From 5cb203433ab5c4e54a7386a816263a237c716aa2 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 31 Oct 2007 09:38:51 -0600 Subject: check for count==0 in _mesa_validate_DrawArrays() --- src/mesa/main/api_validate.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index e2eebccd477..74b0912bef6 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -247,8 +247,9 @@ _mesa_validate_DrawArrays(GLcontext *ctx, { ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (count < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" ); + if (count <= 0) { + if (count < 0) + _mesa_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" ); return GL_FALSE; } -- cgit v1.2.3 From 1b880c7e3c216a4f5417aacb702e5a0124d12110 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 1 Nov 2007 10:41:27 +1100 Subject: i915: make i915 use the cached mappings for batch/buffer objects. This should restore gears speed on 9xx hardware --- src/mesa/drivers/dri/common/dri_bufmgr.c | 5 ++--- src/mesa/drivers/dri/i915/intel_batchbuffer.c | 2 +- src/mesa/drivers/dri/i915/intel_buffer_objects.c | 2 +- 3 files changed, 4 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.c b/src/mesa/drivers/dri/common/dri_bufmgr.c index 83886480dd3..72a4a171500 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr.c @@ -40,9 +40,8 @@ dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size, assert((location_mask & ~(DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_PRIV0 | DRM_BO_FLAG_MEM_PRIV1 | DRM_BO_FLAG_MEM_PRIV2 | - DRM_BO_FLAG_MEM_PRIV3 | - DRM_BO_FLAG_MEM_PRIV4)) == 0); - + DRM_BO_FLAG_MEM_PRIV3 | DRM_BO_FLAG_MEM_PRIV4 | + DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED)) == 0); return bufmgr->bo_alloc(bufmgr, name, size, alignment, location_mask); } diff --git a/src/mesa/drivers/dri/i915/intel_batchbuffer.c b/src/mesa/drivers/dri/i915/intel_batchbuffer.c index 74c75a3769b..8ece6d2760c 100644 --- a/src/mesa/drivers/dri/i915/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i915/intel_batchbuffer.c @@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = dri_bo_alloc(intel->intelScreen->bufmgr, "batchbuffer", intel->intelScreen->maxBatchSize, 4096, - DRM_BO_FLAG_MEM_TT); + DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); dri_bo_map(batch->buf, GL_TRUE); batch->map = batch->buf->virtual; batch->size = intel->intelScreen->maxBatchSize; diff --git a/src/mesa/drivers/dri/i915/intel_buffer_objects.c b/src/mesa/drivers/dri/i915/intel_buffer_objects.c index 3c73c402d96..5348822816c 100644 --- a/src/mesa/drivers/dri/i915/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i915/intel_buffer_objects.c @@ -42,7 +42,7 @@ intel_bufferobj_alloc_buffer(struct intel_context *intel, { intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj", intel_obj->Base.Size, 64, - DRM_BO_FLAG_MEM_TT); + DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); } /** -- cgit v1.2.3 From ee793281b221415f794af6aadaa9764023612e0b Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 1 Nov 2007 19:19:45 +1100 Subject: nouveau: ppc, swap fragment programs on big endian systems. Thanks to the PS3 RSX project for figuring this out. --- src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c | 17 ++++++++++++++--- src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h | 2 +- src/mesa/drivers/dri/nouveau/nv30_fragprog.c | 2 +- 3 files changed, 16 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c index be6455a01ed..25c7b8206a0 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c @@ -224,7 +224,7 @@ nouveau_bo_init_storage(GLcontext *ctx, GLuint valid_gpu_access, GLsizeiptrARB size, const GLvoid *data, GLenum usage, - struct gl_buffer_object *bo) + struct gl_buffer_object *bo, int flags) { nouveau_buffer_object *nbo = (nouveau_buffer_object *)bo; @@ -257,7 +257,18 @@ nouveau_bo_init_storage(GLcontext *ctx, GLuint valid_gpu_access, if (data) { GLvoid *map = nouveau_bo_map(ctx, GL_WRITE_ONLY_ARB, bo); - _mesa_memcpy(map, data, size); +#ifdef MESA_BIG_ENDIAN + int i; + if (flags) { + for (i = 0; i < size; i+=4) { + uint32_t _data = *(unsigned int *)(data+i); + _data = ((_data >> 16) | ((_data & 0xffff) << 16)); + *(unsigned int *)(map+i) = _data; + } + } else +#endif + _mesa_memcpy(map, data, size); + (void)flags; /* get rid of warning */ nouveau_bo_dirty_all(ctx, GL_FALSE, bo); nouveau_bo_unmap(ctx, bo); } @@ -514,7 +525,7 @@ nouveauBufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size, gpu_flags = NOUVEAU_BO_VRAM_OK | NOUVEAU_BO_GART_OK; break; } - nouveau_bo_init_storage(ctx, gpu_flags, size, data, usage, obj); + nouveau_bo_init_storage(ctx, gpu_flags, size, data, usage, obj, 0); } static void diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h index cbc89a151da..fb3afc1c300 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h @@ -39,7 +39,7 @@ typedef struct nouveau_buffer_object_t { extern void nouveau_bo_init_storage(GLcontext *ctx, GLuint valid_gpu_access, GLsizeiptrARB size, const GLvoid *data, GLenum usage, - struct gl_buffer_object *bo); + struct gl_buffer_object *bo, int flags); extern GLboolean nouveau_bo_move_in(GLcontext *ctx, struct gl_buffer_object *bo); diff --git a/src/mesa/drivers/dri/nouveau/nv30_fragprog.c b/src/mesa/drivers/dri/nouveau/nv30_fragprog.c index e32452361e8..5f61f76a0ab 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_fragprog.c +++ b/src/mesa/drivers/dri/nouveau/nv30_fragprog.c @@ -36,7 +36,7 @@ NV30FPUploadToHW(GLcontext *ctx, nouveauShader *nvs) nvs->program_size * sizeof(uint32_t), (const GLvoid *)nvs->program, GL_DYNAMIC_DRAW_ARB, - nvs->program_buffer); + nvs->program_buffer, 1); offset = nouveau_bo_gpu_ref(ctx, nvs->program_buffer); -- cgit v1.2.3 From 351a83163a9536dc91014cc59bb406a10cd26df4 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 1 Nov 2007 08:00:45 -0600 Subject: remove dead code in _mesa_new_program() --- src/mesa/shader/program.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 43e6fb0be02..2097c395918 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -285,13 +285,6 @@ _mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog, struct gl_program * _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id) { -#if 0 - /* This was added by Nan hai Zou but disabled by BrianP since it - * causes infinite recursive calls. - */ - if (ctx->Driver.NewProgram) - return ctx->Driver.NewProgram(ctx, target, id); -#endif switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), -- cgit v1.2.3 From 59efbb412fa0552a104283e7f4c1d721f42c6148 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 3 Nov 2007 18:58:46 +1100 Subject: r300: fix texwrap border color --- src/mesa/drivers/dri/r300/r300_tex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index adf69a3c257..0b4acec0448 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -249,7 +249,7 @@ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf) static void r300SetTexBorderColor(r300TexObjPtr t, GLubyte c[4]) { - t->pp_border_color = PACK_COLOR_8888(c[0], c[1], c[2], c[3]); + t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); } /** -- cgit v1.2.3 From bf4feb73936d703d18d83df8beb1acd488d0b60d Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 3 Nov 2007 19:20:22 +1100 Subject: r300: fix misnumber register --- src/mesa/drivers/dri/r300/r300_reg.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index ee556d347e0..2679c8f1007 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -334,7 +334,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_VAP_CLIP_X_0 0x2220 #define R300_VAP_CLIP_X_1 0x2224 #define R300_VAP_CLIP_Y_0 0x2228 -#define R300_VAP_CLIP_Y_1 0x2230 +#define R300_VAP_CLIP_Y_1 0x222c /* gap */ -- cgit v1.2.3 From db9514394996065d44c6b8c870085727849999d2 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 3 Nov 2007 19:35:39 +1100 Subject: r300: move more vap registers out of non tcl paths --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 8 ++++---- src/mesa/drivers/dri/r300/r300_ioctl.c | 8 +++++--- src/mesa/drivers/dri/r300/r300_state.c | 14 +++++++------- 3 files changed, 16 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 9eca41fa38c..4e6e3e73d84 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -317,12 +317,12 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(R300_VAP_INPUT_CNTL_0, 2); ALLOC_STATE(unk21DC, always, 2, 0); r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1); - ALLOC_STATE(unk221C, always, 2, 0); - r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1); - ALLOC_STATE(vap_clip, always, 5, 0); - r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4); if (has_tcl) { + ALLOC_STATE(unk221C, always, 2, 0); + r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1); + ALLOC_STATE(vap_clip, always, 5, 0); + r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4); ALLOC_STATE(unk2288, always, 2, 0); r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1); } diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 90f5027c9ad..ceb2e2d4328 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -260,9 +260,11 @@ static void r300EmitClearState(GLcontext * ctx) e32(0x0); e32(0x0); - R300_STATECHANGE(r300, unk221C); - reg_start(R300_VAP_UNKNOWN_221C, 0); - e32(R300_221C_CLEAR); + if (has_tcl) { + R300_STATECHANGE(r300, unk221C); + reg_start(R300_VAP_UNKNOWN_221C, 0); + e32(R300_221C_CLEAR); + } R300_STATECHANGE(r300, ps); reg_start(R300_RE_POINTSIZE, 0); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 088216c76ee..8a2ebbf959b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1816,15 +1816,15 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.unk21DC.cmd[1] = 0xAAAAAAAA; - r300->hw.unk221C.cmd[1] = R300_221C_NORMAL; - - r300->hw.vap_clip.cmd[1] = r300PackFloat32(1.0); /* X */ - r300->hw.vap_clip.cmd[2] = r300PackFloat32(1.0); /* X */ - r300->hw.vap_clip.cmd[3] = r300PackFloat32(1.0); /* Y */ - r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */ - /* XXX: Other families? */ if (has_tcl) { + r300->hw.unk221C.cmd[1] = R300_221C_NORMAL; + + r300->hw.vap_clip.cmd[1] = r300PackFloat32(1.0); /* X */ + r300->hw.vap_clip.cmd[2] = r300PackFloat32(1.0); /* X */ + r300->hw.vap_clip.cmd[3] = r300PackFloat32(1.0); /* Y */ + r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */ + switch (r300->radeon.radeonScreen->chip_family) { case CHIP_FAMILY_R300: r300->hw.unk2288.cmd[1] = R300_2288_R300; -- cgit v1.2.3 From d9276cbb29807cbca5d7be9a0cedfeb1dcbfbd9c Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 3 Nov 2007 08:46:59 -0600 Subject: fix typo --- src/mesa/drivers/x11/xmesaP.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index e3d7cf381f7..ad8f5c5beb3 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -127,7 +127,7 @@ struct xmesa_visual { /** - * Context info, dDerived from GLcontext. + * Context info, derived from GLcontext. * Basically corresponds to a GLXContext. */ struct xmesa_context { -- cgit v1.2.3 From 417cb2c1829f2119f6674987edac09c61d633b45 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 3 Nov 2007 08:50:55 -0600 Subject: Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if _mesa_exec_malloc() returns NULL. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit (picked from mesa_7_0_branch) --- src/mesa/tnl/t_vertex_sse.c | 16 +++++++++++++--- src/mesa/x86/rtasm/x86sse.c | 25 +++++++++++++++++-------- src/mesa/x86/rtasm/x86sse.h | 3 +-- 3 files changed, 31 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vertex_sse.c b/src/mesa/tnl/t_vertex_sse.c index ad4cc62d5f7..9515d9f81f5 100644 --- a/src/mesa/tnl/t_vertex_sse.c +++ b/src/mesa/tnl/t_vertex_sse.c @@ -39,6 +39,12 @@ #include "x86/common_x86_asm.h" +/** + * Number of bytes to allocate for generated SSE functions + */ +#define MAX_SSE_CODE_SIZE 1024 + + #define X 0 #define Y 1 #define Z 2 @@ -348,8 +354,6 @@ static GLboolean build_vertex_emit( struct x86_program *p ) struct x86_reg vp1 = x86_make_reg(file_XMM, 2); GLubyte *fixup, *label; - x86_init_func(&p->func); - /* Push a few regs? */ x86_push(&p->func, countEBP); @@ -621,7 +625,10 @@ static GLboolean build_vertex_emit( struct x86_program *p ) x86_pop(&p->func, countEBP); x86_ret(&p->func); + assert(!vtx->emit); vtx->emit = (tnl_emit_func)x86_get_func(&p->func); + + assert( (char *) p->func.csr - (char *) p->func.store <= MAX_SSE_CODE_SIZE ); return GL_TRUE; } @@ -646,7 +653,10 @@ void _tnl_generate_sse_emit( GLcontext *ctx ) p.identity = x86_make_reg(file_XMM, 6); p.chan0 = x86_make_reg(file_XMM, 7); - x86_init_func(&p.func); + if (!x86_init_func(&p.func, MAX_SSE_CODE_SIZE)) { + vtx->emit = NULL; + return; + } if (build_vertex_emit(&p)) { _tnl_register_fastpath( vtx, GL_TRUE ); diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c index 3ea37bb5e76..612cd51a6ee 100644 --- a/src/mesa/x86/rtasm/x86sse.c +++ b/src/mesa/x86/rtasm/x86sse.c @@ -1063,20 +1063,29 @@ struct x86_reg x86_fn_arg( struct x86_function *p, } -void x86_init_func( struct x86_function *p ) -{ - x86_init_func_size(p, 1024); -} - -void x86_init_func_size( struct x86_function *p, GLuint code_size ) +/** + * Initialize an x86_function object, allocating space for up to + * 'code_size' bytes of code. + */ +GLboolean x86_init_func( struct x86_function *p, GLuint code_size ) { + assert(!p->store); p->store = _mesa_exec_malloc(code_size); - p->csr = p->store; + if (p->store) { + p->csr = p->store; + return GL_TRUE; + } + else { + p->csr = NULL; + return GL_FALSE; + } } void x86_release_func( struct x86_function *p ) { - _mesa_exec_free(p->store); + if (p->store) + _mesa_exec_free(p->store); + p->store = p->csr = NULL; } diff --git a/src/mesa/x86/rtasm/x86sse.h b/src/mesa/x86/rtasm/x86sse.h index 66fb852ac98..42b09937bca 100644 --- a/src/mesa/x86/rtasm/x86sse.h +++ b/src/mesa/x86/rtasm/x86sse.h @@ -80,8 +80,7 @@ enum sse_cc { */ -void x86_init_func( struct x86_function *p ); -void x86_init_func_size( struct x86_function *p, GLuint code_size ); +GLboolean x86_init_func( struct x86_function *p, GLuint code_size ); void x86_release_func( struct x86_function *p ); void (*x86_get_func( struct x86_function *p ))( void ); -- cgit v1.2.3 From a49e0726e3c3cfbf0d784ba4e9a485af02a7b4dd Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 5 Nov 2007 14:38:27 -0700 Subject: fix mmx code (bug 12614) --- src/mesa/x86/read_rgba_span_x86.S | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S index 3cbcd719960..8509df60049 100644 --- a/src/mesa/x86/read_rgba_span_x86.S +++ b/src/mesa/x86/read_rgba_span_x86.S @@ -587,17 +587,17 @@ _generic_read_RGBA_span_RGB565_MMX: movq prescale, %mm6 movq scale, %mm7 */ - pushl MASK_565_H - pushl MASK_565_L + pushl $MASK_565_H + pushl $MASK_565_L movq (%esp), %mm5 - pushl PRESCALE_H - pushl PRESCALE_L + pushl $PRESCALE_H + pushl $PRESCALE_L movq (%esp), %mm6 - pushl SCALE_H - pushl SCALE_L + pushl $SCALE_H + pushl $SCALE_L movq (%esp), %mm7 - pushl ALPHA_H - pushl ALPHA_L + pushl $ALPHA_H + pushl $ALPHA_L movq (%esp), %mm3 addl $32,%esp -- cgit v1.2.3 From c9ce3e8fd2a8db93c833bfd9a06d31843145657b Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 5 Nov 2007 14:41:18 -0700 Subject: Check for NULL VB->EdgeFlag array. There might be a bug elsewhere, but this is a simple work-around for now. See bug 12614 --- src/mesa/swrast_setup/ss_tritmp.h | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index f6b738d60df..7d1bc234650 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -238,14 +238,16 @@ static void TAG(quadfunc)( GLcontext *ctx, GLuint v0, { if (IND & SS_UNFILLED_BIT) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte ef1 = VB->EdgeFlag[v1]; - GLubyte ef3 = VB->EdgeFlag[v3]; - VB->EdgeFlag[v1] = 0; - TAG(triangle)( ctx, v0, v1, v3 ); - VB->EdgeFlag[v1] = ef1; - VB->EdgeFlag[v3] = 0; - TAG(triangle)( ctx, v1, v2, v3 ); - VB->EdgeFlag[v3] = ef3; + if (VB->EdgeFlag) { /* XXX this test shouldn't be needed (bug 12614) */ + GLubyte ef1 = VB->EdgeFlag[v1]; + GLubyte ef3 = VB->EdgeFlag[v3]; + VB->EdgeFlag[v1] = 0; + TAG(triangle)( ctx, v0, v1, v3 ); + VB->EdgeFlag[v1] = ef1; + VB->EdgeFlag[v3] = 0; + TAG(triangle)( ctx, v1, v2, v3 ); + VB->EdgeFlag[v3] = ef3; + } } else { TAG(triangle)( ctx, v0, v1, v3 ); TAG(triangle)( ctx, v1, v2, v3 ); -- cgit v1.2.3 From 35d28ce12e59526cb66e82d7d5469e50196a8ccd Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 4 Nov 2007 15:02:55 +1100 Subject: r300: initial user clipping for TCL paths I've no idea if this code might break something or how it should interact with vertex shaders, it makes the clip demo work for me --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 9 +++++ src/mesa/drivers/dri/r300/r300_context.h | 8 +++++ src/mesa/drivers/dri/r300/r300_reg.h | 8 +++++ src/mesa/drivers/dri/r300/r300_state.c | 60 +++++++++++++++++++++++++++++++- 4 files changed, 84 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 4e6e3e73d84..203c108012b 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -443,15 +443,24 @@ void r300InitCmdBuf(r300ContextPtr r300) /* VPU only on TCL */ if (has_tcl) { + int i; ALLOC_STATE(vpi, vpu, R300_VPI_CMDSIZE, 0); r300->hw.vpi.cmd[R300_VPI_CMD_0] = cmdvpu(R300_PVS_UPLOAD_PROGRAM, 0); + ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[R300_VPP_CMD_0] = cmdvpu(R300_PVS_UPLOAD_PARAMETERS, 0); + ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[R300_VPS_CMD_0] = cmdvpu(R300_PVS_UPLOAD_POINTSIZE, 1); + + for (i = 0; i < 6; i++) { + ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0); + r300->hw.vpucp[i].cmd[R300_VPUCP_CMD_0] = + cmdvpu(R300_PVS_UPLOAD_CLIP_PLANE0+i, 1); + } } /* Textures */ diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index be6909724a3..f853d080573 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -418,6 +418,13 @@ struct r300_state_atom { #define R300_VPP_PARAM_0 1 #define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */ +#define R300_VPUCP_CMD_0 0 +#define R300_VPUCP_X 1 +#define R300_VPUCP_Y 2 +#define R300_VPUCP_Z 3 +#define R300_VPUCP_W 4 +#define R300_VPUCP_CMDSIZE 5 /* 256 4-component parameters */ + #define R300_VPS_CMD_0 0 #define R300_VPS_ZERO_0 1 #define R300_VPS_ZERO_1 2 @@ -505,6 +512,7 @@ struct r300_hw_state { struct r300_state_atom vpi; /* vp instructions */ struct r300_state_atom vpp; /* vp parameters */ struct r300_state_atom vps; /* vertex point size (?) */ + struct r300_state_atom vpucp[6]; /* vp user clip plane - 6 */ /* 8 texture units */ /* the state is grouped by function and not by texture unit. This makes single unit updates diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 2679c8f1007..2e998bc5fee 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -293,6 +293,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_PVS_UPLOAD_CLIP_PLANE5 0x00000405 # define R300_PVS_UPLOAD_POINTSIZE 0x00000406 +# define R500_PVS_UPLOAD_CLIP_PLANE0 0x00000600 +# define R500_PVS_UPLOAD_CLIP_PLANE1 0x00000601 +# define R500_PVS_UPLOAD_CLIP_PLANE2 0x00000602 +# define R500_PVS_UPLOAD_CLIP_PLANE3 0x00000603 +# define R500_PVS_UPLOAD_CLIP_PLANE4 0x00000604 +# define R500_PVS_UPLOAD_CLIP_PLANE5 0x00000605 + /* * These are obsolete defines form r300_context.h, but they might give some * clues when investigating the addresses further... @@ -323,6 +330,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_VAP_UNKNOWN_221C 0x221C # define R300_221C_NORMAL 0x00000000 # define R300_221C_CLEAR 0x0001C000 +#define R300_VAP_UCP_ENABLE_0 (1 << 0) /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first * plane is per-pixel and the second plane is per-vertex. diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 8a2ebbf959b..cd8bcdb47d1 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -67,6 +67,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern int future_hw_tcl_on; extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx); +static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ); static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) { @@ -1665,7 +1666,7 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) { r300ContextPtr r300 = R300_CONTEXT(ctx); - + GLuint p; if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(cap), @@ -1704,6 +1705,27 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) r300SetBlendState(ctx); break; + + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + /* no VAP UCP on non-TCL chipsets */ + if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) + return; + + p = cap-GL_CLIP_PLANE0; + R300_STATECHANGE( r300, unk221C ); + if (state) { + r300->hw.unk221C.cmd[1] |= (R300_VAP_UCP_ENABLE_0<hw.unk221C.cmd[1] &= ~(R300_VAP_UCP_ENABLE_0<hw.occlusion_cntl.cmd[1] &= ~(3 << 0); } break; + + default: radeonEnable(ctx, cap, state); return; @@ -2188,6 +2212,38 @@ static void r300RenderMode(GLcontext * ctx, GLenum mode) (void)mode; } +static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLint p = (GLint) plane - (GLint) GL_CLIP_PLANE0; + GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p]; + + R300_STATECHANGE( rmesa, vpucp[p] ); + rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0]; + rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1]; + rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2]; + rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3]; +} + + +void r300UpdateClipPlanes( GLcontext *ctx ) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint p; + + for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p]; + + R300_STATECHANGE( rmesa, vpucp[p] ); + rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0]; + rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1]; + rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2]; + rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3]; + } + } +} + /** * Initialize driver's state callback functions */ @@ -2225,4 +2281,6 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->PolygonMode = r300PolygonMode; functions->RenderMode = r300RenderMode; + + functions->ClipPlane = r300ClipPlane; } -- cgit v1.2.3 From cd59600c7b6cba42baba208e74d783fbade93356 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 5 Nov 2007 22:05:16 +0000 Subject: Renamed the R300_VAP_UNKNOWN_221C to R300_VAP_CLIP_CNTL. --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 4 ++-- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_ioctl.c | 4 ++-- src/mesa/drivers/dri/r300/r300_reg.h | 7 ++++++- src/mesa/drivers/dri/r300/r300_state.c | 8 ++++---- 5 files changed, 15 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 203c108012b..f781c533281 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -319,8 +319,8 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1); if (has_tcl) { - ALLOC_STATE(unk221C, always, 2, 0); - r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1); + ALLOC_STATE(vap_clip_cntl, always, 2, 0); + r300->hw.vap_clip_cntl.cmd[0] = cmdpacket0(R300_VAP_CLIP_CNTL, 1); ALLOC_STATE(vap_clip, always, 5, 0); r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4); ALLOC_STATE(unk2288, always, 2, 0); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index f853d080573..795cd4d98df 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -458,7 +458,7 @@ struct r300_hw_state { struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */ struct r300_state_atom vic; /* vap input control (2180) */ struct r300_state_atom unk21DC; /* (21DC) */ - struct r300_state_atom unk221C; /* (221C) */ + struct r300_state_atom vap_clip_cntl; struct r300_state_atom vap_clip; struct r300_state_atom unk2288; /* (2288) */ struct r300_state_atom pvs; /* pvs_cntl (22D0) */ diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index ceb2e2d4328..d4914c9cb60 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -261,8 +261,8 @@ static void r300EmitClearState(GLcontext * ctx) e32(0x0); if (has_tcl) { - R300_STATECHANGE(r300, unk221C); - reg_start(R300_VAP_UNKNOWN_221C, 0); + R300_STATECHANGE(r300, vap_clip_cntl); + reg_start(R300_VAP_CLIP_CNTL, 0); e32(R300_221C_CLEAR); } diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 2e998bc5fee..6ca4257cbdb 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -326,8 +326,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* I do not know the purpose of this register. However, I do know that * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL * for normal rendering. + * + * 2007-11-05: This register is the user clip plane control register, but there + * also seems to be a rendering mode control; the NORMAL/CLEAR defines. + * + * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view */ -#define R300_VAP_UNKNOWN_221C 0x221C +#define R300_VAP_CLIP_CNTL 0x221C # define R300_221C_NORMAL 0x00000000 # define R300_221C_CLEAR 0x0001C000 #define R300_VAP_UCP_ENABLE_0 (1 << 0) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index cd8bcdb47d1..9491f98b473 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1717,13 +1717,13 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) return; p = cap-GL_CLIP_PLANE0; - R300_STATECHANGE( r300, unk221C ); + R300_STATECHANGE( r300, vap_clip_cntl ); if (state) { - r300->hw.unk221C.cmd[1] |= (R300_VAP_UCP_ENABLE_0<hw.vap_clip_cntl.cmd[1] |= (R300_VAP_UCP_ENABLE_0<hw.unk221C.cmd[1] &= ~(R300_VAP_UCP_ENABLE_0<hw.vap_clip_cntl.cmd[1] &= ~(R300_VAP_UCP_ENABLE_0<hw.unk221C.cmd[1] = R300_221C_NORMAL; + r300->hw.vap_clip_cntl.cmd[1] = R300_221C_NORMAL; r300->hw.vap_clip.cmd[1] = r300PackFloat32(1.0); /* X */ r300->hw.vap_clip.cmd[2] = r300PackFloat32(1.0); /* X */ -- cgit v1.2.3 From 5a322bc1b4b6d64ba2994e2b32abc0fdb466a81d Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 6 Nov 2007 18:22:42 +0100 Subject: r200: Fix SetTexOffset format for 16 bit pixmaps/textures. Use symbolic array indices to clarify. --- src/mesa/drivers/dri/r200/r200_texstate.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 93c0fb7a65f..755035b07a8 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -998,17 +998,17 @@ void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname, switch (depth) { case 32: - t->pp_txformat = tx_table_le[2].format; - t->pp_txfilter |= tx_table_le[2].filter; + t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format; + t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter; break; case 24: default: - t->pp_txformat = tx_table_le[4].format; - t->pp_txfilter |= tx_table_le[4].filter; + t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format; + t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter; break; case 16: - t->pp_txformat = tx_table_le[5].format; - t->pp_txfilter |= tx_table_le[5].filter; + t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format; + t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter; break; } } -- cgit v1.2.3 From badc061a65b8e8b3d92eb4a45bd9eb4191eaaf62 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Tue, 6 Nov 2007 18:24:46 +0100 Subject: r200: Re-expose SetTexOffset functionality. This seems to have been mismerged with the DRI interface changes. --- src/mesa/drivers/dri/radeon/radeon_screen.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 4cc87a95aef..ceb947c09d2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -339,6 +339,11 @@ static const __DRIallocateExtension r200AllocateExtension = { r200FreeMemoryMESA, r200GetMemoryOffsetMESA }; + +static const __DRItexOffsetExtension r200texOffsetExtension = { + { __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION }, + r200SetTexOffset, +}; #endif #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) @@ -758,6 +763,8 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) if (IS_R200_CLASS(screen)) screen->extensions[i++] = &r200AllocateExtension.base; + + screen->extensions[i++] = &r200texOffsetExtension.base; #endif #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) @@ -984,7 +991,6 @@ static const struct __DriverAPIRec r200API = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL, .CopySubBuffer = r200CopySubBuffer, - .setTexOffset = r200SetTexOffset }; #endif -- cgit v1.2.3 From 1dfec88e72c92647b779286bbc8e6ee313d6f1f6 Mon Sep 17 00:00:00 2001 From: Benno Schulenberg Date: Thu, 8 Nov 2007 07:34:20 -0700 Subject: fix Unichrome/Blender crash, bug 13142 --- src/mesa/drivers/dri/unichrome/via_tris.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 4cc7942b1b6..73e66260711 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -666,9 +666,11 @@ static void viaChooseRenderState(GLcontext *ctx) } if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT; + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) + index |= VIA_TWOSIDE_BIT; if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT; + if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) + index |= VIA_UNFILLED_BIT; if (flags & ANY_FALLBACK_FLAGS) index |= VIA_FALLBACK_BIT; /* Hook in fallbacks for specific primitives. -- cgit v1.2.3 From d34caddb4e62296f80792998ce0a42b07f919361 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 8 Nov 2007 17:45:34 -0800 Subject: Prevent loss of vectorequiv information when an alias follows the function being aliased. --- src/mesa/glapi/glX_XML.py | 91 +++++++++++++++++++++++++---------------------- 1 file changed, 48 insertions(+), 43 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/glX_XML.py b/src/mesa/glapi/glX_XML.py index 1b5c3239e01..4c2e0f95bf4 100644 --- a/src/mesa/glapi/glX_XML.py +++ b/src/mesa/glapi/glX_XML.py @@ -115,7 +115,12 @@ class glx_function(gl_XML.gl_function): def process_element(self, element): gl_XML.gl_function.process_element(self, element) - self.vectorequiv = element.nsProp( "vectorequiv", None ) + # If the function already has a vector equivalent set, don't + # set it again. This can happen if an alias to a function + # appears after the function that it aliases. + + if not self.vectorequiv: + self.vectorequiv = element.nsProp("vectorequiv", None) name = element.nsProp("name", None) @@ -132,48 +137,47 @@ class glx_function(gl_XML.gl_function): child = element.children while child: - if child.type == "element": - if child.name == "glx": - rop = child.nsProp( 'rop', None ) - sop = child.nsProp( 'sop', None ) - vop = child.nsProp( 'vendorpriv', None ) - - if rop: - self.glx_rop = int(rop) - - if sop: - self.glx_sop = int(sop) - - if vop: - self.glx_vendorpriv = int(vop) - self.glx_vendorpriv_names.append(name) - - self.img_reset = child.nsProp( 'img_reset', None ) - - # The 'handcode' attribute can be one of 'true', - # 'false', 'client', or 'server'. - - handcode = child.nsProp( 'handcode', None ) - if handcode == "false": - self.server_handcode = 0 - self.client_handcode = 0 - elif handcode == "true": - self.server_handcode = 1 - self.client_handcode = 1 - elif handcode == "client": - self.server_handcode = 0 - self.client_handcode = 1 - elif handcode == "server": - self.server_handcode = 1 - self.client_handcode = 0 - else: - raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) - - self.ignore = gl_XML.is_attr_true( child, 'ignore' ) - self.can_be_large = gl_XML.is_attr_true( child, 'large' ) - self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) - self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) - self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) + if child.type == "element" and child.name == "glx": + rop = child.nsProp( 'rop', None ) + sop = child.nsProp( 'sop', None ) + vop = child.nsProp( 'vendorpriv', None ) + + if rop: + self.glx_rop = int(rop) + + if sop: + self.glx_sop = int(sop) + + if vop: + self.glx_vendorpriv = int(vop) + self.glx_vendorpriv_names.append(name) + + self.img_reset = child.nsProp( 'img_reset', None ) + + # The 'handcode' attribute can be one of 'true', + # 'false', 'client', or 'server'. + + handcode = child.nsProp( 'handcode', None ) + if handcode == "false": + self.server_handcode = 0 + self.client_handcode = 0 + elif handcode == "true": + self.server_handcode = 1 + self.client_handcode = 1 + elif handcode == "client": + self.server_handcode = 0 + self.client_handcode = 1 + elif handcode == "server": + self.server_handcode = 1 + self.client_handcode = 0 + else: + raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) + + self.ignore = gl_XML.is_attr_true( child, 'ignore' ) + self.can_be_large = gl_XML.is_attr_true( child, 'large' ) + self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) + self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) + self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) child = child.next @@ -553,6 +557,7 @@ class glx_function_iterator: def next(self): f = self.iterator.next() + if f.client_supported_for_indirect(): return f else: -- cgit v1.2.3 From 86a4810b09097714942bf2b889e6c62357bba931 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Fri, 9 Nov 2007 14:46:59 +0100 Subject: alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) these should be the same functions (as per spec). --- src/mesa/glapi/gl_API.xml | 14 ++- src/mesa/main/config.h | 39 ++++---- src/mesa/main/dlist.c | 205 ++++++++++++++++--------------------------- src/mesa/main/state.c | 8 +- src/mesa/shader/arbprogram.c | 29 +++++- src/mesa/shader/nvprogram.c | 69 --------------- src/mesa/shader/nvprogram.h | 12 --- 7 files changed, 132 insertions(+), 244 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 3d47e6f2cef..ef4a309cd6b 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -11275,7 +11275,7 @@ - + @@ -11284,14 +11284,13 @@ - + - - + - + @@ -11300,11 +11299,10 @@ - + - - + diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index cebef1c3832..8eb02beb4c2 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -163,25 +163,6 @@ /** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */ #define MAX_TEXTURE_LOD_BIAS 11.0 -/** For GL_NV_vertex_program */ -/*@{*/ -#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128 -#define MAX_NV_VERTEX_PROGRAM_TEMPS 12 -#define MAX_NV_VERTEX_PROGRAM_PARAMS 128 /* KW: power of two */ -#define MAX_NV_VERTEX_PROGRAM_INPUTS 16 -#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15 -/*@}*/ - -/** For GL_NV_fragment_program */ -/*@{*/ -#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ -#define MAX_NV_FRAGMENT_PROGRAM_TEMPS 96 -#define MAX_NV_FRAGMENT_PROGRAM_PARAMS 64 -#define MAX_NV_FRAGMENT_PROGRAM_INPUTS 12 -#define MAX_NV_FRAGMENT_PROGRAM_OUTPUTS 3 -#define MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS 2 -/*@}*/ - /** For GL_ARB_vertex_program */ /*@{*/ #define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1 @@ -209,6 +190,26 @@ #define MAX_VARYING 8 /*@}*/ +/** For GL_NV_vertex_program */ +/*@{*/ +#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128 +#define MAX_NV_VERTEX_PROGRAM_TEMPS 12 +#define MAX_NV_VERTEX_PROGRAM_PARAMS MAX_PROGRAM_ENV_PARAMS +#define MAX_NV_VERTEX_PROGRAM_INPUTS 16 +#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15 +/*@}*/ + +/** For GL_NV_fragment_program */ +/*@{*/ +#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ +#define MAX_NV_FRAGMENT_PROGRAM_TEMPS 96 +#define MAX_NV_FRAGMENT_PROGRAM_PARAMS 64 +#define MAX_NV_FRAGMENT_PROGRAM_INPUTS 12 +#define MAX_NV_FRAGMENT_PROGRAM_OUTPUTS 3 +#define MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS 2 +/*@}*/ + + /** For GL_ARB_vertex_shader */ /*@{*/ #define MAX_VERTEX_ATTRIBS 16 diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b881b12ff35..a421d049578 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -303,7 +303,6 @@ typedef enum OPCODE_EXECUTE_PROGRAM_NV, OPCODE_REQUEST_RESIDENT_PROGRAMS_NV, OPCODE_LOAD_PROGRAM_NV, - OPCODE_PROGRAM_PARAMETER4F_NV, OPCODE_TRACK_MATRIX_NV, /* GL_NV_fragment_program */ OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, @@ -4247,77 +4246,111 @@ save_BindProgramNV(GLenum target, GLuint id) CALL_BindProgramNV(ctx->Exec, (target, id)); } } -#endif /* FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ -#if FEATURE_NV_vertex_program static void GLAPIENTRY -save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) +save_ProgramEnvParameter4fARB(GLenum target, GLuint index, + GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); if (n) { n[1].e = target; - n[2].ui = id; - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; + n[2].ui = index; + n[3].f = x; + n[4].f = y; + n[5].f = z; + n[6].f = w; } if (ctx->ExecuteFlag) { - CALL_ExecuteProgramNV(ctx->Exec, (target, id, params)); + CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); } } static void GLAPIENTRY -save_ProgramParameter4fNV(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) +save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, + const GLfloat *params) +{ + save_ProgramEnvParameter4fARB(target, index, params[0], params[1], + params[2], params[3]); +} + + +static void GLAPIENTRY +save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, + const GLfloat * params) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_PARAMETER4F_NV, 6); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = x; - n[4].f = y; - n[5].f = z; - n[6].f = w; + + if (count > 0) { + GLint i; + const GLfloat * p = params; + + for (i = 0 ; i < count ; i++) { + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); + if (n) { + n[1].e = target; + n[2].ui = index; + n[3].f = p[0]; + n[4].f = p[1]; + n[5].f = p[2]; + n[6].f = p[3]; + p += 4; + } + } } + if (ctx->ExecuteFlag) { - CALL_ProgramParameter4fNV(ctx->Exec, (target, index, x, y, z, w)); + CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params)); } } static void GLAPIENTRY -save_ProgramParameter4fvNV(GLenum target, GLuint index, - const GLfloat *params) +save_ProgramEnvParameter4dARB(GLenum target, GLuint index, + GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - save_ProgramParameter4fNV(target, index, params[0], params[1], - params[2], params[3]); + save_ProgramEnvParameter4fARB(target, index, + (GLfloat) x, + (GLfloat) y, (GLfloat) z, (GLfloat) w); } static void GLAPIENTRY -save_ProgramParameter4dNV(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) +save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, + const GLdouble *params) { - save_ProgramParameter4fNV(target, index, (GLfloat) x, (GLfloat) y, - (GLfloat) z, (GLfloat) w); + save_ProgramEnvParameter4fARB(target, index, + (GLfloat) params[0], + (GLfloat) params[1], + (GLfloat) params[2], (GLfloat) params[3]); } +#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */ +#if FEATURE_NV_vertex_program static void GLAPIENTRY -save_ProgramParameter4dvNV(GLenum target, GLuint index, - const GLdouble *params) +save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { - save_ProgramParameter4fNV(target, index, (GLfloat) params[0], - (GLfloat) params[1], (GLfloat) params[2], - (GLfloat) params[3]); + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); + if (n) { + n[1].e = target; + n[2].ui = id; + n[3].f = params[0]; + n[4].f = params[1]; + n[5].f = params[2]; + n[6].f = params[3]; + } + if (ctx->ExecuteFlag) { + CALL_ExecuteProgramNV(ctx->Exec, (target, id, params)); + } } @@ -4327,7 +4360,7 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index, { GLuint i; for (i = 0; i < num; i++) { - save_ProgramParameter4dvNV(target, index + i, params + 4 * i); + save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i); } } @@ -4338,7 +4371,7 @@ save_ProgramParameters4fvNV(GLenum target, GLuint index, { GLuint i; for (i = 0; i < num; i++) { - save_ProgramParameter4fvNV(target, index + i, params + 4 * i); + save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i); } } @@ -4666,90 +4699,6 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } } - -static void GLAPIENTRY -save_ProgramEnvParameter4fARB(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = x; - n[4].f = y; - n[5].f = z; - n[6].f = w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, - const GLfloat *params) -{ - save_ProgramEnvParameter4fARB(target, index, params[0], params[1], - params[2], params[3]); -} - - -static void GLAPIENTRY -save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, - const GLfloat * params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - if (count > 0) { - GLint i; - const GLfloat * p = params; - - for (i = 0 ; i < count ; i++) { - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); - if (n) { - n[1].e = target; - n[2].ui = index; - n[3].f = p[0]; - n[4].f = p[1]; - n[5].f = p[2]; - n[6].f = p[3]; - p += 4; - } - } - } - - if (ctx->ExecuteFlag) { - CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params)); - } -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4dARB(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - save_ProgramEnvParameter4fARB(target, index, - (GLfloat) x, - (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - - -static void GLAPIENTRY -save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, - const GLdouble *params) -{ - save_ProgramEnvParameter4fARB(target, index, - (GLfloat) params[0], - (GLfloat) params[1], - (GLfloat) params[2], (GLfloat) params[3]); -} - #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ @@ -6429,10 +6378,6 @@ execute_list(GLcontext *ctx, GLuint list) CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i, (const GLubyte *) n[4].data)); break; - case OPCODE_PROGRAM_PARAMETER4F_NV: - CALL_ProgramParameter4fNV(ctx->Exec, (n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f)); - break; case OPCODE_TRACK_MATRIX_NV: CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e)); break; @@ -6463,6 +6408,8 @@ execute_list(GLcontext *ctx, GLuint list) CALL_ProgramStringARB(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].data)); break; +#endif +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program case OPCODE_PROGRAM_ENV_PARAMETER_ARB: CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, n[4].f, n[5].f, @@ -8018,10 +7965,10 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); SET_IsProgramNV(table, _mesa_IsProgramARB); SET_LoadProgramNV(table, save_LoadProgramNV); - SET_ProgramParameter4dNV(table, save_ProgramParameter4dNV); - SET_ProgramParameter4dvNV(table, save_ProgramParameter4dvNV); - SET_ProgramParameter4fNV(table, save_ProgramParameter4fNV); - SET_ProgramParameter4fvNV(table, save_ProgramParameter4fvNV); + SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); + SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); + SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); + SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV); SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV); SET_TrackMatrixNV(table, save_TrackMatrixNV); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index cabc3d8a44a..a42c4fd805f 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -535,10 +535,10 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); SET_IsProgramNV(exec, _mesa_IsProgramARB); SET_LoadProgramNV(exec, _mesa_LoadProgramNV); - SET_ProgramParameter4dNV(exec, _mesa_ProgramParameter4dNV); - SET_ProgramParameter4dvNV(exec, _mesa_ProgramParameter4dvNV); - SET_ProgramParameter4fNV(exec, _mesa_ProgramParameter4fNV); - SET_ProgramParameter4fvNV(exec, _mesa_ProgramParameter4fvNV); + SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ + SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ + SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ + SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 4b5f63ef920..a293dd2829b 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -247,6 +247,12 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } +/** + * Set a program env parameter register. + * \note Called from the GL API dispatcher. + * Note, this function is also used by the GL_NV_vertex_program extension + * (alias to ProgramParameterdNV) + */ void GLAPIENTRY _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -256,6 +262,12 @@ _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, } +/** + * Set a program env parameter register. + * \note Called from the GL API dispatcher. + * Note, this function is also used by the GL_NV_vertex_program extension + * (alias to ProgramParameterdvNV) + */ void GLAPIENTRY _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) @@ -266,6 +278,12 @@ _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, } +/** + * Set a program env parameter register. + * \note Called from the GL API dispatcher. + * Note, this function is also used by the