<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>OpenVG State Tracker</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="contents.html"></iframe> <div class="content"> <h1>OpenVG State Tracker</h1> <p> The current version of the OpenVG state tracker implements OpenVG 1.1. </p> <p> More information about OpenVG can be found at <a href="http://www.khronos.org/openvg/"> http://www.khronos.org/openvg/</a> . </p> <p> The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation. Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL. </p> <h2>Building the library</h2> <ol> <li>Run <code>configure</code> with <code>--enable-openvg</code> and <code>--enable-gallium-egl</code>. If you do not need OpenGL, you can add <code>--disable-opengl</code> to save the compilation time.</li> <li>Build and install Mesa as usual.</li> </ol> <h3>Sample build</h3> A sample build looks as follows: <pre> $ ./configure --disable-opengl --enable-openvg --enable-gallium-egl $ make $ make install </pre> <p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one or more EGL drivers.</p> <h2>OpenVG Demos</h2> <p>OpenVG demos can be found in mesa/demos repository.</p> </div> </body> </html>