!!ARBvp1.0
PARAM Emission = state.material.emission; 
PARAM Ambient = state.material.ambient; 
PARAM Diffuse = state.material.diffuse; 
PARAM Specular = state.material.specular; 
DP4  result.position.x, Ambient, vertex.position;
DP4  result.position.y, Diffuse, vertex.position;
DP4  result.position.z, Specular, vertex.position;
DP4  result.position.w, Emission, vertex.position;
MOV  result.color, vertex.color;
END