/* * Copyright © 2016 Intel Corporation * Copyright © 2017 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef V3D_DECODER_H #define V3D_DECODER_H #include #include #include #include "broadcom/common/v3d_device_info.h" struct v3d_spec; struct v3d_group; struct v3d_field; struct v3d_group *v3d_spec_find_struct(struct v3d_spec *spec, const char *name); struct v3d_spec *v3d_spec_load(const struct v3d_device_info *devinfo); struct v3d_group *v3d_spec_find_instruction(struct v3d_spec *spec, const uint8_t *p); struct v3d_group *v3d_spec_find_register(struct v3d_spec *spec, uint32_t offset); struct v3d_group *v3d_spec_find_register_by_name(struct v3d_spec *spec, const char *name); int v3d_group_get_length(struct v3d_group *group); const char *v3d_group_get_name(struct v3d_group *group); uint8_t v3d_group_get_opcode(struct v3d_group *group); struct v3d_enum *v3d_spec_find_enum(struct v3d_spec *spec, const char *name); struct v3d_field_iterator { struct v3d_group *group; char name[128]; char value[128]; struct v3d_group *struct_desc; const uint8_t *p; int offset; /**< current field starts at &p[offset] */ int field_iter; int group_iter; struct v3d_field *field; bool print_colors; }; struct v3d_group { struct v3d_spec *spec; char *name; struct v3d_field **fields; uint32_t nfields; uint32_t fields_size; uint32_t group_offset, group_count; uint32_t group_size; bool variable; struct v3d_group *parent; struct v3d_group *next; uint8_t opcode; /* Register specific */ uint32_t register_offset; }; struct v3d_value { char *name; uint64_t value; }; struct v3d_enum { char *name; int nvalues; struct v3d_value **values; }; struct v3d_type { enum { V3D_TYPE_UNKNOWN, V3D_TYPE_INT, V3D_TYPE_UINT, V3D_TYPE_BOOL, V3D_TYPE_FLOAT, V3D_TYPE_ADDRESS, V3D_TYPE_OFFSET, V3D_TYPE_STRUCT, V3D_TYPE_UFIXED, V3D_TYPE_SFIXED, V3D_TYPE_MBO, V3D_TYPE_ENUM } kind; /* Struct definition for V3D_TYPE_STRUCT */ union { struct v3d_group *v3d_struct; struct v3d_enum *v3d_enum; struct { /* Integer and fractional sizes for V3D_TYPE_UFIXED and * V3D_TYPE_SFIXED */ int i, f; }; }; }; struct v3d_field { char *name; int start, end; struct v3d_type type; bool has_default; uint32_t default_value; struct v3d_enum inline_enum; }; void v3d_field_iterator_init(struct v3d_field_iterator *iter, struct v3d_group *group, const uint8_t *p, bool print_colors); bool v3d_field_iterator_next(struct v3d_field_iterator *iter); void v3d_print_group(FILE *out, struct v3d_group *group, uint64_t offset, const uint8_t *p, bool color); #endif /* V3D_DECODER_H */