ast_expression *callee) : ast_expression(ast_function_call, callee, NULL, NULL), cons(false) { /* empty */ } ast_function_expression(class ast_type_specifier *type) : ast_expression(ast_function_call, (ast_expression *) type, NULL, NULL), cons(true) { /* empty */ } bool is_constructor() const { return cons; } virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); virtual void hir_no_rvalue(exec_list *instructions, struct _mesa_glsl_parse_state *state); virtual bool has_sequence_subexpression() const; private: /** * Is this function call actually a constructor? */ bool cons; ir_rvalue * handle_method(exec_list *instructions, struct _mesa_glsl_parse_state *state); }; class ast_subroutine_list : public ast_node { public: virtual void print(void) const; exec_list declarations; }; class ast_array_specifier : public ast_node { public: ast_array_specifier(const struct YYLTYPE &locp, ast_expression *dim) { set_location(locp); array_dimensions.push_tail(&dim->link); } void add_dimension(ast_expression *dim) { array_dimensions.push_tail(&dim->link); } bool is_single_dimension() const { return this->array_dimensions.get_tail_raw()->prev != NULL && this->array_dimensions.get_tail_raw()->prev->is_head_sentinel(); } virtual void print(void) const; /* This list contains objects of type ast_node containing the * array dimensions in outermost-to-innermost order. */ exec_list array_dimensions; }; class ast_layout_expression : public ast_node { public: ast_layout_expression(const struct YYLTYPE &locp, ast_expression *expr) { set_location(locp); layout_const_expressions.push_tail(&expr->link); } bool process_qualifier_constant(struct _mesa_glsl_parse_state *state, const char *qual_indentifier, unsigned *value, bool can_be_zero); void merge_qualifier(ast_layout_expression *l_expr) { layout_const_expressions.append_list(&l_expr->layout_const_expressions); } exec_list layout_const_expressions; }; /** * C-style aggregate initialization class * * Represents C-style initializers of vectors, matrices, arrays, and * structures. E.g., vec3 pos = {1.0, 0.0, -1.0} is equivalent to * vec3 pos = vec3(1.0, 0.0, -1.0). * * Specified in GLSL 4.20 and GL_ARB_shading_language_420pack. * * \sa _mesa_ast_set_aggregate_type */ class ast_aggregate_initializer : public ast_expression { public: ast_aggregate_initializer() : ast_expression(ast_aggregate, NULL, NULL, NULL), constructor_type(NULL) { /* empty */ } /** * glsl_type of the aggregate, which is inferred from the LHS of whatever * the aggregate is being used to initialize. This can't be inferred at * parse time (since the parser deals with ast_type_specifiers, not * glsl_types), so the parser leaves it NULL. However, the ast-to-hir * conversion code makes sure to fill it in with the appropriate type * before hir() is called. */ const glsl_type *constructor_type; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); virtual void hir_no_rvalue(exec_list *instructions, struct _mesa_glsl_parse_state *state); }; class ast_compound_statement : public ast_node { public: ast_compound_statement(int new_scope, ast_node *statements); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); int new_scope; exec_list statements; }; class ast_declaration : public ast_node { public: ast_declaration(const char *identifier, ast_array_specifier *array_specifier, ast_expression *initializer); virtual void print(void) const; const char *identifier; ast_array_specifier *array_specifier; ast_expression *initializer; }; enum { ast_precision_none = 0, /**< Absence of precision qualifier. */ ast_precision_high, ast_precision_medium, ast_precision_low }; enum { ast_depth_none = 0, /**< Absence of depth qualifier. */ ast_depth_any, ast_depth_greater, ast_depth_less, ast_depth_unchanged }; struct ast_type_qualifier { DECLARE_RALLOC_CXX_OPERATORS(ast_type_qualifier); /* Note: this bitset needs to have at least as many bits as the 'q' * struct has flags, below. Previously, the size was 128 instead of 96. * But an apparent bug in GCC 5.4.0 causes bad SSE code generation * elsewhere, leading to a crash. 