/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _D3D9TYPES_H_ #define _D3D9TYPES_H_ #ifdef _WIN32 #include #else /* _WIN32 */ #include #ifndef NULL #define NULL 0 #endif /******************************************************** * Windows types * ********************************************************/ /* Function macros */ #define FAILED(x) ((HRESULT)(x) < 0) #define SUCCEEDED(x) ((HRESULT)(x) >= 0) #define MAKE_HRESULT(sev,fac,code) \ ( \ ((HRESULT)(sev) << 31) | \ ((HRESULT)(fac) << 16) | \ (HRESULT)(code) \ ) /* Windows errors */ #define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14) #define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002) #define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003) #define S_OK ((HRESULT)0) #define S_FALSE ((HRESULT)1) /* WORD types */ typedef uint8_t BYTE; typedef uint16_t WORD; typedef uint32_t DWORD; /* Renamed types */ typedef int BOOL; #ifndef FALSE #define FALSE 0 #define TRUE (!FALSE) #endif typedef uint32_t UINT32; typedef uint64_t UINT64; typedef unsigned short USHORT; typedef unsigned int UINT; typedef unsigned int ULONG; typedef unsigned long long ULONGLONG; typedef short SHORT; typedef int INT; typedef int LONG; typedef long long LONGLONG; typedef float FLOAT; /* Windows types */ typedef void *HANDLE; typedef int32_t HRESULT; typedef HANDLE HWND; typedef HANDLE HMONITOR; typedef HANDLE HDC; /* Unions */ typedef union { struct { DWORD LowPart; LONG HighPart; }; struct { DWORD LowPart; LONG HighPart; } u; LONGLONG QuadPart; } LARGE_INTEGER, *LPLARGE_INTEGER; /* Structs */ typedef struct _GUID { DWORD Data1; WORD Data2; WORD Data3; BYTE Data4[8]; } GUID, IID, *LPGUID, *REFGUID, *REFIID; typedef struct _LUID { DWORD LowPart; LONG HighPart; } LUID, *LPLUID, *PLUID; typedef struct _PALETTEENTRY { BYTE peRed; BYTE peGreen; BYTE peBlue; BYTE peFlags; } PALETTEENTRY, *LPPALETTEENTRY; typedef struct _POINT { LONG x; LONG y; } POINT, *LPPOINT; typedef struct _RECT { LONG left; LONG top; LONG right; LONG bottom; } RECT, *LPRECT; typedef struct _RGNDATAHEADER { DWORD dwSize; DWORD iType; DWORD nCount; DWORD nRgnSize; RECT rcBound; } RGNDATAHEADER, *LPRGNDATAHEADER; typedef struct _RGNDATA { RGNDATAHEADER rdh; char Buffer[1]; } RGNDATA, *LPRGNDATA; #endif /* _WIN32 */ #ifndef MAKEFOURCC #define MAKEFOURCC(a, b, c, d) \ ( \ (DWORD)(BYTE)(a) | \ ((DWORD)(BYTE)(b) << 8) | \ ((DWORD)(BYTE)(c) << 16) | \ ((DWORD)(BYTE)(d) << 24) \ ) #endif /* MAKEFOURCC */ #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002 #define D3DPRESENTFLAG_DEVICECLIP 0x00000004 #define D3DPRESENTFLAG_VIDEO 0x00000010 #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020 #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040 #define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080 #define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100 #define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200 #define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400 #define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800 #ifdef WINAPI #undef WINAPI #endif /* WINAPI*/ #if defined(__x86_64__) || defined(_M_X64) #define WINAPI __attribute__((ms_abi)) #else /* x86_64 */ #define WINAPI __attribute__((__stdcall__)) #endif /* x86_64 */ /* Implementation caps */ #define D3DPRESENT_BACK_BUFFERS_MAX 3 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30 /* Functions */ #define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code) #define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code) /* SDK version */ #define D3D_SDK_VERSION 32 /* Adapter */ #define D3DADAPTER_DEFAULT 0 /******************************************************** * Return codes * ********************************************************/ #define D3D_OK S_OK #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) /******************************************************** * Bitmasks * *******************************************************/ /* IDirect3DDevice9::Clear */ #define D3DCLEAR_TARGET 0x00000001 #define D3DCLEAR_ZBUFFER 0x00000002 #define D3DCLEAR_STENCIL 0x00000004 /* Usage */ /* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */ #define D3DUSAGE_RENDERTARGET 0x00000001 #define D3DUSAGE_DEPTHSTENCIL 0x00000002 #define D3DUSAGE_WRITEONLY 0x00000008 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010 #define D3DUSAGE_DONOTCLIP 0x00000020 #define D3DUSAGE_POINTS 0x00000040 #define D3DUSAGE_RTPATCHES 0x00000080 #define D3DUSAGE_NPATCHES 0x00000100 #define D3DUSAGE_DYNAMIC 0x00000200 #define D3DUSAGE_AUTOGENMIPMAP 0x00000400 #ifndef D3D_DISABLE_9EX #define D3DUSAGE_RESTRICTED_CONTENT 0x00000800 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000 #endif #define D3DUSAGE_DMAP 0x00004000 #define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000 #define D3DUSAGE_QUERY_SRGBREAD 0x00010000 #define D3DUSAGE_QUERY_FILTER 0x00020000 #define D3DUSAGE_QUERY_SRGBWRITE 0x00040000 #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000 #define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000 #define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000 #ifndef D3D_DISABLE_9EX #define D3DUSAGE_NONSECURE 0x00800000 #define D3DUSAGE_TEXTAPI 0x10000000 #endif /* Buffer locking */ /* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */ #define D3DLOCK_READONLY 0x00000010 #define D3DLOCK_NOSYSLOCK 0x00000800 #define D3DLOCK_NOOVERWRITE 0x00001000 #define D3DLOCK_DISCARD 0x00002000 #define