From ff27e058bc93338ef0dbe322ab4e588ea4bbec0d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 11 Oct 2011 17:07:37 -0700 Subject: swrast: Directly map the stencil buffer in read_stencil_pixels. This avoids going through the wrapper that has to rewrite the data for packed depth/stencil. This isn't done in _swrast_read_stencil_span because we don't want to map/unmap for each span. v2: Move the unpack code to format_unpack.c. v3: Fix signed/unsigned comparison. Reviewed-by: Brian Paul --- src/mesa/main/format_unpack.c | 58 +++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/format_unpack.h | 4 +++ src/mesa/swrast/s_readpix.c | 16 +++++++++--- 3 files changed, 74 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index fbda03135e9..3d044af0d4d 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -1480,4 +1480,62 @@ _mesa_unpack_uint_z_row(gl_format format, GLuint n, } } +static void +unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n) +{ + memcpy(dst, src, n); +} + +static void +unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n) +{ + GLuint i; + const GLuint *src32 = src; + + for (i = 0; i < n; i++) + dst[i] = src32[i] & 0xff; +} + +static void +unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n) +{ + GLuint i; + const GLuint *src32 = src; + + for (i = 0; i < n; i++) + dst[i] = src32[i] >> 24; +} + +static void +unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n) +{ + GLuint i; + const GLuint *src32 = src; + + for (i = 0; i < n; i++) + dst[i] = src32[i * 2 + 1] & 0xff; +} +void +_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n, + const void *src, GLubyte *dst) +{ + switch (format) { + case MESA_FORMAT_S8: + unpack_ubyte_s_S8(src, dst, n); + break; + case MESA_FORMAT_Z24_S8: + unpack_ubyte_s_Z24_S8(src, dst, n); + break; + case MESA_FORMAT_S8_Z24: + unpack_ubyte_s_S8_Z24(src, dst, n); + break; + case MESA_FORMAT_Z32_FLOAT_X24S8: + unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n); + break; + default: + _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row", + _mesa_get_format_name(format)); + return; + } +} diff --git a/src/mesa/main/format_unpack.h b/src/mesa/main/format_unpack.h index c37727d91a0..2e00047c201 100644 --- a/src/mesa/main/format_unpack.h +++ b/src/mesa/main/format_unpack.h @@ -45,5 +45,9 @@ void _mesa_unpack_uint_z_row(gl_format format, GLuint n, const void *src, GLuint *dst); +void +_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n, + const void *src, GLubyte *dst); + #endif /* FORMAT_UNPACK_H */ diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 187c27e4ece..6351ec123ea 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -142,8 +142,10 @@ read_stencil_pixels( struct gl_context *ctx, const struct gl_pixelstore_attrib *packing ) { struct gl_framebuffer *fb = ctx->ReadBuffer; - struct gl_renderbuffer *rb = fb->_StencilBuffer; + struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; GLint j; + GLubyte *map; + GLint stride; if (!rb) return; @@ -151,18 +153,24 @@ read_stencil_pixels( struct gl_context *ctx, /* width should never be > MAX_WIDTH since we did clipping earlier */ ASSERT(width <= MAX_WIDTH); + ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, + &map, &stride); + /* process image row by row */ - for (j=0;jFormat, width, map, stencil); dest = _mesa_image_address2d(packing, pixels, width, height, GL_STENCIL_INDEX, type, j, 0); _mesa_pack_stencil_span(ctx, width, type, dest, stencil, packing); + + map += stride; } + + ctx->Driver.UnmapRenderbuffer(ctx, rb); } -- cgit v1.2.3