GL_NV_vertex_program extension + * (alias to ProgramParameterfNV) + */ void GLAPIENTRY _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) @@ -283,8 +301,8 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, } ASSIGN_4V(ctx->FragmentProgram.Parameters[index], x, y, z, w); } - else if (target == GL_VERTEX_PROGRAM_ARB - && ctx->Extensions.ARB_vertex_program) { + else if (target == GL_VERTEX_PROGRAM_ARB /* == GL_VERTEX_PROGRAM_NV */ + && (ctx->Extensions.ARB_vertex_program || ctx->Extensions.NV_vertex_program)) { if (index >= ctx->Const.VertexProgram.MaxEnvParams) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter(index)"); return; @@ -297,7 +315,12 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, } } - +/** + * Set a program env parameter register. + * \note Called from the GL API dispatcher. + * Note, this function is also used by the GL_NV_vertex_program extension + * (alias to ProgramParameterfvNV) + */ void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 337784bfe25..409c61cdc11 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -575,75 +575,6 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4dNV(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - _mesa_ProgramParameter4fNV(target, index, - (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w); -} - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4dvNV(GLenum target, GLuint index, - const GLdouble *params) -{ - _mesa_ProgramParameter4fNV(target, index, - (GLfloat)params[0], (GLfloat)params[1], - (GLfloat)params[2], (GLfloat)params[3]); -} - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4fNV(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ASSIGN_4V(ctx->VertexProgram.Parameters[index], x, y, z, w); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV"); - return; - } -} - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4fvNV(GLenum target, GLuint index, - const GLfloat *params) -{ - _mesa_ProgramParameter4fNV(target, index, - params[0], params[1], params[2], params[3]); -} - - - /** * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. diff --git a/src/mesa/shader/nvprogram.h b/src/mesa/shader/nvprogram.h index dcea7727e04..bfac165b5ed 100644 --- a/src/mesa/shader/nvprogram.h +++ b/src/mesa/shader/nvprogram.h @@ -69,18 +69,6 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer); extern void GLAPIENTRY _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program); -extern void GLAPIENTRY -_mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params); - -extern void GLAPIENTRY -_mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params); - extern void GLAPIENTRY _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params); -- cgit v1.2.3 From 7b3ab451a81c6558a00c9c19022e9493fd70b6d9 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Fri, 9 Nov 2007 14:49:01 +0100 Subject: recreate from changed gl_API.xml --- src/glx/x11/indirect.c | 74 -- src/glx/x11/indirect.h | 4 - src/glx/x11/indirect_init.c | 4 - src/mesa/drivers/dri/common/extension_helper.h | 48 +- src/mesa/glapi/dispatch.h | 224 +++-- src/mesa/glapi/glapioffsets.h | 204 +++-- src/mesa/glapi/glapitable.h | 198 +++-- src/mesa/glapi/glapitemp.h | 122 +-- src/mesa/glapi/glprocs.h | 472 +++++----- src/mesa/sparc/glapi_sparc.S | 56 +- src/mesa/x86-64/glapi_x86-64.S | 1092 ++++++++++-------------- src/mesa/x86/glapi_x86.S | 58 +- 12 files changed, 1115 insertions(+), 1441 deletions(-) (limited to 'src/mesa') diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index 0d66296ab9e..cb88c746324 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -9203,80 +9203,6 @@ __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, } } -#define X_GLrop_ProgramParameter4dvNV 4185 -void -__indirect_glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramParameter4dvNV 4185 -void -__indirect_glProgramParameter4dvNV(GLenum target, GLuint index, - const GLdouble * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramParameter4fvNV 4184 -void -__indirect_glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramParameter4fvNV 4184 -void -__indirect_glProgramParameter4fvNV(GLenum target, GLuint index, - const GLfloat * params) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - #define X_GLrop_ProgramParameters4dvNV 4187 void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 630062e2335..0719a1b3024 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -639,10 +639,6 @@ extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -extern HIDDEN void __indirect_glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern HIDDEN void __indirect_glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params); -extern HIDDEN void __indirect_glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern HIDDEN void __indirect_glProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat * params); extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params); extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params); extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index aaa70c8796a..852fe712c66 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -681,10 +681,6 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->GetVertexAttribivNV = __indirect_glGetVertexAttribivNV; glAPI->IsProgramNV = __indirect_glIsProgramNV; glAPI->LoadProgramNV = __indirect_glLoadProgramNV; - glAPI->ProgramParameter4dNV = __indirect_glProgramParameter4dNV; - glAPI->ProgramParameter4dvNV = __indirect_glProgramParameter4dvNV; - glAPI->ProgramParameter4fNV = __indirect_glProgramParameter4fNV; - glAPI->ProgramParameter4fvNV = __indirect_glProgramParameter4fvNV; glAPI->ProgramParameters4dvNV = __indirect_glProgramParameters4dvNV; glAPI->ProgramParameters4fvNV = __indirect_glProgramParameters4fvNV; glAPI->RequestResidentProgramsNV = __indirect_glRequestResidentProgramsNV; diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 065c5d8dae7..65e96657b8a 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -40,13 +40,6 @@ static const char UniformMatrix3fvARB_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4fNV_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramParameter4fNV\0" - ""; -#endif - #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) static const char SampleCoverageARB_names[] = "fi\0" /* Parameter signature */ @@ -572,13 +565,6 @@ static const char MatrixIndexusvARB_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glProgramParameter4dvNV\0" - ""; -#endif - #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char DisableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ @@ -967,13 +953,6 @@ static const char GenerateMipmapEXT_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4dNV_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramParameter4dNV\0" - ""; -#endif - #if defined(need_GL_ATI_fragment_shader) static const char SetFragmentShaderConstantATI_names[] = "ip\0" /* Parameter signature */ @@ -1311,10 +1290,11 @@ static const char Color3fVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4fvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4fvARB\0" + "glProgramParameter4fvNV\0" ""; #endif @@ -2035,13 +2015,6 @@ static const char WeightfvARB_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glProgramParameter4fvNV\0" - ""; -#endif - #if defined(need_GL_MESA_window_pos) static const char WindowPos4fMESA_names[] = "ffff\0" /* Parameter signature */ @@ -2432,10 +2405,11 @@ static const char GetBufferPointervARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4fARB_names[] = "iiffff\0" /* Parameter signature */ "glProgramEnvParameter4fARB\0" + "glProgramParameter4fNV\0" ""; #endif @@ -2803,10 +2777,11 @@ static const char ReplacementCodePointerSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4dARB_names[] = "iidddd\0" /* Parameter signature */ "glProgramEnvParameter4dARB\0" + "glProgramParameter4dNV\0" ""; #endif @@ -3660,10 +3635,11 @@ static const char GetColorTableParameteriv_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4dvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4dvARB\0" + "glProgramParameter4dvNV\0" ""; #endif @@ -5748,12 +5724,10 @@ static const struct dri_extension_function GL_NV_vertex_array_range_functions[] #if defined(need_GL_NV_vertex_program) static const struct dri_extension_function GL_NV_vertex_program_functions[] = { - { ProgramParameter4fNV_names, ProgramParameter4fNV_remap_index, -1 }, { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, - { ProgramParameter4dvNV_names, ProgramParameter4dvNV_remap_index, -1 }, { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 }, { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 }, @@ -5761,7 +5735,7 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 }, { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 }, { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, - { ProgramParameter4dNV_names, ProgramParameter4dNV_remap_index, -1 }, + { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, { LoadProgramNV_names, LoadProgramNV_remap_index, -1 }, { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 }, { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 }, @@ -5771,14 +5745,15 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 }, { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 }, { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 }, - { ProgramParameter4fvNV_names, ProgramParameter4fvNV_remap_index, -1 }, { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 }, + { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 }, { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 }, { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 }, { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 }, { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 }, { IsProgramNV_names, IsProgramNV_remap_index, -1 }, + { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 }, { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 }, { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 }, @@ -5791,6 +5766,7 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { GetProgramivNV_names, GetProgramivNV_remap_index, -1 }, { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 }, { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 }, + { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 }, { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index db23e44396d..71231560852 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2077,18 +2077,6 @@ #define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters #define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) #define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameter4dNV(disp, parameters) (*((disp)->ProgramParameter4dNV)) parameters -#define GET_ProgramParameter4dNV(disp) ((disp)->ProgramParameter4dNV) -#define SET_ProgramParameter4dNV(disp, fn) ((disp)->ProgramParameter4dNV = fn) -#define CALL_ProgramParameter4dvNV(disp, parameters) (*((disp)->ProgramParameter4dvNV)) parameters -#define GET_ProgramParameter4dvNV(disp) ((disp)->ProgramParameter4dvNV) -#define SET_ProgramParameter4dvNV(disp, fn) ((disp)->ProgramParameter4dvNV = fn) -#define CALL_ProgramParameter4fNV(disp, parameters) (*((disp)->ProgramParameter4fNV)) parameters -#define GET_ProgramParameter4fNV(disp) ((disp)->ProgramParameter4fNV) -#define SET_ProgramParameter4fNV(disp, fn) ((disp)->ProgramParameter4fNV = fn) -#define CALL_ProgramParameter4fvNV(disp, parameters) (*((disp)->ProgramParameter4fvNV)) parameters -#define GET_ProgramParameter4fvNV(disp) ((disp)->ProgramParameter4fvNV) -#define SET_ProgramParameter4fvNV(disp, fn) ((disp)->ProgramParameter4fvNV = fn) #define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters #define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) #define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) @@ -2383,7 +2371,7 @@ #else -#define driDispatchRemapTable_size 366 +#define driDispatchRemapTable_size 362 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2651,107 +2639,103 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetVertexAttribivNV_remap_index 262 #define IsProgramNV_remap_index 263 #define LoadProgramNV_remap_index 264 -#define ProgramParameter4dNV_remap_index 265 -#define ProgramParameter4dvNV_remap_index 266 -#define ProgramParameter4fNV_remap_index 267 -#define ProgramParameter4fvNV_remap_index 268 -#define ProgramParameters4dvNV_remap_index 269 -#define ProgramParameters4fvNV_remap_index 270 -#define RequestResidentProgramsNV_remap_index 271 -#define TrackMatrixNV_remap_index 272 -#define VertexAttrib1dNV_remap_index 273 -#define VertexAttrib1dvNV_remap_index 274 -#define VertexAttrib1fNV_remap_index 275 -#define VertexAttrib1fvNV_remap_index 276 -#define VertexAttrib1sNV_remap_index 277 -#define VertexAttrib1svNV_remap_index 278 -#define VertexAttrib2dNV_remap_index 279 -#define VertexAttrib2dvNV_remap_index 280 -#define VertexAttrib2fNV_remap_index 281 -#define VertexAttrib2fvNV_remap_index 282 -#define VertexAttrib2sNV_remap_index 283 -#define VertexAttrib2svNV_remap_index 284 -#define VertexAttrib3dNV_remap_index 285 -#define VertexAttrib3dvNV_remap_index 286 -#define VertexAttrib3fNV_remap_index 287 -#define VertexAttrib3fvNV_remap_index 288 -#define VertexAttrib3sNV_remap_index 289 -#define VertexAttrib3svNV_remap_index 290 -#define VertexAttrib4dNV_remap_index 291 -#define VertexAttrib4dvNV_remap_index 292 -#define VertexAttrib4fNV_remap_index 293 -#define VertexAttrib4fvNV_remap_index 294 -#define VertexAttrib4sNV_remap_index 295 -#define VertexAttrib4svNV_remap_index 296 -#define VertexAttrib4ubNV_remap_index 297 -#define VertexAttrib4ubvNV_remap_index 298 -#define VertexAttribPointerNV_remap_index 299 -#define VertexAttribs1dvNV_remap_index 300 -#define VertexAttribs1fvNV_remap_index 301 -#define VertexAttribs1svNV_remap_index 302 -#define VertexAttribs2dvNV_remap_index 303 -#define VertexAttribs2fvNV_remap_index 304 -#define VertexAttribs2svNV_remap_index 305 -#define VertexAttribs3dvNV_remap_index 306 -#define VertexAttribs3fvNV_remap_index 307 -#define VertexAttribs3svNV_remap_index 308 -#define VertexAttribs4dvNV_remap_index 309 -#define VertexAttribs4fvNV_remap_index 310 -#define VertexAttribs4svNV_remap_index 311 -#define VertexAttribs4ubvNV_remap_index 312 -#define AlphaFragmentOp1ATI_remap_index 313 -#define AlphaFragmentOp2ATI_remap_index 314 -#define AlphaFragmentOp3ATI_remap_index 315 -#define BeginFragmentShaderATI_remap_index 316 -#define BindFragmentShaderATI_remap_index 317 -#define ColorFragmentOp1ATI_remap_index 318 -#define ColorFragmentOp2ATI_remap_index 319 -#define ColorFragmentOp3ATI_remap_index 320 -#define DeleteFragmentShaderATI_remap_index 321 -#define EndFragmentShaderATI_remap_index 322 -#define GenFragmentShadersATI_remap_index 323 -#define PassTexCoordATI_remap_index 324 -#define SampleMapATI_remap_index 325 -#define SetFragmentShaderConstantATI_remap_index 326 -#define PointParameteriNV_remap_index 327 -#define PointParameterivNV_remap_index 328 -#define ActiveStencilFaceEXT_remap_index 329 -#define BindVertexArrayAPPLE_remap_index 330 -#define DeleteVertexArraysAPPLE_remap_index 331 -#define GenVertexArraysAPPLE_remap_index 332 -#define IsVertexArrayAPPLE_remap_index 333 -#define GetProgramNamedParameterdvNV_remap_index 334 -#define GetProgramNamedParameterfvNV_remap_index 335 -#define ProgramNamedParameter4dNV_remap_index 336 -#define ProgramNamedParameter4dvNV_remap_index 337 -#define ProgramNamedParameter4fNV_remap_index 338 -#define ProgramNamedParameter4fvNV_remap_index 339 -#define DepthBoundsEXT_remap_index 340 -#define BlendEquationSeparateEXT_remap_index 341 -#define BindFramebufferEXT_remap_index 342 -#define BindRenderbufferEXT_remap_index 343 -#define CheckFramebufferStatusEXT_remap_index 344 -#define DeleteFramebuffersEXT_remap_index 345 -#define DeleteRenderbuffersEXT_remap_index 346 -#define FramebufferRenderbufferEXT_remap_index 347 -#define FramebufferTexture1DEXT_remap_index 348 -#define FramebufferTexture2DEXT_remap_index 349 -#define FramebufferTexture3DEXT_remap_index 350 -#define GenFramebuffersEXT_remap_index 351 -#define GenRenderbuffersEXT_remap_index 352 -#define GenerateMipmapEXT_remap_index 353 -#define GetFramebufferAttachmentParameterivEXT_remap_index 354 -#define GetRenderbufferParameterivEXT_remap_index 355 -#define IsFramebufferEXT_remap_index 356 -#define IsRenderbufferEXT_remap_index 357 -#define RenderbufferStorageEXT_remap_index 358 -#define BlitFramebufferEXT_remap_index 359 -#define FramebufferTextureLayerEXT_remap_index 360 -#define StencilFuncSeparateATI_remap_index 361 -#define ProgramEnvParameters4fvEXT_remap_index 362 -#define ProgramLocalParameters4fvEXT_remap_index 363 -#define GetQueryObjecti64vEXT_remap_index 364 -#define GetQueryObjectui64vEXT_remap_index 365 +#define ProgramParameters4dvNV_remap_index 265 +#define ProgramParameters4fvNV_remap_index 266 +#define RequestResidentProgramsNV_remap_index 267 +#define TrackMatrixNV_remap_index 268 +#define VertexAttrib1dNV_remap_index 269 +#define VertexAttrib1dvNV_remap_index 270 +#define VertexAttrib1fNV_remap_index 271 +#define VertexAttrib1fvNV_remap_index 272 +#define VertexAttrib1sNV_remap_index 273 +#define VertexAttrib1svNV_remap_index 274 +#define VertexAttrib2dNV_remap_index 275 +#define VertexAttrib2dvNV_remap_index 276 +#define VertexAttrib2fNV_remap_index 277 +#define VertexAttrib2fvNV_remap_index 278 +#define VertexAttrib2sNV_remap_index 279 +#define VertexAttrib2svNV_remap_index 280 +#define VertexAttrib3dNV_remap_index 281 +#define VertexAttrib3dvNV_remap_index 282 +#define VertexAttrib3fNV_remap_index 283 +#define VertexAttrib3fvNV_remap_index 284 +#define VertexAttrib3sNV_remap_index 285 +#define VertexAttrib3svNV_remap_index 286 +#define VertexAttrib4dNV_remap_index 287 +#define VertexAttrib4dvNV_remap_index 288 +#define VertexAttrib4fNV_remap_index 289 +#define VertexAttrib4fvNV_remap_index 290 +#define VertexAttrib4sNV_remap_index 291 +#define VertexAttrib4svNV_remap_index 292 +#define VertexAttrib4ubNV_remap_index 293 +#define VertexAttrib4ubvNV_remap_index 294 +#define VertexAttribPointerNV_remap_index 295 +#define VertexAttribs1dvNV_remap_index 296 +#define VertexAttribs1fvNV_remap_index 297 +#define VertexAttribs1svNV_remap_index 298 +#define VertexAttribs2dvNV_remap_index 299 +#define VertexAttribs2fvNV_remap_index 300 +#define VertexAttribs2svNV_remap_index 301 +#define VertexAttribs3dvNV_remap_index 302 +#define VertexAttribs3fvNV_remap_index 303 +#define VertexAttribs3svNV_remap_index 304 +#define VertexAttribs4dvNV_remap_index 305 +#define VertexAttribs4fvNV_remap_index 306 +#define VertexAttribs4svNV_remap_index 307 +#define VertexAttribs4ubvNV_remap_index 308 +#define AlphaFragmentOp1ATI_remap_index 309 +#define AlphaFragmentOp2ATI_remap_index 310 +#define AlphaFragmentOp3ATI_remap_index 311 +#define BeginFragmentShaderATI_remap_index 312 +#define BindFragmentShaderATI_remap_index 313 +#define ColorFragmentOp1ATI_remap_index 314 +#define ColorFragmentOp2ATI_remap_index 315 +#define ColorFragmentOp3ATI_remap_index 316 +#define DeleteFragmentShaderATI_remap_index 317 +#define EndFragmentShaderATI_remap_index 318 +#define GenFragmentShadersATI_remap_index 319 +#define PassTexCoordATI_remap_index 320 +#define SampleMapATI_remap_index 321 +#define SetFragmentShaderConstantATI_remap_index 322 +#define PointParameteriNV_remap_index 323 +#define PointParameterivNV_remap_index 324 +#define ActiveStencilFaceEXT_remap_index 325 +#define BindVertexArrayAPPLE_remap_index 326 +#define DeleteVertexArraysAPPLE_remap_index 327 +#define GenVertexArraysAPPLE_remap_index 328 +#define IsVertexArrayAPPLE_remap_index 329 +#define GetProgramNamedParameterdvNV_remap_index 330 +#define GetProgramNamedParameterfvNV_remap_index 331 +#define ProgramNamedParameter4dNV_remap_index 332 +#define ProgramNamedParameter4dvNV_remap_index 333 +#define ProgramNamedParameter4fNV_remap_index 334 +#define ProgramNamedParameter4fvNV_remap_index 335 +#define DepthBoundsEXT_remap_index 336 +#define BlendEquationSeparateEXT_remap_index 337 +#define BindFramebufferEXT_remap_index 338 +#define BindRenderbufferEXT_remap_index 339 +#define CheckFramebufferStatusEXT_remap_index 340 +#define DeleteFramebuffersEXT_remap_index 341 +#define DeleteRenderbuffersEXT_remap_index 342 +#define FramebufferRenderbufferEXT_remap_index 343 +#define FramebufferTexture1DEXT_remap_index 344 +#define FramebufferTexture2DEXT_remap_index 345 +#define FramebufferTexture3DEXT_remap_index 346 +#define GenFramebuffersEXT_remap_index 347 +#define GenRenderbuffersEXT_remap_index 348 +#define GenerateMipmapEXT_remap_index 349 +#define GetFramebufferAttachmentParameterivEXT_remap_index 350 +#define GetRenderbufferParameterivEXT_remap_index 351 +#define IsFramebufferEXT_remap_index 352 +#define IsRenderbufferEXT_remap_index 353 +#define RenderbufferStorageEXT_remap_index 354 +#define BlitFramebufferEXT_remap_index 355 +#define FramebufferTextureLayerEXT_remap_index 356 +#define StencilFuncSeparateATI_remap_index 357 +#define ProgramEnvParameters4fvEXT_remap_index 358 +#define ProgramLocalParameters4fvEXT_remap_index 359 +#define GetQueryObjecti64vEXT_remap_index 360 +#define GetQueryObjectui64vEXT_remap_index 361 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3548,18 +3532,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) #define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) #define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramParameter4dNV_remap_index], parameters) -#define GET_ProgramParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dNV_remap_index]) -#define SET_ProgramParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dNV_remap_index], fn) -#define CALL_ProgramParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameter4dvNV_remap_index], parameters) -#define GET_ProgramParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dvNV_remap_index]) -#define SET_ProgramParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dvNV_remap_index], fn) -#define CALL_ProgramParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramParameter4fNV_remap_index], parameters) -#define GET_ProgramParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fNV_remap_index]) -#define SET_ProgramParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fNV_remap_index], fn) -#define CALL_ProgramParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameter4fvNV_remap_index], parameters) -#define GET_ProgramParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fvNV_remap_index]) -#define SET_ProgramParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fvNV_remap_index], fn) #define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) #define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) #define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 4799fd3076e..43c265924b8 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -705,108 +705,104 @@ #define _gloffset_GetVertexAttribivNV 670 #define _gloffset_IsProgramNV 671 #define _gloffset_LoadProgramNV 672 -#define _gloffset_ProgramParameter4dNV 673 -#define _gloffset_ProgramParameter4dvNV 674 -#define _gloffset_ProgramParameter4fNV 675 -#define _gloffset_ProgramParameter4fvNV 676 -#define _gloffset_ProgramParameters4dvNV 677 -#define _gloffset_ProgramParameters4fvNV 678 -#define _gloffset_RequestResidentProgramsNV 679 -#define _gloffset_TrackMatrixNV 680 -#define _gloffset_VertexAttrib1dNV 681 -#define _gloffset_VertexAttrib1dvNV 682 -#define _gloffset_VertexAttrib1fNV 683 -#define _gloffset_VertexAttrib1fvNV 684 -#define _gloffset_VertexAttrib1sNV 685 -#define _gloffset_VertexAttrib1svNV 686 -#define _gloffset_VertexAttrib2dNV 687 -#define _gloffset_VertexAttrib2dvNV 688 -#define _gloffset_VertexAttrib2fNV 689 -#define _gloffset_VertexAttrib2fvNV 690 -#define _gloffset_VertexAttrib2sNV 691 -#define _gloffset_VertexAttrib2svNV 692 -#define _gloffset_VertexAttrib3dNV 693 -#define _gloffset_VertexAttrib3dvNV 694 -#define _gloffset_VertexAttrib3fNV 695 -#define _gloffset_VertexAttrib3fvNV 696 -#define _gloffset_VertexAttrib3sNV 697 -#define _gloffset_VertexAttrib3svNV 698 -#define _gloffset_VertexAttrib4dNV 699 -#define _gloffset_VertexAttrib4dvNV 700 -#define _gloffset_VertexAttrib4fNV 701 -#define _gloffset_VertexAttrib4fvNV 702 -#define _gloffset_VertexAttrib4sNV 703 -#define _gloffset_VertexAttrib4svNV 704 -#define _gloffset_VertexAttrib4ubNV 705 -#define _gloffset_VertexAttrib4ubvNV 706 -#define _gloffset_VertexAttribPointerNV 707 -#define _gloffset_VertexAttribs1dvNV 708 -#define _gloffset_VertexAttribs1fvNV 709 -#define _gloffset_VertexAttribs1svNV 710 -#define _gloffset_VertexAttribs2dvNV 711 -#define _gloffset_VertexAttribs2fvNV 712 -#define _gloffset_VertexAttribs2svNV 713 -#define _gloffset_VertexAttribs3dvNV 714 -#define _gloffset_VertexAttribs3fvNV 715 -#define _gloffset_VertexAttribs3svNV 716 -#define _gloffset_VertexAttribs4dvNV 717 -#define _gloffset_VertexAttribs4fvNV 718 -#define _gloffset_VertexAttribs4svNV 719 -#define _gloffset_VertexAttribs4ubvNV 720 -#define _gloffset_AlphaFragmentOp1ATI 721 -#define _gloffset_AlphaFragmentOp2ATI 722 -#define _gloffset_AlphaFragmentOp3ATI 723 -#define _gloffset_BeginFragmentShaderATI 724 -#define _gloffset_BindFragmentShaderATI 725 -#define _gloffset_ColorFragmentOp1ATI 726 -#define _gloffset_ColorFragmentOp2ATI 727 -#define _gloffset_ColorFragmentOp3ATI 728 -#define _gloffset_DeleteFragmentShaderATI 729 -#define _gloffset_EndFragmentShaderATI 730 -#define _gloffset_GenFragmentShadersATI 731 -#define _gloffset_PassTexCoordATI 732 -#define _gloffset_SampleMapATI 733 -#define _gloffset_SetFragmentShaderConstantATI 734 -#define _gloffset_PointParameteriNV 735 -#define _gloffset_PointParameterivNV 736 -#define _gloffset_ActiveStencilFaceEXT 737 -#define _gloffset_BindVertexArrayAPPLE 738 -#define _gloffset_DeleteVertexArraysAPPLE 739 -#define _gloffset_GenVertexArraysAPPLE 740 -#define _gloffset_IsVertexArrayAPPLE 741 -#define _gloffset_GetProgramNamedParameterdvNV 742 -#define _gloffset_GetProgramNamedParameterfvNV 743 -#define _gloffset_ProgramNamedParameter4dNV 744 -#define _gloffset_ProgramNamedParameter4dvNV 745 -#define _gloffset_ProgramNamedParameter4fNV 746 -#define _gloffset_ProgramNamedParameter4fvNV 747 -#define _gloffset_DepthBoundsEXT 748 -#define _gloffset_BlendEquationSeparateEXT 749 -#define _gloffset_BindFramebufferEXT 750 -#define _gloffset_BindRenderbufferEXT 751 -#define _gloffset_CheckFramebufferStatusEXT 752 -#define _gloffset_DeleteFramebuffersEXT 753 -#define _gloffset_DeleteRenderbuffersEXT 754 -#define _gloffset_FramebufferRenderbufferEXT 755 -#define _gloffset_FramebufferTexture1DEXT 756 -#define _gloffset_FramebufferTexture2DEXT 757 -#define _gloffset_FramebufferTexture3DEXT 758 -#define _gloffset_GenFramebuffersEXT 759 -#define _gloffset_GenRenderbuffersEXT 760 -#define _gloffset_GenerateMipmapEXT 761 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 762 -#define _gloffset_GetRenderbufferParameterivEXT 763 -#define _gloffset_IsFramebufferEXT 764 -#define _gloffset_IsRenderbufferEXT 765 -#define _gloffset_RenderbufferStorageEXT 766 -#define _gloffset_BlitFramebufferEXT 767 -#define _gloffset_FramebufferTextureLayerEXT 768 -#define _gloffset_StencilFuncSeparateATI 769 -#define _gloffset_ProgramEnvParameters4fvEXT 770 -#define _gloffset_ProgramLocalParameters4fvEXT 771 -#define _gloffset_GetQueryObjecti64vEXT 772 -#define _gloffset_GetQueryObjectui64vEXT 773 -#define _gloffset_FIRST_DYNAMIC 774 +#define _gloffset_ProgramParameters4dvNV 673 +#define _gloffset_ProgramParameters4fvNV 674 +#define _gloffset_RequestResidentProgramsNV 675 +#define _gloffset_TrackMatrixNV 676 +#define _gloffset_VertexAttrib1dNV 677 +#define _gloffset_VertexAttrib1dvNV 678 +#define _gloffset_VertexAttrib1fNV 679 +#define _gloffset_VertexAttrib1fvNV 680 +#define _gloffset_VertexAttrib1sNV 681 +#define _gloffset_VertexAttrib1svNV 682 +#define _gloffset_VertexAttrib2dNV 683 +#define _gloffset_VertexAttrib2dvNV 684 +#define _gloffset_VertexAttrib2fNV 685 +#define _gloffset_VertexAttrib2fvNV 686 +#define _gloffset_VertexAttrib2sNV 687 +#define _gloffset_VertexAttrib2svNV 688 +#define _gloffset_VertexAttrib3dNV 689 +#define _gloffset_VertexAttrib3dvNV 690 +#define _gloffset_VertexAttrib3fNV 691 +#define _gloffset_VertexAttrib3fvNV 692 +#define _gloffset_VertexAttrib3sNV 693 +#define _gloffset_VertexAttrib3svNV 694 +#define _gloffset_VertexAttrib4dNV 695 +#define _gloffset_VertexAttrib4dvNV 696 +#define _gloffset_VertexAttrib4fNV 697 +#define _gloffset_VertexAttrib4fvNV 698 +#define _gloffset_VertexAttrib4sNV 699 +#define _gloffset_VertexAttrib4svNV 700 +#define _gloffset_VertexAttrib4ubNV 701 +#define _gloffset_VertexAttrib4ubvNV 702 +#define _gloffset_VertexAttribPointerNV 703 +#define _gloffset_VertexAttribs1dvNV 704 +#define _gloffset_VertexAttribs1fvNV 705 +#define _gloffset_VertexAttribs1svNV 706 +#define _gloffset_VertexAttribs2dvNV 707 +#define _gloffset_VertexAttribs2fvNV 708 +#define _gloffset_VertexAttribs2svNV 709 +#define _gloffset_VertexAttribs3dvNV 710 +#define _gloffset_VertexAttribs3fvNV 711 +#define _gloffset_VertexAttribs3svNV 712 +#define _gloffset_VertexAttribs4dvNV 713 +#define _gloffset_VertexAttribs4fvNV 714 +#define _gloffset_VertexAttribs4svNV 715 +#define _gloffset_VertexAttribs4ubvNV 716 +#define _gloffset_AlphaFragmentOp1ATI 717 +#define _gloffset_AlphaFragmentOp2ATI 718 +#define _gloffset_AlphaFragmentOp3ATI 719 +#define _gloffset_BeginFragmentShaderATI 720 +#define _gloffset_BindFragmentShaderATI 721 +#define _gloffset_ColorFragmentOp1ATI 722 +#define _gloffset_ColorFragmentOp2ATI 723 +#define _gloffset_ColorFragmentOp3ATI 724 +#define _gloffset_DeleteFragmentShaderATI 725 +#define _gloffset_EndFragmentShaderATI 726 +#define _gloffset_GenFragmentShadersATI 727 +#define _gloffset_PassTexCoordATI 728 +#define _gloffset_SampleMapATI 729 +#define _gloffset_SetFragmentShaderConstantATI 730 +#define _gloffset_PointParameteriNV 731 +#define _gloffset_PointParameterivNV 732 +#define _gloffset_ActiveStencilFaceEXT 733 +#define _gloffset_BindVertexArrayAPPLE 734 +#define _gloffset_DeleteVertexArraysAPPLE 735 +#define _gloffset_GenVertexArraysAPPLE 736 +#define _gloffset_IsVertexArrayAPPLE 737 +#define _gloffset_GetProgramNamedParameterdvNV 738 +#define _gloffset_GetProgramNamedParameterfvNV 739 +#define _gloffset_ProgramNamedParameter4dNV 740 +#define _gloffset_ProgramNamedParameter4dvNV 741 +#define _gloffset_ProgramNamedParameter4fNV 742 +#define _gloffset_ProgramNamedParameter4fvNV 743 +#define _gloffset_DepthBoundsEXT 744 +#define _gloffset_BlendEquationSeparateEXT 745 +#define _gloffset_BindFramebufferEXT 746 +#define _gloffset_BindRenderbufferEXT 747 +#define _gloffset_CheckFramebufferStatusEXT 748 +#define _gloffset_DeleteFramebuffersEXT 749 +#define _gloffset_DeleteRenderbuffersEXT 750 +#define _gloffset_FramebufferRenderbufferEXT 751 +#define _gloffset_FramebufferTexture1DEXT 752 +#define _gloffset_FramebufferTexture2DEXT 753 +#define _gloffset_FramebufferTexture3DEXT 754 +#define _gloffset_GenFramebuffersEXT 755 +#define _gloffset_GenRenderbuffersEXT 756 +#define _gloffset_GenerateMipmapEXT 757 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 758 +#define _gloffset_GetRenderbufferParameterivEXT 759 +#define _gloffset_IsFramebufferEXT 760 +#define _gloffset_IsRenderbufferEXT 761 +#define _gloffset_RenderbufferStorageEXT 762 +#define _gloffset_BlitFramebufferEXT 763 +#define _gloffset_FramebufferTextureLayerEXT 764 +#define _gloffset_StencilFuncSeparateATI 765 +#define _gloffset_ProgramEnvParameters4fvEXT 766 +#define _gloffset_ProgramLocalParameters4fvEXT 767 +#define _gloffset_GetQueryObjecti64vEXT 768 +#define _gloffset_GetQueryObjectui64vEXT 769 +#define _gloffset_FIRST_DYNAMIC 770 #else @@ -1075,10 +1071,6 @@ #define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] #define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] #define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] -#define _gloffset_ProgramParameter4dNV driDispatchRemapTable[ProgramParameter4dNV_remap_index] -#define _gloffset_ProgramParameter4dvNV driDispatchRemapTable[ProgramParameter4dvNV_remap_index] -#define _gloffset_ProgramParameter4fNV driDispatchRemapTable[ProgramParameter4fNV_remap_index] -#define _gloffset_ProgramParameter4fvNV driDispatchRemapTable[ProgramParameter4fvNV_remap_index] #define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] #define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] #define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 22c2dc2f69f..48941f5590e 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -714,107 +714,103 @@ struct _glapi_table void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 670 */ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 671 */ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 672 */ - void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 673 */ - void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 674 */ - void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 675 */ - void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 676 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 677 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 678 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 679 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 680 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 681 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 682 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 683 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 684 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 685 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 686 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 687 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 688 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 689 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 690 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 691 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 692 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 693 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 694 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 695 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 696 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 697 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 698 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 699 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 700 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 701 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 702 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 703 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 704 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 705 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 706 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 707 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 717 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 718 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 719 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 720 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 721 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 722 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 723 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 724 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 725 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 726 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 727 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 728 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 729 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 730 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 731 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 732 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 733 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 734 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 735 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 736 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 737 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 738 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 739 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 740 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 741 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 742 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 743 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 744 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 745 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 746 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 747 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 748 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 749 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 750 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 751 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 752 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 753 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 754 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 755 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 756 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 758 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 759 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 760 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 761 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 762 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 763 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 764 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 765 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 766 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 767 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 768 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 769 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 770 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 772 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 773 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 673 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 674 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 675 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 676 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 677 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 678 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 679 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 680 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 681 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 682 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 683 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 684 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 685 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 686 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 687 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 688 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 689 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 690 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 691 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 692 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 693 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 695 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 697 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 699 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 701 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 702 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 703 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 704 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 705 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 706 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 707 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 708 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 709 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 716 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 717 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 718 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 719 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 720 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 721 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 725 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 726 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 727 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 728 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 729 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 730 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 731 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 732 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 733 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 734 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 735 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 736 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 737 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 738 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 739 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 740 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 741 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 742 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 743 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 744 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 745 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 746 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 747 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 748 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 749 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 750 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 751 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 752 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 754 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 755 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 756 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 757 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 758 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 759 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 760 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 761 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 762 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 763 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 764 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 765 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 766 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 768 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 769 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 6ded362c0ef..09259f4704c 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -3001,21 +3001,41 @@ KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint inde DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) { DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) { DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); @@ -4942,26 +4962,6 @@ KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); } -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramParameter4dNV, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramParameter4dvNV, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramParameter4fNV, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramParameter4fvNV, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) { DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); @@ -5272,37 +5272,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_741)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_741)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5337,9 +5337,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_748)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5349,9 +5349,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5441,9 +5441,9 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } @@ -5453,37 +5453,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6175,10 +6175,6 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetVertexAttribivNV), TABLE_ENTRY(IsProgramNV), TABLE_ENTRY(LoadProgramNV), - TABLE_ENTRY(ProgramParameter4dNV), - TABLE_ENTRY(ProgramParameter4dvNV), - TABLE_ENTRY(ProgramParameter4fNV), - TABLE_ENTRY(ProgramParameter4fvNV), TABLE_ENTRY(ProgramParameters4dvNV), TABLE_ENTRY(ProgramParameters4fvNV), TABLE_ENTRY(RequestResidentProgramsNV), @@ -6239,19 +6235,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_733), + TABLE_ENTRY(_dispatch_stub_734), + TABLE_ENTRY(_dispatch_stub_735), + TABLE_ENTRY(_dispatch_stub_736), TABLE_ENTRY(_dispatch_stub_737), - TABLE_ENTRY(_dispatch_stub_738), - TABLE_ENTRY(_dispatch_stub_739), - TABLE_ENTRY(_dispatch_stub_740), - TABLE_ENTRY(_dispatch_stub_741), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_748), - TABLE_ENTRY(_dispatch_stub_749), + TABLE_ENTRY(_dispatch_stub_744), + TABLE_ENTRY(_dispatch_stub_745), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6269,13 +6265,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_767), + TABLE_ENTRY(_dispatch_stub_763), TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(_dispatch_stub_765), + TABLE_ENTRY(_dispatch_stub_766), + TABLE_ENTRY(_dispatch_stub_767), + TABLE_ENTRY(_dispatch_stub_768), TABLE_ENTRY(_dispatch_stub_769), - TABLE_ENTRY(_dispatch_stub_770), - TABLE_ENTRY(_dispatch_stub_771), - TABLE_ENTRY(_dispatch_stub_772), - TABLE_ENTRY(_dispatch_stub_773), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -6479,6 +6475,10 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(GetVertexAttribdv), TABLE_ENTRY(GetVertexAttribfv), TABLE_ENTRY(GetVertexAttribiv), + TABLE_ENTRY(ProgramParameter4dNV), + TABLE_ENTRY(ProgramParameter4dvNV), + TABLE_ENTRY(ProgramParameter4fNV), + TABLE_ENTRY(ProgramParameter4fvNV), TABLE_ENTRY(VertexAttrib1d), TABLE_ENTRY(VertexAttrib1dv), TABLE_ENTRY(VertexAttrib1f), diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index abc22a9a042..5a99d505ec9 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -725,10 +725,6 @@ static const char gl_string_table[] = "glGetVertexAttribivNV\0" "glIsProgramNV\0" "glLoadProgramNV\0" - "glProgramParameter4dNV\0" - "glProgramParameter4dvNV\0" - "glProgramParameter4fNV\0" - "glProgramParameter4fvNV\0" "glProgramParameters4dvNV\0" "glProgramParameters4fvNV\0" "glRequestResidentProgramsNV\0" @@ -935,6 +931,10 @@ static const char gl_string_table[] = "glGetVertexAttribdv\0" "glGetVertexAttribfv\0" "glGetVertexAttribiv\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" "glVertexAttrib1d\0" "glVertexAttrib1dv\0" "glVertexAttrib1f\0" @@ -1138,19 +1138,19 @@ static const char gl_string_table[] = #define gl_dispatch_stub_654 mgl_dispatch_stub_654 #define gl_dispatch_stub_655 mgl_dispatch_stub_655 #define gl_dispatch_stub_656 mgl_dispatch_stub_656 +#define gl_dispatch_stub_733 mgl_dispatch_stub_733 +#define gl_dispatch_stub_734 mgl_dispatch_stub_734 +#define gl_dispatch_stub_735 mgl_dispatch_stub_735 +#define gl_dispatch_stub_736 mgl_dispatch_stub_736 #define gl_dispatch_stub_737 mgl_dispatch_stub_737 -#define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_739 mgl_dispatch_stub_739 -#define gl_dispatch_stub_740 mgl_dispatch_stub_740 -#define gl_dispatch_stub_741 mgl_dispatch_stub_741 -#define gl_dispatch_stub_748 mgl_dispatch_stub_748 -#define gl_dispatch_stub_749 mgl_dispatch_stub_749 +#define gl_dispatch_stub_744 mgl_dispatch_stub_744 +#define gl_dispatch_stub_745 mgl_dispatch_stub_745 +#define gl_dispatch_stub_763 mgl_dispatch_stub_763 +#define gl_dispatch_stub_765 mgl_dispatch_stub_765 +#define gl_dispatch_stub_766 mgl_dispatch_stub_766 #define gl_dispatch_stub_767 mgl_dispatch_stub_767 +#define gl_dispatch_stub_768 mgl_dispatch_stub_768 #define gl_dispatch_stub_769 mgl_dispatch_stub_769 -#define gl_dispatch_stub_770 mgl_dispatch_stub_770 -#define gl_dispatch_stub_771 mgl_dispatch_stub_771 -#define gl_dispatch_stub_772 mgl_dispatch_stub_772 -#define gl_dispatch_stub_773 mgl_dispatch_stub_773 #endif /* USE_MGL_NAMESPACE */ @@ -1189,19 +1189,19 @@ extern void gl_dispatch_stub_653(void); extern void gl_dispatch_stub_654(void); extern void gl_dispatch_stub_655(void); extern void gl_dispatch_stub_656(void); +extern void gl_dispatch_stub_733(void); +extern void gl_dispatch_stub_734(void); +extern void gl_dispatch_stub_735(void); +extern void gl_dispatch_stub_736(void); extern void gl_dispatch_stub_737(void); -extern void gl_dispatch_stub_738(void); -extern void gl_dispatch_stub_739(void); -extern void gl_dispatch_stub_740(void); -extern void gl_dispatch_stub_741(void); -extern void gl_dispatch_stub_748(void); -extern void gl_dispatch_stub_749(void); +extern void gl_dispatch_stub_744(void); +extern void gl_dispatch_stub_745(void); +extern void gl_dispatch_stub_763(void); +extern void gl_dispatch_stub_765(void); +extern void gl_dispatch_stub_766(void); extern void gl_dispatch_stub_767(void); +extern void gl_dispatch_stub_768(void); extern void gl_dispatch_stub_769(void); -extern void gl_dispatch_stub_770(void); -extern void gl_dispatch_stub_771(void); -extern void gl_dispatch_stub_772(void); -extern void gl_dispatch_stub_773(void); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1878,216 +1878,216 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(11280, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), NAME_FUNC_OFFSET(11302, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), NAME_FUNC_OFFSET(11316, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11332, glProgramParameter4dNV, glProgramParameter4dNV, NULL, _gloffset_ProgramParameter4dNV), - NAME_FUNC_OFFSET(11355, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, _gloffset_ProgramParameter4dvNV), - NAME_FUNC_OFFSET(11379, glProgramParameter4fNV, glProgramParameter4fNV, NULL, _gloffset_ProgramParameter4fNV), - NAME_FUNC_OFFSET(11402, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, _gloffset_ProgramParameter4fvNV), - NAME_FUNC_OFFSET(11426, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11451, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11476, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11504, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11520, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11539, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11559, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11578, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11598, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11617, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11637, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11656, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11676, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11695, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11715, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11734, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11754, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11773, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11793, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11812, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11832, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11851, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11871, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11890, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11910, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11929, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11949, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11968, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11988, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12008, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12029, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12053, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12074, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12095, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12116, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12137, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12158, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12179, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12200, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12221, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12242, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12263, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12284, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12305, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12327, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12349, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12371, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12393, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12418, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12442, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12464, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12486, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12508, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12534, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12557, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12581, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12599, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12614, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12645, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12665, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12686, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12709, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12732, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12758, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12781, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12802, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12833, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12864, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12892, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12921, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12949, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12978, gl_dispatch_stub_748, gl_dispatch_stub_748, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12995, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13022, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13043, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13065, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13093, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13117, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13142, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13171, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13197, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13223, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13249, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13270, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13292, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13312, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13353, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13385, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13404, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13424, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13449, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13470, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13499, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13524, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13553, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13584, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13608, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13633, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13651, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13668, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13684, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13709, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13729, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13749, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13772, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13795, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13815, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13832, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13849, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13864, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13888, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13907, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13926, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13942, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13961, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13984, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14000, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14016, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14043, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14070, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14090, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14109, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14128, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14158, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14188, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14218, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14248, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14267, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14290, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14315, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14340, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14367, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14395, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14422, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14450, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14479, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14508, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14534, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14565, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14596, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14620, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14643, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14661, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14690, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14719, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14734, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14760, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14786, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14801, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14813, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14833, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14850, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14866, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14885, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14908, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14924, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14946, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14964, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14983, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15001, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15020, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15038, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15057, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15075, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15094, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15112, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15131, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15149, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15168, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15186, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15205, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15223, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15242, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15260, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15279, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15297, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15316, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15334, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15353, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15371, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15390, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15408, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15427, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15445, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15464, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15482, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15501, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15519, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15538, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15561, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15584, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15607, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15630, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15653, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15670, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15693, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15716, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15739, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15765, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15791, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15817, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15841, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15868, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15894, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15934, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(11332, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11357, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11382, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11410, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11426, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11445, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11465, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11484, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11504, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11523, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11543, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11562, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11582, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11601, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11621, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11640, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11660, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11679, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11699, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11718, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11738, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11757, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11777, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11796, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11816, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11835, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11855, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11874, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11894, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(11914, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(11935, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(11959, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(11980, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12001, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12022, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12043, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12064, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12085, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12106, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12127, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12148, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12169, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12190, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12211, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12233, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12255, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12277, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12299, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12324, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12348, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12370, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12392, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12414, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12440, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12463, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12487, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12505, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12520, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12551, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12571, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12592, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12638, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12664, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12687, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12708, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12739, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12770, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12798, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12827, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12855, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(12884, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(12901, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(12928, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(12949, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(12971, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(12999, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13023, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13048, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13077, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13103, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13155, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13176, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13198, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13218, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13259, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13291, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13310, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13330, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13355, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13405, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13430, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13459, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13514, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13539, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13557, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13574, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13590, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13615, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13635, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13655, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13678, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13701, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13721, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13738, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13755, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13770, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13794, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13813, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13832, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13848, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(13867, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(13890, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13906, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13922, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(13949, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(13976, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(13996, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14015, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14034, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14064, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14094, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14124, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14154, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14173, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14196, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14221, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14246, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14273, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14301, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14328, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14356, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14385, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14414, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14440, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14471, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14502, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14526, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14549, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14567, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14596, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14625, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14640, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14666, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14692, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14707, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14719, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14739, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14756, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14772, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14791, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14814, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14830, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14852, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(14870, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(14889, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(14907, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(14926, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(14944, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(14963, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(14981, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15000, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15018, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15037, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15055, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15074, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15092, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15111, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15129, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15148, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15166, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15185, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15203, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15222, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15240, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15259, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15277, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15296, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15314, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15333, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15351, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15370, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15388, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15407, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15425, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15444, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15467, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15490, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15513, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15536, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15559, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15576, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15599, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15622, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15645, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15671, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15697, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15723, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15747, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15774, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15800, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15820, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15840, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15860, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(15883, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(15907, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(15930, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), NAME_FUNC_OFFSET(15954, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), NAME_FUNC_OFFSET(15971, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), NAME_FUNC_OFFSET(15989, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), @@ -2252,8 +2252,8 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(18694, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), NAME_FUNC_OFFSET(18709, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), NAME_FUNC_OFFSET(18727, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18746, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18770, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18746, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18770, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index b214bef54de..3d1d55fd762 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -738,10 +738,6 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function .globl glIsProgramNV ; .type glIsProgramNV,#function .globl glLoadProgramNV ; .type glLoadProgramNV,#function - .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function - .globl glProgramParameter4dvNV ; .type glProgramParameter4dvNV,#function - .globl glProgramParameter4fNV ; .type glProgramParameter4fNV,#function - .globl glProgramParameter4fvNV ; .type glProgramParameter4fvNV,#function .globl glProgramParameters4dvNV ; .type glProgramParameters4dvNV,#function .globl glProgramParameters4fvNV ; .type glProgramParameters4fvNV,#function .globl glRequestResidentProgramsNV ; .type glRequestResidentProgramsNV,#function @@ -802,19 +798,19 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function .globl glPointParameteriNV ; .type glPointParameteriNV,#function .globl glPointParameterivNV ; .type glPointParameterivNV,#function + .globl gl_dispatch_stub_733 ; .type gl_dispatch_stub_733,#function + .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function + .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function + .globl gl_dispatch_stub_736 ; .type gl_dispatch_stub_736,#function .globl gl_dispatch_stub_737 ; .type gl_dispatch_stub_737,#function - .globl gl_dispatch_stub_738 ; .type gl_dispatch_stub_738,#function - .globl gl_dispatch_stub_739 ; .type gl_dispatch_stub_739,#function - .globl gl_dispatch_stub_740 ; .type gl_dispatch_stub_740,#function - .globl gl_dispatch_stub_741 ; .type gl_dispatch_stub_741,#function .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function - .globl gl_dispatch_stub_748 ; .type gl_dispatch_stub_748,#function - .globl gl_dispatch_stub_749 ; .type gl_dispatch_stub_749,#function + .globl gl_dispatch_stub_744 ; .type gl_dispatch_stub_744,#function + .globl gl_dispatch_stub_745 ; .type gl_dispatch_stub_745,#function .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function @@ -832,13 +828,13 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function - .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function + .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function + .globl gl_dispatch_stub_765 ; .type gl_dispatch_stub_765,#function + .globl gl_dispatch_stub_766 ; .type gl_dispatch_stub_766,#function + .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function + .globl gl_dispatch_stub_768 ; .type gl_dispatch_stub_768,#function .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function - .globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function - .globl gl_dispatch_stub_771 ; .type gl_dispatch_stub_771,#function - .globl gl_dispatch_stub_772 ; .type gl_dispatch_stub_772,#function - .globl gl_dispatch_stub_773 ; .type gl_dispatch_stub_773,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: @@ -1515,10 +1511,6 @@ _mesa_sparc_glapi_begin: GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) - GL_STUB(glProgramParameter4dNV, _gloffset_ProgramParameter4dNV) - GL_STUB(glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV) - GL_STUB(glProgramParameter4fNV, _gloffset_ProgramParameter4fNV) - GL_STUB(glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV) GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) @@ -1579,19 +1571,19 @@ _mesa_sparc_glapi_begin: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) + GL_STUB(gl_dispatch_stub_733, _gloffset__dispatch_stub_733) + GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734) + GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735) + GL_STUB(gl_dispatch_stub_736, _gloffset__dispatch_stub_736) GL_STUB(gl_dispatch_stub_737, _gloffset__dispatch_stub_737) - GL_STUB(gl_dispatch_stub_738, _gloffset__dispatch_stub_738) - GL_STUB(gl_dispatch_stub_739, _gloffset__dispatch_stub_739) - GL_STUB(gl_dispatch_stub_740, _gloffset__dispatch_stub_740) - GL_STUB(gl_dispatch_stub_741, _gloffset__dispatch_stub_741) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_748, _gloffset__dispatch_stub_748) - GL_STUB(gl_dispatch_stub_749, _gloffset__dispatch_stub_749) + GL_STUB(gl_dispatch_stub_744, _gloffset__dispatch_stub_744) + GL_STUB(gl_dispatch_stub_745, _gloffset__dispatch_stub_745) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1609,13 +1601,13 @@ _mesa_sparc_glapi_begin: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) + GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(gl_dispatch_stub_765, _gloffset__dispatch_stub_765) + GL_STUB(gl_dispatch_stub_766, _gloffset__dispatch_stub_766) + GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) + GL_STUB(gl_dispatch_stub_768, _gloffset__dispatch_stub_768) GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) - GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770) - GL_STUB(gl_dispatch_stub_771, _gloffset__dispatch_stub_771) - GL_STUB(gl_dispatch_stub_772, _gloffset__dispatch_stub_772) - GL_STUB(gl_dispatch_stub_773, _gloffset__dispatch_stub_773) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: @@ -1710,6 +1702,10 @@ _mesa_sparc_glapi_end: .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB + .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function ; glProgramParameter4dNV = glProgramEnvParameter4dARB + .globl glProgramParameter4dvNV ; .type glProgramParameter4dvNV,#function ; glProgramParameter4dvNV = glProgramEnvParameter4dvARB + .globl glProgramParameter4fNV ; .type glProgramParameter4fNV,#function ; glProgramParameter4fNV = glProgramEnvParameter4fARB + .globl glProgramParameter4fvNV ; .type glProgramParameter4fvNV,#function ; glProgramParameter4fvNV = glProgramEnvParameter4fvARB .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index a239a6749d5..cb34061b36c 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -25267,193 +25267,13 @@ GL_PREFIX(LoadProgramNV): #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameter4dNV) - .type GL_PREFIX(ProgramParameter4dNV), @function -GL_PREFIX(ProgramParameter4dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 5384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5384(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 5384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameter4dNV), .-GL_PREFIX(ProgramParameter4dNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameter4dvNV) - .type GL_PREFIX(ProgramParameter4dvNV), @function -GL_PREFIX(ProgramParameter4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameter4dvNV), .-GL_PREFIX(ProgramParameter4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameter4fNV) - .type GL_PREFIX(ProgramParameter4fNV), @function -GL_PREFIX(ProgramParameter4fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 5400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5400(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 5400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameter4fNV), .-GL_PREFIX(ProgramParameter4fNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameter4fvNV) - .type GL_PREFIX(ProgramParameter4fvNV), @function -GL_PREFIX(ProgramParameter4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameter4fvNV), .