D3DLOCK_DONOTWAIT 0x00004000 #define D3DLOCK_NO_DIRTY_UPDATE 0x00008000 /* FVF */ /* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */ /* http://msdn.microsoft.com/en-us/library/ms791638.aspx */ #define D3DFVF_XYZ 0x00000002 #define D3DFVF_XYZRHW 0x00000004 #define D3DFVF_XYZB1 0x00000006 #define D3DFVF_XYZB2 0x00000008 #define D3DFVF_XYZB3 0x0000000A #define D3DFVF_XYZB4 0x0000000C #define D3DFVF_XYZB5 0x0000000E #define D3DFVF_XYZW 0x00004002 #define D3DFVF_POSITION_MASK 0x0000400E #define D3DFVF_NORMAL 0x00000010 #define D3DFVF_PSIZE 0x00000020 #define D3DFVF_DIFFUSE 0x00000040 #define D3DFVF_SPECULAR 0x00000080 #define D3DFVF_TEX0 0x00000000 #define D3DFVF_TEX1 0x00000100 #define D3DFVF_TEX2 0x00000200 #define D3DFVF_TEX3 0x00000300 #define D3DFVF_TEX4 0x00000400 #define D3DFVF_TEX5 0x00000500 #define D3DFVF_TEX6 0x00000600 #define D3DFVF_TEX7 0x00000700 #define D3DFVF_TEX8 0x00000800 #define D3DFVF_TEXCOUNT_MASK 0x00000F00 #define D3DFVF_TEXCOUNT_SHIFT 8 #define D3DFVF_TEXTUREFORMAT1 0x00000003 #define D3DFVF_TEXTUREFORMAT2 0x00000000 #define D3DFVF_TEXTUREFORMAT3 0x00000001 #define D3DFVF_TEXTUREFORMAT4 0x00000002 #define D3DFVF_POSITION_MASK 0x0000400E #define D3DFVF_TEXCOUNT_MASK 0x00000F00 #define D3DFVF_TEXCOUNT_SHIFT 8 #define D3DFVF_LASTBETA_UBYTE4 0x00001000 #define D3DFVF_LASTBETA_D3DCOLOR 0x00008000 #define D3DFVF_RESERVED0 0x00000001 #define D3DFVF_RESERVED2 0x00006000 #define D3DTA_SELECTMASK 0x0000000f #define D3DTA_DIFFUSE 0x00000000 #define D3DTA_CURRENT 0x00000001 #define D3DTA_TEXTURE 0x00000002 #define D3DTA_TFACTOR 0x00000003 #define D3DTA_SPECULAR 0x00000004 #define D3DTA_TEMP 0x00000005 #define D3DTA_CONSTANT 0x00000006 #define D3DTA_COMPLEMENT 0x00000010 #define D3DTA_ALPHAREPLICATE 0x00000020 #define D3DSPD_IUNKNOWN 0x00000001 #define D3DPRESENT_DONOTWAIT 0x00000001 #define D3DPRESENT_LINEAR_CONTENT 0x00000002 #define D3DPRESENT_RATE_DEFAULT 0 #define D3DCREATE_FPU_PRESERVE 0x00000002 #define D3DCREATE_MULTITHREADED 0x00000004 #define D3DCREATE_PUREDEVICE 0x00000010 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200 #define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30) #define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30) /* D3DRS_COLORWRITEENABLE */ #define D3DCOLORWRITEENABLE_RED (1L << 0) #define D3DCOLORWRITEENABLE_GREEN (1L << 1) #define D3DCOLORWRITEENABLE_BLUE (1L << 2) #define D3DCOLORWRITEENABLE_ALPHA (1L << 3) /******************************************************** * Function macros * *******************************************************/ /* Colors */ #define D3DCOLOR_ARGB(a,r,g,b) \ ((D3DCOLOR)( \ (((a) & 0xFF) << 24) | \ (((r) & 0xFF) << 16) | \ (((g) & 0xFF) << 8) | \ ((b) & 0xFF) \ )) #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b) #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v) #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v) #define D3DCOLOR_COLORVALUE(r,g,b,a) \ D3DCOLOR_RGBA( \ (DWORD)((r) * 255.0f), \ (DWORD)((g) * 255.0f), \ (DWORD)((b) * 255.0f), \ (DWORD)((a) * 255.0f) \ ) /* Shaders */ #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 } /***************************************************************************** * Typedefs * *****************************************************************************/ typedef DWORD D3DCOLOR; /***************************************************************************** * Enums * *****************************************************************************/ typedef enum D3DDISPLAYROTATION { D3DDISPLAYROTATION_IDENTITY = 1, D3DDISPLAYROTATION_90 = 2, D3DDISPLAYROTATION_180 = 3, D3DDISPLAYROTATION_270 = 4 } D3DDISPLAYROTATION; typedef enum D3DSCANLINEORDERING { D3DSCANLINEORDERING_UNKNOWN = 0, D3DSCANLINEORDERING_PROGRESSIVE = 1, D3DSCANLINEORDERING_INTERLACED = 2 } D3DSCANLINEORDERING; typedef enum _D3DAUTHENTICATEDCHANNELTYPE { D3DAUTHENTICATEDCHANNEL_D3D9 = 1, D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2, D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3 } D3DAUTHENTICATEDCHANNELTYPE; typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE { PROCESSIDTYPE_UNKNOWN = 0, PROCESSIDTYPE_DWM = 1, PROCESSIDTYPE_HANDLE = 2 } D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE; typedef enum _D3DBACKBUFFER_TYPE { D3DBACKBUFFER_TYPE_MONO = 0, D3DBACKBUFFER_TYPE_LEFT = 1, D3DBACKBUFFER_TYPE_RIGHT = 2 } D3DBACKBUFFER_TYPE; typedef enum _D3DBASISTYPE { D3DBASIS_BEZIER = 0, D3DBASIS_BSPLINE = 1, D3DBASIS_CATMULL_ROM = 2 } D3DBASISTYPE; typedef enum _D3DBLEND { D3DBLEND_ZERO = 1, D3DBLEND_ONE = 2, D3DBLEND_SRCCOLOR = 3, D3DBLEND_INVSRCCOLOR = 4, D3DBLEND_SRCALPHA = 5, D3DBLEND_INVSRCALPHA = 6, D3DBLEND_DESTALPHA = 7, D3DBLEND_INVDESTALPHA = 8, D3DBLEND_DESTCOLOR = 9, D3DBLEND_INVDESTCOLOR = 10, D3DBLEND_SRCALPHASAT = 11, D3DBLEND_BOTHSRCALPHA = 12, D3DBLEND_BOTHINVSRCALPHA = 13, D3DBLEND_BLENDFACTOR = 14, D3DBLEND_INVBLENDFACTOR = 15, D3DBLEND_SRCCOLOR2 = 16, D3DBLEND_INVSRCCOLOR2 = 17 } D3DBLEND; typedef enum _D3DBLENDOP { D3DBLENDOP_ADD = 1, D3DBLENDOP_SUBTRACT = 2, D3DBLENDOP_REVSUBTRACT = 3, D3DBLENDOP_MIN = 4, D3DBLENDOP_MAX = 5 } D3DBLENDOP; typedef enum _D3DBUSTYPE { D3DBUSTYPE_OTHER = 0x00000000, D3DBUSTYPE_PCI = 0x00000001, D3DBUSTYPE_PCIX = 0x00000002, D3DBUSTYPE_PCIEXPRESS = 0x00000003, D3DBUSTYPE_AGP = 