/* * Print GL state information (for debugging) * Copyright (C) 1998 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * Revision 1.1 1999/08/19 00:55:42 jtg * Initial revision * * Revision 1.2 1999/06/19 01:36:43 brianp * more features added * * Revision 1.1 1998/11/24 03:41:16 brianp * Initial revision * */ #ifndef GLSTATE_H #define GLSTATE_H #include <GL/gl.h> extern const char *GetNameString( GLenum var ); extern void PrintState( int indent, GLenum var ); extern void PrintAttribState( GLbitfield attrib ); extern void PrintPixelStoreState( void ); #endif