-GL_PREFIX(ProgramParameter4fvNV) - .p2align 4,,15 .globl GL_PREFIX(ProgramParameters4dvNV) .type GL_PREFIX(ProgramParameters4dvNV), @function GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25467,13 +25287,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25487,7 +25307,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -25498,7 +25318,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25512,13 +25332,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25532,7 +25352,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -25543,7 +25363,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25553,13 +25373,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25569,7 +25389,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -25580,7 +25400,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25594,13 +25414,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25614,7 +25434,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -25625,7 +25445,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25635,13 +25455,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5448(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25651,7 +25471,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5448(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -25662,7 +25482,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25672,13 +25492,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25688,7 +25508,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -25699,7 +25519,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25709,13 +25529,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5464(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25725,7 +25545,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5464(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -25736,7 +25556,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25746,13 +25566,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25762,7 +25582,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -25773,7 +25593,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25783,13 +25603,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25799,7 +25619,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -25810,7 +25630,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25820,13 +25640,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25836,7 +25656,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -25847,7 +25667,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25859,13 +25679,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5496(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25877,7 +25697,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5496(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -25888,7 +25708,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25898,13 +25718,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25914,7 +25734,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -25925,7 +25745,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25937,13 +25757,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5512(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25955,7 +25775,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5512(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -25966,7 +25786,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25976,13 +25796,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25992,7 +25812,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -26003,7 +25823,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26013,13 +25833,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26029,7 +25849,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -26040,7 +25860,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26050,13 +25870,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26066,7 +25886,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -26077,7 +25897,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26091,13 +25911,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5544(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26111,7 +25931,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5544(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -26122,7 +25942,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26132,13 +25952,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26148,7 +25968,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -26159,7 +25979,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26173,13 +25993,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5560(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26193,7 +26013,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5560(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -26204,7 +26024,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26214,13 +26034,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26230,7 +26050,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -26241,7 +26061,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26255,13 +26075,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26275,7 +26095,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -26286,7 +26106,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26296,13 +26116,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26312,7 +26132,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -26323,7 +26143,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26339,13 +26159,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5592(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26361,7 +26181,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5592(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -26372,7 +26192,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26382,13 +26202,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26398,7 +26218,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -26409,7 +26229,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26425,13 +26245,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5608(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26447,7 +26267,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5608(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -26458,7 +26278,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26468,13 +26288,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26484,7 +26304,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -26495,7 +26315,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26509,13 +26329,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26529,7 +26349,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -26540,7 +26360,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26550,13 +26370,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26566,7 +26386,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -26577,7 +26397,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26591,13 +26411,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26611,7 +26431,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -26622,7 +26442,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26632,13 +26452,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26648,7 +26468,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -26659,7 +26479,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26673,13 +26493,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26693,7 +26513,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -26704,7 +26524,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26714,13 +26534,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26730,7 +26550,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -26741,7 +26561,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26751,13 +26571,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26767,7 +26587,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -26778,7 +26598,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26788,13 +26608,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26804,7 +26624,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -26815,7 +26635,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26825,13 +26645,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26841,7 +26661,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -26852,7 +26672,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26862,13 +26682,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26878,7 +26698,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -26889,7 +26709,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26899,13 +26719,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26915,7 +26735,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -26926,7 +26746,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26936,13 +26756,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26952,7 +26772,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -26963,7 +26783,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26973,13 +26793,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26989,7 +26809,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -27000,7 +26820,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27010,13 +26830,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27026,7 +26846,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -27037,7 +26857,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27047,13 +26867,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27063,7 +26883,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -27074,7 +26894,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27084,13 +26904,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27100,7 +26920,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -27111,7 +26931,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27121,13 +26941,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27137,7 +26957,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -27148,7 +26968,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27158,13 +26978,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27174,7 +26994,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -27185,7 +27005,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27203,13 +27023,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27227,7 +27047,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27238,7 +27058,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27256,13 +27076,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27280,7 +27100,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27291,7 +27111,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27309,13 +27129,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27333,7 +27153,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27344,25 +27164,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5792(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5792(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27373,25 +27193,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5800(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5800(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27402,7 +27222,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27420,13 +27240,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27444,7 +27264,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27455,7 +27275,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27473,13 +27293,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27497,7 +27317,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27508,7 +27328,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27526,13 +27346,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27550,7 +27370,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -27561,25 +27381,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5832(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5832(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -27590,25 +27410,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5840(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5840(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -27619,25 +27439,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5848(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5848(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -27648,7 +27468,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27658,13 +27478,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27674,7 +27494,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -27685,7 +27505,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27695,13 +27515,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27711,7 +27531,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -27722,7 +27542,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27732,13 +27552,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27748,7 +27568,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -27759,7 +27579,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27769,13 +27589,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27785,7 +27605,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -27796,7 +27616,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27806,13 +27626,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27822,79 +27642,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_737) - .type GL_PREFIX(_dispatch_stub_737), @function - HIDDEN(GL_PREFIX(_dispatch_stub_737)) -GL_PREFIX(_dispatch_stub_737): + .globl GL_PREFIX(_dispatch_stub_733) + .type GL_PREFIX(_dispatch_stub_733), @function + HIDDEN(GL_PREFIX(_dispatch_stub_733)) +GL_PREFIX(_dispatch_stub_733): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5896(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5896(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737) + .size GL_PREFIX(_dispatch_stub_733), .-GL_PREFIX(_dispatch_stub_733) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_738) - .type GL_PREFIX(_dispatch_stub_738), @function - HIDDEN(GL_PREFIX(_dispatch_stub_738)) -GL_PREFIX(_dispatch_stub_738): + .globl GL_PREFIX(_dispatch_stub_734) + .type GL_PREFIX(_dispatch_stub_734), @function + HIDDEN(GL_PREFIX(_dispatch_stub_734)) +GL_PREFIX(_dispatch_stub_734): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5904(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5904(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) + .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_739) - .type GL_PREFIX(_dispatch_stub_739), @function - HIDDEN(GL_PREFIX(_dispatch_stub_739)) -GL_PREFIX(_dispatch_stub_739): + .globl GL_PREFIX(_dispatch_stub_735) + .type GL_PREFIX(_dispatch_stub_735), @function + HIDDEN(GL_PREFIX(_dispatch_stub_735)) +GL_PREFIX(_dispatch_stub_735): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27904,13 +27724,13 @@ GL_PREFIX(_dispatch_stub_739): popq %rbp popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27920,19 +27740,19 @@ GL_PREFIX(_dispatch_stub_739): popq %rbp popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739) + .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_740) - .type GL_PREFIX(_dispatch_stub_740), @function - HIDDEN(GL_PREFIX(_dispatch_stub_740)) -GL_PREFIX(_dispatch_stub_740): + .globl GL_PREFIX(_dispatch_stub_736) + .type GL_PREFIX(_dispatch_stub_736), @function + HIDDEN(GL_PREFIX(_dispatch_stub_736)) +GL_PREFIX(_dispatch_stub_736): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27942,13 +27762,13 @@ GL_PREFIX(_dispatch_stub_740): popq %rbp popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27958,40 +27778,40 @@ GL_PREFIX(_dispatch_stub_740): popq %rbp popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_740), .-GL_PREFIX(_dispatch_stub_740) + .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_741) - .type GL_PREFIX(_dispatch_stub_741), @function - HIDDEN(GL_PREFIX(_dispatch_stub_741)) -GL_PREFIX(_dispatch_stub_741): + .globl GL_PREFIX(_dispatch_stub_737) + .type GL_PREFIX(_dispatch_stub_737), @function + HIDDEN(GL_PREFIX(_dispatch_stub_737)) +GL_PREFIX(_dispatch_stub_737): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5928(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5928(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_741), .-GL_PREFIX(_dispatch_stub_741) + .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -27999,7 +27819,7 @@ GL_PREFIX(_dispatch_stub_741): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28013,13 +27833,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28033,7 +27853,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28044,7 +27864,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28058,13 +27878,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28078,7 +27898,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -28089,7 +27909,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28109,13 +27929,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5952(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28135,7 +27955,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5952(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28146,7 +27966,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28160,13 +27980,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28180,7 +28000,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28191,7 +28011,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28211,13 +28031,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5968(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28237,7 +28057,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5968(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28248,7 +28068,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28262,13 +28082,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28282,19 +28102,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_748) - .type GL_PREFIX(_dispatch_stub_748), @function - HIDDEN(GL_PREFIX(_dispatch_stub_748)) -GL_PREFIX(_dispatch_stub_748): + .globl GL_PREFIX(_dispatch_stub_744) + .type GL_PREFIX(_dispatch_stub_744), @function + HIDDEN(GL_PREFIX(_dispatch_stub_744)) +GL_PREFIX(_dispatch_stub_744): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28304,13 +28124,13 @@ GL_PREFIX(_dispatch_stub_748): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28320,19 +28140,19 @@ GL_PREFIX(_dispatch_stub_748): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_748), .-GL_PREFIX(_dispatch_stub_748) + .size GL_PREFIX(_dispatch_stub_744), .-GL_PREFIX(_dispatch_stub_744) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_749) - .type GL_PREFIX(_dispatch_stub_749), @function - HIDDEN(GL_PREFIX(_dispatch_stub_749)) -GL_PREFIX(_dispatch_stub_749): + .globl GL_PREFIX(_dispatch_stub_745) + .type GL_PREFIX(_dispatch_stub_745), @function + HIDDEN(GL_PREFIX(_dispatch_stub_745)) +GL_PREFIX(_dispatch_stub_745): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28342,13 +28162,13 @@ GL_PREFIX(_dispatch_stub_749): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28358,10 +28178,10 @@ GL_PREFIX(_dispatch_stub_749): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749) + .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28369,7 +28189,7 @@ GL_PREFIX(_dispatch_stub_749): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28379,13 +28199,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28395,7 +28215,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28406,7 +28226,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28416,13 +28236,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28432,7 +28252,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28443,25 +28263,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6016(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6016(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28472,7 +28292,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28482,13 +28302,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28498,7 +28318,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28509,7 +28329,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28519,13 +28339,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28535,7 +28355,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -28546,7 +28366,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28560,13 +28380,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28580,7 +28400,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -28591,7 +28411,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28605,13 +28425,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28625,7 +28445,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -28636,7 +28456,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28650,13 +28470,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28670,7 +28490,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -28681,7 +28501,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28699,13 +28519,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28723,7 +28543,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -28734,7 +28554,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28744,13 +28564,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28760,7 +28580,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -28771,7 +28591,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28781,13 +28601,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28797,7 +28617,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -28808,25 +28628,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6088(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6088(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -28837,7 +28657,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28851,13 +28671,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28871,7 +28691,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -28882,7 +28702,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28892,13 +28712,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28908,7 +28728,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -28919,25 +28739,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6112(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6112(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -28948,25 +28768,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6120(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6120(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -28977,7 +28797,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28991,13 +28811,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29011,19 +28831,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_767) - .type GL_PREFIX(_dispatch_stub_767), @function - HIDDEN(GL_PREFIX(_dispatch_stub_767)) -GL_PREFIX(_dispatch_stub_767): + .globl GL_PREFIX(_dispatch_stub_763) + .type GL_PREFIX(_dispatch_stub_763), @function + HIDDEN(GL_PREFIX(_dispatch_stub_763)) +GL_PREFIX(_dispatch_stub_763): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29041,13 +28861,13 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29065,10 +28885,10 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) + .size GL_PREFIX(_dispatch_stub_763), .-GL_PREFIX(_dispatch_stub_763) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -29076,7 +28896,7 @@ GL_PREFIX(_dispatch_stub_767): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29090,13 +28910,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29110,19 +28930,19 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_769) - .type GL_PREFIX(_dispatch_stub_769), @function - HIDDEN(GL_PREFIX(_dispatch_stub_769)) -GL_PREFIX(_dispatch_stub_769): + .globl GL_PREFIX(_dispatch_stub_765) + .type GL_PREFIX(_dispatch_stub_765), @function + HIDDEN(GL_PREFIX(_dispatch_stub_765)) +GL_PREFIX(_dispatch_stub_765): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29136,13 +28956,13 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29156,19 +28976,19 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) + .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_770) - .type GL_PREFIX(_dispatch_stub_770), @function - HIDDEN(GL_PREFIX(_dispatch_stub_770)) -GL_PREFIX(_dispatch_stub_770): + .globl GL_PREFIX(_dispatch_stub_766) + .type GL_PREFIX(_dispatch_stub_766), @function + HIDDEN(GL_PREFIX(_dispatch_stub_766)) +GL_PREFIX(_dispatch_stub_766): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29182,13 +29002,13 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29202,19 +29022,19 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) + .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_771) - .type GL_PREFIX(_dispatch_stub_771), @function - HIDDEN(GL_PREFIX(_dispatch_stub_771)) -GL_PREFIX(_dispatch_stub_771): + .globl GL_PREFIX(_dispatch_stub_767) + .type GL_PREFIX(_dispatch_stub_767), @function + HIDDEN(GL_PREFIX(_dispatch_stub_767)) +GL_PREFIX(_dispatch_stub_767): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29228,13 +29048,13 @@ GL_PREFIX(_dispatch_stub_771): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29248,19 +29068,19 @@ GL_PREFIX(_dispatch_stub_771): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771) + .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_772) - .type GL_PREFIX(_dispatch_stub_772), @function - HIDDEN(GL_PREFIX(_dispatch_stub_772)) -GL_PREFIX(_dispatch_stub_772): + .globl GL_PREFIX(_dispatch_stub_768) + .type GL_PREFIX(_dispatch_stub_768), @function + HIDDEN(GL_PREFIX(_dispatch_stub_768)) +GL_PREFIX(_dispatch_stub_768): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29270,13 +29090,13 @@ GL_PREFIX(_dispatch_stub_772): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29286,19 +29106,19 @@ GL_PREFIX(_dispatch_stub_772): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772) + .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_773) - .type GL_PREFIX(_dispatch_stub_773), @function - HIDDEN(GL_PREFIX(_dispatch_stub_773)) -GL_PREFIX(_dispatch_stub_773): + .globl GL_PREFIX(_dispatch_stub_769) + .type GL_PREFIX(_dispatch_stub_769), @function + HIDDEN(GL_PREFIX(_dispatch_stub_769)) +GL_PREFIX(_dispatch_stub_769): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29308,13 +29128,13 @@ GL_PREFIX(_dispatch_stub_773): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29324,10 +29144,10 @@ GL_PREFIX(_dispatch_stub_773): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) + .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -29419,6 +29239,10 @@ GL_PREFIX(_dispatch_stub_773): .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB) .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB) .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB) + .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB) + .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB) + .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB) + .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB) .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB) .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB) .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB) @@ -29578,7 +29402,7 @@ GL_PREFIX(_dispatch_stub_773): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_749) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_745) #if defined(GLX_USE_TLS) && defined(__linux__) .section ".note.ABI-tag", "a" diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 0fe625bc9dd..9a5d875e214 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -844,10 +844,6 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12) GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4) GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16) - GL_STUB(ProgramParameter4dNV, _gloffset_ProgramParameter4dNV, ProgramParameter4dNV@40) - GL_STUB(ProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV, ProgramParameter4dvNV@12) - GL_STUB(ProgramParameter4fNV, _gloffset_ProgramParameter4fNV, ProgramParameter4fNV@24) - GL_STUB(ProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV, ProgramParameter4fvNV@12) GL_STUB(ProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV, ProgramParameters4dvNV@16) GL_STUB(ProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV, ProgramParameters4fvNV@16) GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8) @@ -908,26 +904,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_737, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_737@4) + GL_STUB(_dispatch_stub_733, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_733@4) + HIDDEN(GL_PREFIX(_dispatch_stub_733, _dispatch_stub_733@4)) + GL_STUB(_dispatch_stub_734, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_734@4) + HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4)) + GL_STUB(_dispatch_stub_735, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_735@8) + HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@8)) + GL_STUB(_dispatch_stub_736, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_736@8) + HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8)) + GL_STUB(_dispatch_stub_737, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_737@4) HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@4)) - GL_STUB(_dispatch_stub_738, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_738@4) - HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4)) - GL_STUB(_dispatch_stub_739, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_739@8) - HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@8)) - GL_STUB(_dispatch_stub_740, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_740@8) - HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8)) - GL_STUB(_dispatch_stub_741, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_741@4) - HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_748, _gloffset_DepthBoundsEXT, _dispatch_stub_748@16) - HIDDEN(GL_PREFIX(_dispatch_stub_748, _dispatch_stub_748@16)) - GL_STUB(_dispatch_stub_749, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_749@8) - HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@8)) + GL_STUB(_dispatch_stub_744, _gloffset_DepthBoundsEXT, _dispatch_stub_744@16) + HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@16)) + GL_STUB(_dispatch_stub_745, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_745@8) + HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -945,19 +941,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_767, _gloffset_BlitFramebufferEXT, _dispatch_stub_767@40) - HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@40)) + GL_STUB(_dispatch_stub_763, _gloffset_BlitFramebufferEXT, _dispatch_stub_763@40) + HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_769, _gloffset_StencilFuncSeparateATI, _dispatch_stub_769@16) - HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@16)) - GL_STUB(_dispatch_stub_770, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_770@16) - HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) - GL_STUB(_dispatch_stub_771, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_771@16) - HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) - GL_STUB(_dispatch_stub_772, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_772@12) - HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@12)) - GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_773@12) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) + GL_STUB(_dispatch_stub_765, _gloffset_StencilFuncSeparateATI, _dispatch_stub_765@16) + HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@16)) + GL_STUB(_dispatch_stub_766, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_766@16) + HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16)) + GL_STUB(_dispatch_stub_767, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_767@16) + HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16)) + GL_STUB(_dispatch_stub_768, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_768@12) + HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@12)) + GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_769@12) + HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -1107,6 +1103,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(GetVertexAttribdv, _gloffset_GetVertexAttribdvARB, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) GL_STUB_ALIAS(GetVertexAttribfv, _gloffset_GetVertexAttribfvARB, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) GL_STUB_ALIAS(GetVertexAttribiv, _gloffset_GetVertexAttribivARB, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB_ALIAS(ProgramParameter4dNV, _gloffset_ProgramEnvParameter4dARB, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB_ALIAS(ProgramParameter4dvNV, _gloffset_ProgramEnvParameter4dvARB, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB_ALIAS(ProgramParameter4fNV, _gloffset_ProgramEnvParameter4fARB, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB_ALIAS(ProgramParameter4fvNV, _gloffset_ProgramEnvParameter4fvARB, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) GL_STUB_ALIAS(VertexAttrib1d, _gloffset_VertexAttrib1dARB, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) GL_STUB_ALIAS(VertexAttrib1dv, _gloffset_VertexAttrib1dvARB, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) GL_STUB_ALIAS(VertexAttrib1f, _gloffset_VertexAttrib1fARB, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) -- cgit v1.2.3 From d540e8e9dfc18063f98a31cb3d078d183cf8fce6 Mon Sep 17 00:00:00 2001 From: Benno Schulenberg Date: Fri, 9 Nov 2007 08:54:16 -0700 Subject: remove commented-out code --- src/mesa/x86/read_rgba_span_x86.S | 117 +++----------------------------------- 1 file changed, 7 insertions(+), 110 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S index 8509df60049..2e5c3be83fe 100644 --- a/src/mesa/x86/read_rgba_span_x86.S +++ b/src/mesa/x86/read_rgba_span_x86.S @@ -33,20 +33,7 @@ .file "read_rgba_span_x86.S" #if !defined(__DJGPP__) && !defined(__MINGW32__) /* this one cries for assyntax.h */ /* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - .section .rodata - .align 16 - .type mask, @object - .size mask, 32 -mask: - .long 0xff00ff00 - .long 0xff00ff00 - .long 0xff00ff00 - .long 0xff00ff00 - .long 0x00ff0000 - .long 0x00ff0000 - .long 0x00ff0000 - .long 0x00ff0000 + * Replaced data segment constants with text-segment instructions. */ #define LOAD_MASK(mvins,m1,m2) \ pushl $0xff00ff00 ;\ @@ -61,8 +48,7 @@ mask: mvins (%esp), m2 ;\ addl $32, %esp - -/* I implemented these as macros because the appear in quite a few places, +/* I implemented these as macros because they appear in several places, * and I've tweaked them a number of times. I got tired of changing every * place they appear. :) */ @@ -99,11 +85,6 @@ _generic_read_RGBA_span_BGRA8888_REV_MMX: #ifdef USE_INNER_EMMS emms #endif -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - movq mask, %mm1 - movq mask+16, %mm2 - */ LOAD_MASK(movq,%mm1,%mm2) movl 8(%esp), %ebx /* source pointer */ @@ -201,11 +182,7 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE: #ifdef USE_INNER_EMMS emms #endif -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - movq mask, %mm1 - movq mask+16, %mm2 - */ + LOAD_MASK(movq,%mm1,%mm2) movl 16(%esp), %ebx /* source pointer */ @@ -364,11 +341,6 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2: pushl %esi pushl %ebx -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - movdqa mask, %xmm1 - movdqa mask+16, %xmm2 - */ LOAD_MASK(movdqu,%xmm1,%xmm2) movl 12(%esp), %ebx /* source pointer */ @@ -491,60 +463,12 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2: -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - */ -#if 0 - .section .rodata - - .align 16 -mask_565: - .word 0xf800 - .word 0x07e0 - .word 0x001f - .word 0x0000 - -/* Setting SCALE_ADJUST to 5 gives a perfect match with the classic C - * implementation in Mesa. Setting SCALE_ADJUST to 0 is slightly faster but - * at a small cost to accuracy. - */ - -#define SCALE_ADJUST 5 -#if SCALE_ADJUST == 5 -prescale: - .word 0x0001 - .word 0x0010 - .word 0x0200 - .word 0x0000 - -scale: - .word 0x20e8 /* (0x00ff0000 / 0x000007c0) + 1 */ - .word 0x40c5 /* (0x00ff0000 / 0x000003f0) + 1 */ - .word 0x839d /* (0x00ff0000 / 0x000001f0) + 1 */ - .word 0x0000 -#elif SCALE_ADJUST == 0 -prescale: - .word 0x0001 - .word 0x0020 - .word 0x0800 - .word 0x0000 - -scale: - .word 0x0108 /* (0x00ff0000 / 0x0000f800) + 1 */ - .word 0x0104 /* (0x00ff0000 / 0x0000fc00) + 1 */ - .word 0x0108 /* (0x00ff0000 / 0x0000f800) + 1 */ - .word 0x0000 -#else -#error SCALE_ADJUST must either be 5 or 0. -#endif - - -alpha: .long 0x00000000 - .long 0x00ff0000 -#endif - #define MASK_565_L 0x07e0f800 #define MASK_565_H 0x0000001f +/* Setting SCALE_ADJUST to 5 gives a perfect match with the + * classic C implementation in Mesa. Setting SCALE_ADJUST + * to 0 is slightly faster but at a small cost to accuracy. + */ #define SCALE_ADJUST 5 #if SCALE_ADJUST == 5 #define PRESCALE_L 0x00100001 @@ -581,12 +505,6 @@ _generic_read_RGBA_span_RGB565_MMX: movl 8(%esp), %edx /* destination pointer */ movl 12(%esp), %ecx /* number of pixels to copy */ -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - movq mask_565, %mm5 - movq prescale, %mm6 - movq scale, %mm7 - */ pushl $MASK_565_H pushl $MASK_565_L movq (%esp), %mm5 @@ -648,11 +566,6 @@ _generic_read_RGBA_span_RGB565_MMX: /* Always set the alpha value to 0xff. */ -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - por alpha, %mm0 - por alpha, %mm2 - */ por %mm3, %mm0 por %mm3, %mm2 @@ -665,8 +578,6 @@ _generic_read_RGBA_span_RGB565_MMX: movq %mm0, (%edx) addl $8, %edx - - pshufw $0xaa, %mm4, %mm0 pshufw $0xff, %mm4, %mm2 @@ -681,11 +592,6 @@ _generic_read_RGBA_span_RGB565_MMX: pmulhuw %mm7, %mm0 pmulhuw %mm7, %mm2 -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - por alpha, %mm0 - por alpha, %mm2 - */ por %mm3, %mm0 por %mm3, %mm2 @@ -724,11 +630,6 @@ _generic_read_RGBA_span_RGB565_MMX: pmulhuw %mm7, %mm0 pmulhuw %mm7, %mm2 -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - por alpha, %mm0 - por alpha, %mm2 - */ por %mm3, %mm0 por %mm3, %mm2 @@ -757,10 +658,6 @@ _generic_read_RGBA_span_RGB565_MMX: #endif pmulhuw %mm7, %mm0 -/* Kevin F. Quinn 2nd July 2006 - * Replace data segment constants with text-segment instructions - por alpha, %mm0 - */ por %mm3, %mm0 packuswb %mm0, %mm0 -- cgit v1.2.3 From 4e91ad8c0ec277d9df48ccdd8500bfb156073adc Mon Sep 17 00:00:00 2001 From: Benno Schulenberg Date: Fri, 9 Nov 2007 08:54:21 -0700 Subject: code clean-ups, reformatting --- src/mesa/drivers/dri/unichrome/via_tris.c | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 73e66260711..b97dacde241 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -625,13 +625,12 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, } } + /**********************************************************************/ /* Choose render functions */ /**********************************************************************/ - - #define _VIA_NEW_VERTEX (_NEW_TEXTURE | \ _DD_NEW_SEPARATE_SPECULAR | \ _DD_NEW_TRI_UNFILLED | \ @@ -665,16 +664,17 @@ static void viaChooseRenderState(GLcontext *ctx) vmesa->drawTri = via_draw_triangle; } - if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { + if (flags & (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)) { if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) index |= VIA_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT; if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) index |= VIA_UNFILLED_BIT; - if (flags & ANY_FALLBACK_FLAGS) index |= VIA_FALLBACK_BIT; + if (flags & DD_TRI_OFFSET) + index |= VIA_OFFSET_BIT; + if (flags & ANY_FALLBACK_FLAGS) + index |= VIA_FALLBACK_BIT; - /* Hook in fallbacks for specific primitives. - */ + /* Hook in fallbacks for specific primitives. */ if (flags & POINT_FALLBACK) vmesa->drawPoint = via_fallback_point; @@ -685,11 +685,8 @@ static void viaChooseRenderState(GLcontext *ctx) vmesa->drawTri = via_fallback_tri; } - - if ((flags & DD_SEPARATE_SPECULAR) && - ctx->Light.ShadeModel == GL_FLAT) { + if ((flags & DD_SEPARATE_SPECULAR) && ctx->Light.ShadeModel == GL_FLAT) index = VIA_MAX_TRIFUNC; /* flat specular */ - } if (vmesa->renderIndex != index) { vmesa->renderIndex = index; -- cgit v1.2.3 From 8b36166d295beb472ed7cedf1989894665233b98 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 9 Nov 2007 08:55:49 -0700 Subject: check for texture and renderbuffer in check_end_texture_render() --- src/mesa/main/fbobject.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index db04c785de4..671f80c7a48 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -909,8 +909,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) GLuint i; for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; - struct gl_texture_object *texObj = att->Texture; - if (texObj) { + if (att->Texture && att->Renderbuffer) { ctx->Driver.FinishRenderTexture(ctx, att); } } -- cgit v1.2.3 From 77a5bcaff43df8d54e0e0ef833726e4b41d7eb36 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 7 Nov 2007 10:04:59 -0800 Subject: [intel] Move over files that will be shared with 965-fbo work. --- src/mesa/drivers/dri/i915/intel_batchbuffer.c | 251 +---- src/mesa/drivers/dri/i915/intel_batchbuffer.h | 109 -- src/mesa/drivers/dri/i915/intel_blit.c | 492 +-------- src/mesa/drivers/dri/i915/intel_blit.h | 62 -- src/mesa/drivers/dri/i915/intel_buffer_objects.c | 269 +---- src/mesa/drivers/dri/i915/intel_buffer_objects.h | 86 -- src/mesa/drivers/dri/i915/intel_buffers.c | 1210 +-------------------- src/mesa/drivers/dri/i915/intel_buffers.h | 59 - src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c | 834 +------------- src/mesa/drivers/dri/i915/intel_bufmgr_ttm.h | 17 - src/mesa/drivers/dri/i915/intel_depthstencil.c | 283 +---- src/mesa/drivers/dri/i915/intel_depthstencil.h | 14 - src/mesa/drivers/dri/i915/intel_fbo.c | 688 +----------- src/mesa/drivers/dri/i915/intel_fbo.h | 113 -- src/mesa/drivers/dri/i915/intel_mipmap_tree.c | 389 +------ src/mesa/drivers/dri/i915/intel_mipmap_tree.h | 198 ---- src/mesa/drivers/dri/i915/intel_regions.c | 484 +-------- src/mesa/drivers/dri/i915/intel_regions.h | 143 --- src/mesa/drivers/dri/i915/intel_screen.c | 946 +--------------- src/mesa/drivers/dri/i915/intel_screen.h | 134 --- src/mesa/drivers/dri/i915/intel_span.c | 410 +------ src/mesa/drivers/dri/i915/intel_span.h | 38 - src/mesa/drivers/dri/i915/intel_tex.c | 193 +--- src/mesa/drivers/dri/i915/intel_tex_copy.c | 303 +----- src/mesa/drivers/dri/i915/intel_tex_format.c | 173 +-- src/mesa/drivers/dri/i915/intel_tex_image.c | 691 +----------- src/mesa/drivers/dri/i915/intel_tex_subimage.c | 183 +--- src/mesa/drivers/dri/i915/intel_tex_validate.c | 273 +---- src/mesa/drivers/dri/intel/intel_batchbuffer.c | 250 +++++ src/mesa/drivers/dri/intel/intel_batchbuffer.h | 109 ++ src/mesa/drivers/dri/intel/intel_blit.c | 491 +++++++++ src/mesa/drivers/dri/intel/intel_blit.h | 62 ++ src/mesa/drivers/dri/intel/intel_buffer_objects.c | 268 +++++ src/mesa/drivers/dri/intel/intel_buffer_objects.h | 86 ++ src/mesa/drivers/dri/intel/intel_buffers.c | 1209 ++++++++++++++++++++ src/mesa/drivers/dri/intel/intel_buffers.h | 59 + src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c | 833 ++++++++++++++ src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h | 17 + src/mesa/drivers/dri/intel/intel_depthstencil.c | 282 +++++ src/mesa/drivers/dri/intel/intel_depthstencil.h | 14 + src/mesa/drivers/dri/intel/intel_fbo.c | 687 ++++++++++++ src/mesa/drivers/dri/intel/intel_fbo.h | 113 ++ src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 388 +++++++ src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 198 ++++ src/mesa/drivers/dri/intel/intel_regions.c | 483 ++++++++ src/mesa/drivers/dri/intel/intel_regions.h | 143 +++ src/mesa/drivers/dri/intel/intel_screen.c | 945 ++++++++++++++++ src/mesa/drivers/dri/intel/intel_screen.h | 134 +++ src/mesa/drivers/dri/intel/intel_span.c | 409 +++++++ src/mesa/drivers/dri/intel/intel_span.h | 38 + src/mesa/drivers/dri/intel/intel_tex.c | 192 ++++ src/mesa/drivers/dri/intel/intel_tex_copy.c | 302 +++++ src/mesa/drivers/dri/intel/intel_tex_format.c | 172 +++ src/mesa/drivers/dri/intel/intel_tex_image.c | 690 ++++++++++++ src/mesa/drivers/dri/intel/intel_tex_subimage.c | 182 ++++ src/mesa/drivers/dri/intel/intel_tex_validate.c | 272 +++++ 56 files changed, 9045 insertions(+), 9028 deletions(-) mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_batchbuffer.c delete mode 100644 src/mesa/drivers/dri/i915/intel_batchbuffer.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_blit.c delete mode 100644 src/mesa/drivers/dri/i915/intel_blit.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_buffer_objects.c delete mode 100644 src/mesa/drivers/dri/i915/intel_buffer_objects.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_buffers.c delete mode 100644 src/mesa/drivers/dri/i915/intel_buffers.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c delete mode 100644 src/mesa/drivers/dri/i915/intel_bufmgr_ttm.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_depthstencil.c delete mode 100644 src/mesa/drivers/dri/i915/intel_depthstencil.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_fbo.c delete mode 100644 src/mesa/drivers/dri/i915/intel_fbo.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_mipmap_tree.c delete mode 100644 src/mesa/drivers/dri/i915/intel_mipmap_tree.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_regions.c delete mode 100644 src/mesa/drivers/dri/i915/intel_regions.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_screen.c delete mode 100644 src/mesa/drivers/dri/i915/intel_screen.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_span.c delete mode 100644 src/mesa/drivers/dri/i915/intel_span.h mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_tex.c mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_tex_copy.c mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_tex_format.c mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_tex_image.c mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_tex_subimage.c mode change 100644 => 120000 src/mesa/drivers/dri/i915/intel_tex_validate.c create mode 100644 src/mesa/drivers/dri/intel/intel_batchbuffer.c create mode 100644 src/mesa/drivers/dri/intel/intel_batchbuffer.h create mode 100644 src/mesa/drivers/dri/intel/intel_blit.c create mode 100644 src/mesa/drivers/dri/intel/intel_blit.h create mode 100644 src/mesa/drivers/dri/intel/intel_buffer_objects.c create mode 100644 src/mesa/drivers/dri/intel/intel_buffer_objects.h create mode 100644 src/mesa/drivers/dri/intel/intel_buffers.c create mode 100644 src/mesa/drivers/dri/intel/intel_buffers.h create mode 100644 src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c create mode 100644 src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h create mode 100644 src/mesa/drivers/dri/intel/intel_depthstencil.c create mode 100644 src/mesa/drivers/dri/intel/intel_depthstencil.h create mode 100644 src/mesa/drivers/dri/intel/intel_fbo.c create mode 100644 src/mesa/drivers/dri/intel/intel_fbo.h create mode 100644 src/mesa/drivers/dri/intel/intel_mipmap_tree.c create mode 100644 src/mesa/drivers/dri/intel/intel_mipmap_tree.h create mode 100644 src/mesa/drivers/dri/intel/intel_regions.c create mode 100644 src/mesa/drivers/dri/intel/intel_regions.h create mode 100644 src/mesa/drivers/dri/intel/intel_screen.c create mode 100644 src/mesa/drivers/dri/intel/intel_screen.h create mode 100644 src/mesa/drivers/dri/intel/intel_span.c create mode 100644 src/mesa/drivers/dri/intel/intel_span.h create mode 100644 src/mesa/drivers/dri/intel/intel_tex.c create mode 100644 src/mesa/drivers/dri/intel/intel_tex_copy.c create mode 100644 src/mesa/drivers/dri/intel/intel_tex_format.c create mode 100644 src/mesa/drivers/dri/intel/intel_tex_image.c create mode 100644 src/mesa/drivers/dri/intel/intel_tex_subimage.c create mode 100644 src/mesa/drivers/dri/intel/intel_tex_validate.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_batchbuffer.c b/src/mesa/drivers/dri/i915/intel_batchbuffer.c deleted file mode 100644 index 8ece6d2760c..00000000000 --- a/src/mesa/drivers/dri/i915/intel_batchbuffer.c +++ /dev/null @@ -1,250 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_batchbuffer.h" -#include "intel_ioctl.h" -#include "intel_decode.h" -#include "intel_reg.h" - -/* Relocations in kernel space: - * - pass dma buffer seperately - * - memory manager knows how to patch - * - pass list of dependent buffers - * - pass relocation list - * - * Either: - * - get back an offset for buffer to fire - * - memory manager knows how to fire buffer - * - * Really want the buffer to be AGP and pinned. - * - */ - -/* Cliprect fence: The highest fence protecting a dma buffer - * containing explicit cliprect information. Like the old drawable - * lock but irq-driven. X server must wait for this fence to expire - * before changing cliprects [and then doing sw rendering?]