From 52bac6e4ffb898d2222a59c9ee3c8d0a46426e20 Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Mon, 10 Jun 2013 10:29:20 -0700 Subject: i965: Initialize all elements of ctx->ShaderCompilerOptions. Otherwise any GS that requires lowering (e.g. one that uses gl_ClipDistance as an input or output) will fail to work. Reviewed-by: Ian Romanick Reviewed-by: Kenneth Graunke Reviewed-by: Matt Turner --- src/mesa/drivers/dri/i965/brw_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 44a35d1a840..6308446cca9 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -248,7 +248,7 @@ brw_initialize_context_constants(struct brw_context *brw) driQueryOptionb(&brw->optionCache, "disable_glsl_line_continuations"); /* We want the GLSL compiler to emit code that uses condition codes */ - for (int i = 0; i <= MESA_SHADER_FRAGMENT; i++) { + for (int i = 0; i < MESA_SHADER_TYPES; i++) { ctx->ShaderCompilerOptions[i].MaxIfDepth = brw->gen < 6 ? 16 : UINT_MAX; ctx->ShaderCompilerOptions[i].EmitCondCodes = true; ctx->ShaderCompilerOptions[i].EmitNoNoise = true; -- cgit v1.2.3