/* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file dri_interface.h * * This file contains all the types and functions that define the interface * between a DRI driver and driver loader. Currently, the most common driver * loader is the XFree86 libGL.so. However, other loaders do exist, and in * the future the server-side libglx.a will also be a loader. * * \author Kevin E. Martin * \author Ian Romanick */ #ifndef DRI_INTERFACE_H #define DRI_INTERFACE_H #ifndef DRI_NEW_INTERFACE_ONLY # include # include # include "GL/glxint.h" #endif #include #include #include /** * \name DRI interface structures * * The following structures define the interface between the GLX client * side library and the DRI (direct rendering infrastructure). */ /*@{*/ typedef struct __DRIdisplayRec __DRIdisplay; typedef struct __DRIscreenRec __DRIscreen; typedef struct __DRIcontextRec __DRIcontext; typedef struct __DRIdrawableRec __DRIdrawable; typedef struct __DRIdriverRec __DRIdriver; typedef struct __DRIframebufferRec __DRIframebuffer; typedef struct __DRIversionRec __DRIversion; typedef unsigned long __DRIid; typedef void __DRInativeDisplay; /*@}*/ /** * \name Functions provided by the driver loader. */ /*@{*/ extern __DRIscreen *__glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn); /** * Type of a pointer to \c __glXGetInternalVersion, as returned by * \c glXGetProcAddress. * * \sa __glXGetInternalVersion, glXGetProcAddress */ typedef int (* PFNGLXGETINTERNALVERSIONPROC) ( void ); /** * Type of a pointer to \c __glXWindowExists, as returned by * \c glXGetProcAddress. * * \sa __glXWindowExists, glXGetProcAddress */ typedef GLboolean (* PFNGLXWINDOWEXISTSPROC) (__DRInativeDisplay *dpy, __DRIid draw); /** * Type of a pointer to \c __glXGetUST, as returned by \c glXGetProcAddress. * * \sa __glXGetUST, glXGetProcAddress */ typedef int (* PFNGLXGETUSTPROC) ( int64_t * ust ); /** * Type of pointer to \c __glXCreateContextModes, as returned by * \c glXGetProcAddress. * * \sa _gl_context_modes_create, glXGetProcAddress */ typedef __GLcontextModes * (* PFNGLXCREATECONTEXTMODES) ( unsigned count, size_t minimum_bytes_per_struct ); /** * Type of a pointer to \c glXGetScreenDriver, as returned by * \c glXGetProcAddress. This function is used to get the name of the DRI * driver for the specified screen of the specified display. The driver * name is typically used with \c glXGetDriverConfig. * * \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig */ typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum); /** * Type of a pointer to \c glXGetDriverConfig, as returned by * \c glXGetProcAddress. This function is used to get the XML document * describing the configuration options available for the specified driver. * * \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver */ typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName); /** * Type of a pointer to \c __glXScrEnableExtension, as returned by * \c glXGetProcAddress. This function is used to enable a GLX extension * on the specified screen. * * \sa __glXScrEnableExtension, glXGetProcAddress */ typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name ); /** * Type of a pointer to \c __glXGetDrawableInfo, as returned by * \c glXGetProcAddress. This function is used to get information about the * position, size, and clip rects of a drawable. * * \sa __glXGetDrawableInfo, glXGetProcAddress */ typedef GLboolean (* PFNGLXGETDRAWABLEINFOPROC) ( __DRInativeDisplay *dpy, int scrn, __DRIid draw, unsigned int * index, unsigned int * stamp, int * x, int * y, int * width, int * height, int * numClipRects, drm_clip_rect_t ** pClipRects, int * backX, int * backY, int * numBackClipRects, drm_clip_rect_t ** pBackClipRects ); /* Test for the xf86dri.h header file */ #ifndef _XF86DRI_H_ extern GLboolean XF86DRIDestroyContext( __DRInativeDisplay *dpy, int screen, __DRIid context_id ); extern GLboolean XF86DRICreateDrawable( __DRInativeDisplay *dpy, int screen, __DRIid drawable, drm_drawable_t *hHWDrawable ); extern GLboolean XF86DRIDestroyDrawable( __DRInativeDisplay *dpy, int screen, __DRIid drawable); #endif /*@}*/ /** * \name Functions and data provided by the driver. */ /*@{*/ typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, const __GLcontextModes * modes, const __DRIversion * ddx_version, const __DRIversion * dri_version, const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, void * pSAREA, int fd, int internal_api_version, __GLcontextModes ** driver_modes); typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC; extern CREATENEWSCREENFUNC __driCreateNewScreen_20050722; /** * XML document describing the configuration options supported by the * driver. */ extern const char __driConfigOptions[]; /*@}*/ /** * Stored version of some component (i.e., server-side DRI module, kernel-side * DRM, etc.). * * \todo * There are several data structures that explicitly store a major version, * minor version, and patch level. These structures should be modified to * have a \c __DRIversionRec instead. */ struct __DRIversionRec { int major; /**< Major version number. */ int minor; /**< Minor version number. */ int patch; /**< Patch-level. */ }; /** * Framebuffer information record. Used by libGL to communicate information * about the framebuffer to the driver's \c __driCreateNewScreen function. * * In XFree86, most of this information is derrived from data returned by * calling \c XF86DRIGetDeviceInfo. * * \sa XF86DRIGetDeviceInfo __DRIdisplayRec::createNewScreen * __driUtilCreateNewScreen CallCreateNewScreen * * \bug This structure could be better named. */ struct __DRIframebufferRec { unsigned char *base; /**< Framebuffer base address in the CPU's * address space. This value is calculated by * calling \c drmMap on the framebuffer handle * returned by \c XF86DRIGetDeviceInfo (or a * similar function). */ int size; /**< Framebuffer size, in bytes. */ int stride; /**< Number of bytes from one line to the next. */ int width; /**< Pixel width of the