<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="contents.html"></iframe> <div class="content"> <h1>Mesa 9.1 Release Notes / date TBD</h1> <p> Mesa 9.1 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 9.1.1. </p> <p> Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.1. OpenGL 3.1 is <strong>only</strong> available if requested at context creation because GL_ARB_compatibility is not supported. </p> <h2>MD5 checksums</h2> <pre> tbd </pre> <h2>New features</h2> <p> Note: some of the new features are only available with certain drivers. </p> <ul> <li>GL_ANGLE_texture_compression_dxt3</li> <li>GL_ANGLE_texture_compression_dxt5</li> <li>GL_ARB_ES3_compatibility</li> <li>GL_ARB_internalformat_query</li> <li>GL_ARB_map_buffer_alignment</li> <li>GL_ARB_shading_language_packing</li> <li>GL_ARB_texture_buffer_object_rgb32</li> <li>GL_ARB_texture_cube_map_array</li> <li>GL_EXT_color_buffer_float</li> <li>GL_OES_depth_texture_cube_map</li> <li>OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series </li> <li>Multisample anti-aliasing support on Radeon X1000 series</li> </ul> <h2>Bug fixes</h2> <p>TBD -- This list is likely incomplete.</p> <h2>Changes</h2> <ul> <li>Removed VAAPI state tracker (unmaintained and broken)</li> <li>Removed i965's broken hardware implementation of GL_NV_vertex_program</li> <li>Removed swrast support for GL_NV_vertex_program</li> <li>Removed swrast support for GL_NV_fragment_program</li> <li>Removed OpenVMS support (unmaintained and broken)</li> <li>Removed makedepend build dependency</li> </ul> </div> </body> </html>