. For - * other dma buffers, the scheduler will grab current cliprect info - * and mix into buffer. X server must hold the lock while changing - * cliprects??? Make per-drawable. Need cliprects in shared memory - * -- beats storing them with every cmd buffer in the queue. - * - * ==> X server must wait for this fence to expire before touching the - * framebuffer with new cliprects. - * - * ==> Cliprect-dependent buffers associated with a - * cliprect-timestamp. All of the buffers associated with a timestamp - * must go to hardware before any buffer with a newer timestamp. - * - * ==> Dma should be queued per-drawable for correct X/GL - * synchronization. Or can fences be used for this? - * - * Applies to: Blit operations, metaops, X server operations -- X - * server automatically waits on its own dma to complete before - * modifying cliprects ??? - */ - -void -intel_batchbuffer_reset(struct intel_batchbuffer *batch) -{ - struct intel_context *intel = batch->intel; - - if (batch->buf != NULL) { - dri_bo_unreference(batch->buf); - batch->buf = NULL; - } - - batch->buf = dri_bo_alloc(intel->intelScreen->bufmgr, "batchbuffer", - intel->intelScreen->maxBatchSize, 4096, - DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); - dri_bo_map(batch->buf, GL_TRUE); - batch->map = batch->buf->virtual; - batch->size = intel->intelScreen->maxBatchSize; - batch->ptr = batch->map; -} - -struct intel_batchbuffer * -intel_batchbuffer_alloc(struct intel_context *intel) -{ - struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); - - batch->intel = intel; - batch->last_fence = NULL; - intel_batchbuffer_reset(batch); - - return batch; -} - -void -intel_batchbuffer_free(struct intel_batchbuffer *batch) -{ - if (batch->last_fence) { - dri_fence_wait(batch->last_fence); - dri_fence_unreference(batch->last_fence); - batch->last_fence = NULL; - } - if (batch->map) { - dri_bo_unmap(batch->buf); - batch->map = NULL; - } - dri_bo_unreference(batch->buf); - batch->buf = NULL; - free(batch); -} - - - -/* TODO: Push this whole function into bufmgr. - */ -static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, - GLboolean ignore_cliprects, GLboolean allow_unlock) -{ - struct intel_context *intel = batch->intel; - void *start; - GLuint count; - - start = dri_process_relocs(batch->buf, &count); - - batch->map = NULL; - batch->ptr = NULL; - batch->flags = 0; - - /* Throw away non-effective packets. Won't work once we have - * hardware contexts which would preserve statechanges beyond a - * single buffer. - */ - - if (!(intel->numClipRects == 0 && !ignore_cliprects)) { - if (intel->intelScreen->ttm == GL_TRUE) { - intel_exec_ioctl(batch->intel, - used, ignore_cliprects, allow_unlock, - start, count, &batch->last_fence); - } else { - intel_batch_ioctl(batch->intel, - batch->buf->offset, - used, ignore_cliprects, allow_unlock); - } - } - - dri_post_submit(batch->buf, &batch->last_fence); - - if (intel->numClipRects == 0 && !ignore_cliprects) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - intel->vtbl.lost_hardware(intel); - } - - if (INTEL_DEBUG & DEBUG_BATCH) { - // dri_bo_map(batch->buf, GL_FALSE); - // intel_decode(ptr, used / 4, batch->buf->offset, - // intel->intelScreen->deviceID); - // dri_bo_unmap(batch->buf); - } -} - -void -intel_batchbuffer_flush(struct intel_batchbuffer *batch) -{ - struct intel_context *intel = batch->intel; - GLuint used = batch->ptr - batch->map; - GLboolean was_locked = intel->locked; - - if (used == 0) - return; - - /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a - * performance drain that we would like to avoid. - */ - if (used & 4) { - ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->ptr)[1] = 0; - ((int *) batch->ptr)[2] = MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->ptr)[1] = MI_BATCH_BUFFER_END; - used += 8; - } - - /* TODO: Just pass the relocation list and dma buffer up to the - * kernel. - */ - if (!was_locked) - LOCK_HARDWARE(intel); - - do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), - GL_FALSE); - - if (!was_locked) - UNLOCK_HARDWARE(intel); - - /* Reset the buffer: - */ - intel_batchbuffer_reset(batch); -} - -void -intel_batchbuffer_finish(struct intel_batchbuffer *batch) -{ - intel_batchbuffer_flush(batch); - if (batch->last_fence != NULL) - dri_fence_wait(batch->last_fence); -} - - -/* This is the only way buffers get added to the validate list. - */ -GLboolean -intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, - dri_bo *buffer, - GLuint flags, GLuint delta) -{ - dri_emit_reloc(batch->buf, flags, delta, batch->ptr - batch->map, buffer); - batch->ptr += 4; - - return GL_TRUE; -} - -void -intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, GLuint flags) -{ - assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, flags); - __memcpy(batch->ptr, data, bytes); - batch->ptr += bytes; -} diff --git a/src/mesa/drivers/dri/i915/intel_batchbuffer.c b/src/mesa/drivers/dri/i915/intel_batchbuffer.c new file mode 120000 index 00000000000..d38cdf31cc6 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_batchbuffer.c @@ -0,0 +1 @@ +../intel/intel_batchbuffer.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_batchbuffer.h b/src/mesa/drivers/dri/i915/intel_batchbuffer.h deleted file mode 100644 index b5c7a783a72..00000000000 --- a/src/mesa/drivers/dri/i915/intel_batchbuffer.h +++ /dev/null @@ -1,109 +0,0 @@ -#ifndef INTEL_BATCHBUFFER_H -#define INTEL_BATCHBUFFER_H - -#include "mtypes.h" - -#include "dri_bufmgr.h" - -struct intel_context; - -#define BATCH_SZ 16384 -#define BATCH_RESERVED 16 - -#define INTEL_BATCH_NO_CLIPRECTS 0x1 -#define INTEL_BATCH_CLIPRECTS 0x2 - -struct intel_batchbuffer -{ - struct intel_context *intel; - - dri_bo *buf; - dri_fence *last_fence; - GLuint flags; - - GLubyte *map; - GLubyte *ptr; - - GLuint size; -}; - -struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context - *intel); - -void intel_batchbuffer_free(struct intel_batchbuffer *batch); - - -void intel_batchbuffer_finish(struct intel_batchbuffer *batch); - -void intel_batchbuffer_flush(struct intel_batchbuffer *batch); - -void intel_batchbuffer_reset(struct intel_batchbuffer *batch); - - -/* Unlike bmBufferData, this currently requires the buffer be mapped. - * Consider it a convenience function wrapping multple - * intel_buffer_dword() calls. - */ -void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, GLuint flags); - -void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, - GLuint bytes); - -GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, - dri_bo *buffer, - GLuint flags, GLuint offset); - -/* Inline functions - might actually be better off with these - * non-inlined. Certainly better off switching all command packets to - * be passed as structs rather than dwords, but that's a little bit of - * work... - */ -static INLINE GLuint -intel_batchbuffer_space(struct intel_batchbuffer *batch) -{ - return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); -} - - -static INLINE void -intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) -{ - assert(batch->map); - assert(intel_batchbuffer_space(batch) >= 4); - *(GLuint *) (batch->ptr) = dword; - batch->ptr += 4; -} - -static INLINE void -intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, GLuint flags) -{ - assert(sz < batch->size - 8); - if (intel_batchbuffer_space(batch) < sz || - (batch->flags != 0 && flags != 0 && batch->flags != flags)) - intel_batchbuffer_flush(batch); - - batch->flags |= flags; -} - -/* Here are the crusty old macros, to be removed: - */ -#define BATCH_LOCALS - -#define BEGIN_BATCH(n, flags) do { \ - assert(!intel->prim.flush); \ - intel_batchbuffer_require_space(intel->batch, (n)*4, flags); \ -} while (0) - -#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) - -#define OUT_RELOC(buf, flags, delta) do { \ - assert((delta) >= 0); \ - intel_batchbuffer_emit_reloc(intel->batch, buf, flags, delta); \ -} while (0) - -#define ADVANCE_BATCH() do { } while(0) - - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_blit.c b/src/mesa/drivers/dri/i915/intel_blit.c deleted file mode 100644 index 2761136f47f..00000000000 --- a/src/mesa/drivers/dri/i915/intel_blit.c +++ /dev/null @@ -1,491 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include -#include - -#include "mtypes.h" -#include "context.h" -#include "enums.h" - -#include "intel_batchbuffer.h" -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_context.h" -#include "intel_fbo.h" -#include "intel_reg.h" -#include "intel_regions.h" - -#define FILE_DEBUG_FLAG DEBUG_BLIT - -/** - * Copy the back color buffer to the front color buffer. - * Used for SwapBuffers(). - */ -void -intelCopyBuffer(const __DRIdrawablePrivate * dPriv, - const drm_clip_rect_t * rect) -{ - - struct intel_context *intel; - const intelScreenPrivate *intelScreen; - - DBG("%s\n", __FUNCTION__); - - assert(dPriv); - - intel = intelScreenContext(dPriv->driScreenPriv->private); - if (!intel) - return; - - intelScreen = intel->intelScreen; - - if (intel->last_swap_fence) { - dri_fence_wait(intel->last_swap_fence); - dri_fence_unreference(intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - intel->last_swap_fence = intel->first_swap_fence; - intel->first_swap_fence = NULL; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (dPriv && dPriv->numClipRects) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - const struct intel_region *frontRegion - = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - const struct intel_region *backRegion - = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - const int nbox = dPriv->numClipRects; - const drm_clip_rect_t *pbox = dPriv->pClipRects; - const int pitch = frontRegion->pitch; - const int cpp = frontRegion->cpp; - int BR13, CMD; - int i; - - ASSERT(intel_fb); - ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ - ASSERT(frontRegion); - ASSERT(backRegion); - ASSERT(frontRegion->pitch == backRegion->pitch); - ASSERT(frontRegion->cpp == backRegion->cpp); - - if (cpp == 2) { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); - CMD = (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box; - - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || - pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height) - continue; - - box = *pbox; - - if (rect) { - if (rect->x1 > box.x1) - box.x1 = rect->x1; - if (rect->y1 > box.y1) - box.y1 = rect->y1; - if (rect->x2 < box.x2) - box.x2 = rect->x2; - if (rect->y2 < box.y2) - box.y2 = rect->y2; - - if (box.x1 > box.x2 || box.y1 > box.y2) - continue; - } - - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH((pbox->y2 << 16) | pbox->x2); - - OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - 0); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH(BR13 & 0xffff); - OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - 0); - - ADVANCE_BATCH(); - } - - if (intel->first_swap_fence) - dri_fence_unreference(intel->first_swap_fence); - intel_batchbuffer_flush(intel->batch); - intel->first_swap_fence = intel->batch->last_fence; - dri_fence_reference(intel->first_swap_fence); - } - - UNLOCK_HARDWARE(intel); -} - - - - -void -intelEmitFillBlit(struct intel_context *intel, - GLuint cpp, - GLshort dst_pitch, - dri_bo *dst_buffer, - GLuint dst_offset, - GLshort x, GLshort y, GLshort w, GLshort h, GLuint color) -{ - GLuint BR13, CMD; - BATCH_LOCALS; - - dst_pitch *= cpp; - - switch (cpp) { - case 1: - case 2: - case 3: - BR13 = dst_pitch | (0xF0 << 16) | (1 << 24); - CMD = XY_COLOR_BLT_CMD; - break; - case 4: - BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25); - CMD = (XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); - break; - default: - return; - } - - DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", - __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); - - - BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((y << 16) | x); - OUT_BATCH(((y + h) << 16) | (x + w)); - OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset); - OUT_BATCH(color); - ADVANCE_BATCH(); -} - - -static GLuint translate_raster_op(GLenum logicop) -{ - switch(logicop) { - case GL_CLEAR: return 0x00; - case GL_AND: return 0x88; - case GL_AND_REVERSE: return 0x44; - case GL_COPY: return 0xCC; - case GL_AND_INVERTED: return 0x22; - case GL_NOOP: return 0xAA; - case GL_XOR: return 0x66; - case GL_OR: return 0xEE; - case GL_NOR: return 0x11; - case GL_EQUIV: return 0x99; - case GL_INVERT: return 0x55; - case GL_OR_REVERSE: return 0xDD; - case GL_COPY_INVERTED: return 0x33; - case GL_OR_INVERTED: return 0xBB; - case GL_NAND: return 0x77; - case GL_SET: return 0xFF; - default: return 0; - } -} - - -/* Copy BitBlt - */ -void -intelEmitCopyBlit(struct intel_context *intel, - GLuint cpp, - GLshort src_pitch, - dri_bo *src_buffer, - GLuint src_offset, - GLshort dst_pitch, - dri_bo *dst_buffer, - GLuint dst_offset, - GLshort src_x, GLshort src_y, - GLshort dst_x, GLshort dst_y, - GLshort w, GLshort h, - GLenum logic_op) -{ - GLuint CMD, BR13; - int dst_y2 = dst_y + h; - int dst_x2 = dst_x + w; - BATCH_LOCALS; - - - DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", - __FUNCTION__, - src_buffer, src_pitch, src_offset, src_x, src_y, - dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); - - src_pitch *= cpp; - dst_pitch *= cpp; - - switch (cpp) { - case 1: - case 2: - case 3: - BR13 = (((GLint) dst_pitch) & 0xffff) | - (translate_raster_op(logic_op) << 16) | (1 << 24); - CMD = XY_SRC_COPY_BLT_CMD; - break; - case 4: - BR13 = - (((GLint) dst_pitch) & 0xffff) | - (translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25); - CMD = - (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); - break; - default: - return; - } - - if (dst_y2 < dst_y || dst_x2 < dst_x) { - return; - } - - /* Initial y values don't seem to work with negative pitches. If - * we adjust the offsets manually (below), it seems to work fine. - * - * On the other hand, if we always adjust, the hardware doesn't - * know which blit directions to use, so overlapping copypixels get - * the wrong result. - */ - if (dst_pitch > 0 && src_pitch > 0) { - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((dst_y << 16) | dst_x); - OUT_BATCH((dst_y2 << 16) | dst_x2); - OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset); - OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(((GLint) src_pitch & 0xffff)); - OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset); - ADVANCE_BATCH(); - } - else { - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((0 << 16) | dst_x); - OUT_BATCH((h << 16) | dst_x2); - OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - dst_offset + dst_y * dst_pitch); - OUT_BATCH((0 << 16) | src_x); - OUT_BATCH(((GLint) src_pitch & 0xffff)); - OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - src_offset + src_y * src_pitch); - ADVANCE_BATCH(); - } -} - - -/** - * Use blitting to clear the renderbuffers named by 'flags'. - * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field - * since that might include software renderbuffers or renderbuffers - * which we're clearing with triangles. - * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear - */ -void -intelClearWithBlit(GLcontext * ctx, GLbitfield mask) -{ - struct intel_context *intel = intel_context(ctx); - struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint clear_depth; - GLbitfield skipBuffers = 0; - BATCH_LOCALS; - - DBG("%s %x\n", __FUNCTION__, mask); - - /* - * Compute values for clearing the buffers. - */ - clear_depth = 0; - if (mask & BUFFER_BIT_DEPTH) { - clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); - } - if (mask & BUFFER_BIT_STENCIL) { - clear_depth |= (ctx->Stencil.Clear & 0xff) << 24; - } - - /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in - * the loop below. - */ - if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) { - skipBuffers = BUFFER_BIT_STENCIL; - } - - /* XXX Move this flush/lock into the following conditional? */ - intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - - if (intel->numClipRects) { - GLint cx, cy, cw, ch; - drm_clip_rect_t clear; - int i; - - /* Get clear bounds after locking */ - cx = fb->_Xmin; - cy = fb->_Ymin; - cw = fb->_Xmax - cx; - ch = fb->_Ymax - cy; - - if (fb->Name == 0) { - /* clearing a window */ - - /* flip top to bottom */ - clear.x1 = cx + intel->drawX; - clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch; - clear.x2 = clear.x1 + cw; - clear.y2 = clear.y1 + ch; - } - else { - /* clearing FBO */ - assert(intel->numClipRects == 1); - assert(intel->pClipRects == &intel->fboRect); - clear.x1 = cx; - clear.y1 = cy; - clear.x2 = clear.x1 + cw; - clear.y2 = clear.y1 + ch; - /* no change to mask */ - } - - for (i = 0; i < intel->numClipRects; i++) { - const drm_clip_rect_t *box = &intel->pClipRects[i]; - drm_clip_rect_t b; - GLuint buf; - GLuint clearMask = mask; /* use copy, since we modify it below */ - GLboolean all = (cw == fb->Width && ch == fb->Height); - - if (!all) { - intel_intersect_cliprects(&b, &clear, box); - } - else { - b = *box; - } - - if (b.x1 >= b.x2 || b.y1 >= b.y2) - continue; - - if (0) - _mesa_printf("clear %d,%d..%d,%d, mask %x\n", - b.x1, b.y1, b.x2, b.y2, mask); - - /* Loop over all renderbuffers */ - for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) { - const GLbitfield bufBit = 1 << buf; - if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { - /* OK, clear this renderbuffer */ - struct intel_region *irb_region = - intel_get_rb_region(fb, buf); - dri_bo *write_buffer = - intel_region_buffer(intel->intelScreen, irb_region, - all ? INTEL_WRITE_FULL : - INTEL_WRITE_PART); - - GLuint clearVal; - GLint pitch, cpp; - GLuint BR13, CMD; - - ASSERT(irb_region); - - pitch = irb_region->pitch; - cpp = irb_region->cpp; - - DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", - __FUNCTION__, - irb_region->buffer, (pitch * cpp), - irb_region->draw_offset, - b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); - - - /* Setup the blit command */ - if (cpp == 4) { - BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25); - if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { - CMD = XY_COLOR_BLT_CMD; - if (clearMask & BUFFER_BIT_DEPTH) - CMD |= XY_BLT_WRITE_RGB; - if (clearMask & BUFFER_BIT_STENCIL) - CMD |= XY_BLT_WRITE_ALPHA; - } - else { - /* clearing RGBA */ - CMD = XY_COLOR_BLT_CMD | - XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - } - } - else { - ASSERT(cpp == 2 || cpp == 0); - BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24); - CMD = XY_COLOR_BLT_CMD; - } - - if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { - clearVal = clear_depth; - } - else { - clearVal = (cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - } - /* - _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", - buf, irb->Base.Name); - */ - intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS); - - BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((b.y1 << 16) | b.x1); - OUT_BATCH((b.y2 << 16) | b.x2); - OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - irb_region->draw_offset); - OUT_BATCH(clearVal); - ADVANCE_BATCH(); - clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ - } - } - } - intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); -} diff --git a/src/mesa/drivers/dri/i915/intel_blit.c b/src/mesa/drivers/dri/i915/intel_blit.c new file mode 120000 index 00000000000..dd6c8d17c28 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_blit.c @@ -0,0 +1 @@ +../intel/intel_blit.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_blit.h b/src/mesa/drivers/dri/i915/intel_blit.h deleted file mode 100644 index a66af863591..00000000000 --- a/src/mesa/drivers/dri/i915/intel_blit.h +++ /dev/null @@ -1,62 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_BLIT_H -#define INTEL_BLIT_H - -#include "intel_context.h" -#include "intel_ioctl.h" -#include "dri_bufmgr.h" - -extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, - const drm_clip_rect_t * rect); - -extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); - -extern void intelEmitCopyBlit(struct intel_context *intel, - GLuint cpp, - GLshort src_pitch, - dri_bo *src_buffer, - GLuint src_offset, - GLshort dst_pitch, - dri_bo *dst_buffer, - GLuint dst_offset, - GLshort srcx, GLshort srcy, - GLshort dstx, GLshort dsty, - GLshort w, GLshort h, - GLenum logicop ); - -extern void intelEmitFillBlit(struct intel_context *intel, - GLuint cpp, - GLshort dst_pitch, - dri_bo *dst_buffer, - GLuint dst_offset, - GLshort x, GLshort y, - GLshort w, GLshort h, GLuint color); - - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_buffer_objects.c b/src/mesa/drivers/dri/i915/intel_buffer_objects.c deleted file mode 100644 index 5348822816c..00000000000 --- a/src/mesa/drivers/dri/i915/intel_buffer_objects.c +++ /dev/null @@ -1,268 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "imports.h" -#include "mtypes.h" -#include "bufferobj.h" - -#include "intel_context.h" -#include "intel_buffer_objects.h" -#include "intel_regions.h" -#include "dri_bufmgr.h" - -/** Allocates a new dri_bo to store the data for the buffer object. */ -static void -intel_bufferobj_alloc_buffer(struct intel_context *intel, - struct intel_buffer_object *intel_obj) -{ - intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj", - intel_obj->Base.Size, 64, - DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); -} - -/** - * There is some duplication between mesa's bufferobjects and our - * bufmgr buffers. Both have an integer handle and a hashtable to - * lookup an opaque structure. It would be nice if the handles and - * internal structure where somehow shared. - */ -static struct gl_buffer_object * -intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target) -{ - struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object); - - _mesa_initialize_buffer_object(&obj->Base, name, target); - - obj->buffer = NULL; - - return &obj->Base; -} - -/* Break the COW tie to the region. The region gets to keep the data. - */ -void -intel_bufferobj_release_region(struct intel_context *intel, - struct intel_buffer_object *intel_obj) -{ - assert(intel_obj->region->buffer == intel_obj->buffer); - intel_obj->region->pbo = NULL; - intel_obj->region = NULL; - - dri_bo_unreference(intel_obj->buffer); - intel_obj->buffer = NULL; -} - -/* Break the COW tie to the region. Both the pbo and the region end - * up with a copy of the data. - */ -void -intel_bufferobj_cow(struct intel_context *intel, - struct intel_buffer_object *intel_obj) -{ - assert(intel_obj->region); - intel_region_cow(intel->intelScreen, intel_obj->region); -} - - -/** - * Deallocate/free a vertex/pixel buffer object. - * Called via glDeleteBuffersARB(). - */ -static void -intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_buffer_object *intel_obj = intel_buffer_object(obj); - - assert(intel_obj); - - if (intel_obj->region) { - intel_bufferobj_release_region(intel, intel_obj); - } - else if (intel_obj->buffer) { - dri_bo_unreference(intel_obj->buffer); - } - - _mesa_free(intel_obj); -} - - - -/** - * Allocate space for and store data in a buffer object. Any data that was - * previously stored in the buffer object is lost. If data is NULL, - * memory will be allocated, but no copy will occur. - * Called via glBufferDataARB(). - */ -static void -intel_bufferobj_data(GLcontext * ctx, - GLenum target, - GLsizeiptrARB size, - const GLvoid * data, - GLenum usage, struct gl_buffer_object *obj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_buffer_object *intel_obj = intel_buffer_object(obj); - - intel_obj->Base.Size = size; - intel_obj->Base.Usage = usage; - - if (intel_obj->region) - intel_bufferobj_release_region(intel, intel_obj); - - if (intel_obj->buffer != NULL && intel_obj->buffer->size != size) { - dri_bo_unreference(intel_obj->buffer); - intel_obj->buffer = NULL; - } - - intel_bufferobj_alloc_buffer(intel, intel_obj); - - if (data != NULL) - dri_bo_subdata(intel_obj->buffer, 0, size, data); -} - - -/** - * Replace data in a subrange of buffer object. If the data range - * specified by size + offset extends beyond the end of the buffer or - * if data is NULL, no copy is performed. - * Called via glBufferSubDataARB(). - */ -static void -intel_bufferobj_subdata(GLcontext * ctx, - GLenum target, - GLintptrARB offset, - GLsizeiptrARB size, - const GLvoid * data, struct gl_buffer_object *obj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_buffer_object *intel_obj = intel_buffer_object(obj); - - assert(intel_obj); - - if (intel_obj->region) - intel_bufferobj_cow(intel, intel_obj); - - dri_bo_subdata(intel_obj->buffer, offset, size, data); -} - - -/** - * Called via glGetBufferSubDataARB(). - */ -static void -intel_bufferobj_get_subdata(GLcontext * ctx, - GLenum target, - GLintptrARB offset, - GLsizeiptrARB size, - GLvoid * data, struct gl_buffer_object *obj) -{ - struct intel_buffer_object *intel_obj = intel_buffer_object(obj); - - assert(intel_obj); - dri_bo_get_subdata(intel_obj->buffer, offset, size, data); -} - - - -/** - * Called via glMapBufferARB(). - */ -static void * -intel_bufferobj_map(GLcontext * ctx, - GLenum target, - GLenum access, struct gl_buffer_object *obj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_buffer_object *intel_obj = intel_buffer_object(obj); - - /* XXX: Translate access to flags arg below: - */ - assert(intel_obj); - - if (intel_obj->region) - intel_bufferobj_cow(intel, intel_obj); - - if (intel_obj->buffer == NULL) { - obj->Pointer = NULL; - return NULL; - } - - dri_bo_map(intel_obj->buffer, GL_TRUE); - obj->Pointer = intel_obj->buffer->virtual; - return obj->Pointer; -} - - -/** - * Called via glMapBufferARB(). - */ -static GLboolean -intel_bufferobj_unmap(GLcontext * ctx, - GLenum target, struct gl_buffer_object *obj) -{ - struct intel_buffer_object *intel_obj = intel_buffer_object(obj); - - assert(intel_obj); - if (intel_obj->buffer != NULL) { - assert(obj->Pointer); - dri_bo_unmap(intel_obj->buffer); - obj->Pointer = NULL; - } - return GL_TRUE; -} - -dri_bo * -intel_bufferobj_buffer(struct intel_context *intel, - struct intel_buffer_object *intel_obj, GLuint flag) -{ - if (intel_obj->region) { - if (flag == INTEL_WRITE_PART) - intel_bufferobj_cow(intel, intel_obj); - else if (flag == INTEL_WRITE_FULL) { - intel_bufferobj_release_region(intel, intel_obj); - intel_bufferobj_alloc_buffer(intel, intel_obj); - } - } - - return intel_obj->buffer; -} - -void -intel_bufferobj_init(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - - ctx->Driver.NewBufferObject = intel_bufferobj_alloc; - ctx->Driver.DeleteBuffer = intel_bufferobj_free; - ctx->Driver.BufferData = intel_bufferobj_data; - ctx->Driver.BufferSubData = intel_bufferobj_subdata; - ctx->Driver.GetBufferSubData = intel_bufferobj_get_subdata; - ctx->Driver.MapBuffer = intel_bufferobj_map; - ctx->Driver.UnmapBuffer = intel_bufferobj_unmap; -} diff --git a/src/mesa/drivers/dri/i915/intel_buffer_objects.c b/src/mesa/drivers/dri/i915/intel_buffer_objects.c new file mode 120000 index 00000000000..e06dd3c8d3c --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_buffer_objects.c @@ -0,0 +1 @@ +../intel/intel_buffer_objects.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_buffer_objects.h b/src/mesa/drivers/dri/i915/intel_buffer_objects.h deleted file mode 100644 index db579a8ae40..00000000000 --- a/src/mesa/drivers/dri/i915/intel_buffer_objects.h +++ /dev/null @@ -1,86 +0,0 @@ - /************************************************************************** - * - * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_BUFFEROBJ_H -#define INTEL_BUFFEROBJ_H - -#include "mtypes.h" - -struct intel_context; -struct intel_region; -struct gl_buffer_object; - - -/** - * Intel vertex/pixel buffer object, derived from Mesa's gl_buffer_object. - */ -struct intel_buffer_object -{ - struct gl_buffer_object Base; - dri_bo *buffer; /* the low-level buffer manager's buffer handle */ - - struct intel_region *region; /* Is there a zero-copy texture - associated with this (pixel) - buffer object? */ -}; - - -/* Get the bm buffer associated with a GL bufferobject: - */ -dri_bo *intel_bufferobj_buffer(struct intel_context *intel, - struct intel_buffer_object - *obj, GLuint flag); - -/* Hook the bufferobject implementation into mesa: - */ -void intel_bufferobj_init(struct intel_context *intel); - - - -/* Are the obj->Name tests necessary? Unfortunately yes, mesa - * allocates a couple of gl_buffer_object structs statically, and - * the Name == 0 test is the only way to identify them and avoid - * casting them erroneously to our structs. - */ -static INLINE struct intel_buffer_object * -intel_buffer_object(struct gl_buffer_object *obj) -{ - if (obj->Name) - return (struct intel_buffer_object *) obj; - else - return NULL; -} - -/* Helpers for zerocopy image uploads. See also intel_regions.h: - */ -void intel_bufferobj_cow(struct intel_context *intel, - struct intel_buffer_object *intel_obj); -void intel_bufferobj_release_region(struct intel_context *intel, - struct intel_buffer_object *intel_obj); - - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_buffers.c b/src/mesa/drivers/dri/i915/intel_buffers.c deleted file mode 100644 index 1ae8b5feb4c..00000000000 --- a/src/mesa/drivers/dri/i915/intel_buffers.c +++ /dev/null @@ -1,1209 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_depthstencil.h" -#include "intel_fbo.h" -#include "intel_tris.h" -#include "intel_regions.h" -#include "intel_batchbuffer.h" -#include "intel_reg.h" -#include "context.h" -#include "utils.h" -#include "drirenderbuffer.h" -#include "framebuffer.h" -#include "swrast/swrast.h" -#include "vblank.h" - - -/* This block can be removed when libdrm >= 2.3.1 is required */ - -#ifndef DRM_IOCTL_I915_FLIP - -#define DRM_VBLANK_FLIP 0x8000000 - -typedef struct drm_i915_flip { - int pipes; -} drm_i915_flip_t; - -#undef DRM_IOCTL_I915_FLIP -#define DRM_IOCTL_I915_FLIP DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FLIP, \ - drm_i915_flip_t) - -#endif - - -/** - * XXX move this into a new dri/common/cliprects.c file. - */ -GLboolean -intel_intersect_cliprects(drm_clip_rect_t * dst, - const drm_clip_rect_t * a, - const drm_clip_rect_t * b) -{ - GLint bx = b->x1; - GLint by = b->y1; - GLint bw = b->x2 - bx; - GLint bh = b->y2 - by; - - if (bx < a->x1) - bw -= a->x1 - bx, bx = a->x1; - if (by < a->y1) - bh -= a->y1 - by, by = a->y1; - if (bx + bw > a->x2) - bw = a->x2 - bx; - if (by + bh > a->y2) - bh = a->y2 - by; - if (bw <= 0) - return GL_FALSE; - if (bh <= 0) - return GL_FALSE; - - dst->x1 = bx; - dst->y1 = by; - dst->x2 = bx + bw; - dst->y2 = by + bh; - - return GL_TRUE; -} - -/** - * Return pointer to current color drawing region, or NULL. - */ -struct intel_region * -intel_drawbuf_region(struct intel_context *intel) -{ - struct intel_renderbuffer *irbColor = - intel_renderbuffer(intel->ctx.DrawBuffer->_ColorDrawBuffers[0][0]); - if (irbColor) - return irbColor->region; - else - return NULL; -} - -/** - * Return pointer to current color reading region, or NULL. - */ -struct intel_region * -intel_readbuf_region(struct intel_context *intel) -{ - struct intel_renderbuffer *irb - = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer); - if (irb) - return irb->region; - else - return NULL; -} - - - -/** - * Update the following fields for rendering to a user-created FBO: - * intel->numClipRects - * intel->pClipRects - * intel->drawX - * intel->drawY - */ -static void -intelSetRenderbufferClipRects(struct intel_context *intel) -{ - assert(intel->ctx.DrawBuffer->Width > 0); - assert(intel->ctx.DrawBuffer->Height > 0); - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - intel->numClipRects = 1; - intel->pClipRects = &intel->fboRect; - intel->drawX = 0; - intel->drawY = 0; -} - - -/** - * As above, but for rendering to front buffer of a window. - * \sa intelSetRenderbufferClipRects - */ -static void -intelSetFrontClipRects(struct intel_context *intel) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (!dPriv) - return; - - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; -} - - -/** - * As above, but for rendering to back buffer of a window. - */ -static void -intelSetBackClipRects(struct intel_context *intel) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - - if (!dPriv) - return; - - intel_fb = dPriv->driverPrivate; - - if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; - } - else { - /* use the back clip rects */ - intel->numClipRects = dPriv->numBackClipRects; - intel->pClipRects = dPriv->pBackClipRects; - intel->drawX = dPriv->backX; - intel->drawY = dPriv->backY; - } -} - - -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->ctx.DrawBuffer) { - /* when would this happen? -BP */ - intelSetFrontClipRects(intel); - } - else if (intel->ctx.DrawBuffer->Name != 0) { - /* drawing to user-created FBO - do nothing */ - /* Cliprects would be set from intelDrawBuffer() */ - } - else { - /* drawing to a window */ - switch (intel_fb->Base._ColorDrawBufferMask[0]) { - case BUFFER_BIT_FRONT_LEFT: - intelSetFrontClipRects(intel); - break; - case BUFFER_BIT_BACK_LEFT: - intelSetBackClipRects(intel); - break; - default: - /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */ - intelSetFrontClipRects(intel); - } - } - - if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - drmI830Sarea *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags = dPriv->vblFlags; - GLboolean pf_active; - GLint pf_planes; - - /* Update page flipping info - */ - pf_planes = 0; - - if (areaA > 0) - pf_planes |= 1; - - if (areaB > 0) - pf_planes |= 2; - - intel_fb->pf_current_page = (intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3; - - intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2; - - pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes; - - if (INTEL_DEBUG & DEBUG_LOCK) - if (pf_active != intel_fb->pf_active) - _mesa_printf("%s - Page flipping %sactive\n", __progname, - pf_active ? "" : "in"); - - if (pf_active) { - /* Sync pages between planes if flipping on both at the same time */ - if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes && - (intel->sarea->pf_current_page & 0x3) != - (((intel->sarea->pf_current_page) >> 2) & 0x3)) { - drm_i915_flip_t flip; - - if (intel_fb->pf_current_page == - (intel->sarea->pf_current_page & 0x3)) { - /* XXX: This is ugly, but emitting two flips 'in a row' can cause - * lockups for unknown reasons. - */ - intel->sarea->pf_current_page = - intel->sarea->pf_current_page & 0x3; - intel->sarea->pf_current_page |= - ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % - intel_fb->pf_num_pages) << 2; - - flip.pipes = 0x2; - } else { - intel->sarea->pf_current_page = - intel->sarea->pf_current_page & (0x3 << 2); - intel->sarea->pf_current_page |= - (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % - intel_fb->pf_num_pages; - - flip.pipes = 0x1; - } - - drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); - } - - intel_fb->pf_planes = pf_planes; - } - - intel_fb->pf_active = pf_active; - intel_flip_renderbuffers(intel_fb); - intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < intel_fb->pf_num_pages; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < intel_fb->pf_num_pages; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - - /* Re-calculate viewport related state */ - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} - - - -/* A true meta version of this would be very simple and additionally - * machine independent. Maybe we'll get there one day. - */ -static void -intelClearWithTris(struct intel_context *intel, GLbitfield mask) -{ - GLcontext *ctx = &intel->ctx; - struct gl_framebuffer *fb = ctx->DrawBuffer; - drm_clip_rect_t clear; - - if (INTEL_DEBUG & DEBUG_BLIT) - _mesa_printf("%s 0x%x\n", __FUNCTION__, mask); - - LOCK_HARDWARE(intel); - - /* XXX FBO: was: intel->driDrawable->numClipRects */ - if (intel->numClipRects) { - GLint cx, cy, cw, ch; - GLuint buf; - - intel->vtbl.install_meta_state(intel); - - /* Get clear bounds after locking */ - cx = fb->_Xmin; - cy = fb->_Ymin; - ch = fb->_Ymax - cx; - cw = fb->_Xmax - cy; - - /* note: regardless of 'all', cx, cy, cw, ch are now correct */ - clear.x1 = cx; - clear.y1 = cy; - clear.x2 = cx + cw; - clear.y2 = cy + ch; - - /* Back and stencil cliprects are the same. Try and do both - * buffers at once: - */ - if (mask & - (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) { - struct intel_region *backRegion = - intel_get_rb_region(fb, BUFFER_BACK_LEFT); - struct intel_region *depthRegion = - intel_get_rb_region(fb, BUFFER_DEPTH); - const GLuint clearColor = (backRegion && backRegion->cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - - intel->vtbl.meta_draw_region(intel, backRegion, depthRegion); - - if (mask & BUFFER_BIT_BACK_LEFT) - intel->vtbl.meta_color_mask(intel, GL_TRUE); - else - intel->vtbl.meta_color_mask(intel, GL_FALSE); - - if (mask & BUFFER_BIT_STENCIL) - intel->vtbl.meta_stencil_replace(intel, - intel->ctx.Stencil.WriteMask[0], - intel->ctx.Stencil.Clear); - else - intel->vtbl.meta_no_stencil_write(intel); - - if (mask & BUFFER_BIT_DEPTH) - intel->vtbl.meta_depth_replace(intel); - else - intel->vtbl.meta_no_depth_write(intel); - - /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the - * drawing origin may not be correctly emitted. - */ - intel_meta_draw_quad(intel, clear.x1, clear.x2, clear.y1, clear.y2, intel->ctx.Depth.Clear, clearColor, 0, 0, 0, 0); /* texcoords */ - - mask &= - ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); - } - - /* clear the remaining (color) renderbuffers */ - for (buf = 0; buf < BUFFER_COUNT && mask; buf++) { - const GLuint bufBit = 1 << buf; - if (mask & bufBit) { - struct intel_renderbuffer *irbColor = - intel_renderbuffer(fb->Attachment[buf].Renderbuffer); - GLuint color = (irbColor->region->cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - - ASSERT(irbColor); - - intel->vtbl.meta_no_depth_write(intel); - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_color_mask(intel, GL_TRUE); - intel->vtbl.meta_draw_region(intel, irbColor->region, NULL); - - /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the - * drawing origin may not be correctly emitted. - */ - intel_meta_draw_quad(intel, clear.x1, clear.x2, clear.y1, clear.y2, 0, /* depth clear val */ - color, 0, 0, 0, 0); /* texcoords */ - - mask &= ~bufBit; - } - } - - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_flush(intel->batch); - } - UNLOCK_HARDWARE(intel); -} - - - - -/** - * Copy the window contents named by dPriv to the rotated (or reflected) - * color buffer. - * srcBuf is BUFFER_BIT_FRONT_LEFT or BUFFER_BIT_BACK_LEFT to indicate the source. - */ -void -intelRotateWindow(struct intel_context *intel, - __DRIdrawablePrivate * dPriv, GLuint srcBuf) -{ - intelScreenPrivate *screen = intel->intelScreen; - drm_clip_rect_t fullRect; - struct intel_framebuffer *intel_fb; - struct intel_region *src; - const drm_clip_rect_t *clipRects; - int numClipRects; - int i; - GLenum format, type; - - int xOrig, yOrig; - int origNumClipRects; - drm_clip_rect_t *origRects; - - /* - * set up hardware state - */ - intelFlush(&intel->ctx); - - LOCK_HARDWARE(intel); - - if (!intel->numClipRects) { - UNLOCK_HARDWARE(intel); - return; - } - - intel->vtbl.install_meta_state(intel); - - intel->vtbl.meta_no_depth_write(intel); - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_color_mask(intel, GL_FALSE); - - - /* save current drawing origin and cliprects (restored at end) */ - xOrig = intel->drawX; - yOrig = intel->drawY; - origNumClipRects = intel->numClipRects; - origRects = intel->pClipRects; - - /* - * set drawing origin, cliprects for full-screen access to rotated screen - */ - fullRect.x1 = 0; - fullRect.y1 = 0; - fullRect.x2 = screen->rotatedWidth; - fullRect.y2 = screen->rotatedHeight; - intel->drawX = 0; - intel->drawY = 0; - intel->numClipRects = 1; - intel->pClipRects = &fullRect; - - intel->vtbl.meta_draw_region(intel, screen->rotated_region, NULL); /* ? */ - - intel_fb = dPriv->driverPrivate; - - if ((srcBuf == BUFFER_BIT_BACK_LEFT && !intel_fb->pf_active)) { - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - clipRects = dPriv->pBackClipRects; - numClipRects = dPriv->numBackClipRects; - } - else { - src = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - clipRects = dPriv->pClipRects; - numClipRects = dPriv->numClipRects; - } - - if (src->cpp == 4) { - format = GL_BGRA; - type = GL_UNSIGNED_BYTE; - } - else { - format = GL_BGR; - type = GL_UNSIGNED_SHORT_5_6_5_REV; - } - - /* set the whole screen up as a texture to avoid alignment issues */ - intel->vtbl.meta_tex_rect_source(intel, - src->buffer, - screen->width, - screen->height, src->pitch, format, type); - - intel->vtbl.meta_texture_blend_replace(intel); - - /* - * loop over the source window's cliprects - */ - for (i = 0; i < numClipRects; i++) { - int srcX0 = clipRects[i].x1; - int srcY0 = clipRects[i].y1; - int srcX1 = clipRects[i].x2; - int srcY1 = clipRects[i].y2; - GLfloat verts[4][2], tex[4][2]; - int j; - - /* build vertices for four corners of clip rect */ - verts[0][0] = srcX0; - verts[0][1] = srcY0; - verts[1][0] = srcX1; - verts[1][1] = srcY0; - verts[2][0] = srcX1; - verts[2][1] = srcY1; - verts[3][0] = srcX0; - verts[3][1] = srcY1; - - /* .. and texcoords */ - tex[0][0] = srcX0; - tex[0][1] = srcY0; - tex[1][0] = srcX1; - tex[1][1] = srcY0; - tex[2][0] = srcX1; - tex[2][1] = srcY1; - tex[3][0] = srcX0; - tex[3][1] = srcY1; - - /* transform coords to rotated screen coords */ - - for (j = 0; j < 4; j++) { - matrix23TransformCoordf(&screen->rotMatrix, - &verts[j][0], &verts[j][1]); - } - - /* draw polygon to map source image to dest region */ - intel_meta_draw_poly(intel, 4, verts, 0, 0, tex); - - } /* cliprect loop */ - - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_flush(intel->batch); - - /* restore original drawing origin and cliprects */ - intel->drawX = xOrig; - intel->drawY = yOrig; - intel->numClipRects = origNumClipRects; - intel->pClipRects = origRects; - - UNLOCK_HARDWARE(intel); -} - - -/** - * Called by ctx->Driver.Clear. - */ -static void -intelClear(GLcontext *ctx, GLbitfield mask) -{ - struct intel_context *intel = intel_context(ctx); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); - GLbitfield tri_mask = 0; - GLbitfield blit_mask = 0; - GLbitfield swrast_mask = 0; - struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint i; - - if (0) - fprintf(stderr, "%s\n", __FUNCTION__); - - /* HW color buffers (front, back, aux, generic FBO, etc) */ - if (colorMask == ~0) { - /* clear all R,G,B,A */ - /* XXX FBO: need to check if colorbuffers are software RBOs! */ - blit_mask |= (mask & BUFFER_BITS_COLOR); - } - else { - /* glColorMask in effect */ - tri_mask |= (mask & BUFFER_BITS_COLOR); - } - - /* HW stencil */ - if (mask & BUFFER_BIT_STENCIL) { - const struct intel_region *stencilRegion - = intel_get_rb_region(fb, BUFFER_STENCIL); - if (stencilRegion) { - /* have hw stencil */ - if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { - /* not clearing all stencil bits, so use triangle clearing */ - tri_mask |= BUFFER_BIT_STENCIL; - } - else { - /* clearing all stencil bits, use blitting */ - blit_mask |= BUFFER_BIT_STENCIL; - } - } - } - - /* HW depth */ - if (mask & BUFFER_BIT_DEPTH) { - /* clear depth with whatever method is used for stencil (see above) */ - if (tri_mask & BUFFER_BIT_STENCIL) - tri_mask |= BUFFER_BIT_DEPTH; - else - blit_mask |= BUFFER_BIT_DEPTH; - } - - /* SW fallback clearing */ - swrast_mask = mask & ~tri_mask & ~blit_mask; - - for (i = 0; i < BUFFER_COUNT; i++) { - GLuint bufBit = 1 << i; - if ((blit_mask | tri_mask) & bufBit) { - if (!fb->Attachment[i].Renderbuffer->ClassID) { - blit_mask &= ~bufBit; - tri_mask &= ~bufBit; - swrast_mask |= bufBit; - } - } - } - - - intelFlush(ctx); /* XXX intelClearWithBlit also does this */ - - if (blit_mask) - intelClearWithBlit(ctx, blit_mask); - - if (tri_mask) - intelClearWithTris(intel, tri_mask); - - if (swrast_mask) - _swrast_Clear(ctx, swrast_mask); -} - - -/* Emit wait for pending flips */ -void -intel_wait_flips(struct intel_context *intel, GLuint batch_flags) -{ - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) intel->ctx.DrawBuffer; - struct intel_renderbuffer *intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferMask[0] == - BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT : - BUFFER_BACK_LEFT); - - if (intel_fb->Base.Name == 0 && intel_rb->pf_pending == intel_fb->pf_seq) { - GLint pf_planes = intel_fb->pf_planes; - BATCH_LOCALS; - - /* Wait for pending flips to take effect */ - BEGIN_BATCH(2, batch_flags); - OUT_BATCH(pf_planes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP) - : 0); - OUT_BATCH(pf_planes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP) - : 0); - ADVANCE_BATCH(); - - intel_rb->pf_pending--; - } -} - - -/* Flip