From f26eb36e8bc17b0ff047f114538bd2485c6a52ea Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Mon, 14 Jan 2013 17:17:20 +0100 Subject: st/mesa: use a generic varying to pass the clear color to the FS The color varying may have reduced precision or be even clamped. Reviewed-by: Brian Paul --- src/mesa/state_tracker/st_cb_clear.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index aabea6335ff..d01236e2806 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -97,7 +97,7 @@ set_fragment_shader(struct st_context *st) { if (!st->clear.fs) st->clear.fs = - util_make_fragment_passthrough_shader(st->pipe, TGSI_SEMANTIC_COLOR, + util_make_fragment_passthrough_shader(st->pipe, TGSI_SEMANTIC_GENERIC, TGSI_INTERPOLATE_CONSTANT); cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); @@ -116,7 +116,7 @@ set_vertex_shader(struct st_context *st) if (!st->clear.vs) { const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_COLOR }; + TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2, semantic_names, -- cgit v1.2.3