From 6c59be7776e4da17119a3fca21a0a568c5c11ea7 Mon Sep 17 00:00:00 2001 From: Christian König Date: Tue, 25 Mar 2014 17:31:49 +0100 Subject: st/mesa: improve sampler view handling MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Keep a dynamically increasing array of all the views created for a texture instead of just the last one. v2: add comments, fix array size calculation, release only the first sampler view found Signed-off-by: Christian König Reviewed-by: Brian Paul --- src/mesa/state_tracker/st_atom_sampler.c | 22 ++++++++--- src/mesa/state_tracker/st_atom_texture.c | 55 ++++++++++++-------------- src/mesa/state_tracker/st_cb_eglimage.c | 2 +- src/mesa/state_tracker/st_cb_texture.c | 20 +++++----- src/mesa/state_tracker/st_gen_mipmap.c | 2 +- src/mesa/state_tracker/st_texture.c | 68 +++++++++++++++++++++++++++++++- src/mesa/state_tracker/st_texture.h | 16 ++++++-- src/mesa/state_tracker/st_vdpau.c | 11 ++++-- 8 files changed, 140 insertions(+), 56 deletions(-) (limited to 'src') diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index ec2bab20b54..3929251f83a 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -182,15 +182,27 @@ convert_sampler(struct st_context *st, msamp->BorderColor.ui[3]) { const struct st_texture_object *stobj = st_texture_object_const(texobj); const GLboolean is_integer = texobj->_IsIntegerFormat; + const struct pipe_sampler_view *sv = NULL; union pipe_color_union border_color; + GLuint i; + + /* Just search for the first used view. We can do this because the + swizzle is per-texture, not per context. */ + /* XXX: clean that up to not use the sampler view at all */ + for (i = 0; i < stobj->num_sampler_views; ++i) { + if (stobj->sampler_views[i]) { + sv = stobj->sampler_views[i]; + break; + } + } - if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) { + if (st->apply_texture_swizzle_to_border_color && sv) { const unsigned char swz[4] = { - stobj->sampler_view->swizzle_r, - stobj->sampler_view->swizzle_g, - stobj->sampler_view->swizzle_b, - stobj->sampler_view->swizzle_a, + sv->swizzle_r, + sv->swizzle_g, + sv->swizzle_b, + sv->swizzle_a, }; st_translate_color(&msamp->BorderColor, diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index c9bffce4f7e..afc6d9dab7e 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -200,9 +200,9 @@ get_texture_format_swizzle(const struct st_texture_object *stObj) * \param stObj the st texture object, */ static boolean -check_sampler_swizzle(const struct st_texture_object *stObj) +check_sampler_swizzle(const struct st_texture_object *stObj, + struct pipe_sampler_view *sv) { - const struct pipe_sampler_view *sv = stObj->sampler_view; unsigned swizzle = get_texture_format_swizzle(stObj); return ((sv->swizzle_r != GET_SWZ(swizzle, 0)) || @@ -258,40 +258,47 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, static struct pipe_sampler_view * -st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, - struct pipe_context *pipe, +st_get_texture_sampler_view_from_stobj(struct st_context *st, + struct st_texture_object *stObj, const struct gl_sampler_object *samp, enum pipe_format format) { + struct pipe_sampler_view **sv; + if (!stObj || !stObj->pt) { return NULL; } - if (!stObj->sampler_view) { - stObj->sampler_view = - st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format); + sv = st_texture_get_sampler_view(st, stObj); + + /* if sampler view has changed dereference it */ + if (*sv) { + if (check_sampler_swizzle(stObj, *sv) || + (format != (*sv)->format) || + stObj->base.BaseLevel != (*sv)->u.tex.first_level) { + pipe_sampler_view_reference(sv, NULL); + } + } + + if (!*sv) { + *sv = st_create_texture_sampler_view_from_stobj(st->pipe, stObj, samp, format); - } else if (stObj->sampler_view->context != pipe) { + } else if ((*sv)->context != st->pipe) { /* Recreate view in correct context, use existing view as template */ - /* XXX: This isn't optimal, we should try to use more than one view. - Otherwise we create/destroy the view all the time - */ - struct pipe_sampler_view *sv = - pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); - stObj->sampler_view = sv; + struct pipe_sampler_view *new_sv = + st->pipe->create_sampler_view(st->pipe, stObj->pt, *sv); + pipe_sampler_view_reference(sv, NULL); + *sv = new_sv; } - return stObj->sampler_view; + return *sv; } - static GLboolean update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_view, GLuint texUnit) { - struct pipe_context *pipe = st->pipe; struct gl_context *ctx = st->ctx; const struct gl_sampler_object *samp; struct gl_texture_object *texObj; @@ -330,17 +337,7 @@ update_single_texture(struct st_context *st, } } - /* if sampler view has changed dereference it */ - if (stObj->sampler_view) { - if (check_sampler_swizzle(stObj) || - (view_format != stObj->sampler_view->format) || - stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { - pipe_sampler_view_release(pipe, &stObj->sampler_view); - } - } - - *sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, - samp, + *sampler_view = st_get_texture_sampler_view_from_stobj(st, stObj, samp, view_format); return GL_TRUE; } diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c index 561967d6c1c..34eb8095918 100644 --- a/src/mesa/state_tracker/st_cb_eglimage.c +++ b/src/mesa/state_tracker/st_cb_eglimage.c @@ -124,7 +124,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target, /* FIXME create a non-default sampler view from the pipe_surface? */ pipe_resource_reference(&stObj->pt, ps->texture); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st_texture_release_all_sampler_views(stObj); pipe_resource_reference(&stImage->pt, stObj->pt); stObj->width0 = ps->width; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f0bf3745bd5..353415bf2d5 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -151,13 +151,11 @@ static void st_DeleteTextureObject(struct gl_context *ctx, struct gl_texture_object *texObj) { - struct st_context *st = st_context(ctx); struct st_texture_object *stObj = st_texture_object(texObj); - if (stObj->pt) - pipe_resource_reference(&stObj->pt, NULL); - if (stObj->sampler_view) { - pipe_sampler_view_release(st->pipe, &stObj->sampler_view); - } + + pipe_resource_reference(&stObj->pt, NULL); + st_texture_release_all_sampler_views(stObj); + FREE(stObj->sampler_views); _mesa_delete_texture_object(ctx, texObj); } @@ -454,7 +452,7 @@ st_AllocTextureImageBuffer(struct gl_context *ctx, /* The parent texture object does not have space for this image */ pipe_resource_reference(&stObj->pt, NULL); - pipe_sampler_view_release(st->pipe, &stObj->sampler_view); + st_texture_release_all_sampler_views(stObj); if (!guess_and_alloc_texture(st, stObj, stImage)) { /* Probably out of memory. @@ -1487,13 +1485,13 @@ st_finalize_texture(struct gl_context *ctx, if (!st_obj) { pipe_resource_reference(&stObj->pt, NULL); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st_texture_release_all_sampler_views(stObj); return GL_TRUE; } if (st_obj->buffer != stObj->pt) { pipe_resource_reference(&stObj->pt, st_obj->buffer); - pipe_sampler_view_release(st->pipe, &stObj->sampler_view); + st_texture_release_all_sampler_views(stObj); stObj->width0 = stObj->pt->width0 / _mesa_get_format_bytes(tObj->_BufferObjectFormat); stObj->height0 = 1; stObj->depth0 = 1; @@ -1514,7 +1512,7 @@ st_finalize_texture(struct gl_context *ctx, firstImage->pt != stObj->pt && (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) { pipe_resource_reference(&stObj->pt, firstImage->pt); - pipe_sampler_view_release(st->pipe, &stObj->sampler_view); + st_texture_release_all_sampler_views(stObj); } /* If this texture comes from a window system, there is nothing else to do. */ @@ -1561,7 +1559,7 @@ st_finalize_texture(struct gl_context *ctx, * gallium texture now. We'll make a new one below. */ pipe_resource_reference(&stObj->pt, NULL); - pipe_sampler_view_release(st->pipe, &stObj->sampler_view); + st_texture_release_all_sampler_views(stObj); st->dirty.st |= ST_NEW_FRAMEBUFFER; } } diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index b615575b5cc..f1864fcdebc 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -182,7 +182,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, /* release the old tex (will likely be freed too) */ pipe_resource_reference(&oldTex, NULL); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st_texture_release_all_sampler_views(stObj); } else { /* Make sure that the base texture image data is present in the diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index a3b345356e1..8d559dfcdfd 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -40,6 +40,7 @@ #include "util/u_format.h" #include "util/u_rect.h" #include "util/u_math.h" +#include "util/u_memory.h" #define DBG if(0) printf @@ -412,10 +413,73 @@ st_create_color_map_texture(struct gl_context *ctx) return pt; } +/** + * Try to find a matching sampler view for the given context. + * If none is found an empty slot is initialized with a + * template and returned instead. + */ +struct pipe_sampler_view ** +st_texture_get_sampler_view(struct st_context *st, + struct st_texture_object *stObj) +{ + struct pipe_sampler_view **used = NULL, **free = NULL; + GLuint i; + + for (i = 0; i < stObj->num_sampler_views; ++i) { + struct pipe_sampler_view **sv = &stObj->sampler_views[i]; + /* Is the array entry used ? */ + if (*sv) { + /* Yes, check if it's the right one */ + if ((*sv)->context == st->pipe) + return sv; + + /* Wasn't the right one, but remember it as template */ + used = sv; + } else { + /* Found a free slot, remember that */ + free = sv; + } + } + + /* Couldn't find a slot for our context, create a new one */ + + if (!free) { + /* Haven't even found a free one, resize the array */ + GLuint old_size = stObj->num_sampler_views * sizeof(void *); + GLuint new_size = old_size + sizeof(void *); + stObj->sampler_views = REALLOC(stObj->sampler_views, old_size, new_size); + free = &stObj->sampler_views[stObj->num_sampler_views++]; + *free = NULL; + } + + /* Add just any sampler view to be used as a template */ + if (used) + pipe_sampler_view_reference(free, *used); + + return free; +} + void st_texture_release_sampler_view(struct st_context *st, struct st_texture_object *stObj) { - if (stObj->sampler_view && stObj->sampler_view->context == st->pipe) - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + GLuint i; + + for (i = 0; i < stObj->num_sampler_views; ++i) { + struct pipe_sampler_view **sv = &stObj->sampler_views[i]; + + if (*sv && (*sv)->context == st->pipe) { + pipe_sampler_view_reference(sv, NULL); + break; + } + } +} + +void +st_texture_release_all_sampler_views(struct st_texture_object *stObj) +{ + GLuint i; + + for (i = 0; i < stObj->num_sampler_views; ++i) + pipe_sampler_view_reference(&stObj->sampler_views[i], NULL); } diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index b4a27a00a9b..87de9f9f2f4 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -82,10 +82,13 @@ struct st_texture_object */ struct pipe_resource *pt; - /* Default sampler view attached to this texture object. Created lazily - * on first binding. + /* Number of views in sampler_views array */ + GLuint num_sampler_views; + + /* Array of sampler views (one per context) attached to this texture + * object. Created lazily on first binding in context. */ - struct pipe_sampler_view *sampler_view; + struct pipe_sampler_view **sampler_views; /* True if this texture comes from the window system. Such a texture * cannot be reallocated and the format can only be changed with a sampler @@ -227,8 +230,15 @@ st_texture_image_copy(struct pipe_context *pipe, extern struct pipe_resource * st_create_color_map_texture(struct gl_context *ctx); +extern struct pipe_sampler_view ** +st_texture_get_sampler_view(struct st_context *st, + struct st_texture_object *stObj); + extern void st_texture_release_sampler_view(struct st_context *st, struct st_texture_object *stObj); +extern void +st_texture_release_all_sampler_views(struct st_texture_object *stObj); + #endif diff --git a/src/mesa/state_tracker/st_vdpau.c b/src/mesa/state_tracker/st_vdpau.c index c5b4780ce5b..8c10cdaf38b 100644 --- a/src/mesa/state_tracker/st_vdpau.c +++ b/src/mesa/state_tracker/st_vdpau.c @@ -63,7 +63,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_resource *res; - struct pipe_sampler_view *sv, templ; + struct pipe_sampler_view templ, **sampler_view; mesa_format texFormat; getProcAddr = ctx->vdpGetProcAddress; @@ -83,6 +83,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, } } else { + struct pipe_sampler_view *sv; VdpVideoSurfaceGallium *f; struct pipe_video_buffer *buffer; @@ -138,7 +139,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, texFormat); pipe_resource_reference(&stObj->pt, res); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st_texture_release_all_sampler_views(stObj); pipe_resource_reference(&stImage->pt, res); u_sampler_view_default_template(&templ, res, res->format); @@ -148,7 +149,9 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1); templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2); templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3); - stObj->sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ); + + sampler_view = st_texture_get_sampler_view(st, stObj); + *sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ); stObj->width0 = res->width0; stObj->height0 = res->height0; @@ -169,7 +172,7 @@ st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access, struct st_texture_image *stImage = st_texture_image(texImage); pipe_resource_reference(&stObj->pt, NULL); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st_texture_release_all_sampler_views(stObj); pipe_resource_reference(&stImage->pt, NULL); _mesa_dirty_texobj(ctx, texObj); -- cgit v1.2.3