Mesa 7.10.1 Release Notes / TBD
Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
See the Compiling/Installing page for prerequisites
for DRI hardware acceleration.
MD5 checksums
TBD
New features
None.
Bug fixes
This list is likely incomplete.
- Fix an off-by-one bug in a vsplit assertion.
- Fix incorrect handling of layout qualifier
with in, out, attribute, and varying.
- Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.
- Fix numerous issues handling precision qualifiers in GLSL ES.
- Fixed a few GLX protocol encoder bugs (Julien Cristau)
- Assorted Gallium llvmpipe driver bug fixes
- Assorted Mesa/Gallium state tracker bug fixes
- Bug 26795 - gl_FragCoord off by one in Gallium drivers.
- Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
- Bug 29823 - GetUniform[if]v busted
- Bug 29927 - [glsl2] fail to compile shader with constructor for array of struct type
- Bug 30156 - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage
- Bug 31923 - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders
- Bug 31925 - [GLSL 1.20] "#pragma STDGL invariant(all)" fail
- Bug 32214 - [gles2]no link error happens when missing vertex shader or frag shader
- Bug 32375 - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv
- Bug 32541 - Segmentation Fault while running an HDR (high dynamic range) rendering demo
- Bug 32569 - [gles2] glGetShaderPrecisionFormat not implemented yet
- Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
- Bug 32831 - [glsl] division by zero crashes GLSL compiler
- Bug 32910 - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
- Bug 33219 -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate
- Bug 33306 - GLSL integer division by zero crashes GLSL compiler
- Bug 33308 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.
- Bug 33316 - uniform array will be allocate one line more and initialize it when it was freed will abort
- Bug 33386 - Dubious assembler in read_rgba_span_x86.S
- Bug 33388 - Dubious assembler in xform4.S
- Bug 33433 - Error in x86-64 API dispatch code.
- Bug 33507 - [glsl] GLSL preprocessor modulus by zero crash
- Bug 33508 - [glsl] GLSL compiler modulus by zero crash
- Bug 33916 - Compiler accepts reserved operators % and %=
- Bug 34030 - [bisected] Starcraft 2: some effects are corrupted or too big
- Bug 34047 - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2
- Bug 34114 - Sun Studio build fails due to standard library functions not being in global namespace
- Bug 34179 - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz
- Bug 34198 - [GLSL] implicit sized array with index 0 used gets assertion
- Ubuntu bug 691653 - compiz crashes when using alt-tab (the radeon driver kills it)
- Meego bug 13005 - Graphics GLSL issue lead to camera preview fail on Pinetrail
Changes
The full set of changes can be viewed by using the following GIT command:
git log mesa-7.10..origin/7.10