/* * Copyright 2019 Valve Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "ac_shader_args.h" #include "nir/nir_builder.h" void ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile, unsigned size, enum ac_arg_type type, struct ac_arg *arg) { assert(info->arg_count < AC_MAX_ARGS); unsigned offset; if (regfile == AC_ARG_SGPR) { offset = info->num_sgprs_used; info->num_sgprs_used += size; } else { assert(regfile == AC_ARG_VGPR); offset = info->num_vgprs_used; info->num_vgprs_used += size; } info->args[info->arg_count].file = regfile; info->args[info->arg_count].offset = offset; info->args[info->arg_count].size = size; info->args[info->arg_count].type = type; if (arg) { arg->arg_index = info->arg_count; arg->used = true; } info->arg_count++; }