From faf5f174ddbc7680f6947ceababb94fdb552bcdb Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Wed, 16 Sep 2015 12:56:58 -0400 Subject: nir/lower_tex: support projector lowering per sampler type Some hardware, such as adreno a3xx, supports txp on some but not all sampler types. In this case we want more fine grained control over which texture projectors get lowered. v2: split out nir_lower_tex_options struct to make it easier to add the additional parameters coming in the following patches Signed-off-by: Rob Clark Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_nir.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 0d5b6dd7291..b47b87e07dd 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -80,6 +80,9 @@ brw_create_nir(struct brw_context *brw, struct gl_context *ctx = &brw->ctx; const nir_shader_compiler_options *options = ctx->Const.ShaderCompilerOptions[stage].NirOptions; + static const nir_lower_tex_options tex_options = { + .lower_txp = ~0, + }; struct gl_shader *shader = shader_prog ? shader_prog->_LinkedShaders[stage] : NULL; bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); nir_shader *nir; @@ -96,7 +99,7 @@ brw_create_nir(struct brw_context *brw, nir_lower_global_vars_to_local(nir); nir_validate_shader(nir); - nir_lower_tex(nir); + nir_lower_tex(nir, &tex_options); nir_validate_shader(nir); nir_normalize_cubemap_coords(nir); -- cgit v1.2.3