# Configuration for 32 bits/channel OSMesa library on Linux

include $(TOP)/configs/default

CONFIG_NAME = linux-osmesa32

# Compiler and flags
CC = gcc
CXX = g++
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE

# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing

# Library names
OSMESA_LIB = OSMesa32
OSMESA_LIB_NAME = libOSMesa32.so


# Directories
SRC_DIRS = mapi/glapi glsl mesa glu
DRIVER_DIRS = osmesa


# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread