Mesa 10.3 Release Notes / TBD
Mesa 10.3 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 10.3.1.
Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
MD5 checksums
TBD.
New features
Note: some of the new features are only available with certain drivers.
- GL_ARB_compressed_texture_pixel_storage on all drivers
- GL_ARB_explicit_uniform_location (all drivers that support GLSL)
- GL_ARB_sample_shading on radeonsi
- GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi
- GL_ARB_texture_cube_map_array on radeonsi
- GL_ARB_texture_gather on radeonsi, r600
- GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe
- GL_ARB_texture_query_lod on radeonsi
- GL_ARB_viewport_array on nvc0
- GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe
- GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600
- GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600
- GL_ARB_(multi_)draw_indirect on nvc0
Bug fixes
TBD.Changes
- Removed support for the GL_ATI_envmap_bumpmap extension