/* $Id: paltex.c,v 1.1.1.1 1999/08/19 00:55:40 jtg Exp $ */ /* * Paletted texture demo. Written by Brian Paul. This file in public domain. */ /* * $Log: paltex.c,v $ * Revision 1.1.1.1 1999/08/19 00:55:40 jtg * Imported sources * * Revision 3.1 1999/03/28 18:20:49 brianp * minor clean-up * * Revision 3.0 1998/02/14 18:42:29 brianp * initial rev * */ #include #include #include #include static float Rot = 0.0; static void Idle( void ) { Rot += 5.0; glutPostRedisplay(); } static void Display( void ) { glClear( GL_COLOR_BUFFER_BIT ); glPushMatrix(); glRotatef(Rot, 0, 0, 1); glBegin(GL_POLYGON); glTexCoord2f(0, 1); glVertex2f(-1, -1); glTexCoord2f(1, 1); glVertex2f( 1, -1); glTexCoord2f(1, 0); glVertex2f( 1, 1); glTexCoord2f(0, 0); glVertex2f(-1, 1); glEnd(); glPopMatrix(); glutSwapBuffers(); } static void Reshape( int width, int height ) { glViewport( 0, 0, width, height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glTranslatef( 0.0, 0.0, -15.0 ); } static void Key( unsigned char key, int x, int y ) { (void) x; (void) y; switch (key) { case 27: exit(0); break; } glutPostRedisplay(); } static void SpecialKey( int key, int x, int y ) { (void) x; (void) y; switch (key) { case GLUT_KEY_UP: break; case GLUT_KEY_DOWN: break; case GLUT_KEY_LEFT: break; case GLUT_KEY_RIGHT: break; } glutPostRedisplay(); } static void Init( void ) { GLubyte texture[8][8] = { /* PT = Paletted Texture! */ { 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 100, 100, 100, 0, 180, 180, 180}, { 0, 100, 0, 100, 0, 0, 180, 0}, { 0, 100, 0, 100, 0, 0, 180, 0}, { 0, 100, 100, 100, 0, 0, 180, 0}, { 0, 100, 0, 0, 0, 0, 180, 0}, { 0, 100, 0, 0, 0, 0, 180, 0}, { 0, 100, 255, 0, 0, 0, 180, 250}, }; GLubyte table[256][4]; int i; if (!glutExtensionSupported("GL_EXT_paletted_texture")) { printf("Sorry, GL_EXT_paletted_texture not supported\n"); exit(0); } /* put some wacky colors into the texture palette */ for (i=0;i<256;i++) { table[i][0] = i; table[i][1] = 0; table[i][2] = 127 + i / 2; table[i][3] = 255; } #ifdef GL_EXT_paletted_texture #if defined(GL_EXT_shared_texture_palette) && defined(SHARED_PALETTE) printf("Using shared palette\n"); glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */ GL_RGBA, /* internal format */ 256, /* table size */ GL_RGBA, /* table format */ GL_UNSIGNED_BYTE, /* table type */ table); /* the color table */ glEnable(GL_SHARED_TEXTURE_PALETTE_EXT); #else glColorTableEXT(GL_TEXTURE_2D, /* target */ GL_RGBA, /* internal format */ 256, /* table size */ GL_RGBA, /* table format */ GL_UNSIGNED_BYTE, /* table type */ table); /* the color table */ #endif glTexImage2D(GL_TEXTURE_2D, /* target */ 0, /* level */ GL_COLOR_INDEX8_EXT, /* internal format */ 8, 8, /* width, height */ 0, /* border */ GL_COLOR_INDEX, /* texture format */ GL_UNSIGNED_BYTE, /* texture type */ texture); /* teh texture */ #endif glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glEnable(GL_TEXTURE_2D); } int main( int argc, char *argv[] ) { glutInit( &argc, argv ); glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); Init(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); glutDisplayFunc( Display ); glutIdleFunc( Idle ); glutMainLoop(); return 0; }