From b4d988bc9f36fddbe0cc92ea6e267d307f6d1112 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 26 Oct 2011 16:09:16 -0700 Subject: mesa: Don't do [0, 1] clamping on glGetTexImage() of packed float formats. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit From the GL_EXT_packed_float spec: For an RGBA color, if is not one of FLOAT, UNSIGNED_INT_5_9_9_9_REV_EXT, or UNSIGNED_INT_10F_11F_11F_REV_EXT, or if the CLAMP_READ_COLOR_ARB is TRUE, or CLAMP_READ_COLOR_ARB is FIXED_ONLY_ARB and the selected color (or texture) buffer is a fixed-point buffer, each component is first clamped to [0,1]. Then the appropriate conversion formula from table 4.7 is applied the component." (but we previously resolved that the CLAMP_READ_COLOR bit is not relevant to glGetTexImage()) This fixes most of the cases in piglit GL_EXT_packed_float/pack. Reviewed-by: Marek Ol ák Reviewed-by: Ian Romanick --- src/mesa/main/texgetimage.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 06e032396e4..3adf7e3217e 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -50,7 +50,7 @@ * Can the given type represent negative values? */ static inline GLboolean -type_with_negative_values(GLenum type) +type_needs_clamping(GLenum type) { switch (type) { case GL_BYTE: @@ -58,9 +58,11 @@ type_with_negative_values(GLenum type) case GL_INT: case GL_FLOAT: case GL_HALF_FLOAT_ARB: - return GL_TRUE; - default: + case GL_UNSIGNED_INT_10F_11F_11F_REV: + case GL_UNSIGNED_INT_5_9_9_9_REV: return GL_FALSE; + default: + return GL_TRUE; } } @@ -219,7 +221,7 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions, /* In general, clamping does not apply to glGetTexImage, except when * the returned type of the image can't hold negative values. */ - if (!type_with_negative_values(type)) { + if (type_needs_clamping(type)) { /* the returned image type can't have negative values */ if (dataType == GL_FLOAT || dataType == GL_SIGNED_NORMALIZED || -- cgit v1.2.3