0x00000004, D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000, D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000, D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000, D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000, D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000, D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000 } D3DBUSTYPE; typedef enum _D3DCMPFUNC { D3DCMP_NEVER = 1, D3DCMP_LESS = 2, D3DCMP_EQUAL = 3, D3DCMP_LESSEQUAL = 4, D3DCMP_GREATER = 5, D3DCMP_NOTEQUAL = 6, D3DCMP_GREATEREQUAL = 7, D3DCMP_ALWAYS = 8 } D3DCMPFUNC; typedef enum _D3DCOMPOSERECTSOP{ D3DCOMPOSERECTS_COPY = 1, D3DCOMPOSERECTS_OR = 2, D3DCOMPOSERECTS_AND = 3, D3DCOMPOSERECTS_NEG = 4 } D3DCOMPOSERECTSOP; typedef enum _D3DCUBEMAP_FACES { D3DCUBEMAP_FACE_POSITIVE_X = 0, D3DCUBEMAP_FACE_NEGATIVE_X = 1, D3DCUBEMAP_FACE_POSITIVE_Y = 2, D3DCUBEMAP_FACE_NEGATIVE_Y = 3, D3DCUBEMAP_FACE_POSITIVE_Z = 4, D3DCUBEMAP_FACE_NEGATIVE_Z = 5 } D3DCUBEMAP_FACES; typedef enum _D3DCULL { D3DCULL_NONE = 1, D3DCULL_CW = 2, D3DCULL_CCW = 3 } D3DCULL; typedef enum _D3DDEBUGMONITORTOKENS { D3DDMT_ENABLE = 0, D3DDMT_DISABLE = 1 } D3DDEBUGMONITORTOKENS; typedef enum _D3DDECLMETHOD { D3DDECLMETHOD_DEFAULT = 0, D3DDECLMETHOD_PARTIALU = 1, D3DDECLMETHOD_PARTIALV = 2, D3DDECLMETHOD_CROSSUV = 3, D3DDECLMETHOD_UV = 4, D3DDECLMETHOD_LOOKUP = 5, D3DDECLMETHOD_LOOKUPPRESAMPLED = 6 } D3DDECLMETHOD; typedef enum _D3DDECLTYPE { D3DDECLTYPE_FLOAT1 = 0, D3DDECLTYPE_FLOAT2 = 1, D3DDECLTYPE_FLOAT3 = 2, D3DDECLTYPE_FLOAT4 = 3, D3DDECLTYPE_D3DCOLOR = 4, D3DDECLTYPE_UBYTE4 = 5, D3DDECLTYPE_SHORT2 = 6, D3DDECLTYPE_SHORT4 = 7, D3DDECLTYPE_UBYTE4N = 8, D3DDECLTYPE_SHORT2N = 9, D3DDECLTYPE_SHORT4N = 10, D3DDECLTYPE_USHORT2N = 11, D3DDECLTYPE_USHORT4N = 12, D3DDECLTYPE_UDEC3 = 13, D3DDECLTYPE_DEC3N = 14, D3DDECLTYPE_FLOAT16_2 = 15, D3DDECLTYPE_FLOAT16_4 = 16, D3DDECLTYPE_UNUSED = 17 } D3DDECLTYPE; typedef enum _D3DDECLUSAGE { D3DDECLUSAGE_POSITION = 0, D3DDECLUSAGE_BLENDWEIGHT = 1, D3DDECLUSAGE_BLENDINDICES = 2, D3DDECLUSAGE_NORMAL = 3, D3DDECLUSAGE_PSIZE = 4, D3DDECLUSAGE_TEXCOORD = 5, D3DDECLUSAGE_TANGENT = 6, D3DDECLUSAGE_BINORMAL = 7, D3DDECLUSAGE_TESSFACTOR = 8, D3DDECLUSAGE_POSITIONT = 9, D3DDECLUSAGE_COLOR = 10, D3DDECLUSAGE_FOG = 11, D3DDECLUSAGE_DEPTH = 12, D3DDECLUSAGE_SAMPLE = 13 } D3DDECLUSAGE; typedef enum _D3DDEGREETYPE { D3DDEGREE_LINEAR = 1, D3DDEGREE_QUADRATIC = 2, D3DDEGREE_CUBIC = 3, D3DDEGREE_QUINTIC = 5 } D3DDEGREETYPE; typedef enum _D3DDEVTYPE { D3DDEVTYPE_HAL = 1, D3DDEVTYPE_REF = 2, D3DDEVTYPE_SW = 3, D3DDEVTYPE_NULLREF = 4 } D3DDEVTYPE; typedef enum _D3DFILLMODE { D3DFILL_POINT = 1, D3DFILL_WIREFRAME = 2, D3DFILL_SOLID = 3 } D3DFILLMODE; typedef enum _D3DFOGMODE { D3DFOG_NONE = 0, D3DFOG_EXP = 1, D3DFOG_EXP2 = 2, D3DFOG_LINEAR = 3 } D3DFOGMODE; typedef enum _D3DFORMAT { D3DFMT_UNKNOWN = 0, D3DFMT_R8G8B8 = 20, D3DFMT_A8R8G8B8 = 21, D3DFMT_X8R8G8B8 = 22, D3DFMT_R5G6B5 = 23, D3DFMT_X1R5G5B5 = 24, D3DFMT_A1R5G5B5 = 25, D3DFMT_A4R4G4B4 = 26, D3DFMT_R3G3B2 = 27, D3DFMT_A8 = 28, D3DFMT_A8R3G3B2 = 29, D3DFMT_X4R4G4B4 = 30, D3DFMT_A2B10G10R10 = 31, D3DFMT_A8B8G8R8 = 32, D3DFMT_X8B8G8R8 = 33, D3DFMT_G16R16 = 34, D3DFMT_A2R10G10B10 = 35, D3DFMT_A16B16G16R16 = 36, D3DFMT_A8P8 = 40, D3DFMT_P8 = 41, D3DFMT_L8 = 50, D3DFMT_A8L8 = 51, D3DFMT_A4L4 = 52, D3DFMT_V8U8 = 60, D3DFMT_L6V5U5 = 61, D3DFMT_X8L8V8U8 = 62, D3DFMT_Q8W8V8U8 = 63, D3DFMT_V16U16 = 64, D3DFMT_A2W10V10U10 = 67, D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'), D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'), D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'), D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'), D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'), D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'), D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'), D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'), D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'), D3DFMT_D16_LOCKABLE = 70, D3DFMT_D32 = 71, D3DFMT_D15S1 = 73, D3DFMT_D24S8 = 75, D3DFMT_D24X8 = 77, D3DFMT_D24X4S4 = 79, D3DFMT_D16 = 80, D3DFMT_D32F_LOCKABLE = 82, D3DFMT_D24FS8 = 83, D3DFMT_D32_LOCKABLE = 84, D3DFMT_S8_LOCKABLE = 85, D3DFMT_L16 = 81, D3DFMT_VERTEXDATA = 100, D3DFMT_INDEX16 = 101, D3DFMT_INDEX32 = 102, D3DFMT_Q16W16V16U16 = 110, D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'), D3DFMT_R16F = 111, D3DFMT_G16R16F = 112, D3DFMT_A16B16G16R16F = 113, D3DFMT_R32F = 114, D3DFMT_G32R32F = 115, D3DFMT_A32B32G32R32F = 116, D3DFMT_CxV8U8 = 117, D3DFMT_A1 = 118, D3DFMT_A2B10G10R10_XR_BIAS = 119, D3DFMT_BINARYBUFFER = 199, D3DFMT_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'), D3DFMT_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'), D3DFMT_ATOC = MAKEFOURCC('A', 'T', 'O', 'C'), D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'), D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'), D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'), D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'), D3DFMT_NVDB = MAKEFOURCC('N', 'V', 'D', 'B'), D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'), D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'), D3DFMT_RESZ = MAKEFOURCC('R', 'E', 'S', 'Z'), D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'), D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'), D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0') } D3DFORMAT; typedef enum _D3DLIGHTTYPE { D3DLIGHT_POINT = 1, D3DLIGHT_SPOT = 2, D3DLIGHT_DIRECTIONAL = 3 } D3DLIGHTTYPE; typedef enum _D3DMATERIALCOLORSOURCE { D3DMCS_MATERIAL = 0, D3DMCS_COLOR1 = 1, D3DMCS_COLOR2 = 2 } D3DMATERIALCOLORSOURCE; typedef