Mesa 9.2.1 Release Notes / (October 4, 2013)
Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported.
MD5 checksums
TBA
New features
None
Bug fixes
This list is likely incomplete.
- Bug 66779 - Use of uninitialized stack variable with brw_search_cache()
- Bug 68233 - Valgrind errors in mesa
- Bug 68250 - Automatic mipmap generation with texture compression produces borders that fade to black
- Bug 68637 - [Bisected IVB/HSW]Unigine demo crash
- Bug 68753 - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2
- Bug 69525 - [GM45, bisected] Piglit tex-shadow2drect fails
Changes
The full set of changes can be viewed by using the following GIT command:
git log mesa-9.2..mesa-9.2.1
Alex Deucher (1):
- radeon/winsys: pad IBs to a multiple of 8 DWs
Andreas Boll (1):
- os: First check for __GLIBC__ and then for PIPE_OS_BSD
Anuj Phogat (1):
- glsl: Allow precision qualifiers for sampler types
Brian Paul (2):
- docs: minor fixes for 9.2 release notes
- mesa: check for bufSize > 0 in _mesa_GetSynciv()
Carl Worth (3):
- cherry-ignore: Ignore a commit which appeared twice on master
- Use -Bsymbolic when linking libEGL.so
- mesa: Bump version to 9.2.1
Chris Forbes (3):
- i965/fs: Gen4: Zero out extra coordinates when using shadow compare
- i965: Fix cube array coordinate normalization
- i965: fix bogus swizzle in brw_cubemap_normalize
Christoph Bumiller (2):
- nvc0/ir: add f32 long immediate cannot saturate
- nvc0: delete compute object on screen destruction
Dave Airlie (1):
- st/mesa: don't dereference stObj->pt if NULL
Dominik Behr (1):
- glsl: propagate max_array_access through function calls
Emil Velikov (1):
- nouveau: initialise the nouveau_transfer maps
Eric Anholt (4):
- mesa: Rip out more extension checking from texformat.c.
- mesa: Don't choose S3TC for generic compression if we can't compress.
- i965/gen4: Fix fragment program rectangle texture shadow compares.
- i965: Reenable glBitmap() after the sRGB winsys enabling.
Ian Romanick (7):
- docs: Add 9.2 release md5sums
- Add .cherry-ignore file
- mesa: Note that 89a665e should not be picked
- glsl: Reallow precision qualifiers on structure members
- mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
- mesa: Remove all traces of GL_OES_matrix_get
- mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
Ilia Mirkin (2):
- nv30: find first unused texcoord rather than bailing if first is used
- nv30: fix inconsistent setting of push->user_priv
Joakim Sindholt (1):
- nvc0: fix blitctx memory leak
Johannes Obermayr (1):
- st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
Kenneth Graunke (5):
- i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
- i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
- i965/vec4: Only zero out unused message components when there are any.
- i965: Fix brw_vs_prog_data_compare to actually check field members.
- meta: Set correct viewport and projection in decompress_texture_image.
Maarten Lankhorst (2):
- st/dri: do not create a new context for msaa copy
- nvc0: restore viewport after blit
Marek Olšák (2):
- r600g: fix constant buffer cache flushing
- r600g: fix texture buffer object cache flushing
Paul Berry (1):
- i965: Initialize inout_offset parameter to brw_search_cache().
Rico Schüller (1):
- glx: Initialize OpenGL version to 1.0
Tiziano Bacocco (1):
- nvc0/ir: fix use after free in texture barrier insertion pass
Torsten Duwe (1):
- wayland-egl.pc requires wayland-client.pc.