From 8f060df60d1f5ad63a341e39f2ec5a0c3c452cf5 Mon Sep 17 00:00:00 2001 From: Christoph Bumiller Date: Tue, 29 Mar 2011 23:09:02 +0200 Subject: nv50,nvc0: implement colour clamping controls --- src/gallium/drivers/nv50/nv50_3d.xml.h | 2 +- src/gallium/drivers/nv50/nv50_context.h | 4 ++- src/gallium/drivers/nv50/nv50_program.c | 2 +- src/gallium/drivers/nv50/nv50_screen.c | 2 ++ src/gallium/drivers/nv50/nv50_shader_state.c | 41 +++++++++++++++++++++++++- src/gallium/drivers/nv50/nv50_state.c | 3 ++ src/gallium/drivers/nv50/nv50_state_validate.c | 2 +- src/gallium/drivers/nv50/nv50_stateobj.h | 2 +- src/gallium/drivers/nvc0/nvc0_screen.c | 4 +-- src/gallium/drivers/nvc0/nvc0_shader_state.c | 2 -- src/gallium/drivers/nvc0/nvc0_state.c | 4 +++ src/gallium/drivers/nvc0/nvc0_stateobj.h | 2 +- 12 files changed, 59 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/gallium/drivers/nv50/nv50_3d.xml.h b/src/gallium/drivers/nv50/nv50_3d.xml.h index 9bb3211728c..92b97ddb9f4 100644 --- a/src/gallium/drivers/nv50/nv50_3d.xml.h +++ b/src/gallium/drivers/nv50/nv50_3d.xml.h @@ -1673,7 +1673,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_3D_MAP_SEMANTIC_0_BFC0_ID__SHIFT 8 #define NV50_3D_MAP_SEMANTIC_0_COLR_NR__MASK 0x00ff0000 #define NV50_3D_MAP_SEMANTIC_0_COLR_NR__SHIFT 16 -#define NV50_3D_MAP_SEMANTIC_0_CLMP_EN 0xff000000 +#define NV50_3D_MAP_SEMANTIC_0_CLMP_EN 0x01000000 #define NV50_3D_MAP_SEMANTIC_1 0x00001908 #define NV50_3D_MAP_SEMANTIC_1_CLIP_START__MASK 0x000000ff diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 46e6c2250af..f480f043096 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -80,6 +80,8 @@ struct nv50_context { uint32_t instance_elts; /* bitmask of per-instance elements */ uint32_t instance_base; uint32_t interpolant_ctrl; + uint32_t semantic_color; + uint32_t semantic_psize; int32_t index_bias; boolean prim_restart; boolean point_sprite; @@ -183,7 +185,7 @@ void nv50_fragprog_validate(struct nv50_context *); void nv50_fp_linkage_validate(struct nv50_context *); void nv50_gp_linkage_validate(struct nv50_context *); void nv50_constbufs_validate(struct nv50_context *); -void nv50_sprite_coords_validate(struct nv50_context *); +void nv50_validate_derived_rs(struct nv50_context *); /* nv50_state.c */ extern void nv50_init_state_functions(struct nv50_context *); diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index a63f9d8a6d5..37025a6f12e 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -486,7 +486,7 @@ nv50_fragprog_prepare(struct nv50_translation_info *ti) ++nintp; } - p->fp.colors = (1 << 24) | 4; /* CLAMP, FFC0_ID = 4 */ + p->fp.colors = 4 << NV50_3D_MAP_SEMANTIC_0_FFC0_ID__SHIFT; /* after HPOS */ for (i = 0; i < p->in_nr; ++i) { int j = p->in[i].id; diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 7690c80eef0..9978d1e7861 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -108,6 +108,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 1; case PIPE_CAP_MAX_RENDER_TARGETS: return 8; + case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL: + return 1; case PIPE_CAP_TIMER_QUERY: case PIPE_CAP_OCCLUSION_QUERY: return 1; diff --git a/src/gallium/drivers/nv50/nv50_shader_state.c b/src/gallium/drivers/nv50/nv50_shader_state.c index bea9c095bb3..82c346cb5ea 100644 --- a/src/gallium/drivers/nv50/nv50_shader_state.c +++ b/src/gallium/drivers/nv50/nv50_shader_state.c @@ -226,7 +226,7 @@ nv50_gmtyprog_validate(struct nv50_context *nv50) OUT_RING (chan, gp->code_base); } -void +static void nv50_sprite_coords_validate(struct nv50_context *nv50) { struct nouveau_channel *chan = nv50->screen->base.channel; @@ -282,6 +282,39 @@ nv50_sprite_coords_validate(struct nv50_context *nv50) OUT_RINGp (chan, pntc, 8); } +/* Validate state derived from shaders and the rasterizer cso. */ +void +nv50_validate_derived_rs(struct nv50_context *nv50) +{ + struct nouveau_channel *chan = nv50->screen->base.channel; + uint32_t color, psize; + + nv50_sprite_coords_validate(nv50); + + if (nv50->dirty & NV50_NEW_FRAGPROG) + return; + psize = nv50->state.semantic_psize & ~NV50_3D_MAP_SEMANTIC_3_PTSZ_EN__MASK; + color = nv50->state.semantic_color & ~NV50_3D_MAP_SEMANTIC_0_CLMP_EN; + + if (nv50->rast->pipe.clamp_vertex_color) + color |= NV50_3D_MAP_SEMANTIC_0_CLMP_EN; + + if (color != nv50->state.semantic_color) { + nv50->state.semantic_color = color; + BEGIN_RING(chan, RING_3D(MAP_SEMANTIC_0), 1); + OUT_RING (chan, color); + } + + if (nv50->rast->pipe.point_size_per_vertex) + psize |= NV50_3D_MAP_SEMANTIC_3_PTSZ_EN__MASK; + + if (psize != nv50->state.semantic_psize) { + nv50->state.semantic_psize = psize; + BEGIN_RING(chan, RING_3D(MAP_SEMANTIC_3), 1); + OUT_RING (chan, psize); + } +} + static int nv50_vec4_map(uint8_t *map, int mid, uint32_t lin[4], struct nv50_varying *in, struct nv50_varying *out) @@ -372,6 +405,9 @@ nv50_fp_linkage_validate(struct nv50_context *nv50) map[m++] = vp->vp.psiz; } + if (nv50->rast->pipe.clamp_vertex_color) + colors |= NV50_3D_MAP_SEMANTIC_0_CLMP_EN; + n = (m + 3) / 4; assert(m <= 64); @@ -404,6 +440,9 @@ nv50_fp_linkage_validate(struct nv50_context *nv50) nv50->state.interpolant_ctrl = interp; + nv50->state.semantic_color = colors; + nv50->state.semantic_psize = psiz; + BEGIN_RING(chan, RING_3D(NOPERSPECTIVE_BITMAP(0)), 4); OUT_RINGp (chan, lin, 4); diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index db257159698..4c96db84e43 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -198,6 +198,9 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, SB_BEGIN_3D(so, VERTEX_TWO_SIDE_ENABLE, 1); SB_DATA (so, cso->light_twoside); + SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1); + SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000); + SB_BEGIN_3D(so, LINE_WIDTH, 1); SB_DATA (so, fui(cso->line_width)); SB_BEGIN_3D(so, LINE_SMOOTH_ENABLE, 1); diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index f3d45eb95e0..cdf1a982fcc 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -309,7 +309,7 @@ static struct state_validate { { nv50_fp_linkage_validate, NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG }, { nv50_gp_linkage_validate, NV50_NEW_GMTYPROG | NV50_NEW_VERTPROG }, - { nv50_sprite_coords_validate, NV50_NEW_FRAGPROG | NV50_NEW_RASTERIZER | + { nv50_validate_derived_rs, NV50_NEW_FRAGPROG | NV50_NEW_RASTERIZER | NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG }, { nv50_constbufs_validate, NV50_NEW_CONSTBUF }, { nv50_validate_textures, NV50_NEW_TEXTURES }, diff --git a/src/gallium/drivers/nv50/nv50_stateobj.h b/src/gallium/drivers/nv50/nv50_stateobj.h index 515e3e78d42..cd55ad83f84 100644 --- a/src/gallium/drivers/nv50/nv50_stateobj.h +++ b/src/gallium/drivers/nv50/nv50_stateobj.h @@ -27,7 +27,7 @@ struct nv50_blend_stateobj { struct nv50_rasterizer_stateobj { struct pipe_rasterizer_state pipe; int size; - uint32_t state[40]; + uint32_t state[42]; }; struct nv50_zsa_stateobj { diff --git a/src/gallium/drivers/nvc0/nvc0_screen.c b/src/gallium/drivers/nvc0/nvc0_screen.c index 1047ba3c337..f0f5237de52 100644 --- a/src/gallium/drivers/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nvc0/nvc0_screen.c @@ -93,6 +93,8 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 1; case PIPE_CAP_MAX_RENDER_TARGETS: return 8; + case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL: + return 1; case PIPE_CAP_TIMER_QUERY: case PIPE_CAP_OCCLUSION_QUERY: return 1; @@ -599,8 +601,6 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1); OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL); - BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1); - OUT_RING (chan, 0x11111111); BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1); OUT_RING (chan, 1); diff --git a/src/gallium/drivers/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nvc0/nvc0_shader_state.c index 7294eaa222e..287160e0b2a 100644 --- a/src/gallium/drivers/nvc0/nvc0_shader_state.c +++ b/src/gallium/drivers/nvc0/nvc0_shader_state.c @@ -97,8 +97,6 @@ nvc0_vertprog_validate(struct nvc0_context *nvc0) // BEGIN_RING(chan, RING_3D_(0x163c), 1); // OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(VERT_COLOR_CLAMP_EN), 1); - OUT_RING (chan, 1); } void diff --git a/src/gallium/drivers/nvc0/nvc0_state.c b/src/gallium/drivers/nvc0/nvc0_state.c index ab68abcfb5a..c482b25f6b6 100644 --- a/src/gallium/drivers/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nvc0/nvc0_state.c @@ -183,6 +183,10 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe, SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first); SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside); + SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color); + SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1); + SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000); + SB_BEGIN_3D(so, LINE_WIDTH, 1); SB_DATA (so, fui(cso->line_width)); SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth); diff --git a/src/gallium/drivers/nvc0/nvc0_stateobj.h b/src/gallium/drivers/nvc0/nvc0_stateobj.h index 8222f9375ee..cc6b04d3578 100644 --- a/src/gallium/drivers/nvc0/nvc0_stateobj.h +++ b/src/gallium/drivers/nvc0/nvc0_stateobj.h @@ -25,7 +25,7 @@ struct nvc0_blend_stateobj { struct nvc0_rasterizer_stateobj { struct pipe_rasterizer_state pipe; int size; - uint32_t state[36]; + uint32_t state[39]; }; struct nvc0_zsa_stateobj { -- cgit v1.2.3