enum _D3DMULTISAMPLE_TYPE { D3DMULTISAMPLE_NONE = 0, D3DMULTISAMPLE_NONMASKABLE = 1, D3DMULTISAMPLE_2_SAMPLES = 2, D3DMULTISAMPLE_3_SAMPLES = 3, D3DMULTISAMPLE_4_SAMPLES = 4, D3DMULTISAMPLE_5_SAMPLES = 5, D3DMULTISAMPLE_6_SAMPLES = 6, D3DMULTISAMPLE_7_SAMPLES = 7, D3DMULTISAMPLE_8_SAMPLES = 8, D3DMULTISAMPLE_9_SAMPLES = 9, D3DMULTISAMPLE_10_SAMPLES = 10, D3DMULTISAMPLE_11_SAMPLES = 11, D3DMULTISAMPLE_12_SAMPLES = 12, D3DMULTISAMPLE_13_SAMPLES = 13, D3DMULTISAMPLE_14_SAMPLES = 14, D3DMULTISAMPLE_15_SAMPLES = 15, D3DMULTISAMPLE_16_SAMPLES = 16 } D3DMULTISAMPLE_TYPE; typedef enum _D3DPATCHEDGESTYLE { D3DPATCHEDGE_DISCRETE = 0, D3DPATCHEDGE_CONTINUOUS = 1 } D3DPATCHEDGESTYLE; typedef enum _D3DPOOL { D3DPOOL_DEFAULT = 0, D3DPOOL_MANAGED = 1, D3DPOOL_SYSTEMMEM = 2, D3DPOOL_SCRATCH = 3 } D3DPOOL; typedef enum _D3DPRIMITIVETYPE { D3DPT_POINTLIST = 1, D3DPT_LINELIST = 2, D3DPT_LINESTRIP = 3, D3DPT_TRIANGLELIST = 4, D3DPT_TRIANGLESTRIP = 5, D3DPT_TRIANGLEFAN = 6 } D3DPRIMITIVETYPE; typedef enum _D3DQUERYTYPE { D3DQUERYTYPE_VCACHE = 4, D3DQUERYTYPE_RESOURCEMANAGER = 5, D3DQUERYTYPE_VERTEXSTATS = 6, D3DQUERYTYPE_EVENT = 8, D3DQUERYTYPE_OCCLUSION = 9, D3DQUERYTYPE_TIMESTAMP = 10, D3DQUERYTYPE_TIMESTAMPDISJOINT = 11, D3DQUERYTYPE_TIMESTAMPFREQ = 12, D3DQUERYTYPE_PIPELINETIMINGS = 13, D3DQUERYTYPE_INTERFACETIMINGS = 14, D3DQUERYTYPE_VERTEXTIMINGS = 15, D3DQUERYTYPE_PIXELTIMINGS = 16, D3DQUERYTYPE_BANDWIDTHTIMINGS = 17, D3DQUERYTYPE_CACHEUTILIZATION = 18, D3DQUERYTYPE_MEMORYPRESSURE = 19 } D3DQUERYTYPE; #define D3DISSUE_BEGIN (1 << 1) #define D3DISSUE_END (1 << 0) #define D3DGETDATA_FLUSH (1 << 0) typedef enum _D3DRENDERSTATETYPE { D3DRS_ZENABLE = 7, D3DRS_FILLMODE = 8, D3DRS_SHADEMODE = 9, D3DRS_ZWRITEENABLE = 14, D3DRS_ALPHATESTENABLE = 15, D3DRS_LASTPIXEL = 16, D3DRS_SRCBLEND = 19, D3DRS_DESTBLEND = 20, D3DRS_CULLMODE = 22, D3DRS_ZFUNC = 23, D3DRS_ALPHAREF = 24, D3DRS_ALPHAFUNC = 25, D3DRS_DITHERENABLE = 26, D3DRS_ALPHABLENDENABLE = 27, D3DRS_FOGENABLE = 28, D3DRS_SPECULARENABLE = 29, D3DRS_FOGCOLOR = 34, D3DRS_FOGTABLEMODE = 35, D3DRS_FOGSTART = 36, D3DRS_FOGEND = 37, D3DRS_FOGDENSITY = 38, D3DRS_RANGEFOGENABLE = 48, D3DRS_STENCILENABLE = 52, D3DRS_STENCILFAIL = 53, D3DRS_STENCILZFAIL = 54, D3DRS_STENCILPASS = 55, D3DRS_STENCILFUNC = 56, D3DRS_STENCILREF = 57, D3DRS_STENCILMASK = 58, D3DRS_STENCILWRITEMASK = 59, D3DRS_TEXTUREFACTOR = 60, D3DRS_WRAP0 = 128, D3DRS_WRAP1 = 129, D3DRS_WRAP2 = 130, D3DRS_WRAP3 = 131, D3DRS_WRAP4 = 132, D3DRS_WRAP5 = 133, D3DRS_WRAP6 = 134, D3DRS_WRAP7 = 135, D3DRS_CLIPPING = 136, D3DRS_LIGHTING = 137, D3DRS_AMBIENT = 139, D3DRS_FOGVERTEXMODE = 140, D3DRS_COLORVERTEX = 141, D3DRS_LOCALVIEWER = 142, D3DRS_NORMALIZENORMALS = 143, D3DRS_DIFFUSEMATERIALSOURCE = 145, D3DRS_SPECULARMATERIALSOURCE = 146, D3DRS_AMBIENTMATERIALSOURCE = 147, D3DRS_EMISSIVEMATERIALSOURCE = 148, D3DRS_VERTEXBLEND = 151, D3DRS_CLIPPLANEENABLE = 152, D3DRS_POINTSIZE = 154, D3DRS_POINTSIZE_MIN = 155, D3DRS_POINTSPRITEENABLE = 156, D3DRS_POINTSCALEENABLE = 157, D3DRS_POINTSCALE_A = 158, D3DRS_POINTSCALE_B = 159, D3DRS_POINTSCALE_C = 160, D3DRS_MULTISAMPLEANTIALIAS = 161, D3DRS_MULTISAMPLEMASK = 162, D3DRS_PATCHEDGESTYLE = 163, D3DRS_DEBUGMONITORTOKEN = 165, D3DRS_POINTSIZE_MAX = 166, D3DRS_INDEXEDVERTEXBLENDENABLE = 167, D3DRS_COLORWRITEENABLE = 168, D3DRS_TWEENFACTOR = 170, D3DRS_BLENDOP = 171, D3DRS_POSITIONDEGREE = 172, D3DRS_NORMALDEGREE = 173, D3DRS_SCISSORTESTENABLE = 174, D3DRS_SLOPESCALEDEPTHBIAS = 175, D3DRS_ANTIALIASEDLINEENABLE = 176, D3DRS_MINTESSELLATIONLEVEL = 178, D3DRS_MAXTESSELLATIONLEVEL = 179, D3DRS_ADAPTIVETESS_X = 180, D3DRS_ADAPTIVETESS_Y = 181, D3DRS_ADAPTIVETESS_Z = 182, D3DRS_ADAPTIVETESS_W = 183, D3DRS_ENABLEADAPTIVETESSELLATION = 184, D3DRS_TWOSIDEDSTENCILMODE = 185, D3DRS_CCW_STENCILFAIL = 186, D3DRS_CCW_STENCILZFAIL = 187, D3DRS_CCW_STENCILPASS = 188, D3DRS_CCW_STENCILFUNC = 189, D3DRS_COLORWRITEENABLE1 = 190, D3DRS_COLORWRITEENABLE2 = 191, D3DRS_COLORWRITEENABLE3 = 192, D3DRS_BLENDFACTOR = 193, D3DRS_SRGBWRITEENABLE = 194, D3DRS_DEPTHBIAS = 195, D3DRS_WRAP8 = 198, D3DRS_WRAP9 = 199, D3DRS_WRAP10 = 200, D3DRS_WRAP11 = 201, D3DRS_WRAP12 = 202, D3DRS_WRAP13 = 203, D3DRS_WRAP14 = 204, D3DRS_WRAP15 = 205, D3DRS_SEPARATEALPHABLENDENABLE = 206, D3DRS_SRCBLENDALPHA = 207, D3DRS_DESTBLENDALPHA = 208, D3DRS_BLENDOPALPHA = 209 } D3DRENDERSTATETYPE; typedef enum _D3DRESOURCETYPE { D3DRTYPE_SURFACE = 1, D3DRTYPE_VOLUME = 2, D3DRTYPE_TEXTURE = 3, D3DRTYPE_VOLUMETEXTURE = 4, D3DRTYPE_CUBETEXTURE = 5, D3DRTYPE_VERTEXBUFFER = 6, D3DRTYPE_INDEXBUFFER = 7 } D3DRESOURCETYPE; #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1) typedef enum _D3DSAMPLERSTATETYPE { D3DSAMP_ADDRESSU = 1, D3DSAMP_ADDRESSV = 2, D3DSAMP_ADDRESSW = 3, D3DSAMP_BORDERCOLOR = 4, D3DSAMP_MAGFILTER = 5, D3DSAMP_MINFILTER = 6, D3DSAMP_MIPFILTER = 7, D3DSAMP_MIPMAPLODBIAS = 8, D3DSAMP_MAXMIPLEVEL = 9, D3DSAMP_MAXANISOTROPY = 10, D3DSAMP_SRGBTEXTURE = 11, D3DSAMP_ELEMENTINDEX = 12, D3DSAMP_DMAPOFFSET = 13 } D3DSAMPLERSTATETYPE; typedef enum _D3DSAMPLER_TEXTURE_TYPE { D3DSTT_UNKNOWN = 0<<27, D3DSTT_1D = 1<<27, D3DSTT_2D = 2<<27, D3DSTT_CUBE = 3<<27, D3DSTT_VOLUME = 4<<27 } D3DSAMPLER_TEXTURE_TYPE; typedef enum _D3DSHADEMODE { D3DSHADE_FLAT = 1, D3DSHADE_GOURAUD = 2, D3DSHADE_PHONG = 3 } D3DSHADEMODE; typedef enum _D3DSHADER_ADDRESSMODE_TYPE { D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13, D3DSHADER_ADDRMODE_RELATIVE = 1<<13 } D3DSHADER_ADDRESSMODE_TYPE; typedef