the front & back buffers - */ -static GLboolean -intelPageFlip(const __DRIdrawablePrivate * dPriv) -{ - struct intel_context *intel; - int ret; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (INTEL_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s\n", __FUNCTION__); - - assert(dPriv); - assert(dPriv->driContextPriv); - assert(dPriv->driContextPriv->driverPrivate); - - intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate; - - if (intel->intelScreen->drmMinor < 9) - return GL_FALSE; - - intelFlush(&intel->ctx); - - ret = 0; - - LOCK_HARDWARE(intel); - - if (dPriv->numClipRects && intel_fb->pf_active) { - drm_i915_flip_t flip; - - flip.pipes = intel_fb->pf_planes; - - ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); - } - - UNLOCK_HARDWARE(intel); - - if (ret || !intel_fb->pf_active) - return GL_FALSE; - - if (!dPriv->numClipRects) { - usleep(10000); /* throttle invisible client 10ms */ - } - - intel_fb->pf_current_page = (intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3; - - if (dPriv->numClipRects != 0) { - intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending = - intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending = - ++intel_fb->pf_seq; - } - - intel_flip_renderbuffers(intel_fb); - intel_draw_buffer(&intel->ctx, &intel_fb->Base); - - return GL_TRUE; -} - -#if 0 -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - if (dPriv->driverPrivate) { - const struct gl_framebuffer *fb - = (struct gl_framebuffer *) dPriv->driverPrivate; - if (fb->Visual.doubleBufferMode) { - GET_CURRENT_CONTEXT(ctx); - if (ctx && ctx->DrawBuffer == fb) { - _mesa_notifySwapBuffers(ctx); /* flush pending rendering */ - } - if (intel->doPageFlip) { - intelPageFlip(dPriv); - } - else { - intelCopyBuffer(dPriv); - } - } - } - else { - _mesa_problem(NULL, - "dPriv has no gl_framebuffer pointer in intelSwapBuffers"); - } -} -#else -/* Trunk version: - */ - -static GLboolean -intelScheduleSwap(__DRIdrawablePrivate * dPriv, GLboolean *missed_target) -{ - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - unsigned int interval; - struct intel_context *intel = - intelScreenContext(dPriv->driScreenPriv->private); - const intelScreenPrivate *intelScreen = intel->intelScreen; - unsigned int target; - drm_i915_vblank_swap_t swap; - GLboolean ret; - - if (!dPriv->vblFlags || - (dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) || - intelScreen->current_rotation != 0 || - intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) - return GL_FALSE; - - interval = driGetVBlankInterval(dPriv); - - swap.seqtype = DRM_VBLANK_ABSOLUTE; - - if (dPriv->vblFlags & VBLANK_FLAG_SYNC) { - swap.seqtype |= DRM_VBLANK_NEXTONMISS; - } else if (interval == 0) { - return GL_FALSE; - } - - swap.drawable = dPriv->hHWDrawable; - target = swap.sequence = dPriv->vblSeq + interval; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - swap.seqtype |= DRM_VBLANK_SECONDARY; - } - - LOCK_HARDWARE(intel); - - intel_batchbuffer_flush(intel->batch); - - if ( intel_fb->pf_active ) { - swap.seqtype |= DRM_VBLANK_FLIP; - - intel_fb->pf_current_page = (((intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3) + 1) % - intel_fb->pf_num_pages; - } - - if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap, - sizeof(swap))) { - dPriv->vblSeq = swap.sequence; - swap.sequence -= target; - *missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23); - - intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending = - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = - dPriv->vblSeq; - - if (swap.seqtype & DRM_VBLANK_FLIP) { - intel_flip_renderbuffers(intel_fb); - intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); - } - - ret = GL_TRUE; - } else { - if (swap.seqtype & DRM_VBLANK_FLIP) { - intel_fb->pf_current_page = ((intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3) % - intel_fb->pf_num_pages; - } - - ret = GL_FALSE; - } - - UNLOCK_HARDWARE(intel); - - return ret; -} - -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - intelScreenPrivate *screen = intel->intelScreen; - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - if (screen->current_rotation != 0 || - !intelScheduleSwap(dPriv, &missed_target)) { - driWaitForVBlank(dPriv, &missed_target); - - if (screen->current_rotation != 0 || !intelPageFlip(dPriv)) { - intelCopyBuffer(dPriv, NULL); - } - - if (screen->current_rotation != 0) { - intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); - } - } - - intel_fb->swap_count++; - (*dri_interface->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} -#endif - -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * Update the hardware state for drawing into a window or framebuffer object. - * - * Called by glDrawBuffer, glBindFramebufferEXT, MakeCurrent, and other - * places within the driver. - * - * Basically, this needs to be called any time the current framebuffer - * changes, the renderbuffers change, or we need to draw into different - * color buffers. - */ -void -intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_region *colorRegion, *depthRegion = NULL; - struct intel_renderbuffer *irbDepth = NULL, *irbStencil = NULL; - int front = 0; /* drawing to front color buffer? */ - - if (!fb) { - /* this can happen during the initial context initialization */ - return; - } - - /* Do this here, note core Mesa, since this function is called from - * many places within the driver. - */ - if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { - /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */ - _mesa_update_framebuffer(ctx); - /* this updates the DrawBuffer's Width/Height if it's a FBO */ - _mesa_update_draw_buffer_bounds(ctx); - } - - if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - /* this may occur when we're called by glBindFrameBuffer() during - * the process of someone setting up renderbuffers, etc. - */ - /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/ - return; - } - - if (fb->Name) - intel_validate_paired_depth_stencil(ctx, fb); - - /* - * How many color buffers are we drawing into? - */ - if (fb->_NumColorDrawBuffers[0] != 1 -#if 0 - /* XXX FBO temporary - always use software rendering */ - || 1 -#endif - ) { - /* writing to 0 or 2 or 4 color buffers */ - /*_mesa_debug(ctx, "Software rendering\n");*/ - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); - front = 1; /* might not have back color buffer */ - } - else { - /* draw to exactly one color buffer */ - /*_mesa_debug(ctx, "Hardware rendering\n");*/ - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); - if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) { - front = 1; - } - } - - /* - * Get the intel_renderbuffer for the colorbuffer we're drawing into. - * And set up cliprects. - */ - if (fb->Name == 0) { - /* drawing to window system buffer */ - if (front) { - intelSetFrontClipRects(intel); - colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - } - else { - intelSetBackClipRects(intel); - colorRegion = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - } - } - else { - /* drawing to user-created FBO */ - struct intel_renderbuffer *irb; - intelSetRenderbufferClipRects(intel); - irb = intel_renderbuffer(fb->_ColorDrawBuffers[0][0]); - colorRegion = (irb && irb->region) ? irb->region : NULL; - } - - /* Update culling direction which changes depending on the - * orientation of the buffer: - */ - if (ctx->Driver.FrontFace) - ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); - else - ctx->NewState |= _NEW_POLYGON; - - if (!colorRegion) { - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); - } - else { - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); - } - - /*** - *** Get depth buffer region and check if we need a software fallback. - *** Note that the depth buffer is usually a DEPTH_STENCIL buffer. - ***/ - if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) { - irbDepth = intel_renderbuffer(fb->_DepthBuffer->Wrapped); - if (irbDepth && irbDepth->region) { - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); - depthRegion = irbDepth->region; - } - else { - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE); - depthRegion = NULL; - } - } - else { - /* not using depth buffer */ - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); - depthRegion = NULL; - } - - /*** - *** Stencil buffer - *** This can only be hardware accelerated if we're using a - *** combined DEPTH_STENCIL buffer (for now anyway). - ***/ - if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { - irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); - if (irbStencil && irbStencil->region) { - ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); - /* need to re-compute stencil hw state */ - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); - if (!depthRegion) - depthRegion = irbStencil->region; - } - else { - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE); - } - } - else { - /* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */ - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); - /* need to re-compute stencil hw state */ - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); - } - - /* - * Update depth test state - */ - if (ctx->Depth.Test && fb->Visual.depthBits > 0) { - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); - } - else { - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); - } - - /** - ** Release old regions, reference new regions - **/ -#if 0 /* XXX FBO: this seems to be redundant with i915_state_draw_region() */ - if (intel->draw_region != colorRegion) { - intel_region_release(&intel->draw_region); - intel_region_reference(&intel->draw_region, colorRegion); - } - if (intel->intelScreen->depth_region != depthRegion) { - intel_region_release(&intel->intelScreen->depth_region); - intel_region_reference(&intel->intelScreen->depth_region, depthRegion); - } -#endif - - intel->vtbl.set_draw_region(intel, colorRegion, depthRegion); - - /* update viewport since it depends on window size */ - ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, - ctx->Viewport.Width, ctx->Viewport.Height); - - /* Update hardware scissor */ - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); -} - - -static void -intelDrawBuffer(GLcontext * ctx, GLenum mode) -{ - intel_draw_buffer(ctx, ctx->DrawBuffer); -} - - -static void -intelReadBuffer(GLcontext * ctx, GLenum mode) -{ - if (ctx->ReadBuffer == ctx->DrawBuffer) { - /* This will update FBO completeness status. - * A framebuffer will be incomplete if the GL_READ_BUFFER setting - * refers to a missing renderbuffer. Calling glReadBuffer can set - * that straight and can make the drawing buffer complete. - */ - intel_draw_buffer(ctx, ctx->DrawBuffer); - } - /* Generally, functions which read pixels (glReadPixels, glCopyPixels, etc) - * reference ctx->ReadBuffer and do appropriate state checks. - */ -} - - -void -intelInitBufferFuncs(struct dd_function_table *functions) -{ - functions->Clear = intelClear; - functions->DrawBuffer = intelDrawBuffer; - functions->ReadBuffer = intelReadBuffer; -} diff --git a/src/mesa/drivers/dri/i915/intel_buffers.c b/src/mesa/drivers/dri/i915/intel_buffers.c new file mode 120000 index 00000000000..c86daa49f47 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_buffers.c @@ -0,0 +1 @@ +../intel/intel_buffers.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_buffers.h b/src/mesa/drivers/dri/i915/intel_buffers.h deleted file mode 100644 index 3b686cb5c18..00000000000 --- a/src/mesa/drivers/dri/i915/intel_buffers.h +++ /dev/null @@ -1,59 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_BUFFERS_H -#define INTEL_BUFFERS_H - - -struct intel_context; -struct intel_framebuffer; - - -extern GLboolean -intel_intersect_cliprects(drm_clip_rect_t * dest, - const drm_clip_rect_t * a, - const drm_clip_rect_t * b); - -extern struct intel_region *intel_readbuf_region(struct intel_context *intel); - -extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); - -extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags); - -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void intelWindowMoved(struct intel_context *intel); - -extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); - -extern void intelInitBufferFuncs(struct dd_function_table *functions); - -extern void -intelRotateWindow(struct intel_context *intel, - __DRIdrawablePrivate * dPriv, GLuint srcBuf); - -#endif /* INTEL_BUFFERS_H */ diff --git a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c deleted file mode 100644 index 32d98860916..00000000000 --- a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c +++ /dev/null @@ -1,833 +0,0 @@ -/************************************************************************** - * - * Copyright © 2007 Red Hat Inc. - * Copyright © 2007 Intel Corporation - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellström - * Keith Whitwell - * Eric Anholt - * Dave Airlie - */ - -#include -#include -#include -#include "glthread.h" -#include "errno.h" -#include "mtypes.h" -#include "dri_bufmgr.h" -#include "string.h" -#include "imports.h" - -#include "i915_drm.h" - -#include "intel_bufmgr_ttm.h" - -#define BUFMGR_DEBUG 0 - -struct intel_reloc_info -{ - GLuint type; - GLuint reloc; - GLuint delta; /* not needed? */ - GLuint index; - drm_handle_t handle; -}; - -struct intel_bo_node -{ - drmMMListHead head; - drmBO *buf; - struct drm_i915_op_arg bo_arg; - unsigned long arg0; - unsigned long arg1; - void (*destroy)(void *); - void *priv; -}; - -struct intel_bo_reloc_list -{ - drmMMListHead head; - drmBO buf; - uint32_t *relocs; -}; - -struct intel_bo_reloc_node -{ - drmMMListHead head; - drm_handle_t handle; - uint32_t nr_reloc_types; - struct intel_bo_reloc_list type_list; -}; - -struct intel_bo_list { - unsigned numCurrent; - drmMMListHead list; - void (*destroy)(void *node); -}; - -typedef struct _dri_bufmgr_ttm { - dri_bufmgr bufmgr; - - int fd; - _glthread_Mutex mutex; - unsigned int fence_type; - unsigned int fence_type_flush; - - uint32_t max_relocs; - /** ttm relocation list */ - struct intel_bo_list list; - struct intel_bo_list reloc_list; - -} dri_bufmgr_ttm; - -typedef struct _dri_bo_ttm { - dri_bo bo; - - int refcount; /* Protected by bufmgr->mutex */ - drmBO drm_bo; - const char *name; -} dri_bo_ttm; - -typedef struct _dri_fence_ttm -{ - dri_fence fence; - - int refcount; /* Protected by bufmgr->mutex */ - const char *name; - drmFence drm_fence; -} dri_fence_ttm; - - -static void intel_bo_free_list(struct intel_bo_list *list) -{ - struct intel_bo_node *node; - drmMMListHead *l; - - l = list->list.next; - while(l != &list->list) { - DRMLISTDEL(l); - node = DRMLISTENTRY(struct intel_bo_node, l, head); - list->destroy(node); - l = list->list.next; - list->numCurrent--; - } -} - -static void generic_destroy(void *nodep) -{ - free(nodep); -} - -static int intel_create_bo_list(int numTarget, struct intel_bo_list *list, void (*destroy)(void *)) -{ - DRMINITLISTHEAD(&list->list); - list->numCurrent = 0; - if (destroy) - list->destroy = destroy; - else - list->destroy = generic_destroy; - return 0; -} - - -static struct drm_i915_op_arg * -intel_setup_validate_list(int fd, struct intel_bo_list *list, struct intel_bo_list *reloc_list, GLuint *count_p) -{ - struct intel_bo_node *node; - struct intel_bo_reloc_node *rl_node; - drmMMListHead *l, *rl; - struct drm_i915_op_arg *arg, *first; - struct drm_bo_op_req *req; - uint64_t *prevNext = NULL; - GLuint count = 0; - - first = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(struct intel_bo_node, l, head); - - arg = &node->bo_arg; - req = &arg->d.req; - - if (!first) - first = arg; - - if (prevNext) - *prevNext = (unsigned long) arg; - - memset(arg, 0, sizeof(*arg)); - prevNext = &arg->next; - req->bo_req.handle = node->buf->handle; - req->op = drm_bo_validate; - req->bo_req.flags = node->arg0; - req->bo_req.hint = 0; - req->bo_req.mask = node->arg1; - req->bo_req.fence_class = 0; /* Backwards compat. */ - arg->reloc_handle = 0; - - for (rl = reloc_list->list.next; rl != &reloc_list->list; rl = rl->next) { - rl_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head); - - if (rl_node->handle == node->buf->handle) { - arg->reloc_handle = rl_node->type_list.buf.handle; - } - } - count++; - } - - if (!first) - return 0; - - *count_p = count; - return first; -} - -static void intel_free_validate_list(int fd, struct intel_bo_list *list) -{ - struct intel_bo_node *node; - drmMMListHead *l; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(struct intel_bo_node, l, head); - - if (node->destroy) - (*node->destroy)(node->priv); - - } -} - -static void intel_free_reloc_list(int fd, struct intel_bo_list *reloc_list) -{ - struct intel_bo_reloc_node *reloc_node; - drmMMListHead *rl, *tmp; - - for (rl = reloc_list->list.next, tmp = rl->next; rl != &reloc_list->list; rl = tmp, tmp = rl->next) { - reloc_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head); - - DRMLISTDEL(rl); - - if (reloc_node->nr_reloc_types > 1) { - - /* TODO */ - } - - drmBOUnmap(fd, &reloc_node->type_list.buf); - drmBOUnreference(fd, &reloc_node->type_list.buf); - free(reloc_node); - } -} - -static int intel_add_validate_buffer(struct intel_bo_list *list, dri_bo *buf, unsigned flags, - unsigned mask, int *itemLoc, void (*destroy_cb)(void *)) -{ - struct intel_bo_node *node, *cur; - drmMMListHead *l; - int count = 0; - int ret = 0; - drmBO *buf_bo = &((dri_bo_ttm *)buf)->drm_bo; - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(struct intel_bo_node, l, head); - if (node->buf->handle == buf_bo->handle) { - cur = node; - break; - } - count++; - } - - if (!cur) { - cur = drmMalloc(sizeof(*cur)); - if (!cur) { - return -ENOMEM; - } - cur->buf = buf_bo; - cur->priv = buf; - cur->arg0 = flags; - cur->arg1 = mask; - cur->destroy = destroy_cb; - ret = 1; - - DRMLISTADDTAIL(&cur->head, &list->list); - - } else { - unsigned memMask = (cur->arg1 | mask) & DRM_BO_MASK_MEM; - unsigned memFlags = cur->arg0 & flags & memMask; - - if (!memFlags) { - return -EINVAL; - } - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - cur->arg1 |= mask; - cur->arg0 = memFlags | ((cur->arg0 | flags) & - cur->arg1 & ~DRM_BO_MASK_MEM); - } - *itemLoc = count; - return ret; -} - - -#define RELOC_BUF_SIZE(x) ((I915_RELOC_HEADER + x * I915_RELOC0_STRIDE) * sizeof(uint32_t)) - -static int intel_create_new_reloc_type_list(int fd, struct intel_bo_reloc_list *cur_type, int max_relocs) -{ - int ret; - - /* should allocate a drmBO here */ - ret = drmBOCreate(fd, RELOC_BUF_SIZE(max_relocs), 0, - NULL, - DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_MAPPABLE | DRM_BO_FLAG_CACHED, - 0, &cur_type->buf); - if (ret) - return ret; - - ret = drmBOMap(fd, &cur_type->buf, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, (void **)&cur_type->relocs); - if (ret) - return ret; - return 0; -} - - -static int intel_add_validate_reloc(int fd, struct intel_bo_list *reloc_list, struct intel_reloc_info *reloc_info, uint32_t max_relocs) -{ - struct intel_bo_reloc_node *rl_node, *cur; - drmMMListHead *rl, *l; - int ret = 0; - uint32_t *reloc_start; - int num_relocs; - struct intel_bo_reloc_list *cur_type; - - cur = NULL; - - for (rl = reloc_list->list.next; rl != &reloc_list->list; rl = rl->next) { - rl_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head); - if (rl_node->handle == reloc_info->handle) { - cur = rl_node; - break; - } - } - - if (!cur) { - - cur = malloc(sizeof(*cur)); - if (!cur) - return -ENOMEM; - - cur->nr_reloc_types = 1; - cur->handle = reloc_info->handle; - cur_type = &cur->type_list; - - DRMINITLISTHEAD(&cur->type_list.head); - ret = intel_create_new_reloc_type_list(fd, cur_type, max_relocs); - if (ret) { - return -1; - } - DRMLISTADDTAIL(&cur->head, &reloc_list->list); - - cur_type->relocs[0] = 0 | (reloc_info->type << 16); - cur_type->relocs[1] = 0; // next reloc buffer handle is 0 - - } else { - int found = 0; - if ((cur->type_list.relocs[0] >> 16) == reloc_info->type) { - cur_type = &cur->type_list; - found = 1; - } else { - for (l = cur->type_list.head.next; l != &cur->type_list.head; l = l->next) { - cur_type = DRMLISTENTRY(struct intel_bo_reloc_list, l, head); - if (((cur_type->relocs[0] >> 16) & 0xffff) == reloc_info->type) - found = 1; - break; - } - } - - /* didn't find the relocation type */ - if (!found) { - cur_type = malloc(sizeof(*cur_type)); - if (!cur_type) { - return -ENOMEM; - } - - ret = intel_create_new_reloc_type_list(fd, cur_type, max_relocs); - DRMLISTADDTAIL(&cur_type->head, &cur->type_list.head); - - cur_type->relocs[0] = (reloc_info->type << 16); - cur_type->relocs[1] = 0; - - cur->nr_reloc_types++; - } - } - - reloc_start = cur_type->relocs; - - num_relocs = (reloc_start[0] & 0xffff); - - reloc_start[num_relocs*I915_RELOC0_STRIDE + I915_RELOC_HEADER] = reloc_info->reloc; - reloc_start[num_relocs*I915_RELOC0_STRIDE + I915_RELOC_HEADER+1] = reloc_info->delta; - reloc_start[num_relocs*I915_RELOC0_STRIDE + I915_RELOC_HEADER+2] = reloc_info->index; - reloc_start[0]++; - if (((reloc_start[0] & 0xffff)) > (max_relocs)) { - return -ENOMEM; - } - return 0; -} - - -#if 0 -int -driFenceSignaled(DriFenceObject * fence, unsigned type) -{ - int signaled; - int ret; - - if (fence == NULL) - return GL_TRUE; - - _glthread_LOCK_MUTEX(fence->mutex); - ret = drmFenceSignaled(bufmgr_ttm->fd, &fence->fence, type, &signaled); - _glthread_UNLOCK_MUTEX(fence->mutex); - BM_CKFATAL(ret); - return signaled; -} -#endif - -static dri_bo * -dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name, - unsigned long size, unsigned int alignment, - unsigned int location_mask) -{ - dri_bufmgr_ttm *ttm_bufmgr; - dri_bo_ttm *ttm_buf; - unsigned int pageSize = getpagesize(); - int ret; - unsigned int flags, hint; - - ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; - - ttm_buf = malloc(sizeof(*ttm_buf)); - if (!ttm_buf) - return NULL; - - /* The mask argument doesn't do anything for us that we want other than - * determine which pool (TTM or local) the buffer is allocated into, so just - * pass all of the allocation class flags. - */ - flags = location_mask | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_EXE; - /* No hints we want to use. */ - hint = 0; - - ret = drmBOCreate(ttm_bufmgr->fd, size, alignment / pageSize, - NULL, flags, hint, &ttm_buf->drm_bo); - if (ret != 0) { - free(ttm_buf); - return NULL; - } - ttm_buf->bo.size = ttm_buf->drm_bo.size; - ttm_buf->bo.offset = ttm_buf->drm_bo.offset; - ttm_buf->bo.virtual = NULL; - ttm_buf->bo.bufmgr = bufmgr; - ttm_buf->name = name; - ttm_buf->refcount = 1; - -#if BUFMGR_DEBUG - fprintf(stderr, "bo_create: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); -#endif - - return &ttm_buf->bo; -} - -/* Our TTM backend doesn't allow creation of static buffers, as that requires - * privelege for the non-fake case, and the lock in the fake case where we were - * working around the X Server not creating buffers and passing handles to us. - */ -static dri_bo * -dri_ttm_alloc_static(dri_bufmgr *bufmgr, const char *name, - unsigned long offset, unsigned long size, void *virtual, - unsigned int location_mask) -{ - return NULL; -} - -/** Returns a dri_bo wrapping the given buffer object handle. - * - * This can be used when one application needs to pass a buffer object - * to another. - */ -dri_bo * -intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, - unsigned int handle) -{ - dri_bufmgr_ttm *ttm_bufmgr; - dri_bo_ttm *ttm_buf; - int ret; - - ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; - - ttm_buf = malloc(sizeof(*ttm_buf)); - if (!ttm_buf) - return NULL; - - ret = drmBOReference(ttm_bufmgr->fd, handle, &ttm_buf->drm_bo); - if (ret != 0) { - free(ttm_buf); - return NULL; - } - ttm_buf->bo.size = ttm_buf->drm_bo.size; - ttm_buf->bo.offset = ttm_buf->drm_bo.offset; - ttm_buf->bo.virtual = NULL; - ttm_buf->bo.bufmgr = bufmgr; - ttm_buf->name = name; - ttm_buf->refcount = 1; - -#if BUFMGR_DEBUG - fprintf(stderr, "bo_create_from_handle: %p %08x (%s)\n", &ttm_buf->bo, handle, - ttm_buf->name); -#endif - - return &ttm_buf->bo; -} - -static void -dri_ttm_bo_reference(dri_bo *buf) -{ - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; - dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; - - _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); - ttm_buf->refcount++; - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); -} - -static void -dri_ttm_bo_unreference(dri_bo *buf) -{ - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; - dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; - - if (!buf) - return; - - _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); - if (--ttm_buf->refcount == 0) { - int ret; - - ret = drmBOUnreference(bufmgr_ttm->fd, &ttm_buf->drm_bo); - if (ret != 0) { - fprintf(stderr, "drmBOUnreference failed (%s): %s\n", ttm_buf->name, - strerror(-ret)); - } -#if BUFMGR_DEBUG - fprintf(stderr, "bo_unreference final: %p (%s)\n", - &ttm_buf->bo, ttm_buf->name); -#endif - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); - free(buf); - return; - } - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); -} - -static int -dri_ttm_bo_map(dri_bo *buf, GLboolean write_enable) -{ - dri_bufmgr_ttm *bufmgr_ttm; - dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; - unsigned int flags; - - bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; - - flags = DRM_BO_FLAG_READ; - if (write_enable) - flags |= DRM_BO_FLAG_WRITE; - - assert(buf->virtual == NULL); - -#if BUFMGR_DEBUG - fprintf(stderr, "bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); -#endif - - return drmBOMap(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, 0, &buf->virtual); -} - -static int -dri_ttm_bo_unmap(dri_bo *buf) -{ - dri_bufmgr_ttm *bufmgr_ttm; - dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; - - if (buf == NULL) - return 0; - - bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; - - assert(buf->virtual != NULL); - - buf->virtual = NULL; - -#if BUFMGR_DEBUG - fprintf(stderr, "bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); -#endif - - return drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo); -} - -/* Returns a dri_bo wrapping the given buffer object handle. - * - * This can be used when one application needs to pass a buffer object - * to another. - */ -dri_fence * -intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name, - drm_fence_arg_t *arg) -{ - dri_bufmgr_ttm *ttm_bufmgr; - dri_fence_ttm *ttm_fence; - - ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; - - ttm_fence = malloc(sizeof(*ttm_fence)); - if (!ttm_fence) - return NULL; - - ttm_fence->drm_fence.handle = arg->handle; - ttm_fence->drm_fence.fence_class = arg->fence_class; - ttm_fence->drm_fence.type = arg->type; - ttm_fence->drm_fence.flags = arg->flags; - ttm_fence->drm_fence.signaled = 0; - ttm_fence->drm_fence.sequence = arg->sequence; - - ttm_fence->fence.bufmgr = bufmgr; - ttm_fence->name = name; - ttm_fence->refcount = 1; - -#if BUFMGR_DEBUG - fprintf(stderr, "fence_create_from_handle: %p (%s)\n", &ttm_fence->fence, - ttm_fence->name); -#endif - - return &ttm_fence->fence; -} - - -static void -dri_ttm_fence_reference(dri_fence *fence) -{ - dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; - - _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); - ++fence_ttm->refcount; - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); -#if BUFMGR_DEBUG - fprintf(stderr, "fence_reference: %p (%s)\n", &fence_ttm->fence, - fence_ttm->name); -#endif -} - -static void -dri_ttm_fence_unreference(dri_fence *fence) -{ - dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; - - if (!fence) - return; - -#if BUFMGR_DEBUG - fprintf(stderr, "fence_unreference: %p (%s)\n", &fence_ttm->fence, - fence_ttm->name); -#endif - _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); - if (--fence_ttm->refcount == 0) { - int ret; - - ret = drmFenceUnreference(bufmgr_ttm->fd, &fence_ttm->drm_fence); - if (ret != 0) { - fprintf(stderr, "drmFenceUnreference failed (%s): %s\n", - fence_ttm->name, strerror(-ret)); - } - - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); - free(fence); - return; - } - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); -} - -static void -dri_ttm_fence_wait(dri_fence *fence) -{ - dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; - int ret; - - _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); - ret = drmFenceWait(bufmgr_ttm->fd, 0, &fence_ttm->drm_fence, 0); - _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); - if (ret != 0) { - _mesa_printf("%s:%d: Error %d waiting for fence %s.\n", - __FILE__, __LINE__, ret, fence_ttm->name); - abort(); - } - -#if BUFMGR_DEBUG - fprintf(stderr, "fence_wait: %p (%s)\n", &fence_ttm->fence, - fence_ttm->name); -#endif -} - -static void -dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr) -{ - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr; - - intel_bo_free_list(&bufmgr_ttm->list); - intel_bo_free_list(&bufmgr_ttm->reloc_list); - - _glthread_DESTROY_MUTEX(bufmgr_ttm->mutex); - free(bufmgr); -} - - -static void intel_dribo_destroy_callback(void *priv) -{ - dri_bo *dribo = priv; - - if (dribo) { - dri_bo_unreference(dribo); - } -} - -static void -dri_ttm_emit_reloc(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset, - dri_bo *relocatee) -{ - dri_bo_ttm *ttm_buf = (dri_bo_ttm *)batch_buf; - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr; - int newItem; - struct intel_reloc_info reloc; - int mask; - int ret; - - mask = DRM_BO_MASK_MEM; - mask |= flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE); - - ret = intel_add_validate_buffer(&bufmgr_ttm->list, relocatee, flags, mask, &newItem, intel_dribo_destroy_callback); - if (ret < 0) - return; - - if (ret == 1) { - dri_bo_reference(relocatee); - } - - reloc.type = I915_RELOC_TYPE_0; - reloc.reloc = offset; - reloc.delta = delta; - reloc.index = newItem; - reloc.handle = ttm_buf->drm_bo.handle; - - intel_add_validate_reloc(bufmgr_ttm->fd, &bufmgr_ttm->reloc_list, &reloc, bufmgr_ttm->max_relocs); - return; -} - - -static void * -dri_ttm_process_reloc(dri_bo *batch_buf, GLuint *count) -{ - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr; - void *ptr; - int itemLoc; - - dri_bo_unmap(batch_buf); - - intel_add_validate_buffer(&bufmgr_ttm->list, batch_buf, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, - DRM_BO_MASK_MEM | DRM_BO_FLAG_EXE, &itemLoc, NULL); - - ptr = intel_setup_validate_list(bufmgr_ttm->fd, &bufmgr_ttm->list, &bufmgr_ttm->reloc_list, count); - - return ptr; -} - -static void -dri_ttm_post_submit(dri_bo *batch_buf, dri_fence **last_fence) -{ - dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr; - - intel_free_validate_list(bufmgr_ttm->fd, &bufmgr_ttm->list); - intel_free_reloc_list(bufmgr_ttm->fd, &bufmgr_ttm->reloc_list); - - intel_bo_free_list(&bufmgr_ttm->list); -} - -/** - * Initializes the TTM buffer manager, which uses the kernel to allocate, map, - * and manage map buffer objections. - * - * \param fd File descriptor of the opened DRM device. - * \param fence_type Driver-specific fence type used for fences with no flush. - * \param fence_type_flush Driver-specific fence type used for fences with a - * flush. - */ -dri_bufmgr * -intel_bufmgr_ttm_init(int fd, unsigned int fence_type, - unsigned int fence_type_flush, int batch_size) -{ - dri_bufmgr_ttm *bufmgr_ttm; - - bufmgr_ttm = malloc(sizeof(*bufmgr_ttm)); - bufmgr_ttm->fd = fd; - bufmgr_ttm->fence_type = fence_type; - bufmgr_ttm->fence_type_flush = fence_type_flush; - _glthread_INIT_MUTEX(bufmgr_ttm->mutex); - - /* lets go with one relocation per every four dwords - purely heuristic */ - bufmgr_ttm->max_relocs = batch_size / sizeof(uint32_t) / 4; - - intel_create_bo_list(10, &bufmgr_ttm->list, NULL); - intel_create_bo_list(1, &bufmgr_ttm->reloc_list, NULL); - - bufmgr_ttm->bufmgr.bo_alloc = dri_ttm_alloc; - bufmgr_ttm->bufmgr.bo_alloc_static = dri_ttm_alloc_static; - bufmgr_ttm->bufmgr.bo_reference = dri_ttm_bo_reference; - bufmgr_ttm->bufmgr.bo_unreference = dri_ttm_bo_unreference; - bufmgr_ttm->bufmgr.bo_map = dri_ttm_bo_map; - bufmgr_ttm->bufmgr.bo_unmap = dri_ttm_bo_unmap; - bufmgr_ttm->bufmgr.fence_reference = dri_ttm_fence_reference; - bufmgr_ttm->bufmgr.fence_unreference = dri_ttm_fence_unreference; - bufmgr_ttm->bufmgr.fence_wait = dri_ttm_fence_wait; - bufmgr_ttm->bufmgr.destroy = dri_bufmgr_ttm_destroy; - bufmgr_ttm->bufmgr.emit_reloc = dri_ttm_emit_reloc; - bufmgr_ttm->bufmgr.process_relocs = dri_ttm_process_reloc; - bufmgr_ttm->bufmgr.post_submit = dri_ttm_post_submit; - return &bufmgr_ttm->bufmgr; -} - diff --git a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c new file mode 120000 index 00000000000..e9df5c62794 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c @@ -0,0 +1 @@ +../intel/intel_bufmgr_ttm.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.h b/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.h deleted file mode 100644 index 0738839cefb..00000000000 --- a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.h +++ /dev/null @@ -1,17 +0,0 @@ - -#ifndef INTEL_BUFMGR_TTM_H -#define INTEL_BUFMGR_TTM_H - -#include "dri_bufmgr.h" - -extern dri_bo *intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, - unsigned int handle); - -dri_fence *intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name, - drm_fence_arg_t *arg); - - -dri_bufmgr *intel_bufmgr_ttm_init(int fd, unsigned int fence_type, - unsigned int fence_type_flush, int batch_size); - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_depthstencil.c b/src/mesa/drivers/dri/i915/intel_depthstencil.c deleted file mode 100644 index d269a85a3c9..00000000000 --- a/src/mesa/drivers/dri/i915/intel_depthstencil.c +++ /dev/null @@ -1,282 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "imports.h" -#include "context.h" -#include "depthstencil.h" -#include "fbobject.h" -#include "framebuffer.h" -#include "hash.h" -#include "mtypes.h" -#include "renderbuffer.h" - -#include "intel_context.h" -#include "intel_fbo.h" -#include "intel_depthstencil.h" -#include "intel_regions.h" - - -/** - * The GL_EXT_framebuffer_object allows the user to create their own - * framebuffer objects consisting of color renderbuffers (0 or more), - * depth renderbuffers (0 or 1) and stencil renderbuffers (0 or 1). - * - * The spec considers depth and stencil renderbuffers to be totally independent - * buffers. In reality, most graphics hardware today uses a combined - * depth+stencil buffer (one 32-bit pixel = 24 bits of Z + 8 bits of stencil). - * - * This causes difficulty because the user may create some number of depth - * renderbuffers and some number of stencil renderbuffers and bind them - * together in framebuffers in any combination. - * - * This code manages all that. - * - * 1. Depth renderbuffers are always allocated in hardware as 32bpp - * GL_DEPTH24_STENCIL8 buffers. - * - * 2. Stencil renderbuffers are initially allocated in software as 8bpp - * GL_STENCIL_INDEX8 buffers. - * - * 3. Depth and Stencil renderbuffers use the PairedStencil and PairedDepth - * fields (respectively) to indicate if the buffer's currently paired - * with another stencil or depth buffer (respectively). - * - * 4. When a depth and stencil buffer are initially both attached to the - * current framebuffer, we merge the stencil buffer values into the - * depth buffer (really a depth+stencil buffer). The then hardware uses - * the combined buffer. - * - * 5. Whenever a depth or stencil buffer is reallocated (with - * glRenderbufferStorage) we undo the pairing and copy the stencil values - * from the combined depth/stencil buffer back to the stencil-only buffer. - * - * 6. We also undo the pairing when we find a change in buffer bindings. - * - * 7. If a framebuffer is only using a depth renderbuffer (no stencil), we - * just use the combined depth/stencil buffer and ignore the stencil values. - * - * 8. If a framebuffer is only using a stencil renderbuffer (no depth) we have - * to promote the 8bpp software stencil buffer to a 32bpp hardware - * depth+stencil buffer. - * - */ - - - -static void -map_regions(GLcontext * ctx, - struct intel_renderbuffer *depthRb, - struct intel_renderbuffer *stencilRb) -{ - struct intel_context *intel = intel_context(ctx); - if (depthRb && depthRb->region) { - intel_region_map(intel->intelScreen, depthRb->region); - depthRb->pfMap = depthRb->region->map; - depthRb->pfPitch = depthRb->region->pitch; - } - if (stencilRb && stencilRb->region) { - intel_region_map(intel->intelScreen, stencilRb->region); - stencilRb->pfMap = stencilRb->region->map; - stencilRb->pfPitch = stencilRb->region->pitch; - } -} - -static void -unmap_regions(GLcontext * ctx, - struct intel_renderbuffer *depthRb, - struct intel_renderbuffer *stencilRb) -{ - struct intel_context *intel = intel_context(ctx); - if (depthRb && depthRb->region) { - intel_region_unmap(intel->intelScreen, depthRb->region); - depthRb->pfMap = NULL; - depthRb->pfPitch = 0; - } - if (stencilRb && stencilRb->region) { - intel_region_unmap(intel->intelScreen, stencilRb->region); - stencilRb->pfMap = NULL; - stencilRb->pfPitch = 0; - } -} - - - -/** - * Undo the pairing/interleaving between depth and stencil buffers. - * irb should be a depth/stencil or stencil renderbuffer. - */ -void -intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb) -{ - if (irb->PairedStencil) { - /* irb is a depth/stencil buffer */ - struct gl_renderbuffer *stencilRb; - struct intel_renderbuffer *stencilIrb; - - ASSERT(irb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - - stencilRb = _mesa_lookup_renderbuffer(ctx, irb->PairedStencil); - stencilIrb = intel_renderbuffer(stencilRb); - if (stencilIrb) { - /* need to extract stencil values from the depth buffer */ - ASSERT(stencilIrb->PairedDepth == irb->Base.Name); - map_regions(ctx, irb, stencilIrb); - _mesa_extract_stencil(ctx, &irb->Base, &stencilIrb->Base); - unmap_regions(ctx, irb, stencilIrb); - stencilIrb->PairedDepth = 0; - } - irb->PairedStencil = 0; - } - else if (irb->PairedDepth) { - /* irb is a stencil buffer */ - struct gl_renderbuffer *depthRb; - struct intel_renderbuffer *depthIrb; - - ASSERT(irb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT || - irb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - - depthRb = _mesa_lookup_renderbuffer(ctx, irb->PairedDepth); - depthIrb = intel_renderbuffer(depthRb); - if (depthIrb) { - /* need to extract stencil values from the depth buffer */ - ASSERT(depthIrb->PairedStencil == irb->Base.Name); - map_regions(ctx, depthIrb, irb); - _mesa_extract_stencil(ctx, &depthIrb->Base, &irb->Base); - unmap_regions(ctx, depthIrb, irb); - depthIrb->PairedStencil = 0; - } - irb->PairedDepth = 0; - } - else { - _mesa_problem(ctx, "Problem in undo_depth_stencil_pairing"); - } - - ASSERT(irb->PairedStencil == 0); - ASSERT(irb->PairedDepth == 0); -} - - -/** - * Examine the depth and stencil renderbuffers which are attached to the - * framebuffer. If both depth and stencil are attached, make sure that the - * renderbuffers are 'paired' (combined). If only depth or only stencil is - * attached, undo any previous pairing. - * - * Must be called if NewState & _NEW_BUFFER (when renderbuffer attachments - * change, for example). - */ -void -intel_validate_paired_depth_stencil(GLcontext * ctx, - struct gl_framebuffer *fb) -{ - struct intel_renderbuffer *depthRb, *stencilRb; - - depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); - stencilRb = intel_get_renderbuffer(fb, BUFFER_STENCIL); - - if (depthRb && stencilRb) { - if (depthRb == stencilRb) { - /* Using a user-created combined depth/stencil buffer. - * Nothing to do. - */ - ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_STENCIL_EXT); - ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - } - else { - /* Separate depth/stencil buffers, need to interleave now */ - ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT); - ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX); - /* may need to interleave depth/stencil now */ - if (depthRb->PairedStencil == stencilRb->Base.Name) { - /* OK, the depth and stencil buffers are already interleaved */ - ASSERT(stencilRb->PairedDepth == depthRb->Base.Name); - } - else { - /* need to setup new pairing/interleaving */ - if (depthRb->PairedStencil) { - intel_unpair_depth_stencil(ctx, depthRb); - } - if (stencilRb->PairedDepth) { - intel_unpair_depth_stencil(ctx, stencilRb); - } - - ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - ASSERT(stencilRb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT || - stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - - /* establish new pairing: interleave stencil into depth buffer */ - map_regions(ctx, depthRb, stencilRb); - _mesa_insert_stencil(ctx, &depthRb->Base, &stencilRb->Base); - unmap_regions(ctx, depthRb, stencilRb); - depthRb->PairedStencil = stencilRb->Base.Name; - stencilRb->PairedDepth = depthRb->Base.Name; - } - - } - } - else if (depthRb) { - /* Depth buffer but no stencil buffer. - * We'll use a GL_DEPTH24_STENCIL8 buffer and ignore the stencil bits. - */ - /* can't assert this until storage is allocated: - ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - */ - /* intel_undo any previous pairing */ - if (depthRb->PairedStencil) { - intel_unpair_depth_stencil(ctx, depthRb); - } - } - else if (stencilRb) { - /* Stencil buffer but no depth buffer. - * Since h/w doesn't typically support just 8bpp stencil w/out Z, - * we'll use a GL_DEPTH24_STENCIL8 buffer and ignore the depth bits. - */ - /* undo any previous pairing */ - if (stencilRb->PairedDepth) { - intel_unpair_depth_stencil(ctx, stencilRb); - } - if (stencilRb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT) { - /* promote buffer to GL_DEPTH24_STENCIL8 for hw rendering */ - _mesa_promote_stencil(ctx, &stencilRb->Base); - ASSERT(stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - } - } - - /* Finally, update the fb->_DepthBuffer and fb->_StencilBuffer fields */ - _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); - if (depthRb && depthRb->PairedStencil) - _mesa_update_stencil_buffer(ctx, fb, BUFFER_DEPTH); - else - _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); - - - /* The hardware should use fb->Attachment[BUFFER_DEPTH].Renderbuffer - * first, if present, then fb->Attachment[BUFFER_STENCIL].Renderbuffer - * if present. - */ -} diff --git a/src/mesa/drivers/dri/i915/intel_depthstencil.c b/src/mesa/drivers/dri/i915/intel_depthstencil.c new file mode 120000 index 00000000000..4ac4ae690a3 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_depthstencil.c @@ -0,0 +1 @@ +../intel/intel_depthstencil.