From 18e9b4791b0395e67e5ef1e622ac66515ae8baf9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 23 Aug 2018 20:48:04 -0600 Subject: svga: add missing switch cases for shadow textures This doesn't seem to make any difference in testing, but it fixes a failed assertion when dumping sm3 shaders. Reviewed-by: Charmaine Lee --- src/gallium/drivers/svga/svga_tgsi_decl_sm30.c | 2 ++ src/gallium/drivers/svga/svgadump/svga_shader_dump.c | 3 +++ 2 files changed, 5 insertions(+) (limited to 'src') diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c index 766e4391883..2296861f6fc 100644 --- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c @@ -525,6 +525,8 @@ svga_tgsi_sampler_type(const struct svga_shader_emitter *emit, int idx) case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: return SVGA3DSAMP_2D; + case TGSI_TEXTURE_SHADOW2D: + return SVGA3DSAMP_2D_SHADOW; case TGSI_TEXTURE_3D: return SVGA3DSAMP_VOLUME; case TGSI_TEXTURE_CUBE: diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c index 46126a5460d..55bcdb8e253 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -287,6 +287,9 @@ dump_sampleinfo(struct sh_sampleinfo sampleinfo) case SVGA3DSAMP_2D: _debug_printf( "_2d" ); break; + case SVGA3DSAMP_2D_SHADOW: + _debug_printf( "_2dshadow" ); + break; case SVGA3DSAMP_CUBE: _debug_printf( "_cube" ); break; -- cgit v1.2.3