enum _D3DSHADER_COMPARISON { D3DSPC_RESERVED0 = 0, D3DSPC_GT = 1, D3DSPC_EQ = 2, D3DSPC_GE = 3, D3DSPC_LT = 4, D3DSPC_NE = 5, D3DSPC_LE = 6, D3DSPC_RESERVED1 = 7 } D3DSHADER_COMPARISON; #define D3DDP_MAXTEXCOORD 8 #define D3DSI_OPCODE_MASK 0x0000FFFF #define D3DSI_INSTLENGTH_MASK 0x0F000000 #define D3DSI_INSTLENGTH_SHIFT 24 typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE { D3DSIO_NOP = 0, D3DSIO_MOV = 1, D3DSIO_ADD = 2, D3DSIO_SUB = 3, D3DSIO_MAD = 4, D3DSIO_MUL = 5, D3DSIO_RCP = 6, D3DSIO_RSQ = 7, D3DSIO_DP3 = 8, D3DSIO_DP4 = 9, D3DSIO_MIN = 10, D3DSIO_MAX = 11, D3DSIO_SLT = 12, D3DSIO_SGE = 13, D3DSIO_EXP = 14, D3DSIO_LOG = 15, D3DSIO_LIT = 16, D3DSIO_DST = 17, D3DSIO_LRP = 18, D3DSIO_FRC = 19, D3DSIO_M4x4 = 20, D3DSIO_M4x3 = 21, D3DSIO_M3x4 = 22, D3DSIO_M3x3 = 23, D3DSIO_M3x2 = 24, D3DSIO_CALL = 25, D3DSIO_CALLNZ = 26, D3DSIO_LOOP = 27, D3DSIO_RET = 28, D3DSIO_ENDLOOP = 29, D3DSIO_LABEL = 30, D3DSIO_DCL = 31, D3DSIO_POW = 32, D3DSIO_CRS = 33, D3DSIO_SGN = 34, D3DSIO_ABS = 35, D3DSIO_NRM = 36, D3DSIO_SINCOS = 37, D3DSIO_REP = 38, D3DSIO_ENDREP = 39, D3DSIO_IF = 40, D3DSIO_IFC = 41, D3DSIO_ELSE = 42, D3DSIO_ENDIF = 43, D3DSIO_BREAK = 44, D3DSIO_BREAKC = 45, D3DSIO_MOVA = 46, D3DSIO_DEFB = 47, D3DSIO_DEFI = 48, D3DSIO_TEXCOORD = 64, D3DSIO_TEXKILL = 65, D3DSIO_TEX = 66, D3DSIO_TEXBEM = 67, D3DSIO_TEXBEML = 68, D3DSIO_TEXREG2AR = 69, D3DSIO_TEXREG2GB = 70, D3DSIO_TEXM3x2PAD = 71, D3DSIO_TEXM3x2TEX = 72, D3DSIO_TEXM3x3PAD = 73, D3DSIO_TEXM3x3TEX = 74, D3DSIO_RESERVED0 = 75, D3DSIO_TEXM3x3SPEC = 76, D3DSIO_TEXM3x3VSPEC = 77, D3DSIO_EXPP = 78, D3DSIO_LOGP = 79, D3DSIO_CND = 80, D3DSIO_DEF = 81, D3DSIO_TEXREG2RGB = 82, D3DSIO_TEXDP3TEX = 83, D3DSIO_TEXM3x2DEPTH = 84, D3DSIO_TEXDP3 = 85, D3DSIO_TEXM3x3 = 86, D3DSIO_TEXDEPTH = 87, D3DSIO_CMP = 88, D3DSIO_BEM = 89, D3DSIO_DP2ADD = 90, D3DSIO_DSX = 91, D3DSIO_DSY = 92, D3DSIO_TEXLDD = 93, D3DSIO_SETP = 94, D3DSIO_TEXLDL = 95, D3DSIO_BREAKP = 96, D3DSIO_PHASE = 0xFFFD, D3DSIO_COMMENT = 0xFFFE, D3DSIO_END = 0xFFFF } D3DSHADER_INSTRUCTION_OPCODE_TYPE; #define D3DSI_COISSUE 0x40000000 #define D3DSP_DCL_USAGE_SHIFT 0 #define D3DSP_DCL_USAGE_MASK 0x0000000f #define D3DSP_DCL_USAGEINDEX_SHIFT 16 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000 #define D3DSP_TEXTURETYPE_SHIFT 27 #define D3DSP_TEXTURETYPE_MASK 0x78000000 #define D3DSP_REGNUM_MASK 0x000007FF #define D3DSP_WRITEMASK_0 0x00010000 #define D3DSP_WRITEMASK_1 0x00020000 #define D3DSP_WRITEMASK_2 0x00040000 #define D3DSP_WRITEMASK_3 0x00080000 #define D3DSP_WRITEMASK_ALL 0x000F0000 #define D3DSP_DSTMOD_SHIFT 20 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT) typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE { D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT, D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT, D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT, D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT, D3DSPDM_FORCE_DWORD = 0x7FFFFFFF } D3DSHADER_PARAM_DSTMOD_TYPE; #define D3DSP_DSTSHIFT_SHIFT 24 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT) #define D3DSP_REGTYPE_SHIFT 28 #define D3DSP_REGTYPE_SHIFT2 8 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT) #define D3DSP_REGTYPE_MASK2 0x00001800 typedef enum _D3DSHADER_MISCTYPE_OFFSETS { D3DSMO_POSITION = 0, D3DSMO_FACE = 1 } D3DSHADER_MISCTYPE_OFFSETS; typedef enum _D3DSHADER_PARAM_REGISTER_TYPE { D3DSPR_TEMP = 0, D3DSPR_INPUT = 1, D3DSPR_CONST = 2, D3DSPR_ADDR = 3, D3DSPR_TEXTURE = 3, D3DSPR_RASTOUT = 4, D3DSPR_ATTROUT = 5, D3DSPR_TEXCRDOUT = 6, D3DSPR_OUTPUT = 6, D3DSPR_CONSTINT = 7, D3DSPR_COLOROUT = 8, D3DSPR_DEPTHOUT = 9, D3DSPR_SAMPLER = 10, D3DSPR_CONST2 = 11, D3DSPR_CONST3 = 12, D3DSPR_CONST4 = 13, D3DSPR_CONSTBOOL = 14, D3DSPR_LOOP = 15, D3DSPR_TEMPFLOAT16 = 16, D3DSPR_MISCTYPE = 17, D3DSPR_LABEL = 18, D3DSPR_PREDICATE = 19 } D3DSHADER_PARAM_REGISTER_TYPE; #define D3DSP_SWIZZLE_SHIFT 16 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT) #define D3DSP_NOSWIZZLE \ ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6))) #define D3DSP_SRCMOD_SHIFT 24 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT) typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE { D3DSPSM_NONE = 0<<24, D3DSPSM_NEG = 1<<24, D3DSPSM_BIAS = 2<<24, D3DSPSM_BIASNEG = 3<<24, D3DSPSM_SIGN = 4<<24, D3DSPSM_SIGNNEG = 5<<24, D3DSPSM_COMP = 6<<24, D3DSPSM_X2 = 7<<24, D3DSPSM_X2NEG = 8<<24, D3DSPSM_DZ = 9<<24, D3DSPSM_DW = 10<<24, D3DSPSM_ABS = 11<<24, D3DSPSM_ABSNEG = 12<<24, D3DSPSM_NOT = 13<<24 } D3DSHADER_PARAM_SRCMOD_TYPE; #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor)) #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor)) #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF) #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF) #define D3DSI_COMMENTSIZE_SHIFT 16 #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT) typedef enum _D3DSTATEBLOCKTYPE { D3DSBT_ALL = 1, D3DSBT_PIXELSTATE = 2, D3DSBT_VERTEXSTATE = 3 } D3DSTATEBLOCKTYPE; typedef enum _D3DSTENCILOP { D3DSTENCILOP_KEEP = 1, D3DSTENCILOP_ZERO = 2, D3DSTENCILOP_REPLACE = 3, D3DSTENCILOP_INCRSAT = 4, D3DSTENCILOP_DECRSAT = 5, D3DSTENCILOP_INVERT = 6, D3DSTENCILOP_INCR = 7, D3DSTENCILOP_DECR = 8 } D3DSTENCILOP; typedef enum _D3DSWAPEFFECT { D3DSWAPEFFECT_DISCARD = 1, D3DSWAPEFFECT_FLIP = 2, D3DSWAPEFFECT_COPY = 3, D3DSWAPEFFECT_OVERLAY = 4, D3DSWAPEFFECT_FLIPEX = 5 } D3DSWAPEFFECT; typedef enum _D3DTEXTUREADDRESS { D3DTADDRESS_WRAP = 1, D3DTADDRESS_MIRROR = 2, D3DTADDRESS_CLAMP = 3, D3DTADDRESS_BORDER = 4, D3DTADDRESS_MIRRORONCE = 5 } D3DTEXTUREADDRESS; typedef enum _D3DTEXTUREFILTERTYPE { D3DTEXF_NONE = 0, D3DTEXF_POINT = 1, D3DTEXF_LINEAR = 2, D3DTEXF_ANISOTROPIC = 3, D3DTEXF_PYRAMIDALQUAD = 6, D3DTEXF_GAUSSIANQUAD = 7, D3DTEXF_CONVOLUTIONMONO = 8 } D3DTEXTUREFILTERTYPE; typedef enum _D3DTEXTUREOP { D3DTOP_DISABLE = 1, D3DTOP_SELECTARG1 = 2, D3DTOP_SELECTARG2 = 3, D3DTOP_MODULATE = 4, D3DTOP_MODULATE2X = 5, D3DTOP_MODULATE4X = 6, D3DTOP_ADD = 7, D3DTOP_ADDSIGNED = 8, D3DTOP_ADDSIGNED2X = 9, D3DTOP_SUBTRACT = 10, D3DTOP_ADDSMOOTH = 11, D3DTOP_BLENDDIFFUSEALPHA = 12, D3DTOP_BLENDTEXTUREALPHA = 13, D3DTOP_BLENDFACTORALPHA = 14, D3DTOP_BLENDTEXTUREALPHAPM = 15, D3DTOP_BLENDCURRENTALPHA = 16, D3DTOP_PREMODULATE = 17, D3DTOP_MODULATEALPHA_ADDCOLOR = 18, D3DTOP_MODULATECOLOR_ADDALPHA = 19, D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, D3DTOP_BUMPENVMAP = 22, D3DTOP_BUMPENVMAPLUMINANCE = 23, D3DTOP_DOTPRODUCT3 = 24, D3DTOP_MULTIPLYADD = 25, D3DTOP_LERP = 26 } D3DTEXTUREOP; typedef enum _D3DTEXTURESTAGESTATETYPE { D3DTSS_COLOROP = 1, D3DTSS_COLORARG1 = 2, D3DTSS_COLORARG2 = 3, D3DTSS_ALPHAOP = 4, D3DTSS_ALPHAARG1 = 5, D3DTSS_ALPHAARG2 = 6, D3DTSS_BUMPENVMAT00 = 7, D3DTSS_BUMPENVMAT01 = 8, D3DTSS_BUMPENVMAT10 = 9, D3DTSS_BUMPENVMAT11 = 10, D3DTSS_TEXCOORDINDEX = 11, D3DTSS_BUMPENVLSCALE = 22, D3DTSS_BUMPENVLOFFSET = 23, D3DTSS_TEXTURETRANSFORMFLAGS = 24, D3DTSS_COLORARG0 = 26, D3DTSS_ALPHAARG0 = 27, D3DTSS_RESULTARG = 28, D3DTSS_CONSTANT = 32 } D3DTEXTURESTAGESTATETYPE; /* MSDN has this in d3d9caps.h, but it should be here */ #define D3DTSS_TCI_PASSTHRU 0x00000 #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000 #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000 #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000 #define D3DTSS_TCI_SPHEREMAP 0x40000 typedef enum _D3DTEXTURETRANSFORMFLAGS { D3DTTFF_DISABLE = 0, D3DTTFF_COUNT1 = 1, D3DTTFF_COUNT2 = 2, D3DTTFF_COUNT3 = 3, D3DTTFF_COUNT4 = 4, D3DTTFF_PROJECTED = 256 } D3DTEXTURETRANSFORMFLAGS; typedef enum _D3DTRANSFORMSTATETYPE { D3DTS_VIEW = 2, D3DTS_PROJECTION = 3, D3DTS_TEXTURE0 = 16, D3DTS_TEXTURE1 = 17, D3DTS_TEXTURE2 = 18, D3DTS_TEXTURE3 = 19, D3DTS_TEXTURE4 = 20, D3DTS_TEXTURE5 = 21, D3DTS_TEXTURE6 = 22, D3DTS_TEXTURE7 = 23 } D3DTRANSFORMSTATETYPE; #define D3DDMAPSAMPLER 256 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2) #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3) #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4) #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) typedef enum _D3DVERTEXBLENDFLAGS { D3DVBF_DISABLE = 0, D3DVBF_1WEIGHTS = 1, D3DVBF_2WEIGHTS = 2, D3DVBF_3WEIGHTS = 3, D3DVBF_TWEENING = 255, D3DVBF_0WEIGHTS = 256 } D3DVERTEXBLENDFLAGS; typedef enum _D3DVS_ADDRESSMODE_TYPE { D3DVS_ADDRMODE_ABSOLUTE = 0<<13, D3DVS_ADDRMODE_RELATIVE = 1<<13 } D3DVS_ADDRESSMODE_TYPE; typedef enum _D3DVS_RASTOUT_OFFSETS { D3DSRO_POSITION = 0, D3DSRO_FOG = 1, D3DSRO_POINT_SIZE = 2 } D3DVS_RASTOUT_OFFSETS; typedef enum _D3DZBUFFERTYPE { D3DZB_FALSE = 0, D3DZB_TRUE = 1, D3DZB_USEW = 2 } D3DZBUFFERTYPE; /***************************************************************************** * Structs * *****************************************************************************/ typedef struct D3DDISPLAYMODEEX { UINT Size; UINT Width; UINT Height; UINT RefreshRate; D3DFORMAT Format; D3DSCANLINEORDERING ScanLineOrdering; } D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX; typedef struct D3DDISPLAYMODEFILTER { UINT Size; D3DFORMAT Format; D3DSCANLINEORDERING ScanLineOrdering; } D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER; typedef struct _D3D_OMAC { BYTE Omac[16]; } D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC; typedef struct _D3DADAPTER_IDENTIFIER9 { char Driver[512]; char Description[512]; char DeviceName[32]; DWORD DriverVersionLowPart; DWORD DriverVersionHighPart; DWORD VendorId; DWORD DeviceId; DWORD SubSysId; DWORD Revision; GUID DeviceIdentifier; DWORD WHQLLevel; } D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9; typedef struct _D3DAES_CTR_IV { UINT64 IV; UINT64 Count; } D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { D3D_OMAC omac; GUID ConfigureType; HANDLE hChannel; UINT SequenceNumber; } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION { D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; HANDLE DXVA2DecodeHandle; HANDLE CryptoSessionHandle; HANDLE DeviceHandle; } D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE { D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; UINT StartSequenceQuery; UINT StartSequenceConfigure; } D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE; typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS { union { struct { UINT ProtectionEnabled : 1; UINT OverlayOrFullscreenRequired : 1; UINT Reserved : 30; }; UINT Value; }; } D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION { D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections; } D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE { D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType; HANDLE ProcessHandle; BOOL AllowAccess; } D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION { D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters; GUID EncryptionGuid; } D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION; typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT { D3D_OMAC omac; GUID