Source: mesa Section: graphics Priority: optional Maintainer: Mesa package maintainers Uploaders: Marcelo E. Magallon Standards-Version: 3.7.2 Build-Depends: lesstif2-dev, grep-dctrl, debhelper (>> 4), build-essential (>= 11), libdrm-dev (>= 2.0.2) [!hurd-i386], libdirectfb-dev [!hurd-i386], xutils, libexpat-dev, libxxf86vm-dev, libx11-dev, libxext-dev, pkg-config, x11proto-gl-dev (>= 1.4.8) , dpkg-dev (>= 1.13.19) Package: libgl1-mesa-swx11 Section: libs Architecture: any Depends: ${shlibs:Depends} Conflicts: mesag3-glide, mesag3-glide2, mesag3+ggi, libgl1, nvidia-glx, mesag3, libgl1-mesa-swrast Provides: libgl1, mesag3, libgl1-mesa-swrast Replaces: libgl1, mesag3, libgl1-mesa-swrast Description: A free implementation of the OpenGL API -- runtime Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the author makes no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This library provides a pure software rasteriser; it does not provide a direct rendering-capable library, or one which uses GLX. For that, please see libgl1-mesa-glx. . On Linux, this library is also known as libGL or libGL.so.1. Package: libgl1-mesa-swx11-dev Section: libdevel Architecture: any Depends: libgl1-mesa-swx11 (= ${binary:Version}), libc6-dev, libx11-dev | xlibs-dev (>> 4.1.0), libxext6 | xlibs (>> 4.1.0), mesa-common-dev (= ${source:Version}), lesstif2-dev Provides: libgl-dev, mesag3-widgets, mesag-widgets-dev, libglw-dev, mesag-dev, libgl1-mesa-swrast-dev Conflicts: mesa-dev, libgl-dev, mesag3 (<< 3.1-1), nvidia-glx-dev, mesag-dev, libgl1-mesa-swrast-dev Replaces: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev Description: A free implementation of the OpenGL API -- development support files This package provides the development environment required for compiling programs with Mesa. For a complete description of Mesa, please look at the libgl1-mesa-swx11 package. . This package also provides a simple widgets library, libGLw, which allows Motif-based applications to embed an OpenGL drawing context. The headers and static libraries for compiling programs that use this library are included. . This library provides a pure software rasteriser; it does not provide a direct rendering-capable library, or one which uses GLX. For that, please see libgl1-mesa-dev. Package: libgl1-mesa-swx11-dbg Section: libs Architecture: any Depends: ${shlibs:Depends} Conflicts: libgl1-mesa-swrast-dbg Replaces: libgl1-mesa-swrast-dbg Provides: libgl1-mesa-swrast-dbg Description: A free implementation of the OpenGL API -- debugging package This package provides a debug-enabled version of the Mesa libraries. . For a complete description of Mesa, please look at the libgl1-mesa-swx11 package. Package: libgl1-mesa-glx Section: libs Architecture: any Depends: ${shlibs:Depends} Conflicts: libgl1, libgl1-mesa-dri (<< 6.4.0) Replaces: libgl1, libgl1-mesa-dri (<< 6.4.0) Provides: libgl1 Description: A free implementation of the OpenGL API -- GLX runtime This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. . For a complete description of Mesa, please look at the libgl1-mesa-swx11 package. Package: libgl1-mesa-dri Section: libs Architecture: any Depends: ${shlibs:Depends}, libgl1-mesa-glx (= ${binary:Version}) Conflicts: xlibmesa-dri (<< 1:7.0.0) Replaces: xlibmesa-dri (<< 1:7.0.0) Description: A free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libgl1-mesa-swx11 package. Package: libgl1-mesa-dev Section: libs Architecture: any Depends: ${shlibs:Depends}, libx11-dev, libc6-dev, mesa-common-dev (= ${source:Version}), libgl1-mesa-glx (=${binary:Version}), libgl1-mesa-dri (= ${binary:Version}) Conflicts: libgl-dev, libgl1-mesa-dri-dev Replaces: libgl-dev, libgl1-mesa-dri-dev Provides: libgl-dev, libgl1-mesa-dri-dev Description: A free implementation of the OpenGL API -- GLX development support files This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package includes headers and static libraries for compiling programs with Mesa. . For a complete description of Mesa, please look at the libgl1-mesa-swx11 package. Package: mesa-common-dev Section: devel Architecture: all Replaces: xlibmesa-gl-dev (<< 1:7), xlibosmesa-dev Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release release notes and the development header files common to all Mesa packages. Package: libosmesa6 Section: libs Architecture: any Depends: ${shlibs:Depends} Description: Mesa Off-screen rendering extension OSmesa is a Mesa extension that allows programs to render to an off-screen buffer using the OpenGL API without having to create a rendering context on an X Server. It uses a pure software renderer. . This package provides both 16-bit and 32-bit versions of the off-screen renderer which do not require external libraries to work. Package: libosmesa6-dev Section: devel Architecture: any Depends: libosmesa6 (= ${binary:Version}), libgl1-mesa-swx11-dev (= ${binary:Version}) Conflicts: xlibosmesa-dev, libosmesa4-dev, libosmesa-dev Replaces: xlibosmesa-dev, libosmesa-dev Provides: xlibosmesa-dev, libosmesa-dev Description: Mesa Off-screen rendering extension -- development support files This package provides the required environment for developing programs that use the off-screen rendering extension of Mesa. . For more information on OSmesa see the libosmesa6 package. Package: libglu1-mesa Section: libs Architecture: any Depends: ${shlibs:Depends}, libgl1-mesa-glx | libgl1 Provides: libglu1 Conflicts: mesag3 (<< 5.0.0-1), xlibmesa3, libglu1 Replaces: libglu1 Description: The OpenGL utility library (GLU) GLU offers simple interfaces for building mipmaps; checking for the presence of extensions in the OpenGL (or other libraries which follow the same conventions for advertising extensions); drawing piecewise-linear curves, NURBS, quadrics and other primitives (including, but not limited to, teapots); tesselating surfaces; setting up projection matrices and unprojecting screen coordinates to world coordinates. . On Linux, this library is also known as libGLU or libGLU.so.1. . This package provides the SGI implementation of GLU shipped with the Mesa package (ergo the "-mesa" suffix). Package: libglu1-mesa-dev Section: libdevel Architecture: any Depends: ${shlibs:Depends}, libglu1-mesa (= ${binary:Version}), libgl1-mesa-dev | libgl-dev Provides: libglu-dev, xlibmesa-glu-dev Conflicts: mesag-dev (<< 5.0.0-1), mesa-glide2-dev (<< 5.0.0-1), mesag3+ggi-dev (<< 5.0.0-1), xlibmesa-dev Replaces: libglu-dev Description: The OpenGL utility library -- development support files Includes headers and static libraries for compiling programs with GLU. . For a complete description of GLU, please look at the libglu1-mesa package. Package: mesa-swx11-source Section: libdevel Architecture: all Description: Mesa software rasteriser source -- development support files This package contains the source to the Mesa software rasteriser, which implements all of Mesa's GL support in software. It powers the X11 and X server backends (assuming unaccelerated indirect). This package is provided mainly for modular X servers which support GL, and need the software rasteriser source to build the GLcore module for unaccelerated indirect rendering.