From 13bfa5201162185005fa9a45f7bc76e5909ab193 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Fri, 4 Sep 2015 16:43:22 -0400 Subject: util: always include sha1 into the build SHA1 is now used in all builds when HAVE_SHA1 is defined. Adjust src to do the same thing, rather than predicating on shader cache. Fixes: 04e201d0c02 ("mesa: change 'SHADER_SUBST' facility to work with env variables") Signed-off-by: Ilia Mirkin Reviewed-by: Dave Airlie --- src/util/Makefile.sources | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/util/Makefile.sources') diff --git a/src/util/Makefile.sources b/src/util/Makefile.sources index 82df3bcb00a..afdd0cb3b5c 100644 --- a/src/util/Makefile.sources +++ b/src/util/Makefile.sources @@ -1,7 +1,3 @@ -MESA_UTIL_SHADER_CACHE_FILES := \ - mesa-sha1.c \ - mesa-sha1.h - MESA_UTIL_FILES := \ bitset.h \ format_srgb.h \ @@ -9,6 +5,8 @@ MESA_UTIL_FILES := \ hash_table.h \ list.h \ macros.h \ + mesa-sha1.c \ + mesa-sha1.h \ ralloc.c \ ralloc.h \ register_allocate.c \ -- cgit v1.2.3