96 bits works around the issue. * See https://bugs.freedesktop.org/show_bug.cgi?id=105497 */ DECLARE_BITSET_T(bitset_t, 96); union flags { struct { unsigned invariant:1; unsigned precise:1; unsigned constant:1; unsigned attribute:1; unsigned varying:1; unsigned in:1; unsigned out:1; unsigned centroid:1; unsigned sample:1; unsigned patch:1; unsigned uniform:1; unsigned buffer:1; unsigned shared_storage:1; unsigned smooth:1; unsigned flat:1; unsigned noperspective:1; /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */ /*@{*/ unsigned origin_upper_left:1; unsigned pixel_center_integer:1; /*@}*/ /** * Flag set if GL_ARB_enhanced_layouts "align" layout qualifier is * used. */ unsigned explicit_align:1; /** * Flag set if GL_ARB_explicit_attrib_location "location" layout * qualifier is used. */ unsigned explicit_location:1; /** * Flag set if GL_ARB_explicit_attrib_location "index" layout * qualifier is used. */ unsigned explicit_index:1; /** * Flag set if GL_ARB_enhanced_layouts "component" layout * qualifier is used. */ unsigned explicit_component:1; /** * Flag set if GL_ARB_shading_language_420pack "binding" layout * qualifier is used. */ unsigned explicit_binding:1; /** * Flag set if GL_ARB_shader_atomic counter "offset" layout * qualifier is used. */ unsigned explicit_offset:1; /** \name Layout qualifiers for GL_AMD_conservative_depth */ /** \{ */ unsigned depth_type:1; /** \} */ /** \name Layout qualifiers for GL_ARB_uniform_buffer_object */ /** \{ */ unsigned std140:1; unsigned std430:1; unsigned shared:1; unsigned packed:1; unsigned column_major:1; unsigned row_major:1; /** \} */ /** \name Layout qualifiers for GLSL 1.50 geometry shaders */ /** \{ */ unsigned prim_type:1; unsigned max_vertices:1; /** \} */ /** * local_size_{x,y,z} flags for compute shaders. Bit 0 represents * local_size_x, and so on. */ unsigned local_size:3; /** \name Layout qualifiers for ARB_compute_variable_group_size. */ /** \{ */ unsigned local_size_variable:1; /** \} */ /** \name Layout and memory qualifiers for ARB_shader_image_load_store. */ /** \{ */ unsigned early_fragment_tests:1; unsigned explicit_image_format:1; unsigned coherent:1; unsigned _volatile:1; unsigned restrict_flag:1; unsigned read_only:1; /**< "readonly" qualifier. */ unsigned write_only:1; /**< "writeonly" qualifier. */ /** \} */ /** \name Layout qualifiers for GL_ARB_gpu_shader5 */ /** \{ */ unsigned invocations:1; unsigned stream:1; /**< Has stream value assigned */ unsigned explicit_stream:1; /**< stream value assigned explicitly by shader code */ /** \} */ /** \name Layout qualifiers for GL_ARB_enhanced_layouts */ /** \{ */ unsigned explicit_xfb_offset:1; /**< xfb_offset value assigned explicitly by shader code */ unsigned xfb_buffer:1; /**< Has xfb_buffer value assigned */ unsigned explicit_xfb_buffer:1; /**< xfb_buffer value assigned explicitly by shader code */ unsigned xfb_stride:1; /**< Is xfb_stride value yet to be merged with global values */ unsigned explicit_xfb_stride:1; /**< xfb_stride value assigned explicitly by shader code */ /** \} */ /** \name Layout qualifiers for GL_ARB_tessellation_shader */ /** \{ */ /* tess eval input layout */ /* gs prim_type reused for primitive mode */ unsigned vertex_spacing:1; unsigned ordering:1; unsigned point_mode:1; /* tess control output layout */ unsigned vertices:1; /** \} */ /** \name Qualifiers for GL_ARB_shader_subroutine */ /** \{ */ unsigned subroutine:1; /**< Is this marked 'subroutine' */ /** \} */ /** \name Qualifiers for GL_KHR_blend_equation_advanced */ /** \{ */ unsigned blend_support:1; /**< Are there any blend_support_ qualifiers */ /** \} */ /** * Flag set if GL_ARB_post_depth_coverage layout qualifier is used. */ unsigned post_depth_coverage:1; /** * Flags for the layout qualifers added by ARB_fragment_shader_interlock */ unsigned pixel_interlock_ordered:1; unsigned pixel_interlock_unordered:1; unsigned sample_interlock_ordered:1; unsigned sample_interlock_unordered:1; /** * Flag set if GL_INTEL_conservartive_rasterization layout qualifier * is used. */ unsigned inner_coverage:1; /** \name Layout qualifiers for GL_ARB_bindless_texture */ /** \{ */ unsigned bindless_sampler:1; unsigned bindless_image:1; unsigned bound_sampler:1; unsigned bound_image:1; /** \} */ /** \name Layout qualifiers for GL_EXT_shader_framebuffer_fetch_non_coherent */ /** \{ */ unsigned non_coherent:1; /** \} */ /** \name Layout qualifiers for NV_compute_shader_derivatives */ /** \{ */ unsigned derivative_group:1; /** \} */ } /** \brief Set of flags, accessed by name. */ q; /** \brief Set of flags, accessed as a bitmask. */ bitset_t i; } flags; /** Precision of the type (highp/medium/lowp). */ unsigned precision:2; /** Type of layout qualifiers for GL_AMD_conservative_depth. */ unsigned depth_type:3; /** * Alignment specified via GL_ARB_enhanced_layouts "align" layout qualifier */ ast_expression *align; /** Geometry shader invocations for GL_ARB_gpu_shader5. */ ast_layout_expression *invocations; /** * Location specified via GL_ARB_explicit_attrib_location layout * * \note * This field is only valid if \c explicit_location is set. */ ast_expression *location; /** * Index specified via GL_ARB_explicit_attrib_location layout * * \note * This field is only valid if \c explicit_index is set. */ ast_expression *index; /** * Component specified via GL_ARB_enhaced_layouts * * \note * This field is only valid if \c explicit_component is set. */ ast_expression *component; /** Maximum output vertices in GLSL 1.50 geometry shaders. */ ast_layout_expression *max_vertices; /** Stream in GLSL 1.50 geometry shaders. */ ast_expression *stream; /** xfb_buffer specified via the GL_ARB_enhanced_layouts keyword. */ ast_expression *xfb_buffer; /** xfb_stride specified via the GL_ARB_enhanced_layouts keyword. */ ast_expression *xfb_stride; /** global xfb_stride values for each buffer */ ast_layout_expression *out_xfb_stride[MAX_FEEDBACK_BUFFERS]; /** * Input or output primitive type in GLSL 1.50 geometry shaders * and tessellation shaders. */ GLenum prim_type; /** * Binding specified via GL_ARB_shading_language_420pack's "binding" keyword. * * \note * This field is only valid if \c explicit_binding is set. */ ast_expression *binding; /** * Offset specified via GL_ARB_shader_atomic_counter's or * GL_ARB_enhanced_layouts "offset" keyword, or by GL_ARB_enhanced_layouts * "xfb_offset" keyword. * * \note * This field is only valid if \c explicit_offset is set. */ ast_expression *offset; /** * Local size specified via GL_ARB_compute_shader's "local_size_{x,y,z}" * layout qualifier. Element i of this array is only valid if * flags.q.local_size & (1 << i) is set. */ ast_layout_expression *local_size[3]; /** Tessellation evaluation shader: vertex spacing (equal, fractional even/odd) */ enum gl_tess_spacing vertex_spacing; /** Tessellation evaluation shader: vertex ordering (CW or CCW) */ GLenum ordering; /** Tessellation evaluation shader: point mode */ bool point_mode; /** Tessellation control shader: number of output vertices */ ast_layout_expression *vertices; /** * Image format specified with an ARB_shader_image_load_store * layout qualifier. * * \note * This field is only valid if \c explicit_image_format is set. */ enum pipe_format image_format; /** * Arrangement of invocations used to calculate derivatives in a compute * shader. From NV_compute_shader_derivatives. */ enum gl_derivative_group derivative_group; /** * Base type of the data read from or written to this image. Only * the following enumerants are allowed: GLSL_TYPE_UINT, * GLSL_TYPE_INT, GLSL_TYPE_FLOAT. * * \note * This field is only valid if \c explicit_image_format is set. */ glsl_base_type image_base_type; /** * Return true if and only if an interpolation qualifier is present. */ bool has_interpolation() const; /** * Return whether a layout qualifier is present. */ bool has_layout() const; /** * Return whether a storage qualifier is present. */ bool has_storage() const; /** * Return whether an auxiliary storage qualifier is present. */ bool has_auxiliary_storage() const; /** * Return true if and only if a memory qualifier is present. */ bool has_memory() const; /** * Return true if the qualifier is a subroutine declaration. */ bool is_subroutine_decl() const; bool merge_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, const ast_type_qualifier &q, bool is_single_layout_merge, bool is_multiple_layouts_merge = false); /** * Validate current qualifier against the global out one. */ bool validate_out_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state); /** * Merge current qualifier into the global out one. */ bool merge_into_out_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, ast_node* &node); /** * Validate current qualifier against the global in one. */ bool validate_in_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state); /** * Merge current qualifier into the global in one. */ bool merge_into_in_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, ast_node* &node); /** * Push pending layout qualifiers to the global values. */ bool push_to_global(YYLTYPE *loc, _mesa_glsl_parse_state *state); bool validate_flags(YYLTYPE *loc, _mesa_glsl_parse_state *state, const ast_type_qualifier &allowed_flags, const char *message, const char *name); ast_subroutine_list *subroutine_list; }; class ast_declarator_list; class ast_struct_specifier : public ast_node { public: ast_struct_specifier(const char *identifier, ast_declarator_list *declarator_list); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); const char *name; ast_type_qualifier *layout; /* List of ast_declarator_list * */ exec_list declarations; bool is_declaration; const glsl_type *type; }; class ast_type_specifier : public ast_node { public: /** Construct a type specifier from a type name */ ast_type_specifier(const char *name) : type(NULL), type_name(name), structure(NULL), array_specifier(NULL), default_precision(ast_precision_none) { /* empty */ } /** Construct a type specifier from a structure definition */ ast_type_specifier(ast_struct_specifier *s) : type(NULL), type_name(s->name), structure(s), array_specifier(NULL), default_precision(ast_precision_none) { /* empty */ } ast_type_specifier(const glsl_type *t) : type(t), type_name(t->name), structure(NULL), array_specifier(NULL), default_precision(ast_precision_none) { /* empty */ } const struct glsl_type *glsl_type(const char **name, struct _mesa_glsl_parse_state *state) const; virtual void print(void) const; ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *); const struct glsl_type *type; const char *type_name; ast_struct_specifier *structure; ast_array_specifier *array_specifier; /** For precision statements, this is the given precision; otherwise none. */ unsigned default_precision:2; }; class ast_fully_specified_type : public ast_node { public: virtual void print(void) const; bool has_qualifiers(_mesa_glsl_parse_state *state) const; ast_fully_specified_type() : qualifier(), specifier(NULL) { } const struct glsl_type *glsl_type(const char **name, struct _mesa_glsl_parse_state *state) const; ast_type_qualifier qualifier; ast_type_specifier *specifier; }; class ast_declarator_list : public ast_node { public: ast_declarator_list(ast_fully_specified_type *); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_fully_specified_type *type; /** List of 'ast_declaration *' */ exec_list declarations; /** * Flags for redeclarations. In these cases, no type is specified, to * `type` is allowed to be NULL. In all other cases, this would be an error. */ int invariant; /** < `invariant` redeclaration */ int precise; /** < `precise` redeclaration */ }; class ast_parameter_declarator : public ast_node { public: ast_parameter_declarator() : type(NULL), identifier(NULL), array_specifier(NULL), formal_parameter(false), is_void(false) { /* empty */ } virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_fully_specified_type *type; const char *identifier; ast_array_specifier *array_specifier; static void parameters_to_hir(exec_list *ast_parameters, bool formal, exec_list *ir_parameters, struct _mesa_glsl_parse_state *state); private: /** Is this parameter declaration part of a formal parameter list? */ bool formal_parameter; /** * Is this parameter 'void' type? * * This field is set by \c ::hir. */ bool is_void; }; class ast_function : public ast_node { public: ast_function(void); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_fully_specified_type *return_type; const char *identifier; exec_list parameters; private: /** * Is this prototype part of the function definition? * * Used by ast_function_definition::hir to process the parameters, etc. * of the function. * * \sa ::hir */ bool is_definition; /** * Function signature corresponding to this function prototype instance * * Used by ast_function_definition::hir to process the parameters, etc. * of the function. * * \sa ::hir */ class ir_function_signature *signature; friend class ast_function_definition; }; class ast_expression_statement : public ast_node { public: ast_expression_statement(ast_expression *); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_expression *expression; }; class ast_case_label : public ast_node { public: ast_case_label(ast_expression *test_value); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); /** * An test value of NULL means 'default'. */ ast_expression *test_value; }; class ast_case_label_list : public ast_node { public: ast_case_label_list(void); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); /** * A list of case labels. */ exec_list labels; }; class ast_case_statement : public ast_node { public: ast_case_statement(ast_case_label_list *labels); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_case_label_list *labels; /** * A list of statements. */ exec_list stmts; }; class ast_case_statement_list : public ast_node { public: ast_case_statement_list(void); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); /** * A list of cases. */ exec_list cases; }; class ast_switch_body : public ast_node { public: ast_switch_body(ast_case_statement_list *stmts); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_case_statement_list *stmts; }; class ast_selection_statement : public ast_node { public: ast_selection_statement(ast_expression *condition, ast_node *then_statement, ast_node *else_statement); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_expression *condition; ast_node *then_statement; ast_node *else_statement; }; class ast_switch_statement : public ast_node { public: ast_switch_statement(ast_expression *test_expression, ast_node *body); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_expression *test_expression; ast_node *body; protected: void test_to_hir(exec_list *, struct _mesa_glsl_parse_state *); }; class ast_iteration_statement : public ast_node { public: ast_iteration_statement(int mode, ast_node *init, ast_node *condition, ast_expression *rest_expression, ast_node *body); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *); enum ast_iteration_modes { ast_for, ast_while, ast_do_while } mode; ast_node *init_statement; ast_node *condition; ast_expression *rest_expression; ast_node *body; /** * Generate IR from the condition of a loop * * This is factored out of ::hir because some loops have the condition * test at the top (for and while), and others have it at the end (do-while). */ void condition_to_hir(exec_list *, struct _mesa_glsl_parse_state *); }; class ast_jump_statement : public ast_node { public: ast_jump_statement(int mode, ast_expression *return_value); virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); enum ast_jump_modes { ast_continue, ast_break, ast_return, ast_discard } mode; ast_expression *opt_return_value; }; class ast_demote_statement : public ast_node { public: ast_demote_statement(void) {} virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); }; class ast_function_definition : public ast_node { public: ast_function_definition() : prototype(NULL), body(NULL) { } virtual void print(void) const; virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_function *prototype; ast_compound_statement *body; }; class ast_interface_block : public ast_node { public: ast_interface_block(const char *instance_name, ast_array_specifier *array_specifier) : block_name(NULL), instance_name(instance_name), array_specifier(array_specifier) { } virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); ast_type_qualifier default_layout; ast_type_qualifier layout; const char *block_name; /** * Declared name of the block instance, if specified. * * If the block does not have an instance name, this field will be * \c NULL. */ const char *instance_name; /** List of ast_declarator_list * */ exec_list declarations; /** * Declared array size of the block instance * * If the block is not declared as an array or if the block instance array * is unsized, this field will be \c NULL. */ ast_array_specifier *array_specifier; }; /** * AST node representing a declaration of the output layout for tessellation * control shaders. */ class ast_tcs_output_layout : public ast_node { public: ast_tcs_output_layout(const struct YYLTYPE &locp) { set_location(locp); } virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); }; /** * AST node representing a declaration of the input layout for geometry * shaders. */ class ast_gs_input_layout : public ast_node { public: ast_gs_input_layout(const struct YYLTYPE &locp, GLenum prim_type) : prim_type(prim_type) { set_location(locp); } virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); private: const GLenum prim_type; }; /** * AST node representing a decalaration of the input layout for compute * shaders. */ class ast_cs_input_layout : public ast_node { public: ast_cs_input_layout(const struct YYLTYPE &locp, ast_layout_expression *const *local_size) { for (int i = 0; i < 3; i++) { this->local_size[i] = local_size[i]; } set_location(locp); } virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); private: ast_layout_expression *local_size[3]; }; class ast_warnings_toggle : public ast_node { public: ast_warnings_toggle(bool _enable) : enable(_enable) { /* empty */ } virtual ir_rvalue *hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); private: bool enable; }; /*@}*/ extern void _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state); extern ir_rvalue * _mesa_ast_field_selection_to_hir(const ast_expression *expr, exec_list *instructions, struct _mesa_glsl_parse_state *state); extern ir_rvalue * _mesa_ast_array_index_to_hir(void *mem_ctx, struct _mesa_glsl_parse_state *state, ir_rvalue *array, ir_rvalue *idx, YYLTYPE &loc, YYLTYPE &idx_loc); extern void _mesa_ast_set_aggregate_type(const glsl_type *type, ast_expression *expr); void emit_function(_mesa_glsl_parse_state *state, ir_function *f); extern void check_builtin_array_max_size(const char *name, unsigned size, YYLTYPE loc, struct _mesa_glsl_parse_state *state); extern void _mesa_ast_process_interface_block(YYLTYPE *locp, _mesa_glsl_parse_state *state, ast_interface_block *const block, const struct ast_type_qualifier &q); extern bool process_qualifier_constant(struct _mesa_glsl_parse_state *state, YYLTYPE *loc, const char *qual_indentifier, ast_expression *const_expression, unsigned *value); #endif /* AST_H */