From e12f4edf9ce69ff76d4c81b1cebd6e2d4934f3c5 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Fri, 24 Feb 2017 14:40:20 +0100 Subject: glsl: use is_image() anywhere it's possible Signed-off-by: Samuel Pitoiset Reviewed-by: Timothy Arceri --- src/compiler/glsl/link_uniform_initializers.cpp | 2 +- src/compiler/glsl_types.cpp | 3 +-- src/mesa/main/uniform_query.cpp | 2 +- 3 files changed, 3 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp index fe0841f472f..7e5b80d5c7e 100644 --- a/src/compiler/glsl/link_uniform_initializers.cpp +++ b/src/compiler/glsl/link_uniform_initializers.cpp @@ -140,7 +140,7 @@ set_opaque_binding(void *mem_ctx, gl_shader_program *prog, storage->storage[i].i; } - } else if (storage->type->base_type == GLSL_TYPE_IMAGE && + } else if (storage->type->is_image() && storage->opaque[sh].active) { for (unsigned i = 0; i < elements; i++) { const unsigned index = storage->opaque[sh].index + i; diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index a431edcdd3f..7cbb21112f2 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -2032,8 +2032,7 @@ glsl_type::coordinate_components() const * cubemap faces. */ if (sampler_array && - !(base_type == GLSL_TYPE_IMAGE && - sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)) + !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)) size += 1; return size; diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index cb1c51fae30..010a7b24b1b 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -356,7 +356,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, (uni->type->base_type == GLSL_TYPE_INT || uni->type->base_type == GLSL_TYPE_UINT || uni->type->base_type == GLSL_TYPE_SAMPLER - || uni->type->base_type == GLSL_TYPE_IMAGE)) + || uni->type->is_image())) || ((returnType == GLSL_TYPE_UINT64 || returnType == GLSL_TYPE_INT64 ) && (uni->type->base_type == GLSL_TYPE_UINT64 || -- cgit v1.2.3