ConfigureType; HANDLE hChannel; UINT SequenceNumber; HRESULT ReturnCode; } D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT { GUID QueryType; HANDLE hChannel; UINT SequenceNumber; } D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT { D3D_OMAC omac; GUID QueryType; HANDLE hChannel; UINT SequenceNumber; HRESULT ReturnCode; } D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; D3DAUTHENTICATEDCHANNELTYPE ChannelType; } D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT { D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; HANDLE DXVA2DecodeHandle; } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; HANDLE DXVA2DecodeHandle; HANDLE CryptoSessionHandle; HANDLE DeviceHandle; } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; HANDLE DeviceHandle; } D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; UINT NumEncryptionGuids; } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT { D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; UINT EncryptionGuidIndex; } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; UINT EncryptionGuidIndex; GUID EncryptionGuid; } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; D3DBUSTYPE BusType; BOOL bAccessibleInContiguousBlocks; BOOL bAccessibleInNonContiguousBlocks; } D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT { D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; HANDLE DeviceHandle; HANDLE CryptoSessionHandle; } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; HANDLE DeviceHandle; HANDLE CryptoSessionHandle; UINT NumOutputIDs; } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT { D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; HANDLE DeviceHandle; HANDLE CryptoSessionHandle; UINT OutputIDIndex; } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; HANDLE DeviceHandle; HANDLE CryptoSessionHandle; UINT OutputIDIndex; UINT64 OutputID; } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags; } D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; UINT NumRestrictedSharedResourceProcesses; } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT { D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input; UINT ProcessIndex; } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; UINT ProcessIndex; D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer; HANDLE ProcessHandle; } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; GUID EncryptionGuid; } D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT; typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT { D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output; UINT NumUnrestrictedProtectedSharedResources; } D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT; typedef struct _D3DBOX { UINT Left; UINT Top; UINT Right; UINT Bottom; UINT Front; UINT Back; } D3DBOX, *PD3DBOX, *LPD3DBOX; typedef struct _D3DCLIPSTATUS9 { DWORD ClipUnion; DWORD ClipIntersection; } D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9; typedef struct _D3DCOLORVALUE { float r; float g; float b; float a; } D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE; typedef struct _D3DCOMPOSERECTDESC { USHORT X, Y; USHORT Width, Height; } D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC; typedef struct _D3DCOMPOSERECTDESTINATION { USHORT SrcRectIndex; USHORT Reserved; SHORT X, Y; } D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION; typedef struct _D3DDEVICE_CREATION_PARAMETERS { UINT AdapterOrdinal; D3DDEVTYPE DeviceType; HWND hFocusWindow; DWORD BehaviorFlags; } D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS; typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS { FLOAT MaxBandwidthUtilized; FLOAT FrontEndUploadMemoryUtilizedPercent; FLOAT VertexRateUtilizedPercent; FLOAT TriangleSetupRateUtilizedPercent; FLOAT FillRateUtilizedPercent; } D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS; typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION { FLOAT TextureCacheHitRate; FLOAT PostTransformVertexCacheHitRate; } D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION; typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS { FLOAT WaitingForGPUToUseApplicationResourceTimePercent; FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent; FLOAT WaitingForGPUToStayWithinLatencyTimePercent; FLOAT WaitingForGPUExclusiveResourceTimePercent; FLOAT WaitingForGPUOtherTimePercent; } D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS; typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS { FLOAT VertexProcessingTimePercent; FLOAT PixelProcessingTimePercent; FLOAT OtherGPUProcessingTimePercent; FLOAT GPUIdleTimePercent; } D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS; typedef struct _D3DDEVINFO_D3D9STAGETIMINGS { FLOAT MemoryProcessingPercent; FLOAT ComputationProcessingPercent; } D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS; typedef struct _D3DDEVINFO_D3DVERTEXSTATS { DWORD NumRenderedTriangles; DWORD NumExtraClippingTriangles; } D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS; typedef struct _D3DRESOURCESTATS { BOOL bThrashing; DWORD ApproxBytesDownloaded; DWORD NumEvicts; DWORD NumVidCreates; DWORD LastPri; DWORD NumUsed; DWORD NumUsedInVidMem; DWORD WorkingSet; DWORD WorkingSetBytes; DWORD TotalManaged; DWORD TotalBytes; } D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS; typedef struct _D3DDEVINFO_RESOURCEMANAGER { D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)]; } D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER; typedef