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_depthstencil.h b/src/mesa/drivers/dri/i915/intel_depthstencil.h deleted file mode 100644 index 2d3fc48b3a3..00000000000 --- a/src/mesa/drivers/dri/i915/intel_depthstencil.h +++ /dev/null @@ -1,14 +0,0 @@ - -#ifndef INTEL_DEPTH_STENCIL_H -#define INTEL_DEPTH_STENCIL_H - - -extern void -intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb); - -extern void -intel_validate_paired_depth_stencil(GLcontext * ctx, - struct gl_framebuffer *fb); - - -#endif /* INTEL_DEPTH_STENCIL_H */ diff --git a/src/mesa/drivers/dri/i915/intel_fbo.c b/src/mesa/drivers/dri/i915/intel_fbo.c deleted file mode 100644 index 6f99f401c7c..00000000000 --- a/src/mesa/drivers/dri/i915/intel_fbo.c +++ /dev/null @@ -1,687 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "imports.h" -#include "mtypes.h" -#include "fbobject.h" -#include "framebuffer.h" -#include "renderbuffer.h" -#include "context.h" -#include "texformat.h" -#include "texrender.h" - -#include "intel_context.h" -#include "intel_buffers.h" -#include "intel_depthstencil.h" -#include "intel_fbo.h" -#include "intel_mipmap_tree.h" -#include "intel_regions.h" -#include "intel_span.h" - - -#define FILE_DEBUG_FLAG DEBUG_FBO - -#define INTEL_RB_CLASS 0x12345678 - - -/* XXX FBO: move this to intel_context.h (inlined) */ -/** - * Return a gl_renderbuffer ptr casted to intel_renderbuffer. - * NULL will be returned if the rb isn't really an intel_renderbuffer. - * This is determiend by checking the ClassID. - */ -struct intel_renderbuffer * -intel_renderbuffer(struct gl_renderbuffer *rb) -{ - struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - if (irb && irb->Base.ClassID == INTEL_RB_CLASS) { - /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ - return irb; - } - else - return NULL; -} - - -struct intel_renderbuffer * -intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex) -{ - return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer); -} - - -void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb) -{ - int current_page = intel_fb->pf_current_page; - int next_page = (current_page + 1) % intel_fb->pf_num_pages; - struct gl_renderbuffer *tmp_rb; - - /* Exchange renderbuffers if necessary but make sure their reference counts - * are preserved. - */ - if (intel_fb->color_rb[current_page] && - intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer != - &intel_fb->color_rb[current_page]->Base) { - tmp_rb = NULL; - _mesa_reference_renderbuffer(&tmp_rb, - intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); - tmp_rb = &intel_fb->color_rb[current_page]->Base; - _mesa_reference_renderbuffer( - &intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb); - _mesa_reference_renderbuffer(&tmp_rb, NULL); - } - - if (intel_fb->color_rb[next_page] && - intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer != - &intel_fb->color_rb[next_page]->Base) { - tmp_rb = NULL; - _mesa_reference_renderbuffer(&tmp_rb, - intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer); - tmp_rb = &intel_fb->color_rb[next_page]->Base; - _mesa_reference_renderbuffer( - &intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb); - _mesa_reference_renderbuffer(&tmp_rb, NULL); - } -} - - -struct intel_region * -intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) -{ - struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); - - if (irb) - return irb->region; - else - return NULL; -} - - - -/** - * Create a new framebuffer object. - */ -static struct gl_framebuffer * -intel_new_framebuffer(GLcontext * ctx, GLuint name) -{ - /* Only drawable state in intel_framebuffer at this time, just use Mesa's - * class - */ - return _mesa_new_framebuffer(ctx, name); -} - - -static void -intel_delete_renderbuffer(struct gl_renderbuffer *rb) -{ - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel = intel_context(ctx); - struct intel_renderbuffer *irb = intel_renderbuffer(rb); - - ASSERT(irb); - - if (irb->PairedStencil || irb->PairedDepth) { - intel_unpair_depth_stencil(ctx, irb); - } - - if (intel && irb->region) { - intel_region_release(&irb->region); - } - - _mesa_free(irb); -} - - - -/** - * Return a pointer to a specific pixel in a renderbuffer. - */ -static void * -intel_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - /* By returning NULL we force all software rendering to go through - * the span routines. - */ - return NULL; -} - - - -/** - * Called via glRenderbufferStorageEXT() to set the format and allocate - * storage for a user-created renderbuffer. - */ -static GLboolean -intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, - GLuint width, GLuint height) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_renderbuffer *irb = intel_renderbuffer(rb); - GLboolean softwareBuffer = GL_FALSE; - int cpp; - - ASSERT(rb->Name != 0); - - switch (internalFormat) { - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - rb->_ActualFormat = GL_RGB5; - rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; - cpp = 2; - break; - case GL_RGB: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - case GL_RGBA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; - rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; - cpp = 4; - break; - case GL_STENCIL_INDEX: - case GL_STENCIL_INDEX1_EXT: - case GL_STENCIL_INDEX4_EXT: - case GL_STENCIL_INDEX8_EXT: - case GL_STENCIL_INDEX16_EXT: - /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; - cpp = 4; - break; - case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; - rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; - cpp = 2; - break; - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - cpp = 4; - break; - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; - cpp = 4; - break; - default: - _mesa_problem(ctx, - "Unexpected format in intel_alloc_renderbuffer_storage"); - return GL_FALSE; - } - - intelFlush(ctx); - - /* free old region */ - if (irb->region) { - intel_region_release(&irb->region); - } - - /* allocate new memory region/renderbuffer */ - if (softwareBuffer) { - return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat, - width, height); - } - else { - /* Choose a pitch to match hardware requirements: - */ - GLuint pitch = ((cpp * width + 63) & ~63) / cpp; - - /* alloc hardware renderbuffer */ - DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, - height, pitch); - - irb->region = intel_region_alloc(intel->intelScreen, cpp, pitch, height); - if (!irb->region) - return GL_FALSE; /* out of memory? */ - - ASSERT(irb->region->buffer); - - rb->Width = width; - rb->Height = height; - - /* This sets the Get/PutRow/Value functions */ - intel_set_span_functions(&irb->Base); - - return GL_TRUE; - } -} - - - -/** - * Called for each hardware renderbuffer when a _window_ is resized. - * Just update fields. - * Not used for user-created renderbuffers! - */ -static GLboolean -intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, GLuint width, GLuint height) -{ - ASSERT(rb->Name == 0); - rb->Width = width; - rb->Height = height; - rb->_ActualFormat = internalFormat; - - return GL_TRUE; -} - -static void -intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint width, GLuint height) -{ - struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; - int i; - - _mesa_resize_framebuffer(ctx, fb, width, height); - - fb->Initialized = GL_TRUE; /* XXX remove someday */ - - if (fb->Name != 0) { - return; - } - - /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 3; i++) { - struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; - - /* only resize if size is changing */ - if (rb && (rb->Width != width || rb->Height != height)) { - rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height); - } - } -} - -static GLboolean -intel_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, GLuint width, GLuint height) -{ - _mesa_problem(ctx, "intel_op_alloc_storage should never be called."); - return GL_FALSE; -} - - - -/** - * Create a new intel_renderbuffer which corresponds to an on-screen window, - * not a user-created renderbuffer. - * \param width the screen width - * \param height the screen height - */ -struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat, GLsizei width, GLsizei height, - int offset, int pitch, int cpp, void *map) -{ - GET_CURRENT_CONTEXT(ctx); - - struct intel_renderbuffer *irb; - const GLuint name = 0; - - irb = CALLOC_STRUCT(intel_renderbuffer); - if (!irb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); - return NULL; - } - - _mesa_init_renderbuffer(&irb->Base, name); - irb->Base.ClassID = INTEL_RB_CLASS; - - switch (intFormat) { - case GL_RGB5: - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 5; - irb->Base.GreenBits = 6; - irb->Base.BlueBits = 5; - irb->Base.DataType = GL_UNSIGNED_BYTE; - cpp = 2; - break; - case GL_RGBA8: - irb->Base._ActualFormat = GL_RGBA8; - irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 8; - irb->Base.DataType = GL_UNSIGNED_BYTE; - cpp = 4; - break; - case GL_STENCIL_INDEX8_EXT: - irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; - irb->Base._BaseFormat = GL_STENCIL_INDEX; - irb->Base.StencilBits = 8; - irb->Base.DataType = GL_UNSIGNED_BYTE; - cpp = 1; - break; - case GL_DEPTH_COMPONENT16: - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; - irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 16; - irb->Base.DataType = GL_UNSIGNED_SHORT; - cpp = 2; - break; - case GL_DEPTH_COMPONENT24: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 24; - irb->Base.DataType = GL_UNSIGNED_INT; - cpp = 4; - break; - case GL_DEPTH24_STENCIL8_EXT: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; - irb->Base.DepthBits = 24; - irb->Base.StencilBits = 8; - irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - cpp = 4; - break; - default: - _mesa_problem(NULL, - "Unexpected intFormat in intel_create_renderbuffer"); - return NULL; - } - - irb->Base.InternalFormat = intFormat; - - /* intel-specific methods */ - irb->Base.Delete = intel_delete_renderbuffer; - irb->Base.AllocStorage = intel_alloc_window_storage; - irb->Base.GetPointer = intel_get_pointer; - /* This sets the Get/PutRow/Value functions */ - intel_set_span_functions(&irb->Base); - - irb->pfMap = map; - irb->pfPitch = pitch / cpp; /* in pixels */ - -#if 00 - irb->region = intel_region_create_static(intel, - DRM_MM_TT, - offset, map, cpp, width, height); -#endif - - return irb; -} - - -/** - * Create a new renderbuffer object. - * Typically called via glBindRenderbufferEXT(). - */ -static struct gl_renderbuffer * -intel_new_renderbuffer(GLcontext * ctx, GLuint name) -{ - /*struct intel_context *intel = intel_context(ctx); */ - struct intel_renderbuffer *irb; - - irb = CALLOC_STRUCT(intel_renderbuffer); - if (!irb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); - return NULL; - } - - _mesa_init_renderbuffer(&irb->Base, name); - irb->Base.ClassID = INTEL_RB_CLASS; - - /* intel-specific methods */ - irb->Base.Delete = intel_delete_renderbuffer; - irb->Base.AllocStorage = intel_alloc_renderbuffer_storage; - irb->Base.GetPointer = intel_get_pointer; - /* span routines set in alloc_storage function */ - - return &irb->Base; -} - - -/** - * Called via glBindFramebufferEXT(). - */ -static void -intel_bind_framebuffer(GLcontext * ctx, GLenum target, - struct gl_framebuffer *fb, struct gl_framebuffer *fbread) -{ - if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { - intel_draw_buffer(ctx, fb); - /* Integer depth range depends on depth buffer bits */ - ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far); - } - else { - /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */ - } -} - - -/** - * Called via glFramebufferRenderbufferEXT(). - */ -static void -intel_framebuffer_renderbuffer(GLcontext * ctx, - struct gl_framebuffer *fb, - GLenum attachment, struct gl_renderbuffer *rb) -{ - DBG("Intel FramebufferRenderbuffer %u %u\n", fb->Name, rb ? rb->Name : 0); - - intelFlush(ctx); - - _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); - intel_draw_buffer(ctx, fb); -} - - -/** - * When glFramebufferTexture[123]D is called this function sets up the - * gl_renderbuffer wrapper around the texture image. - * This will have the region info needed for hardware rendering. - */ -static struct intel_renderbuffer * -intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) -{ - const GLuint name = ~0; /* not significant, but distinct for debugging */ - struct intel_renderbuffer *irb; - - /* make an intel_renderbuffer to wrap the texture image */ - irb = CALLOC_STRUCT(intel_renderbuffer); - if (!irb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture"); - return NULL; - } - - _mesa_init_renderbuffer(&irb->Base, name); - irb->Base.ClassID = INTEL_RB_CLASS; - - if (texImage->TexFormat == &_mesa_texformat_argb8888) { - irb->Base._ActualFormat = GL_RGBA8; - irb->Base._BaseFormat = GL_RGBA; - DBG("Render to RGBA8 texture OK\n"); - } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGB; - DBG("Render to RGB5 texture OK\n"); - } - else if (texImage->TexFormat == &_mesa_texformat_z16) { - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; - irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - DBG("Render to DEPTH16 texture OK\n"); - } - else { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); - _mesa_free(irb); - return NULL; - } - - irb->Base.InternalFormat = irb->Base._ActualFormat; - irb->Base.Width = texImage->Width; - irb->Base.Height = texImage->Height; - irb->Base.DataType = GL_UNSIGNED_BYTE; /* FBO XXX fix */ - irb->Base.RedBits = texImage->TexFormat->RedBits; - irb->Base.GreenBits = texImage->TexFormat->GreenBits; - irb->Base.BlueBits = texImage->TexFormat->BlueBits; - irb->Base.AlphaBits = texImage->TexFormat->AlphaBits; - irb->Base.DepthBits = texImage->TexFormat->DepthBits; - - irb->Base.Delete = intel_delete_renderbuffer; - irb->Base.AllocStorage = intel_nop_alloc_storage; - intel_set_span_functions(&irb->Base); - - irb->RenderToTexture = GL_TRUE; - - return irb; -} - - -/** - * Called by glFramebufferTexture[123]DEXT() (and other places) to - * prepare for rendering into texture memory. This might be called - * many times to choose different texture levels, cube faces, etc - * before intel_finish_render_texture() is ever called. - */ -static void -intel_render_texture(GLcontext * ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att) -{ - struct gl_texture_image *newImage - = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); - struct intel_texture_image *intel_image; - GLuint imageOffset; - - (void) fb; - - ASSERT(newImage); - - if (!irb) { - irb = intel_wrap_texture(ctx, newImage); - if (irb) { - /* bind the wrapper to the attachment point */ - _mesa_reference_renderbuffer(&att->Renderbuffer, &irb->Base); - } - else { - /* fallback to software rendering */ - _mesa_render_texture(ctx, fb, att); - return; - } - } - - DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", - _glthread_GetID(), - att->Texture->Name, newImage->Width, newImage->Height, - irb->Base.RefCount); - - /* point the renderbufer's region to the texture image region */ - intel_image = intel_texture_image(newImage); - if (irb->region != intel_image->mt->region) { - if (irb->region) - intel_region_release(&irb->region); - intel_region_reference(&irb->region, intel_image->mt->region); - } - - /* compute offset of the particular 2D image within the texture region */ - imageOffset = intel_miptree_image_offset(intel_image->mt, - att->CubeMapFace, - att->TextureLevel); - - if (att->Texture->Target == GL_TEXTURE_3D) { - const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt, - att->TextureLevel); - imageOffset += offsets[att->Zoffset]; - } - - /* store that offset in the region */ - intel_image->mt->region->draw_offset = imageOffset; - - /* update drawing region, etc */ - intel_draw_buffer(ctx, fb); -} - - -/** - * Called by Mesa when rendering to a texture is done. - */ -static void -intel_finish_render_texture(GLcontext * ctx, - struct gl_renderbuffer_attachment *att) -{ - struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); - - DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name); - - if (irb) { - /* just release the region */ - intel_region_release(&irb->region); - } - else if (att->Renderbuffer) { - /* software fallback */ - _mesa_finish_render_texture(ctx, att); - /* XXX FBO: Need to unmap the buffer (or in intelSpanRenderStart???) */ - } -} - - -/** - * Do one-time context initializations related to GL_EXT_framebuffer_object. - * Hook in device driver functions. - */ -void -intel_fbo_init(struct intel_context *intel) -{ - intel->ctx.Driver.NewFramebuffer = intel_new_framebuffer; - intel->ctx.Driver.NewRenderbuffer = intel_new_renderbuffer; - intel->ctx.Driver.BindFramebuffer = intel_bind_framebuffer; - intel->ctx.Driver.FramebufferRenderbuffer = intel_framebuffer_renderbuffer; - intel->ctx.Driver.RenderTexture = intel_render_texture; - intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; - intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; -} diff --git a/src/mesa/drivers/dri/i915/intel_fbo.c b/src/mesa/drivers/dri/i915/intel_fbo.c new file mode 120000 index 00000000000..a19f86dcc57 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_fbo.c @@ -0,0 +1 @@ +../intel/intel_fbo.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_fbo.h b/src/mesa/drivers/dri/i915/intel_fbo.h deleted file mode 100644 index f9a11d02e30..00000000000 --- a/src/mesa/drivers/dri/i915/intel_fbo.h +++ /dev/null @@ -1,113 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_FBO_H -#define INTEL_FBO_H - - -struct intel_context; -struct intel_region; - -/** - * Intel framebuffer, derived from gl_framebuffer. - */ -struct intel_framebuffer -{ - struct gl_framebuffer Base; - - struct intel_renderbuffer *color_rb[3]; - - /* Drawable page flipping state */ - GLboolean pf_active; - GLuint pf_seq; - GLint pf_planes; - GLint pf_current_page; - GLint pf_num_pages; - - /* VBI - */ - GLuint vbl_waited; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; -}; - - -/** - * Intel renderbuffer, derived from gl_renderbuffer. - * Note: The PairedDepth and PairedStencil fields use renderbuffer IDs, - * not pointers because in some circumstances a deleted renderbuffer could - * result in a dangling pointer here. - */ -struct intel_renderbuffer -{ - struct gl_renderbuffer Base; - struct intel_region *region; - void *pfMap; /* possibly paged flipped map pointer */ - GLuint pfPitch; /* possibly paged flipped pitch */ - GLboolean RenderToTexture; /* RTT? */ - - GLuint PairedDepth; /**< only used if this is a depth renderbuffer */ - GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */ - - GLuint pf_pending; /**< sequence number of pending flip */ - - GLuint vbl_pending; /**< vblank sequence number of pending flip */ -}; - - -extern struct intel_renderbuffer *intel_create_renderbuffer(GLenum intFormat, - GLsizei width, - GLsizei height, - int offset, - int pitch, - int cpp, - void *map); - - -extern void intel_fbo_init(struct intel_context *intel); - - -/* XXX make inline or macro */ -extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer - *fb, - GLuint attIndex); - -extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); - - -/* XXX make inline or macro */ -extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, - GLuint attIndex); - - - - -#endif /* INTEL_FBO_H */ diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c deleted file mode 100644 index 2c167a9ab7b..00000000000 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c +++ /dev/null @@ -1,388 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_context.h" -#include "intel_mipmap_tree.h" -#include "intel_regions.h" -#include "enums.h" - -#define FILE_DEBUG_FLAG DEBUG_MIPTREE - -static GLenum -target_to_target(GLenum target) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - return GL_TEXTURE_CUBE_MAP_ARB; - default: - return target; - } -} - -struct intel_mipmap_tree * -intel_miptree_create(struct intel_context *intel, - GLenum target, - GLenum internal_format, - GLuint first_level, - GLuint last_level, - GLuint width0, - GLuint height0, - GLuint depth0, GLuint cpp, GLuint compress_byte) -{ - GLboolean ok; - struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); - - DBG("%s target %s format %s level %d..%d\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(internal_format), first_level, last_level); - - mt->target = target_to_target(target); - mt->internal_format = internal_format; - mt->first_level = first_level; - mt->last_level = last_level; - mt->width0 = width0; - mt->height0 = height0; - mt->depth0 = depth0; - mt->cpp = compress_byte ? compress_byte : cpp; - mt->compressed = compress_byte ? 1 : 0; - mt->refcount = 1; - - switch (intel->intelScreen->deviceID) { - case PCI_CHIP_I945_G: - case PCI_CHIP_I945_GM: - case PCI_CHIP_I945_GME: - case PCI_CHIP_G33_G: - case PCI_CHIP_Q33_G: - case PCI_CHIP_Q35_G: - ok = i945_miptree_layout(mt); - break; - case PCI_CHIP_I915_G: - case PCI_CHIP_I915_GM: - case PCI_CHIP_I830_M: - case PCI_CHIP_I855_GM: - case PCI_CHIP_I865_G: - default: - /* All the i830 chips and the i915 use this layout: - */ - ok = i915_miptree_layout(mt); - break; - } - - if (ok) { - if (!mt->compressed) { - int align; - - if (intel->intelScreen->ttm) { - /* XXX: Align pitch to multiple of 64 bytes for now to allow - * render-to-texture to work in all cases. This should probably be - * replaced at some point by some scheme to only do this when really - * necessary. - */ - align = 63; - } else { - align = 3; - } - - mt->pitch = (mt->pitch * cpp + align) & ~align; - - /* XXX: At least the i915 seems very upset when the pitch is a multiple - * of 1024 and sometimes 512 bytes - performance can drop by several - * times. Go to the next multiple of the required alignment for now. - */ - if (!(mt->pitch & 511)) - mt->pitch += align + 1; - - mt->pitch /= cpp; - } - - mt->region = intel_region_alloc(intel->intelScreen, - mt->cpp, mt->pitch, mt->total_height); - } - - if (!mt->region) { - free(mt); - return NULL; - } - - return mt; -} - - -void -intel_miptree_reference(struct intel_mipmap_tree **dst, - struct intel_mipmap_tree *src) -{ - src->refcount++; - *dst = src; - DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount); -} - -void -intel_miptree_release(struct intel_context *intel, - struct intel_mipmap_tree **mt) -{ - if (!*mt) - return; - - DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1); - if (--(*mt)->refcount <= 0) { - GLuint i; - - DBG("%s deleting %p\n", __FUNCTION__, *mt); - - intel_region_release(&((*mt)->region)); - - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) - if ((*mt)->level[i].image_offset) - free((*mt)->level[i].image_offset); - - free(*mt); - } - *mt = NULL; -} - - - - -/* Can the image be pulled into a unified mipmap tree. This mirrors - * the completeness test in a lot of ways. - * - * Not sure whether I want to pass gl_texture_image here. - */ -GLboolean -intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level) -{ - /* Images with borders are never pulled into mipmap trees. - */ - if (image->Border) - return GL_FALSE; - - if (image->InternalFormat != mt->internal_format || - image->IsCompressed != mt->compressed) - return GL_FALSE; - - /* Test image dimensions against the base level image adjusted for - * minification. This will also catch images not present in the - * tree, changed targets, etc. - */ - if (image->Width != mt->level[level].width || - image->Height != mt->level[level].height || - image->Depth != mt->level[level].depth) - return GL_FALSE; - - return GL_TRUE; -} - - -void -intel_miptree_set_level_info(struct intel_mipmap_tree *mt, - GLuint level, - GLuint nr_images, - GLuint x, GLuint y, GLuint w, GLuint h, GLuint d) -{ - - mt->level[level].width = w; - mt->level[level].height = h; - mt->level[level].depth = d; - mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; - mt->level[level].nr_images = nr_images; - - DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - level, w, h, d, x, y, mt->level[level].level_offset); - - /* Not sure when this would happen, but anyway: - */ - if (mt->level[level].image_offset) { - free(mt->level[level].image_offset); - mt->level[level].image_offset = NULL; - } - - assert(nr_images); - - mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint)); - mt->level[level].image_offset[0] = 0; -} - - - -void -intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, - GLuint level, GLuint img, GLuint x, GLuint y) -{ - if (img == 0 && level == 0) - assert(x == 0 && y == 0); - - assert(img < mt->level[level].nr_images); - - mt->level[level].image_offset[img] = (x + y * mt->pitch); - - DBG("%s level %d img %d pos %d,%d image_offset %x\n", - __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); -} - - -/* Although we use the image_offset[] array to store relative offsets - * to cube faces, Mesa doesn't know anything about this and expects - * each cube face to be treated as a separate image. - * - * These functions present that view to mesa: - */ -const GLuint * -intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level) -{ - static const GLuint zero = 0; - - if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1) - return &zero; - else - return mt->level[level].image_offset; -} - - -GLuint -intel_miptree_image_offset(struct intel_mipmap_tree * mt, - GLuint face, GLuint level) -{ - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->level[level].level_offset + - mt->level[level].image_offset[face] * mt->cpp); - else - return mt->level[level].level_offset; -} - - - -/** - * Map a teximage in a mipmap tree. - * \param row_stride returns row stride in bytes - * \param image_stride returns image stride in bytes (for 3D textures). - * \return address of mapping - */ -GLubyte * -intel_miptree_image_map(struct intel_context * intel, - struct intel_mipmap_tree * mt, - GLuint face, - GLuint level, - GLuint * row_stride, GLuint * image_offsets) -{ - DBG("%s \n", __FUNCTION__); - - if (row_stride) - *row_stride = mt->pitch * mt->cpp; - - if (image_offsets) - memcpy(image_offsets, mt->level[level].image_offset, - mt->level[level].depth * sizeof(GLuint)); - - return (intel_region_map(intel->intelScreen, mt->region) + - intel_miptree_image_offset(mt, face, level)); -} - -void -intel_miptree_image_unmap(struct intel_context *intel, - struct intel_mipmap_tree *mt) -{ - DBG("%s\n", __FUNCTION__); - intel_region_unmap(intel->intelScreen, mt->region); -} - - - -/* Upload data for a particular image. - */ -void -intel_miptree_image_data(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, - GLuint level, - void *src, - GLuint src_row_pitch, GLuint src_image_pitch) -{ - GLuint depth = dst->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); - GLuint i; - GLuint height = 0; - - DBG("%s\n", __FUNCTION__); - for (i = 0; i < depth; i++) { - height = dst->level[level].height; - if(dst->compressed) - height /= 4; - intel_region_data(intel->intelScreen, dst->region, - dst_offset + dst_depth_offset[i], /* dst_offset */ - 0, 0, /* dstx, dsty */ - src, - src_row_pitch, - 0, 0, /* source x, y */ - dst->level[level].width, height); /* width, height */ - - src += src_image_pitch * dst->cpp; - } -} - -extern GLuint intel_compressed_alignment(GLenum); -/* Copy mipmap image between trees - */ -void -intel_miptree_image_copy(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, GLuint level, - struct intel_mipmap_tree *src) -{ - GLuint width = src->level[level].width; - GLuint height = src->level[level].height; - GLuint depth = src->level[level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - GLuint src_offset = intel_miptree_image_offset(src, face, level); - const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); - const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level); - GLuint i; - - if (dst->compressed) { - GLuint alignment = intel_compressed_alignment(dst->internal_format); - height = (height + 3) / 4; - width = ((width + alignment - 1) & ~(alignment - 1)); - } - - for (i = 0; i < depth; i++) { - intel_region_copy(intel->intelScreen, - dst->region, dst_offset + dst_depth_offset[i], - 0, - 0, - src->region, src_offset + src_depth_offset[i], - 0, 0, width, height); - } - -} diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c new file mode 120000 index 00000000000..242fed0b6ae --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c @@ -0,0 +1 @@ +../intel/intel_mipmap_tree.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h deleted file mode 100644 index ecdb7be244f..00000000000 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h +++ /dev/null @@ -1,198 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_MIPMAP_TREE_H -#define INTEL_MIPMAP_TREE_H - -#include "intel_regions.h" - -/* A layer on top of the intel_regions code which adds: - * - * - Code to size and layout a region to hold a set of mipmaps. - * - Query to determine if a new image fits in an existing tree. - * - More refcounting - * - maybe able to remove refcounting from intel_region? - * - ? - * - * The fixed mipmap layout of intel hardware where one offset - * specifies the position of all images in a mipmap hierachy - * complicates the implementation of GL texture image commands, - * compared to hardware where each image is specified with an - * independent offset. - * - * In an ideal world, each texture object would be associated with a - * single bufmgr buffer or 2d intel_region, and all the images within - * the texture object would slot into the tree as they arrive. The - * reality can be a little messier, as images can arrive from the user - * with sizes that don't fit in the existing tree, or in an order - * where the tree layout cannot be guessed immediately. - * - * This structure encodes an idealized mipmap tree. The GL image - * commands build these where possible, otherwise store the images in - * temporary system buffers. - */ - - -/** - * Describes the location of each texture image within a texture region. - */ -struct intel_mipmap_level -{ - GLuint level_offset; - GLuint width; - GLuint height; - GLuint depth; - GLuint nr_images; - - /* Explicitly store the offset of each image for each cube face or - * depth value. Pretty much have to accept that hardware formats - * are going to be so diverse that there is no unified way to - * compute the offsets of depth/cube images within a mipmap level, - * so have to store them as a lookup table: - */ - GLuint *image_offset; -}; - -struct intel_mipmap_tree -{ - /* Effectively the key: - */ - GLenum target; - GLenum internal_format; - - GLuint first_level; - GLuint last_level; - - GLuint width0, height0, depth0; /**< Level zero image dimensions */ - GLuint cpp; - GLboolean compressed; - - /* Derived from the above: - */ - GLuint pitch; - GLuint depth_pitch; /* per-image on i945? */ - GLuint total_height; - - /* Includes image offset tables: - */ - struct intel_mipmap_level level[MAX_TEXTURE_LEVELS]; - - /* The data is held here: - */ - struct intel_region *region; - - /* These are also refcounted: - */ - GLuint refcount; -}; - - - -struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, - GLenum target, - GLenum internal_format, - GLuint first_level, - GLuint last_level, - GLuint width0, - GLuint height0, - GLuint depth0, - GLuint cpp, - GLuint compress_byte); - -void intel_miptree_reference(struct intel_mipmap_tree **dst, - struct intel_mipmap_tree *src); - -void intel_miptree_release(struct intel_context *intel, - struct intel_mipmap_tree **mt); - -/* Check if an image fits an existing mipmap tree layout - */ -GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level); - -/* Return a pointer to an image within a tree. Return image stride as - * well. - */ -GLubyte *intel_miptree_image_map(struct intel_context *intel, - struct intel_mipmap_tree *mt, - GLuint face, - GLuint level, - GLuint * row_stride, GLuint * image_stride); - -void intel_miptree_image_unmap(struct intel_context *intel, - struct intel_mipmap_tree *mt); - - -/* Return the linear offset of an image relative to the start of the - * tree: - */ -GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level); - -/* Return pointers to each 2d slice within an image. Indexed by depth - * value. - */ -const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, - GLuint level); - - -void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, - GLuint level, - GLuint nr_images, - GLuint x, GLuint y, - GLuint w, GLuint h, GLuint d); - -void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, - GLuint level, - GLuint img, GLuint x, GLuint y); - - -/* Upload an image into a tree - */ -void intel_miptree_image_data(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, - GLuint level, - void *src, - GLuint src_row_pitch, GLuint src_image_pitch); - -/* Copy an image between two trees - */ -void intel_miptree_image_copy(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, GLuint level, - struct intel_mipmap_tree *src); - -/* i915_mipmap_tree.c: - */ -GLboolean i915_miptree_layout(struct intel_mipmap_tree *mt); -GLboolean i945_miptree_layout(struct intel_mipmap_tree *mt); - - - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_regions.c b/src/mesa/drivers/dri/i915/intel_regions.c deleted file mode 100644 index 7799fdbb116..00000000000 --- a/src/mesa/drivers/dri/i915/intel_regions.c +++ /dev/null @@ -1,483 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Provide additional functionality on top of bufmgr buffers: - * - 2d semantics and blit operations - * - refcounting of buffers for multiple images in a buffer. - * - refcounting of buffer mappings. - * - some logic for moving the buffers to the best memory pools for - * given operations. - * - * Most of this is to make it easier to implement the fixed-layout - * mipmap tree required by intel hardware in the face of GL's - * programming interface where each image can be specifed in random - * order and it isn't clear what layout the tree should have until the - * last moment. - */ - -#include "intel_context.h" -#include "intel_regions.h" -#include "intel_blit.h" -#include "intel_buffer_objects.h" -#include "dri_bufmgr.h" -#include "intel_bufmgr_ttm.h" -#include "intel_batchbuffer.h" - -#define FILE_DEBUG_FLAG DEBUG_REGION - -void -intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region) -{ - DBG("%s\n", __FUNCTION__); - /* XXX: Using this function is likely bogus -- it ought to only have been - * used before a map, anyway, but leave this cheap implementation of it - * for now. - */ - if (region && region->buffer) { - /* Mapping it for read will ensure that any acceleration to the region - * would have landed already. - */ - dri_bo_map(region->buffer, GL_TRUE); - dri_bo_unmap(region->buffer); - } -} - -/* XXX: Thread safety? - */ -GLubyte * -intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region) -{ - DBG("%s\n", __FUNCTION__); - if (!region->map_refcount++) { - if (region->pbo) - intel_region_cow(intelScreen, region); - - dri_bo_map(region->buffer, GL_TRUE); - region->map = region->buffer->virtual; - } - - return region->map; -} - -void -intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region) -{ - DBG("%s\n", __FUNCTION__); - if (!--region->map_refcount) { - dri_bo_unmap(region->buffer); - region->map = NULL; - } -} - -struct intel_region * -intel_region_alloc(intelScreenPrivate *intelScreen, - GLuint cpp, GLuint pitch, GLuint height) -{ - struct intel_region *region = calloc(sizeof(*region), 1); - - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->refcount = 1; - - region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", - pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT); - return region; -} - -void -intel_region_reference(struct intel_region **dst, struct intel_region *src) -{ - assert(*dst == NULL); - if (src) { - src->refcount++; - *dst = src; - } -} - -void -intel_region_release(struct intel_region **region) -{ - if (!*region) - return; - - DBG("%s %d\n", __FUNCTION__, (*region)->refcount - 1); - - ASSERT((*region)->refcount > 0); - (*region)->refcount--; - - if ((*region)->refcount == 0) { - assert((*region)->map_refcount == 0); - - if ((*region)->pbo) - (*region)->pbo->region = NULL; - (*region)->pbo = NULL; - dri_bo_unreference((*region)->buffer); - free(*region); - } - *region = NULL; -} - - -struct intel_region * -intel_region_create_static(intelScreenPrivate *intelScreen, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height) -{ - struct intel_region *region = calloc(sizeof(*region), 1); - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->refcount = 1; - - if (intelScreen->ttm) { - assert(bo_handle != -1); - region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - "static region", - bo_handle); - } else { - region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - "static region", - offset, pitch * cpp * height, - virtual, - DRM_BO_FLAG_MEM_TT); - } - - return region; -} - - - -void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height) -{ - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - - /* - * We use a "shared" buffer type to indicate buffers created and - * shared by others. - */ - - dri_bo_unreference(region->buffer); - if (intelScreen->ttm) { - assert(bo_handle != -1); - region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - "static region", - bo_handle); - } else { - region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - "static region", - offset, pitch * cpp * height, - virtual, - DRM_BO_FLAG_MEM_TT); - } -} - - - -/* - * XXX Move this into core Mesa? - */ -static void -_mesa_copy_rect(GLubyte * dst, - GLuint cpp, - GLuint dst_pitch, - GLuint dst_x, - GLuint dst_y, - GLuint width, - GLuint height, - const GLubyte * src, - GLuint src_pitch, GLuint src_x, GLuint src_y) -{ - GLuint i; - - dst_pitch *= cpp; - src_pitch *= cpp; - dst += dst_x * cpp; - src += src_x * cpp; - dst += dst_y * dst_pitch; - src += src_y * dst_pitch; - width *= cpp; - - if (width == dst_pitch && width == src_pitch) - memcpy(dst, src, height * width); - else { - for (i = 0; i < height; i++) { - memcpy(dst, src, width); - dst += dst_pitch; - src += src_pitch; - } - } -} - - -/* Upload data to a rectangular sub-region. Lots of choices how to do this: - * - * - memcpy by span to current destination - * - upload data as new buffer and blit - * - * Currently always memcpy. - */ -void -intel_region_data(intelScreenPrivate *intelScreen, - struct intel_region *dst, - GLuint dst_offset, - GLuint dstx, GLuint dsty, - const void *src, GLuint src_pitch, - GLuint srcx, GLuint srcy, GLuint width, GLuint height) -{ - struct intel_context *intel = intelScreenContext(intelScreen); - - DBG("%s\n", __FUNCTION__); - - if (intel == NULL) - return; - - if (dst->pbo) { - if (dstx == 0 && - dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); - else - intel_region_cow(intelScreen, dst); - } - - - LOCK_HARDWARE(intel); - - _mesa_copy_rect(intel_region_map(intelScreen, dst) + dst_offset, - dst->cpp, - dst->pitch, - dstx, dsty, width, height, src, src_pitch, srcx, srcy); - - intel_region_unmap(intelScreen, dst); - - UNLOCK_HARDWARE(intel); - -} - -/* Copy rectangular sub-regions. Need better logic about when to - * push buffers into AGP - will currently do so whenever possible. - */ -void -intel_region_copy(intelScreenPrivate *intelScreen, - struct intel_region *dst, - GLuint dst_offset, - GLuint dstx, GLuint dsty, - struct intel_region *src, - GLuint src_offset, - GLuint srcx, GLuint srcy, GLuint width, GLuint height) -{ - struct intel_context *intel = intelScreenContext(intelScreen); - - DBG("%s\n", __FUNCTION__); - - if (intel == NULL) - return; - - if (dst->pbo) { - if (dstx == 0 && - dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); - else - intel_region_cow(intelScreen, dst); - } - - assert(src->cpp == dst->cpp); - - intelEmitCopyBlit(intel, - dst->cpp, - src->pitch, src->buffer, src_offset, - dst->pitch, dst->buffer, dst_offset, - srcx, srcy, dstx, dsty, width, height, - GL_COPY); -} - -/* Fill a rectangular sub-region. Need better logic about when to - * push buffers into AGP - will currently do so whenever possible. - */ -void -intel_region_fill(intelScreenPrivate *intelScreen, - struct intel_region *dst, - GLuint dst_offset, - GLuint dstx, GLuint dsty, - GLuint width, GLuint height, GLuint color) -{ - struct intel_context *intel = intelScreenContext(intelScreen); - - DBG("%s\n", __FUNCTION__); - - if (intel == NULL) - return; - - if (dst->pbo) { - if (dstx == 0 && - dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); - else - intel_region_cow(intelScreen, dst); - } - - intelEmitFillBlit(intel, - dst->cpp, - dst->pitch, dst->buffer, dst_offset, - dstx, dsty, width, height, color); -} - -/* Attach to a pbo, discarding our data. Effectively zero-copy upload - * the pbo's data. - */ -void -intel_region_attach_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region, - struct intel_buffer_object *pbo) -{ - if (region->pbo == pbo) - return; - - /* If there is already a pbo attached, break the cow tie now. - * Don't call intel_region_release_pbo() as that would - * unnecessarily allocate a new buffer we would have to immediately - * discard. - */ - if (region->pbo) { - region->pbo->region = NULL; - region->pbo = NULL; - } - - if (region->buffer) { - dri_bo_unreference(region->buffer); - region->buffer = NULL; - } - - region->pbo = pbo; - region->pbo->region = region; - dri_bo_reference(pbo->buffer); - region->buffer = pbo->buffer; -} - - -/* Break the COW tie to the pbo and allocate a new buffer. - * The pbo gets to keep the data. - */ -void -intel_region_release_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region) -{ - assert(region->buffer == region->pbo->buffer); - region->pbo->region = NULL; - region->pbo = NULL; - dri_bo_unreference(region->buffer); - region->buffer = NULL; - - region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", - region->pitch * region->cpp * region->height, - 64, DRM_BO_FLAG_MEM_TT); -} - -/* Break the COW tie to the pbo. Both the pbo and the region end up - * with a copy of the data. - */ -void -intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) -{ - struct intel_context *intel = intelScreenContext(intelScreen); - struct intel_buffer_object *pbo = region->pbo; - - if (intel == NULL) - return; - - intel_region_release_pbo(intelScreen, region); - - assert(region->cpp * region->pitch * region->height == pbo->Base.Size); - - DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size); - - /* Now blit from the texture buffer to the new buffer: - */ - - intel_batchbuffer_flush(intel->batch); - - if (!intel->locked) { - LOCK_HARDWARE(intel); - intelEmitCopyBlit(intel, - region->cpp, - region->pitch, - region->buffer, 0, - region->pitch, - pbo->buffer, 0, - 0, 0, 0, 0, - region->pitch, region->height, - GL_COPY); - - intel_batchbuffer_flush(intel->batch); - UNLOCK_HARDWARE(intel); - } - else { - intelEmitCopyBlit(intel, - region->cpp, - region->pitch, - region->buffer, 0, - region->pitch, - pbo->buffer, 0, - 0, 0, 0, 0, - region->pitch, region->height, - GL_COPY); - - intel_batchbuffer_flush(intel->batch); - } -} - -dri_bo * -intel_region_buffer(intelScreenPrivate *intelScreen, - struct intel_region *region, GLuint flag) -{ - if (region->pbo) { - if (flag == INTEL_WRITE_PART) - intel_region_cow(intelScreen, region); - else if (flag == INTEL_WRITE_FULL) - intel_region_release_pbo(intelScreen, region); - } - - return region->buffer; -} diff --git a/src/mesa/drivers/dri/i915/intel_regions.c b/src/mesa/drivers/dri/i915/intel_regions.c new file mode 120000 index 00000000000..89b2f15c10f --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_regions.c @@ -0,0 +1 @@ +../intel/intel_regions.