framebuffer. */ int height; /**< Pixel height of the framebuffer. */ int dev_priv_size; /**< Size of the driver's dev-priv structure. */ void *dev_priv; /**< Pointer to the driver's dev-priv structure. */ }; /** * Screen dependent methods. This structure is initialized during the * \c __DRIdisplayRec::createScreen call. */ struct __DRIscreenRec { /** * Method to destroy the private DRI screen data. */ void (*destroyScreen)(__DRInativeDisplay *dpy, int scrn, void *screenPrivate); /** * Method to create the private DRI drawable data and initialize the * drawable dependent methods. */ void *(*createNewDrawable)(__DRInativeDisplay *dpy, const __GLcontextModes *modes, __DRIid draw, __DRIdrawable *pdraw, int renderType, const int *attrs); /** * Method to return a pointer to the DRI drawable data. */ __DRIdrawable *(*getDrawable)(__DRInativeDisplay *dpy, __DRIid draw, void *drawablePrivate); /** * Opaque pointer to private per screen direct rendering data. \c NULL * if direct rendering is not supported on this screen. Never * dereferenced in libGL. */ void *private; /** * Get the number of vertical refreshes since some point in time before * this function was first called (i.e., system start up). * * \since Internal API version 20030317. */ int (*getMSC)( void *screenPrivate, int64_t *msc ); /** * Opaque pointer that points back to the containing * \c __GLXscreenConfigs. This data structure is shared with DRI drivers * but \c __GLXscreenConfigs is not. However, they are needed by some GLX * functions called by DRI drivers. * * \since Internal API version 20030813. */ void *screenConfigs; /** * Functions associated with MESA_allocate_memory. * * \since Internal API version 20030815. */ /*@{*/ void *(*allocateMemory)(__DRInativeDisplay *dpy, int scrn, GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); void (*freeMemory)(__DRInativeDisplay *dpy, int scrn, GLvoid *pointer); GLuint (*memoryOffset)(__DRInativeDisplay *dpy, int scrn, const GLvoid *pointer); /*@}*/ /** * Method to create the private DRI context data and initialize the * context dependent methods. * * \since Internal API version 20031201. */ void * (*createNewContext)(__DRInativeDisplay *dpy, const __GLcontextModes *modes, int render_type, void *sharedPrivate, __DRIcontext *pctx); }; /** * Context dependent methods. This structure is initialized during the * \c __DRIscreenRec::createContext call. */ struct __DRIcontextRec { /** * Method to destroy the private DRI context data. */ void (*destroyContext)(__DRInativeDisplay *dpy, int scrn, void *contextPrivate); /** * Opaque pointer to private per context direct rendering data. * \c NULL if direct rendering is not supported on the display or * screen used to create this context. Never dereferenced in libGL. */ void *private; /** * Pointer to the mode used to create this context. * * \since Internal API version 20040317. */ const __GLcontextModes * mode; /** * Method to bind a DRI drawable to a DRI graphics context. * * \since Internal API version 20050722. */ GLboolean (*bindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw, __DRIid read, __DRIcontext *ctx); /** * Method to unbind a DRI drawable from a DRI graphics context. * * \since Internal API version 20050722. */ GLboolean (*unbindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw, __DRIid read, __DRIcontext *ctx); }; /** * Drawable dependent methods. This structure is initialized during the * \c __DRIscreenRec::createDrawable call. \c createDrawable is not called * by libGL at this time. It's currently used via the dri_util.c utility code * instead. */ struct __DRIdrawableRec { /** * Method to destroy the private DRI drawable data. */ void (*destroyDrawable)(__DRInativeDisplay *dpy, void *drawablePrivate); /** * Method to swap the front and back buffers. */ void (*swapBuffers)(__DRInativeDisplay *dpy, void *drawablePrivate); /** * Opaque pointer to private per drawable direct rendering data. * \c NULL if direct rendering is not supported on the display or * screen used to create this drawable. Never dereferenced in libGL. */ void *private; /** * Get the number of completed swap buffers for this drawable. * * \since Internal API version 20030317. */ int (*getSBC)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t *sbc ); /** * Wait for the SBC to be greater than or equal target_sbc. * * \since Internal API version 20030317. */ int (*waitForSBC)( __DRInativeDisplay * dpy, void *drawablePriv, int64_t target_sbc, int64_t * msc, int64_t * sbc ); /** * Wait for the MSC to equal target_msc, or, if that has already passed, * the next time (MSC % divisor) is equal to remainder. If divisor is * zero, the function will return as soon as MSC is greater than or equal * to target_msc. * * \since Internal API version 20030317. */ int (*waitForMSC)( __DRInativeDisplay * dpy, void *drawablePriv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc, int64_t * sbc ); /** * Like \c swapBuffers, but does NOT have an implicit \c glFlush. Once * rendering is complete, waits until MSC is equal to target_msc, or * if that has already passed, waits until (MSC % divisor) is equal * to remainder. If divisor is zero, the swap will happen as soon as * MSC is greater than or equal to target_msc. * * \since Internal API version 20030317. */ int64_t (*swapBuffersMSC)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t target_msc, int64_t divisor, int64_t remainder); /** * Enable or disable frame usage tracking. * * \since Internal API version 20030317. */ int (*frameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, GLboolean enable); /** * Retrieve frame usage information. * * \since Internal API version 20030317. */ int (*queryFrameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t * sbc, int64_t * missedFrames, float * lastMissedUsage, float * usage ); /** * Used by drivers that implement the GLX_SGI_swap_control or * GLX_MESA_swap_control extension. * * \since Internal API version 20030317. */ unsigned swap_interval; }; #endif