From f61d1deac7d19dcec38b7852a635d92680624a32 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Thu, 2 Jun 2011 08:27:09 +0100 Subject: i965: Raise const.MaxTextureLevels to 14 (8192) Mesa now limits, by default, the max number of texture levels to 15 so we can now support the architectural maximum for gen4-6 of 14. Signed-off-by: Chris Wilson --- src/mesa/drivers/dri/i965/brw_context.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index df753abed02..0256ab9061f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -94,9 +94,9 @@ GLboolean brwCreateContext( int api, ctx->Const.MaxVertexTextureImageUnits + ctx->Const.MaxTextureImageUnits; - /* Mesa limits textures to 4kx4k; it would be nice to fix that someday - */ - ctx->Const.MaxTextureLevels = 13; + ctx->Const.MaxTextureLevels = 14; /* 8192 */ + if (ctx->Const.MaxTextureLevels > MAX_TEXTURE_LEVELS) + ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.Max3DTextureLevels = 9; ctx->Const.MaxCubeTextureLevels = 12; ctx->Const.MaxTextureRectSize = (1<<12); -- cgit v1.2.3