/* * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file v3d_opt_dead_code.c * * This is a simple dead code eliminator for SSA values in VIR. * * It walks all the instructions finding what temps are used, then walks again * to remove instructions writing unused temps. * * This is an inefficient implementation if you have long chains of * instructions where the entire chain is dead, but we expect those to have * been eliminated at the NIR level, and here we're just cleaning up small * problems produced by NIR->VIR. */ #include "v3d_compiler.h" static bool debug; static void dce(struct v3d_compile *c, struct qinst *inst) { if (debug) { fprintf(stderr, "Removing: "); vir_dump_inst(c, inst); fprintf(stderr, "\n"); } assert(inst->qpu.flags.apf == V3D_QPU_PF_NONE); assert(inst->qpu.flags.mpf == V3D_QPU_PF_NONE); vir_remove_instruction(c, inst); } static bool has_nonremovable_reads(struct v3d_compile *c, struct qinst *inst) { for (int i = 0; i < vir_get_nsrc(inst); i++) { if (inst->src[i].file == QFILE_VPM) { /* Instance ID, Vertex ID: Should have been removed at * the NIR level */ if (inst->src[i].index == ~0) return true; uint32_t attr = inst->src[i].index / 4; uint32_t offset = inst->src[i].index % 4; if (c->vattr_sizes[attr] != offset) return true; /* Can't get rid of the last VPM read, or the * simulator (at least) throws an error. */ uint32_t total_size = 0; for (uint32_t i = 0; i < ARRAY_SIZE(c->vattr_sizes); i++) total_size += c->vattr_sizes[i]; if (total_size == 1) return true; } /* Dead code removal of varyings is tricky, so just assert * that it all happened at the NIR level. */ if (inst->src[i].file == QFILE_VARY) return true; } return false; } bool vir_opt_dead_code(struct v3d_compile *c) { bool progress = false; bool *used = calloc(c->num_temps, sizeof(bool)); vir_for_each_inst_inorder(inst, c) { for (int i = 0; i < vir_get_nsrc(inst); i++) { if (inst->src[i].file == QFILE_TEMP) used[inst->src[i].index] = true; } } vir_for_each_block(block, c) { vir_for_each_inst_safe(inst, block) { if (inst->dst.file != QFILE_NULL && !(inst->dst.file == QFILE_TEMP && !used[inst->dst.index])) { continue; } if (vir_has_side_effects(c, inst)) continue; if (inst->qpu.flags.apf != V3D_QPU_PF_NONE || inst->qpu.flags.mpf != V3D_QPU_PF_NONE|| has_nonremovable_reads(c, inst)) { /* If we can't remove the instruction, but we * don't need its destination value, just * remove the destination. The register * allocator would trivially color it and it * wouldn't cause any register pressure, but * it's nicer to read the VIR code without * unused destination regs. */ if (inst->dst.file == QFILE_TEMP) { if (debug) { fprintf(stderr, "Removing dst from: "); vir_dump_inst(c, inst); fprintf(stderr, "\n"); } c->defs[inst->dst.index] = NULL; inst->dst.file = QFILE_NULL; progress = true; } continue; } for (int i = 0; i < vir_get_nsrc(inst); i++) { if (inst->src[i].file != QFILE_VPM) continue; uint32_t attr = inst->src[i].index / 4; uint32_t offset = (inst->src[i].index % 4); if (c->vattr_sizes[attr] == offset) { c->num_inputs--; c->vattr_sizes[attr]--; } } dce(c, inst); progress = true; continue; } } free(used); return progress; }