From aa881e4dc06c2efbf0c993798bcee9c880a7f66f Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Thu, 20 Oct 2016 09:55:11 +1100 Subject: glsl: remove now unused InterpQualifier Reviewed-by: Jason Ekstrand --- src/mesa/main/mtypes.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 200a7afb1e0..545a8d2ca14 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2004,13 +2004,6 @@ struct gl_fragment_program GLboolean PixelCenterInteger; enum gl_frag_depth_layout FragDepthLayout; - /** - * GLSL interpolation qualifier associated with each fragment shader input. - * For inputs that do not have an interpolation qualifier specified in - * GLSL, the value is INTERP_MODE_NONE. - */ - enum glsl_interp_mode InterpQualifier[VARYING_SLOT_MAX]; - /** * Bitfield indicating, for each fragment shader input, 1 if that input * uses centroid interpolation, 0 otherwise. Unused inputs are 0. -- cgit v1.2.3