Mesa 19.3.3 Release Notes / 2020-01-28
Mesa 19.3.3 is a bug fix release which fixes bugs found since the 19.3.2 release.
Mesa 19.3.3 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 19.3.3 implements the Vulkan 1.1 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum
81ce4810bb25d61300f8104856461f4d49cf7cb794aa70cb572312e370c39f09 mesa-19.3.3.tar.xz
New features
- None
Bug fixes
- aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7
- libvulkan_radeon.so crash with `free(): double free detected in tcache 2`
- Commit be08e6a causes crash in com.android.launcher3 (Launcher)
- Mesa no longer compiles with GCC 10
- [bisected] [radeonsi] GPU hangs/resets while playing interlaced content on Kodi with VAAPI
- [radeonsi] MSAA image not copied properly after image store through texture view
- T-Rex and Manhattan onscreen performance issue on Android
- VkSamplerCreateInfo compareEnable not respected
- VkSamplerCreateInfo compareEnable not respected
- Freedreno drm softpin driver implementation leaks memory
- [POLARIS10] VRAM leak involving glTexImage2D with non-NULL data argument
Changes
- drisw: Cache the depth of the X drawable
- mesa/st: fix a memory leak in get_version
- radv: Disable VK_EXT_sample_locations on GFX10.
- radv: Remove syncobj_handle variable in header.
- intel/fs: Only use SLM fence in compute shaders
- aco: fix unconditional demote_to_helper
- aco: rework lower_to_cssa()
- docs: add SHA256 sums for 19.3.2
- cherry-ignore: Update for 19.3.3
- .pick_status.json: Update to c787b8d2a16d5e2950f209b1fcbec6e6c0388845
- mesa: Fix detection of invalidating both depth and stencil.
- meson: use github URL for wraps instead of completely unreliable wrapdb
- docs: fix typo in html tag name
- docs: fix paragraphs
- docs: open paragraph before closing it
- docs: use code-tag instead of pre-tag
- docs: use code-tags instead of pre-tags
- docs: use code-tags instead of pre-tags
- docs: move paragraph closing tag
- docs: remove double-closed definition-list
- glsl: Fix software 64-bit integer to 32-bit float conversions.
- intel/fs/gen11+: Handle ROR/ROL in lower_simd_width().
- intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT message payload.
- turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY
- clover: Initialize Asm Parsers
- anv: Flag descriptors dirty when gl_NumWorkgroups is used
- intel/vec4: Support scoped_memory_barrier
- intel/blorp: Fill out all the dwords of MI_ATOMIC
- anv: Don't over-advertise descriptor indexing features
- anv: Memset array properties
- anv/blorp: Rename buffer image stride parameters
- anv: Canonicalize buffer formats for image/buffer copies
- anv: Stop allocating WSI event fences off the instance
- st/mesa: don't lower YUV when driver supports it natively
- intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image
- intel: Fix aux map alignments on 32-bit builds.
- freedreno/drm: Fix memory leak in softpin implementation
- anv: fix intel perf queries availability writes
- anv: only use VkSamplerCreateInfo::compareOp if enabled
- intel/perf: expose timestamp begin for mdapi
- intel/perf: report query split for mdapi
- ac/gpu_info: always use distributed tessellation on gfx10
- radeonsi: work around an LLVM crash when using llvm.amdgcn.icmp.i64.i1
- radeonsi: clean up how internal compute dispatches are handled
- radeonsi: don't invoke decompression inside internal launch_grid
- egl/android: Restrict minimum triple buffering for android color_buffers
- radeonsi: release saved resources in si_retile_dcc
- radeonsi: release saved resources in si_compute_expand_fmask
- radeonsi: release saved resources in si_compute_clear_render_target
- radeonsi: release saved resources in si_compute_copy_image
- radeonsi: release saved resources in si_compute_do_clear_or_copy
- radeonsi: fix fmask expand compute shader
- radeonsi: make sure fmask expand is done if needed
- util: call bind_sampler_states before setting sampler_views
- aco: set vm for pos0 exports on GFX10
- aco: fix imageSize()/textureSize() with large buffers on GFX8
- aco: fix uninitialized data in the binary
- aco: set exec_potentially_empty for demotes
- aco: disable add combining for ds_swizzle_b32
- aco: don't DCE atomics with return values
- aco: check if multiplication/clamp is live when applying output modifier
- aco: fix off-by-one error when initializing sgpr_live_in
- radv: only use VkSamplerCreateInfo::compareOp if enabled
- radv: fix double free corruption in radv_alloc_memory()
- meson: Do not require libdrm for DRI2 on hurd
- egl/android: fix buffer_count for applications setting max count
- mesa: Prevent _MaxLevel from being less than zero
- aco/gfx10: Fix VcmpxExecWARHazard mitigation.
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