<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Acknowledgements</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <div class="header"> The Mesa 3D Graphics Library </div> <iframe src="contents.html"></iframe> <div class="content"> <h1>Acknowledgements</h1> The following individuals and groups are to be acknowledged for their contributions to Mesa over the years. This list is far from complete and somewhat dated, unfortunately. <ul> <li>Early Mesa development was done while Brian was part of the <a href="https://www.ssec.wisc.edu/~billh/vis.html"> SSEC Visualization Project</a> at the University of Wisconsin. He'd like to thank Bill Hibbard for letting him work on Mesa as part of that project. <li>John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in order to optimize Mesa's vertex transformation module. This is a very substantial piece of work. <li>Precision Insight, Inc., VA Linux Systems, Inc., and most recently, Tungsten Graphics, Inc. have supported the ongoing development of Mesa. <li>The <a href="https://www.mesa3d.org">Mesa</a> website and git repository are hosted by <a href="https://freedesktop.org/">freedesktop.org</a>. <li><a href="http://web.archive.org/web/20131110021426/http://www.altsoftware.com/">alt.software</a> contributed the Direct3D driver. <li><b>Bernd Barsuhn</b> wrote the evaluator code for (splines, patches) in Mesa. <li><b>Bernhard Tschirren</b> wrote the Allegro DJGPP driver. <li><b>Bogdan Sikorski</b> wrote the GLU NURBS and polygon tessellator in Mesa. <li><b>Charlie Wallace</b> wrote the MS-DOS driver. <li><b>CJ Beyer</b> was the www.mesa3d.org webmaster. <li><b>Darren Abbott</b> provided the OS/2 driver. <li><b>David Bucciarelli</b> wrote and maintained the 3Dfx Glide driver. Thousands of Linux/Quake players thank David! <li><b>Gareth Hughes</b> wrote new GLU 1.2 Polygon Tessellation code (now superceded by SGI SI GLU). <li><b>Holger Waechtler</b> contributed AMD 3DNow! assembly code which accelerates vertex transformation in Mesa 3.1. Holger also implemented the GL_EXT_texture_env_combine extension. <li><b>Jeroen van der Zijp</b> and <b>Thorsten Ohl</b> contributed the Xt/Motif widget code. <li><b>John Stone</b> provided the multi-threading support in Mesa 3.0. <li><b>John Watson</b> assisted with web page design. <li><b>Josh Vanderhoof</b> contributed Intel x86 assembly code which accelerates vertex transformation in Mesa 3.x. <li><b>Jouk Jansen</b> contributed and continues to maintain the VMS support. <li><b>Karl Schultz</b> has been maintaining the Windows driver. <li><b>Keith Whitwell</b> has made extension contributions to Mesa since 1999. <li><b>Kendall Bennett</b> wrote the SciTech MGL driver. <li><b>Klaus Niederkrueger</b> contributed many improvements to Mesa's software rasterizer. <li><b>Mark Kilgard</b> contributed antialiased line improvements and several extensions. <li><b>Michael Pichler</b> contributed <em>many</em> bug fixes <li><b>Miklos Fazekas</b> wrote and maintains the Macintosh driver. <li><b>Pascal Thibaudeau</b> wrote the NeXT driver. <li><b>Pedro Vazquez</b> setup and maintains the Mesa Mailing list. <li><b>Randy Frank</b> contributed <em>many</em> bug fixes. <li><b>Stefan Zivkovic</b> wrote the Amiga driver. <li><b>Stephane Rehel</b> provided the Cygnus Win32 support <li><b>Ted Jump</b> maintained the makefiles and project files for Windows 95/98/NT compilation for some time. <li><b>Uwe Maurer</b> wrote the LibGGI driver for Mesa-3.0. <li><b>Victor Ng-Thow-Hing</b> wrote the Amiwin driver for the Amiga. </ul> <p> Apologies to anyone who's been omitted. Please send corrections and additions to Brian. </p> </div> </body> </html>