struct _D3DDEVINFO_VCACHE { DWORD Pattern; DWORD OptMethod; DWORD CacheSize; DWORD MagicNumber; } D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE; typedef struct _D3DDISPLAYMODE { UINT Width; UINT Height; UINT RefreshRate; D3DFORMAT Format; } D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE; typedef struct _D3DENCRYPTED_BLOCK_INFO { UINT NumEncryptedBytesAtBeginning; UINT NumBytesInSkipPattern; UINT NumBytesInEncryptPattern; } D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO; typedef struct _D3DGAMMARAMP { WORD red [256]; WORD green[256]; WORD blue [256]; } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP; typedef struct _D3DINDEXBUFFER_DESC { D3DFORMAT Format; D3DRESOURCETYPE Type; DWORD Usage; D3DPOOL Pool; UINT Size; } D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC; typedef struct _D3DVECTOR { float x; float y; float z; } D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR; typedef struct _D3DLIGHT9 { D3DLIGHTTYPE Type; D3DCOLORVALUE Diffuse; D3DCOLORVALUE Specular; D3DCOLORVALUE Ambient; D3DVECTOR Position; D3DVECTOR Direction; float Range; float Falloff; float Attenuation0; float Attenuation1; float Attenuation2; float Theta; float Phi; } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9; typedef struct _D3DLOCKED_BOX { INT RowPitch; INT SlicePitch; void* pBits; } D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX; typedef struct _D3DLOCKED_RECT { INT Pitch; void* pBits; } D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT; typedef struct _D3DMATERIAL9 { D3DCOLORVALUE Diffuse; D3DCOLORVALUE Ambient; D3DCOLORVALUE Specular; D3DCOLORVALUE Emissive; float Power; } D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9; typedef struct _D3DMATRIX { union { struct { float _11, _12, _13, _14; float _21, _22, _23, _24; float _31, _32, _33, _34; float _41, _42, _43, _44; }; float m[4][4]; }; } D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX; typedef struct _D3DMEMORYPRESSURE { UINT64 BytesEvictedFromProcess; UINT64 SizeOfInefficientAllocation; DWORD LevelOfEfficiency; } D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE; typedef struct _D3DPRESENTSTATS { UINT PresentCount; UINT PresentRefreshCount; UINT SyncRefreshCount; LARGE_INTEGER SyncQPCTime; LARGE_INTEGER SyncGPUTime; } D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS; typedef struct _D3DPRESENT_PARAMETERS_ { UINT BackBufferWidth; UINT BackBufferHeight; D3DFORMAT BackBufferFormat; UINT BackBufferCount; D3DMULTISAMPLE_TYPE MultiSampleType; DWORD MultiSampleQuality; D3DSWAPEFFECT SwapEffect; HWND hDeviceWindow; BOOL Windowed; BOOL EnableAutoDepthStencil; D3DFORMAT AutoDepthStencilFormat; DWORD Flags; UINT FullScreen_RefreshRateInHz; UINT PresentationInterval; } D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS; typedef struct _D3DRANGE { UINT Offset; UINT Size; } D3DRANGE, *PD3DRANGE, *LPD3DRANGE; typedef struct _D3DRASTER_STATUS { BOOL InVBlank; UINT ScanLine; } D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS; typedef struct _D3DRECT { LONG x1; LONG y1; LONG x2; LONG y2; } D3DRECT, *PD3DRECT, *LPD3DRECT; typedef struct _D3DRECTPATCH_INFO { UINT StartVertexOffsetWidth; UINT StartVertexOffsetHeight; UINT Width; UINT Height; UINT Stride; D3DBASISTYPE Basis; D3DDEGREETYPE Degree; } D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO; typedef struct _D3DSURFACE_DESC { D3DFORMAT Format; D3DRESOURCETYPE Type; DWORD Usage; D3DPOOL Pool; D3DMULTISAMPLE_TYPE MultiSampleType; DWORD MultiSampleQuality; UINT Width; UINT Height; } D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC; typedef struct _D3DTRIPATCH_INFO { UINT StartVertexOffset; UINT NumVertices; D3DBASISTYPE Basis; D3DDEGREETYPE Degree; } D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO; typedef struct _D3DVERTEXBUFFER_DESC { D3DFORMAT Format; D3DRESOURCETYPE Type; DWORD Usage; D3DPOOL Pool; UINT Size; DWORD FVF; } D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC; typedef struct _D3DVERTEXELEMENT9 { WORD Stream; WORD Offset; BYTE Type; BYTE Method; BYTE Usage; BYTE UsageIndex; } D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9; typedef struct _D3DVIEWPORT9 { DWORD X; DWORD Y; DWORD Width; DWORD Height; float MinZ; float MaxZ; } D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9; typedef struct _D3DVOLUME_DESC { D3DFORMAT Format; D3DRESOURCETYPE Type; DWORD Usage; D3DPOOL Pool; UINT Width; UINT Height; UINT Depth; } D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC; #ifndef _WIN32 /* If _WIN32 isn't declared it means only internal header files are used. To * avoid a conflict, IUnknown is declared here rather than in d3d9.h */ typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN; #ifdef __cplusplus extern "C" const GUID IID_IUnknown; struct IUnknown { virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0; virtual ULONG WINAPI AddRef() = 0; virtual ULONG WINAPI Release() = 0; }; #else /* __cplusplus */ extern const GUID IID_IUnknown; typedef struct IUnknownVtbl { /* IUnknown */ HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ULONG (WINAPI *AddRef)(IUnknown *This); ULONG (WINAPI *Release)(IUnknown *This); } IUnknownVtbl; struct IUnknown { IUnknownVtbl *lpVtbl; }; /* IUnknown macros */ #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p) #define IUnknown_Release(p) (p)->lpVtbl->Release(p) #endif /* __cplusplus */ #endif /* _WIN32 */ #endif /* _D3D9TYPES_H_ */