<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="contents.html"></iframe> <div class="content"> <h1>Mesa 7.5.2 Release Notes, 28 September 2009</h1> <p> Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release. </p> <p> The main new feature of Mesa 7.5.x is the <a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure. </p> <p> Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 2.1. </p> <p> See the <a href="install.html">Compiling/Installing page</a> for prerequisites for DRI hardware acceleration. </p> <h2>MD5 checksums</h2> <pre> 43a90191dd9f76cd65dcc1ac91f3be70 MesaLib-7.5.2.tar.gz 94e47a499f1226803869c2e37a6a8e3a MesaLib-7.5.2.tar.bz2 1ecb822b567ad67a0617361d45206b67 MesaLib-7.5.2.zip 2718fdce7e075911d6147beb8f27104b MesaDemos-7.5.2.tar.gz 4e0f5ccd58afe21eddcd94327d926e86 MesaDemos-7.5.2.tar.bz2 f621f8c223b278d7c8e49a012d56ca25 MesaDemos-7.5.2.zip 83c16c1d6bcfcc3f97aab5d2fe430b4c MesaGLUT-7.5.2.tar.gz e5d03bedae369ea3705783573bb33813 MesaGLUT-7.5.2.tar.bz2 e82ba28e00d653e6f437d32be8ca8481 MesaGLUT-7.5.2.zip </pre> <h2>New features</h2> <ul> <li>Detect B43 chipset in Intel driver </ul> <h2>Bug fixes</h2> <ul> <li>Assorted bug fixes for i965/i945 drivers <li>Fixed Gallium glDrawPixels(GL_STENCIL_INDEX) failure. <li>Fixed GLSL linker/preprocessor version directive issue seen in Wine (such as bug 23946) <li>glUseProgram() is now compiled into display lists (bug 23746). <li>glUniform functions are now compiled into display lists <li>Auto mipmap generation didn't work reliably with Gallium. <li>Fixed random number usage in GLX code. <li>Fixed invalid GL_OUT_OF_MEMORY error sometimes raised by glTexSubImage2D when using Gallium. </ul> </div> </body> </html>