The definitive source for enum values and reserved ranges are the XML files in the Khronos registry: https://github.com/KhronosGroup/EGL-Registry/blob/master/api/egl.xml https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/gl.xml https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/glx.xml https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/wgl.xml GL blocks allocated to Mesa: 0x8750-0x875F 0x8BB0-0x8BBF Unused EGL blocks allocated to Mesa: 0x31DC 0x31DE 0x31DF 0x3290-0x329F GL_MESA_packed_depth_stencil GL_DEPTH_STENCIL_MESA 0x8750 GL_UNSIGNED_INT_24_8_MESA 0x8751 GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 GL_UNSIGNED_SHORT_15_1_MESA 0x8753 GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 GL_MESA_trace: GL_TRACE_ALL_BITS_MESA 0xFFFF GL_TRACE_OPERATIONS_BIT_MESA 0x0001 GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 GL_TRACE_ARRAYS_BIT_MESA 0x0004 GL_TRACE_TEXTURES_BIT_MESA 0x0008 GL_TRACE_PIXELS_BIT_MESA 0x0010 GL_TRACE_ERRORS_BIT_MESA 0x0020 GL_TRACE_MASK_MESA 0x8755 GL_TRACE_NAME_MESA 0x8756 GL_MESA_ycbcr_texture: GL_YCBCR_MESA 0x8757 GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple's */ GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple's */ GL_MESA_pack_invert: GL_PACK_INVERT_MESA 0x8758 GL_MESA_shader_debug.spec: (obsolete) GL_DEBUG_OBJECT_MESA 0x8759 GL_DEBUG_PRINT_MESA 0x875A GL_DEBUG_ASSERT_MESA 0x875B GL_MESA_program_debug: (obsolete) GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 GL_MESAX_texture_stack: GL_TEXTURE_1D_STACK_MESAX 0x8759 GL_TEXTURE_2D_STACK_MESAX 0x875A GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E GL_MESA_program_binary_formats: GL_PROGRAM_BINARY_FORMAT_MESA 0x875F GL_MESA_tile_raster_order GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9 GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA GL_MESA_framebuffer_flip_y GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB EGL_MESA_drm_image EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 EGL_DRM_BUFFER_USE_MESA 0x31D1 EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 EGL_DRM_BUFFER_MESA 0x31D3 EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 EGL_MESA_platform_gbm EGL_PLATFORM_GBM_MESA 0x31D7 EGL_MESA_platform_surfaceless EGL_PLATFORM_SURFACELESS_MESA 0x31DD EGL_MESA_drm_image EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290 EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291 EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292 EGL_WL_bind_wayland_display EGL_TEXTURE_FORMAT 0x3080 EGL_WAYLAND_BUFFER_WL 0x31D5 EGL_WAYLAND_PLANE_WL 0x31D6 EGL_TEXTURE_Y_U_V_WL 0x31D7 EGL_TEXTURE_Y_UV_WL 0x31D8 EGL_TEXTURE_Y_XUXV_WL 0x31D9 EGL_WAYLAND_Y_INVERTED_WL 0x31DB