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_regions.h b/src/mesa/drivers/dri/i915/intel_regions.h deleted file mode 100644 index 42d7b177117..00000000000 --- a/src/mesa/drivers/dri/i915/intel_regions.h +++ /dev/null @@ -1,143 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_REGIONS_H -#define INTEL_REGIONS_H - -#include "mtypes.h" -#include "intel_screen.h" - -struct intel_context; -struct intel_buffer_object; - -/** - * A layer on top of the bufmgr buffers that adds a few useful things: - * - * - Refcounting for local buffer references. - * - Refcounting for buffer maps - * - Buffer dimensions - pitch and height. - * - Blitter commands for copying 2D regions between buffers. (really???) - */ -struct intel_region -{ - dri_bo *buffer; /**< buffer manager's buffer */ - GLuint refcount; /**< Reference count for region */ - GLuint cpp; /**< bytes per pixel */ - GLuint pitch; /**< in pixels */ - GLuint height; /**< in pixels */ - GLubyte *map; /**< only non-NULL when region is actually mapped */ - GLuint map_refcount; /**< Reference count for mapping */ - - GLuint draw_offset; /**< Offset of drawing address within the region */ - - struct intel_buffer_object *pbo; /* zero-copy uploads */ -}; - - -/* Allocate a refcounted region. Pointers to regions should only be - * copied by calling intel_reference_region(). - */ -struct intel_region *intel_region_alloc(intelScreenPrivate *intelScreen, - GLuint cpp, - GLuint pitch, GLuint height); - -void intel_region_reference(struct intel_region **dst, - struct intel_region *src); - -void intel_region_release(struct intel_region **ib); - -extern struct intel_region -*intel_region_create_static(intelScreenPrivate *intelScreen, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, - GLuint pitch, GLuint height); -extern void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height); - - -void intel_region_idle(intelScreenPrivate *intelScreen, - struct intel_region *ib); - -/* Map/unmap regions. This is refcounted also: - */ -GLubyte *intel_region_map(intelScreenPrivate *intelScreen, - struct intel_region *ib); - -void intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *ib); - - -/* Upload data to a rectangular sub-region - */ -void intel_region_data(intelScreenPrivate *intelScreen, - struct intel_region *dest, - GLuint dest_offset, - GLuint destx, GLuint desty, - const void *src, GLuint src_stride, - GLuint srcx, GLuint srcy, GLuint width, GLuint height); - -/* Copy rectangular sub-regions - */ -void intel_region_copy(intelScreenPrivate *intelScreen, - struct intel_region *dest, - GLuint dest_offset, - GLuint destx, GLuint desty, - struct intel_region *src, - GLuint src_offset, - GLuint srcx, GLuint srcy, GLuint width, GLuint height); - -/* Fill a rectangular sub-region - */ -void intel_region_fill(intelScreenPrivate *intelScreen, - struct intel_region *dest, - GLuint dest_offset, - GLuint destx, GLuint desty, - GLuint width, GLuint height, GLuint color); - -/* Helpers for zerocopy uploads, particularly texture image uploads: - */ -void intel_region_attach_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region, - struct intel_buffer_object *pbo); -void intel_region_release_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region); -void intel_region_cow(intelScreenPrivate *intelScreen, - struct intel_region *region); - -dri_bo *intel_region_buffer(intelScreenPrivate *intelScreen, - struct intel_region *region, - GLuint flag); - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c deleted file mode 100644 index 25f5efa7bcf..00000000000 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ /dev/null @@ -1,945 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "context.h" -#include "framebuffer.h" -#include "matrix.h" -#include "renderbuffer.h" -#include "simple_list.h" -#include "utils.h" -#include "vblank.h" -#include "xmlpool.h" - - -#include "intel_screen.h" - -#include "intel_buffers.h" -#include "intel_tex.h" -#include "intel_span.h" -#include "intel_tris.h" -#include "intel_ioctl.h" -#include "intel_fbo.h" - -#include "i830_dri.h" -#include "dri_bufmgr.h" -#include "intel_regions.h" -#include "intel_batchbuffer.h" - -#include "intel_bufmgr_ttm.h" - -PUBLIC const char __driConfigOptions[] = - DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) - DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) - DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY - DRI_CONF_FORCE_S3TC_ENABLE(false) - DRI_CONF_ALLOW_LARGE_TEXTURES(1) - DRI_CONF_SECTION_END DRI_CONF_END; - const GLuint __driNConfigOptions = 4; - -#ifdef USE_NEW_INTERFACE - static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; -#endif /*USE_NEW_INTERFACE */ - - extern const struct dri_extension card_extensions[]; - extern const struct dri_extension ttm_extensions[]; - -/** - * Map all the memory regions described by the screen. - * \return GL_TRUE if success, GL_FALSE if error. - */ -GLboolean -intelMapScreenRegions(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - if (intelScreen->front.handle) { - if (drmMap(sPriv->fd, - intelScreen->front.handle, - intelScreen->front.size, - (drmAddress *) & intelScreen->front.map) != 0) { - _mesa_problem(NULL, "drmMap(frontbuffer) failed!"); - return GL_FALSE; - } - } - else { - _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); - } - - if (0) - _mesa_printf("Back 0x%08x ", intelScreen->back.handle); - if (drmMap(sPriv->fd, - intelScreen->back.handle, - intelScreen->back.size, - (drmAddress *) & intelScreen->back.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - - if (intelScreen->third.handle) { - if (0) - _mesa_printf("Third 0x%08x ", intelScreen->third.handle); - if (drmMap(sPriv->fd, - intelScreen->third.handle, - intelScreen->third.size, - (drmAddress *) & intelScreen->third.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - if (0) - _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); - if (drmMap(sPriv->fd, - intelScreen->depth.handle, - intelScreen->depth.size, - (drmAddress *) & intelScreen->depth.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - - if (0) - _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); - if (intelScreen->tex.size != 0) { - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *) & intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - if (0) - printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n", - intelScreen->front.map, - intelScreen->back.map, intelScreen->third.map, - intelScreen->depth.map, intelScreen->tex.map); - return GL_TRUE; -} - -/** Driver-specific fence emit implementation for the fake memory manager. */ -static unsigned int -intel_fence_emit(void *private) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - unsigned int fence; - - /* XXX: Need to emit a flush, if we haven't already (at least with the - * current batchbuffer implementation, we have). - */ - - fence = intelEmitIrqLocked(intelScreen); - - return fence; -} - -/** Driver-specific fence wait implementation for the fake memory manager. */ -static int -intel_fence_wait(void *private, unsigned int cookie) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - - intelWaitIrq(intelScreen, cookie); - - return 0; -} - -static struct intel_region * -intel_recreate_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - intelRegion *region_desc, - GLuint mem_type) -{ - if (region) { - intel_region_update_static(intelScreen, region, mem_type, - region_desc->bo_handle, region_desc->offset, - region_desc->map, intelScreen->cpp, - region_desc->pitch / intelScreen->cpp, - intelScreen->height); - } else { - region = intel_region_create_static(intelScreen, mem_type, - region_desc->bo_handle, - region_desc->offset, - region_desc->map, intelScreen->cpp, - region_desc->pitch / intelScreen->cpp, - intelScreen->height); - } - - assert(region->buffer != NULL); - - return region; -} - - -/* Create intel_region structs to describe the static front,back,depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front and rotated buffers will - * remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -static void -intel_recreate_static_regions(intelScreenPrivate *intelScreen) -{ - intelScreen->front_region = - intel_recreate_static(intelScreen, - intelScreen->front_region, - &intelScreen->front, - DRM_BO_FLAG_MEM_TT); - - /* The rotated region is only used for old DDXes that didn't handle rotation -\ * on their own. - */ - if (intelScreen->driScrnPriv->ddx_version.minor < 8) { - intelScreen->rotated_region = - intel_recreate_static(intelScreen, - intelScreen->rotated_region, - &intelScreen->rotated, - DRM_BO_FLAG_MEM_TT); - } - - intelScreen->back_region = - intel_recreate_static(intelScreen, - intelScreen->back_region, - &intelScreen->back, - DRM_BO_FLAG_MEM_TT); - - if (intelScreen->third.handle) { - intelScreen->third_region = - intel_recreate_static(intelScreen, - intelScreen->third_region, - &intelScreen->third, - DRM_BO_FLAG_MEM_TT); - } - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intelScreen->depth_region = - intel_recreate_static(intelScreen, - intelScreen->depth_region, - &intelScreen->depth, - DRM_BO_FLAG_MEM_TT); -} - -/** - * Use the information in the sarea to update the screen parameters - * related to screen rotation. Needs to be called locked. - */ -void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - intelUnmapScreenRegions(intelScreen); - intelUpdateScreenFromSAREA(intelScreen, sarea); - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "ERROR Remapping screen regions!!!\n"); - } - intel_recreate_static_regions(intelScreen); -} - - -void -intelUnmapScreenRegions(intelScreenPrivate * intelScreen) -{ -#define REALLY_UNMAP 1 - if (intelScreen->front.map) { -#if REALLY_UNMAP - if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0) - printf("drmUnmap front failed!\n"); -#endif - intelScreen->front.map = NULL; - } - if (intelScreen->back.map) { -#if REALLY_UNMAP - if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0) - printf("drmUnmap back failed!\n"); -#endif - intelScreen->back.map = NULL; - } - if (intelScreen->third.map) { -#if REALLY_UNMAP - if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0) - printf("drmUnmap third failed!\n"); -#endif - intelScreen->third.map = NULL; - } - if (intelScreen->depth.map) { -#if REALLY_UNMAP - drmUnmap(intelScreen->depth.map, intelScreen->depth.size); - intelScreen->depth.map = NULL; -#endif - } - if (intelScreen->tex.map) { -#if REALLY_UNMAP - drmUnmap(intelScreen->tex.map, intelScreen->tex.size); - intelScreen->tex.map = NULL; -#endif - } -} - - -static void -intelPrintDRIInfo(intelScreenPrivate * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) -{ - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->front.pitch); - fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->back.size, intelScreen->back.offset, - intelScreen->back.pitch); - fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->depth.size, intelScreen->depth.offset, - intelScreen->depth.pitch); - fprintf(stderr, "*** Rotated size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->rotated.size, intelScreen->rotated.offset, - intelScreen->rotated.pitch); - fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", - intelScreen->tex.size, intelScreen->tex.offset); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} - - -static void -intelPrintSAREA(const drmI830Sarea * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); - fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); - fprintf(stderr, - "SAREA: rotated offset: 0x%08x size: 0x%x\n", - sarea->rotated_offset, sarea->rotated_size); - fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); -} - - -/** - * A number of the screen parameters are obtained/computed from - * information in the SAREA. This function updates those parameters. - */ -void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drmI830Sarea * sarea) -{ - intelScreen->width = sarea->width; - intelScreen->height = sarea->height; - - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.pitch = sarea->pitch * intelScreen->cpp; - intelScreen->front.handle = sarea->front_handle; - intelScreen->front.size = sarea->front_size; - - intelScreen->back.offset = sarea->back_offset; - intelScreen->back.pitch = sarea->pitch * intelScreen->cpp; - intelScreen->back.handle = sarea->back_handle; - intelScreen->back.size = sarea->back_size; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 8) { - intelScreen->third.offset = sarea->third_offset; - intelScreen->third.pitch = sarea->pitch * intelScreen->cpp; - intelScreen->third.handle = sarea->third_handle; - intelScreen->third.size = sarea->third_size; - } - - intelScreen->depth.offset = sarea->depth_offset; - intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp; - intelScreen->depth.handle = sarea->depth_handle; - intelScreen->depth.size = sarea->depth_size; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { - intelScreen->front.bo_handle = sarea->front_bo_handle; - intelScreen->back.bo_handle = sarea->back_bo_handle; - intelScreen->third.bo_handle = sarea->third_bo_handle; - intelScreen->depth.bo_handle = sarea->depth_bo_handle; - } else { - intelScreen->front.bo_handle = -1; - intelScreen->back.bo_handle = -1; - intelScreen->third.bo_handle = -1; - intelScreen->depth.bo_handle = -1; - } - - intelScreen->tex.offset = sarea->tex_offset; - intelScreen->logTextureGranularity = sarea->log_tex_granularity; - intelScreen->tex.handle = sarea->tex_handle; - intelScreen->tex.size = sarea->tex_size; - - intelScreen->rotated.offset = sarea->rotated_offset; - intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp; - intelScreen->rotated.size = sarea->rotated_size; - intelScreen->current_rotation = sarea->rotation; - matrix23Rotate(&intelScreen->rotMatrix, - sarea->width, sarea->height, sarea->rotation); - intelScreen->rotatedWidth = sarea->virtualX; - intelScreen->rotatedHeight = sarea->virtualY; - - if (0) - intelPrintSAREA(sarea); -} - -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - -static const __DRIextension *intelExtensions[] = { - &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, - &intelTexOffsetExtension.base, - NULL -}; - - -static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) -{ - intelScreenPrivate *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - drmI830Sarea *sarea; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - intelScreen->driScrnPriv = sPriv; - sPriv->private = (void *) intelScreen; - intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; - sarea = (drmI830Sarea *) - (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset); - - intelScreen->deviceID = gDRIPriv->deviceID; - if (intelScreen->deviceID == PCI_CHIP_I865_G) - intelScreen->maxBatchSize = 4096; - else - intelScreen->maxBatchSize = BATCH_SZ; - - intelScreen->mem = gDRIPriv->mem; - intelScreen->cpp = gDRIPriv->cpp; - - switch (gDRIPriv->bitsPerPixel) { - case 16: - intelScreen->fbFormat = DV_PF_565; - break; - case 32: - intelScreen->fbFormat = DV_PF_8888; - break; - default: - exit(1); - break; - } - - intelUpdateScreenFromSAREA(intelScreen, sarea); - - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "\nERROR! mapping regions\n"); - _mesa_free(intelScreen); - sPriv->private = NULL; - return GL_FALSE; - } - - intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - intelScreen->drmMinor = sPriv->drm_version.minor; - - /* Determine if IRQs are active? */ - { - int ret; - drmI830GetParam gp; - - gp.param = I830_PARAM_IRQ_ACTIVE; - gp.value = &intelScreen->irq_active; - - ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM, - &gp, sizeof(gp)); - if (ret) { - fprintf(stderr, "drmI830GetParam: %d\n", ret); - return GL_FALSE; - } - } - - /* Determine if batchbuffers are allowed */ - { - int ret; - drmI830GetParam gp; - - gp.param = I830_PARAM_ALLOW_BATCHBUFFER; - gp.value = &intelScreen->allow_batchbuffer; - - ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM, - &gp, sizeof(gp)); - if (ret) { - fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret); - return GL_FALSE; - } - } - - sPriv->extensions = intelExtensions; - - /* If we've got a new enough DDX that's initializing TTM and giving us - * object handles for the shared buffers, use that. - */ - intelScreen->ttm = GL_FALSE; - if (getenv("INTEL_NO_TTM") == NULL && - intelScreen->driScrnPriv->ddx_version.minor >= 9 && - intelScreen->drmMinor >= 11 && - intelScreen->front.bo_handle != -1) { - intelScreen->bufmgr = intel_bufmgr_ttm_init(sPriv->fd, - DRM_FENCE_TYPE_EXE, - DRM_FENCE_TYPE_EXE | - DRM_I915_FENCE_TYPE_RW, - BATCH_SZ); - if (intelScreen->bufmgr != NULL) - intelScreen->ttm = GL_TRUE; - } - /* Otherwise, use the classic buffer manager. */ - if (intelScreen->bufmgr == NULL) { - if (intelScreen->tex.size == 0) { - fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", - __func__, __LINE__); - return GL_FALSE; - } - fprintf(stderr, "[%s:%u] Failed to init TTM buffer manager, falling back" - " to classic.\n", __func__, __LINE__); - intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - intel_fence_emit, - intel_fence_wait, - intelScreen); - } - - intel_recreate_static_regions(intelScreen); - - return GL_TRUE; -} - - -static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - intelUnmapScreenRegions(intelScreen); - - dri_bufmgr_destroy(intelScreen->bufmgr); - FREE(intelScreen); - sPriv->private = NULL; -} - - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -static GLboolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, - const __GLcontextModes * mesaVis, GLboolean isPixmap) -{ - intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - GLboolean swStencil = (mesaVis->stencilBits > 0 && - mesaVis->depthBits != 24); - GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); - - struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); - - if (!intel_fb) - return GL_FALSE; - - _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); - - /* setup the hardware-based renderbuffers */ - { - intel_fb->color_rb[0] - = intel_create_renderbuffer(rgbFormat, - screen->width, screen->height, - screen->front.offset, - screen->front.pitch, - screen->cpp, - screen->front.map); - intel_set_span_functions(&intel_fb->color_rb[0]->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); - } - - if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] - = intel_create_renderbuffer(rgbFormat, - screen->width, screen->height, - screen->back.offset, - screen->back.pitch, - screen->cpp, - screen->back.map); - intel_set_span_functions(&intel_fb->color_rb[1]->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, - &intel_fb->color_rb[1]->Base); - - if (screen->third.handle) { - struct gl_renderbuffer *tmp_rb = NULL; - - intel_fb->color_rb[2] - = intel_create_renderbuffer(rgbFormat, - screen->width, screen->height, - screen->third.offset, - screen->third.pitch, - screen->cpp, - screen->third.map); - intel_set_span_functions(&intel_fb->color_rb[2]->Base); - _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); - } - } - - if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { - /* combined depth/stencil buffer */ - struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, - screen->width, screen->height, - screen->depth.offset, - screen->depth.pitch, - screen->cpp, /* 4! */ - screen->depth.map); - intel_set_span_functions(&depthStencilRb->Base); - /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); - } - else if (mesaVis->depthBits == 16) { - /* just 16-bit depth buffer, no hw stencil */ - struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT16, - screen->width, screen->height, - screen->depth.offset, - screen->depth.pitch, - screen->cpp, /* 2! */ - screen->depth.map); - intel_set_span_functions(&depthRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); - } - - /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&intel_fb->Base, - GL_FALSE, /* never sw color */ - GL_FALSE, /* never sw depth */ - swStencil, mesaVis->accumRedBits > 0, - GL_FALSE, /* never sw alpha */ - GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) intel_fb; - - return GL_TRUE; - } -} - -static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) -{ - struct intel_framebuffer *intel_fb; - - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - intel_fb = dPriv->driverPrivate; - sInfo->swap_count = intel_fb->swap_count; - sInfo->swap_ust = intel_fb->swap_ust; - sInfo->swap_missed_count = intel_fb->swap_missed_count; - - sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) - : 0.0; - - return 0; -} - - -/* There are probably better ways to do this, such as an - * init-designated function to register chipids and createcontext - * functions. - */ -extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); - -extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); - - - - -static GLboolean -intelCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate) -{ - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - switch (intelScreen->deviceID) { - /* Don't deal with i830 until texture work complete: - */ - case PCI_CHIP_845_G: - case PCI_CHIP_I830_M: - case PCI_CHIP_I855_GM: - case PCI_CHIP_I865_G: - return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate); - - case PCI_CHIP_I915_G: - case PCI_CHIP_I915_GM: - case PCI_CHIP_I945_G: - case PCI_CHIP_I945_GM: - case PCI_CHIP_I945_GME: - case PCI_CHIP_G33_G: - case PCI_CHIP_Q35_G: - case PCI_CHIP_Q33_G: - return i915CreateContext(mesaVis, driContextPriv, sharedContextPrivate); - - default: - fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID); - return GL_FALSE; - } -} - - -static const struct __DriverAPIRec intelAPI = { - .DestroyScreen = intelDestroyScreen, - .CreateContext = intelCreateContext, - .DestroyContext = intelDestroyContext, - .CreateBuffer = intelCreateBuffer, - .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, - .MakeCurrent = intelMakeCurrent, - .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetMSC = driGetMSC32, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = intelCopySubBuffer, - .setTexOffset = intelSetTexOffset, -}; - - -static __GLcontextModes * -intelFillInModes(unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __GLcontextModes *modes; - __GLcontextModes *m; - unsigned num_modes; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; - - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - modes = - (*dri_interface->createContextModes) (num_modes, - sizeof(__GLcontextModes)); - m = modes; - if (!driFillInModes(&m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, GLX_TRUE_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - if (!driFillInModes(&m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, GLX_DIRECT_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (m = modes; m != NULL; m = m->next) { - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return modes; -} - - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) -{ - static const __DRIversion ddx_expected = { 1, 5, 0 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - psp->DriverAPI = intelAPI; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions(NULL, card_extensions, GL_FALSE); - driInitExtensions(NULL, ttm_extensions, GL_FALSE); - - if (!intelInitDriver(psp)) - return NULL; - - return intelFillInModes(dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) -{ - /* - * This should probably change to have the screen allocate a dummy - * context at screen creation. For now just use the current context. - */ - - GET_CURRENT_CONTEXT(ctx); - if (ctx == NULL) { - _mesa_problem(NULL, "No current context in intelScreenContext\n"); - return NULL; - } - return intel_context(ctx); -} - diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c new file mode 120000 index 00000000000..f2db48272b9 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -0,0 +1 @@ +../intel/intel_screen.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_screen.h b/src/mesa/drivers/dri/i915/intel_screen.h deleted file mode 100644 index aa0ef2c5090..00000000000 --- a/src/mesa/drivers/dri/i915/intel_screen.h +++ /dev/null @@ -1,134 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef _INTEL_INIT_H_ -#define _INTEL_INIT_H_ - -#include -#include "dri_util.h" -#include "intel_rotate.h" -#include "i830_common.h" -#include "xmlconfig.h" -#include "dri_bufmgr.h" - -/* XXX: change name or eliminate to avoid conflict with "struct - * intel_region"!!! - */ -typedef struct -{ - drm_handle_t handle; - drmSize size; /* region size in bytes */ - char *map; /* memory map */ - int offset; /* from start of video mem, in bytes */ - int pitch; /* row stride, in bytes */ - unsigned int bo_handle; /* buffer object id if available, or -1 */ -} intelRegion; - -typedef struct -{ - intelRegion front; - intelRegion back; - intelRegion third; - intelRegion rotated; - intelRegion depth; - intelRegion tex; - - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *third_region; - struct intel_region *depth_region; - struct intel_region *rotated_region; - - int deviceID; - int width; - int height; - int mem; /* unused */ - - int cpp; /* for front and back buffers */ -/* int bitsPerPixel; */ - int fbFormat; /* XXX FBO: this is obsolete - remove after i830 updates */ - - int logTextureGranularity; - - __DRIscreenPrivate *driScrnPriv; - unsigned int sarea_priv_offset; - - int drmMinor; - - int irq_active; - int allow_batchbuffer; - - struct matrix23 rotMatrix; - - int current_rotation; /* 0, 90, 180 or 270 */ - int rotatedWidth, rotatedHeight; - - /** - * Configuration cache with default values for all contexts - */ - driOptionCache optionCache; - - dri_bufmgr *bufmgr; - unsigned int maxBatchSize; - - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; -} intelScreenPrivate; - - - -extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); - -extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); - -extern void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drmI830Sarea * sarea); - -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); - -extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); - -extern GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); - -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); - -extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); - -extern void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_span.c b/src/mesa/drivers/dri/i915/intel_span.c deleted file mode 100644 index d1f8ef06beb..00000000000 --- a/src/mesa/drivers/dri/i915/intel_span.c +++ /dev/null @@ -1,409 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "macros.h" -#include "mtypes.h" -#include "colormac.h" - -#include "intel_fbo.h" -#include "intel_screen.h" -#include "intel_span.h" -#include "intel_regions.h" -#include "intel_ioctl.h" -#include "intel_tex.h" - -#include "swrast/swrast.h" - -/* - break intelWriteRGBASpan_ARGB8888 -*/ - -#undef DBG -#define DBG 0 - -#define LOCAL_VARS \ - struct intel_context *intel = intel_context(ctx); \ - struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ - const GLint yScale = irb->RenderToTexture ? 1 : -1; \ - const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ - GLubyte *buf = (GLubyte *) irb->pfMap \ - + (intel->drawY * irb->pfPitch + intel->drawX) * irb->region->cpp;\ - GLuint p; \ - assert(irb->pfMap);\ - (void) p; - -/* XXX FBO: this is identical to the macro in spantmp2.h except we get - * the cliprect info from the context, not the driDrawable. - * Move this into spantmp2.h someday. - */ -#define HW_CLIPLOOP() \ - do { \ - int _nc = intel->numClipRects; \ - while ( _nc-- ) { \ - int minx = intel->pClipRects[_nc].x1 - intel->drawX; \ - int miny = intel->pClipRects[_nc].y1 - intel->drawY; \ - int maxx = intel->pClipRects[_nc].x2 - intel->drawX; \ - int maxy = intel->pClipRects[_nc].y2 - intel->drawY; - - - - -#define Y_FLIP(_y) ((_y) * yScale + yBias) - -#define HW_LOCK() - -#define HW_UNLOCK() - -/* 16 bit, RGB565 color spanline and pixel functions - */ -#define SPANTMP_PIXEL_FMT GL_RGB -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 - -#define TAG(x) intel##x##_RGB565 -#define TAG2(x,y) intel##x##_RGB565##y -#define GET_PTR(X,Y) (buf + ((Y) * irb->pfPitch + (X)) * 2) -#include "spantmp2.h" - -/* 32 bit, ARGB8888 color spanline and pixel functions - */ -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel##x##_ARGB8888 -#define TAG2(x,y) intel##x##_ARGB8888##y -#define GET_PTR(X,Y) (buf + ((Y) * irb->pfPitch + (X)) * 4) -#include "spantmp2.h" - - -#define LOCAL_DEPTH_VARS \ - struct intel_context *intel = intel_context(ctx); \ - struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ - const GLuint pitch = irb->pfPitch/***XXX region->pitch*/; /* in pixels */ \ - const GLint yScale = irb->RenderToTexture ? 1 : -1; \ - const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ - char *buf = (char *) irb->pfMap/*XXX use region->map*/ + \ - (intel->drawY * pitch + intel->drawX) * irb->region->cpp; - - -#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS - -/** - ** 16-bit depthbuffer functions. - **/ -#define WRITE_DEPTH( _x, _y, d ) \ - ((GLushort *)buf)[(_x) + (_y) * pitch] = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = ((GLushort *)buf)[(_x) + (_y) * pitch]; - - -#define TAG(x) intel##x##_z16 -#include "depthtmp.h" - - -/** - ** 24/8-bit interleaved depth/stencil functions - ** Note: we're actually reading back combined depth+stencil values. - ** The wrappers in main/depthstencil.c are used to extract the depth - ** and stencil values. - **/ -/* Change ZZZS -> SZZZ */ -#define WRITE_DEPTH( _x, _y, d ) { \ - GLuint tmp = ((d) >> 8) | ((d) << 24); \ - ((GLuint *)buf)[(_x) + (_y) * pitch] = tmp; \ -} - -/* Change SZZZ -> ZZZS */ -#define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = ((GLuint *)buf)[(_x) + (_y) * pitch]; \ - d = (tmp << 8) | (tmp >> 24); \ -} - -#define TAG(x) intel##x##_z24_s8 -#include "depthtmp.h" - - -/** - ** 8-bit stencil function (XXX FBO: This is obsolete) - **/ -#define WRITE_STENCIL( _x, _y, d ) { \ - GLuint tmp = ((GLuint *)buf)[(_x) + (_y) * pitch]; \ - tmp &= 0xffffff; \ - tmp |= ((d) << 24); \ - ((GLuint *) buf)[(_x) + (_y) * pitch] = tmp; \ -} - -#define READ_STENCIL( d, _x, _y ) \ - d = ((GLuint *)buf)[(_x) + (_y) * pitch] >> 24; - -#define TAG(x) intel##x##_z24_s8 -#include "stenciltmp.h" - - - -/** - * Map or unmap all the renderbuffers which we may need during - * software rendering. - * XXX in the future, we could probably convey extra information to - * reduce the number of mappings needed. I.e. if doing a glReadPixels - * from the depth buffer, we really only need one mapping. - * - * XXX Rewrite this function someday. - * We can probably just loop over all the renderbuffer attachments, - * map/unmap all of them, and not worry about the _ColorDrawBuffers - * _ColorReadBuffer, _DepthBuffer or _StencilBuffer fields. - */ -static void -intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) -{ - GLcontext *ctx = &intel->ctx; - GLuint i, j; - struct intel_renderbuffer *irb; - - /* color draw buffers */ - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers[i]; j++) { - struct gl_renderbuffer *rb = - ctx->DrawBuffer->_ColorDrawBuffers[i][j]; - irb = intel_renderbuffer(rb); - if (irb) { - /* this is a user-created intel_renderbuffer */ - if (irb->region) { - if (map) - intel_region_map(intel->intelScreen, irb->region); - else - intel_region_unmap(intel->intelScreen, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - } - } - } - - /* check for render to textures */ - for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = - ctx->DrawBuffer->Attachment + i; - struct gl_texture_object *tex = att->Texture; - if (tex) { - /* render to texture */ - ASSERT(att->Renderbuffer); - if (map) { - struct gl_texture_image *texImg; - texImg = tex->Image[att->CubeMapFace][att->TextureLevel]; - intel_tex_map_images(intel, intel_texture_object(tex)); - } - else { - intel_tex_unmap_images(intel, intel_texture_object(tex)); - } - } - } - - /* color read buffers */ - irb = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); - if (irb && irb->region) { - if (map) - intel_region_map(intel->intelScreen, irb->region); - else - intel_region_unmap(intel->intelScreen, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - - /* Account for front/back color page flipping. - * The span routines use the pfMap and pfPitch fields which will - * swap the front/back region map/pitch if we're page flipped. - * Do this after mapping, above, so the map field is valid. - */ -#if 0 - if (map && ctx->DrawBuffer->Name == 0) { - struct intel_renderbuffer *irbFront - = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_FRONT_LEFT); - struct intel_renderbuffer *irbBack - = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_BACK_LEFT); - if (irbBack) { - /* double buffered */ - if (intel->sarea->pf_current_page == 0) { - irbFront->pfMap = irbFront->region->map; - irbFront->pfPitch = irbFront->region->pitch; - irbBack->pfMap = irbBack->region->map; - irbBack->pfPitch = irbBack->region->pitch; - } - else { - irbFront->pfMap = irbBack->region->map; - irbFront->pfPitch = irbBack->region->pitch; - irbBack->pfMap = irbFront->region->map; - irbBack->pfPitch = irbFront->region->pitch; - } - } - } -#endif - - /* depth buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_DepthBuffer) { - irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); - if (irb && irb->region && irb->Base.Name != 0) { - if (map) { - intel_region_map(intel->intelScreen, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - else { - intel_region_unmap(intel->intelScreen, irb->region); - irb->pfMap = NULL; - irb->pfPitch = 0; - } - } - } - - /* stencil buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_StencilBuffer) { - irb = intel_renderbuffer(ctx->DrawBuffer->_StencilBuffer->Wrapped); - if (irb && irb->region && irb->Base.Name != 0) { - if (map) { - intel_region_map(intel->intelScreen, irb->region); - irb->pfMap = irb->region->map; - irb->pfPitch = irb->region->pitch; - } - else { - intel_region_unmap(intel->intelScreen, irb->region); - irb->pfMap = NULL; - irb->pfPitch = 0; - } - } - } -} - - - -/** - * Prepare for softare rendering. Map current read/draw framebuffers' - * renderbuffes and all currently bound texture objects. - * - * Old note: Moved locking out to get reasonable span performance. - */ -void -intelSpanRenderStart(GLcontext * ctx) -{ - struct intel_context *intel = intel_context(ctx); - GLuint i; - - intelFinish(&intel->ctx); - LOCK_HARDWARE(intel); - -#if 0 - /* Just map the framebuffer and all textures. Bufmgr code will - * take care of waiting on the necessary fences: - */ - intel_region_map(intel->intelScreen, intel->front_region); - intel_region_map(intel->intelScreen, intel->back_region); - intel_region_map(intel->intelScreen, intel->intelScreen->depth_region); -#endif - - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { - struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; - intel_tex_map_images(intel, intel_texture_object(texObj)); - } - } - - intel_map_unmap_buffers(intel, GL_TRUE); -} - -/** - * Called when done softare rendering. Unmap the buffers we mapped in - * the above function. - */ -void -intelSpanRenderFinish(GLcontext * ctx) -{ - struct intel_context *intel = intel_context(ctx); - GLuint i; - - _swrast_flush(ctx); - - /* Now unmap the framebuffer: - */ -#if 0 - intel_region_unmap(intel, intel->front_region); - intel_region_unmap(intel, intel->back_region); - intel_region_unmap(intel, intel->intelScreen->depth_region); -#endif - - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { - struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; - intel_tex_unmap_images(intel, intel_texture_object(texObj)); - } - } - - intel_map_unmap_buffers(intel, GL_FALSE); - - UNLOCK_HARDWARE(intel); -} - - -void -intelInitSpanFuncs(GLcontext * ctx) -{ - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - swdd->SpanRenderStart = intelSpanRenderStart; - swdd->SpanRenderFinish = intelSpanRenderFinish; -} - - -/** - * Plug in appropriate span read/write functions for the given renderbuffer. - * These are used for the software fallbacks. - */ -void -intel_set_span_functions(struct gl_renderbuffer *rb) -{ - if (rb->_ActualFormat == GL_RGB5) { - /* 565 RGB */ - intelInitPointers_RGB565(rb); - } - else if (rb->_ActualFormat == GL_RGBA8) { - /* 8888 RGBA */ - intelInitPointers_ARGB8888(rb); - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) { - intelInitDepthPointers_z16(rb); - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24 || /* XXX FBO remove */ - rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - intelInitDepthPointers_z24_s8(rb); - } - else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { /* XXX FBO remove */ - intelInitStencilPointers_z24_s8(rb); - } - else { - _mesa_problem(NULL, - "Unexpected _ActualFormat in intelSetSpanFunctions"); - } -} diff --git a/src/mesa/drivers/dri/i915/intel_span.c b/src/mesa/drivers/dri/i915/intel_span.c new file mode 120000 index 00000000000..05e5e8e5833 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_span.c @@ -0,0 +1 @@ +../intel/intel_span.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_span.h b/src/mesa/drivers/dri/i915/intel_span.h deleted file mode 100644 index 5201f6d6c6e..00000000000 --- a/src/mesa/drivers/dri/i915/intel_span.h +++ /dev/null @@ -1,38 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef _INTEL_SPAN_H -#define _INTEL_SPAN_H - -extern void intelInitSpanFuncs(GLcontext * ctx); - -extern void intelSpanRenderFinish(GLcontext * ctx); -extern void intelSpanRenderStart(GLcontext * ctx); - -extern void intel_set_span_functions(struct gl_renderbuffer *rb); - -#endif diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c deleted file mode 100644 index b08dee43bc1..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex.c +++ /dev/null @@ -1,192 +0,0 @@ -#include "texobj.h" -#include "intel_context.h" -#include "intel_mipmap_tree.h" -#include "intel_tex.h" - -#define FILE_DEBUG_FLAG DEBUG_TEXTURE - -static GLboolean -intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) -{ -#if 0 - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - - return - intelObj->mt && - intelObj->mt->region && - intel_is_region_resident(intel, intelObj->mt->region); -#endif - return 1; -} - - - -static struct gl_texture_image * -intelNewTextureImage(GLcontext * ctx) -{ - DBG("%s\n", __FUNCTION__); - (void) ctx; - return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image); -} - - -static struct gl_texture_object * -intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target) -{ - struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object); - - DBG("%s\n", __FUNCTION__); - _mesa_initialize_texture_object(&obj->base, name, target); - - return &obj->base; -} - -static void -intelDeleteTextureObject(GLcontext *ctx, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - - if (intelObj->mt) - intel_miptree_release(intel, &intelObj->mt); - - _mesa_delete_texture_object(ctx, texObj); -} - - -static void -intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_image *intelImage = intel_texture_image(texImage); - - DBG("%s\n", __FUNCTION__); - - if (intelImage->mt) { - intel_miptree_release(intel, &intelImage->mt); - } - - if (texImage->Data) { - free(texImage->Data); - texImage->Data = NULL; - } -} - - -/* The system memcpy (at least on ubuntu 5.10) has problems copying - * to agp (writecombined) memory from a source which isn't 64-byte - * aligned - there is a 4x performance falloff. - * - * The x86 __memcpy is immune to this but is slightly slower - * (10%-ish) than the system memcpy. - * - * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but - * isn't much faster than x86_memcpy for agp copies. - * - * TODO: switch dynamically. - */ -static void * -do_memcpy(void *dest, const void *src, size_t n) -{ - if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { - return __memcpy(dest, src, n); - } - else - return memcpy(dest, src, n); -} - - -#if DO_DEBUG - -#ifndef __x86_64__ -static unsigned -fastrdtsc(void) -{ - unsigned eax; - __asm__ volatile ("\t" - "pushl %%ebx\n\t" - "cpuid\n\t" ".byte 0x0f, 0x31\n\t" - "popl %%ebx\n":"=a" (eax) - :"0"(0) - :"ecx", "edx", "cc"); - - return eax; -} -#else -static unsigned -fastrdtsc(void) -{ - unsigned eax; - __asm__ volatile ("\t" "cpuid\n\t" ".byte 0x0f, 0x31\n\t":"=a" (eax) - :"0"(0) - :"ecx", "edx", "ebx", "cc"); - - return eax; -} -#endif - -static unsigned -time_diff(unsigned t, unsigned t2) -{ - return ((t < t2) ? t2 - t : 0xFFFFFFFFU - (t - t2 - 1)); -} - - -static void * -timed_memcpy(void *dest, const void *src, size_t n) -{ - void *ret; - unsigned t1, t2; - double rate; - - if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) - _mesa_printf("Warning - non-aligned texture copy!\n"); - - t1 = fastrdtsc(); - ret = do_memcpy(dest, src, n); - t2 = fastrdtsc(); - - rate = time_diff(t1, t2); - rate /= (double) n; - _mesa_printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate); - return ret; -} -#endif /* DO_DEBUG */ - - -void -intelInitTextureFuncs(struct dd_function_table *functions) -{ - functions->ChooseTextureFormat = intelChooseTextureFormat; - functions->TexImage1D = intelTexImage1D; - functions->TexImage2D = intelTexImage2D; - functions->TexImage3D = intelTexImage3D; - functions->TexSubImage1D = intelTexSubImage1D; - functions->TexSubImage2D = intelTexSubImage2D; - functions->TexSubImage3D = intelTexSubImage3D; - functions->CopyTexImage1D = intelCopyTexImage1D; - functions->CopyTexImage2D = intelCopyTexImage2D; - functions->CopyTexSubImage1D = intelCopyTexSubImage1D; - functions->CopyTexSubImage2D = intelCopyTexSubImage2D; - functions->GetTexImage = intelGetTexImage; - - /* compressed texture functions */ - functions->CompressedTexImage2D = intelCompressedTexImage2D; - functions->GetCompressedTexImage = intelGetCompressedTexImage; - - functions->NewTextureObject = intelNewTextureObject; - functions->NewTextureImage = intelNewTextureImage; - functions->DeleteTexture = intelDeleteTextureObject; - functions->FreeTexImageData = intelFreeTextureImageData; - functions->UpdateTexturePalette = 0; - functions->IsTextureResident = intelIsTextureResident; - -#if DO_DEBUG - if (INTEL_DEBUG & DEBUG_BUFMGR) - functions->TextureMemCpy = timed_memcpy; - else -#endif - functions->TextureMemCpy = do_memcpy; -} diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c new file mode 120000 index 00000000000..d77ce749a3e --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_tex.c @@ -0,0 +1 @@ +../intel/intel_tex.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tex_copy.c b/src/mesa/drivers/dri/i915/intel_tex_copy.c deleted file mode 100644 index b85a25642a2..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex_copy.c +++ /dev/null @@ -1,302 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "mtypes.h" -#include "enums.h" -#include "image.h" -#include "teximage.h" -#include "swrast/swrast.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_buffers.h" -#include "intel_mipmap_tree.h" -#include "intel_regions.h" -#include "intel_fbo.h" -#include "intel_tex.h" -#include "intel_blit.h" -#include "intel_pixel.h" - -#define FILE_DEBUG_FLAG DEBUG_TEXTURE - -/** - * Get the intel_region which is the source for any glCopyTex[Sub]Image call. - * - * Do the best we can using the blitter. A future project is to use - * the texture engine and fragment programs for these copies. - */ -static const struct intel_region * -get_teximage_source(struct intel_context *intel, GLenum internalFormat) -{ - struct intel_renderbuffer *irb; - - DBG("%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(internalFormat)); - - switch (internalFormat) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16_ARB: - irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); - if (irb && irb->region && irb->region->cpp == 2) - return irb->region; - return NULL; - case GL_DEPTH24_STENCIL8_EXT: - case GL_DEPTH_STENCIL_EXT: - irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); - if (irb && irb->region && irb->region->cpp == 4) - return irb->region; - return NULL; - case GL_RGBA: - case GL_RGBA8: - return intel_readbuf_region(intel); - case GL_RGB: - if (intel->intelScreen->cpp == 2) - return intel_readbuf_region(intel); - return NULL; - default: - return NULL; - } -} - - -static GLboolean -do_copy_texsubimage(struct intel_context *intel, - struct intel_texture_image *intelImage, - GLenum internalFormat, - GLint dstx, GLint dsty, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - GLcontext *ctx = &intel->ctx; - const struct intel_region *src = - get_teximage_source(intel, internalFormat); - - if (!intelImage->mt || !src) { - DBG("%s fail %p %p\n", __FUNCTION__, intelImage->mt, src); - return GL_FALSE; - } - - intelFlush(ctx); - LOCK_HARDWARE(intel); - { - GLuint image_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); - const GLint orig_x = x; - const GLint orig_y = y; - const struct gl_framebuffer *fb = ctx->DrawBuffer; - - if (_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, fb->_Xmax, fb->_Ymax, - &x, &y, &width, &height)) { - /* Update dst for clipped src. Need to also clip the source rect. - */ - dstx += x - orig_x; - dsty += y - orig_y; - - if (ctx->ReadBuffer->Name == 0) { - /* reading from a window, adjust x, y */ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - GLuint window_y; - /* window_y = position of window on screen if y=0=bottom */ - window_y = intel->intelScreen->height - (dPriv->y + dPriv->h); - y = window_y + y; - x += dPriv->x; - } - else { - /* reading from a FBO */ - /* invert Y */ - y = ctx->ReadBuffer->Height - y - 1; - } - - - /* A bit of fiddling to get the blitter to work with -ve - * pitches. But we get a nice inverted blit this way, so it's - * worth it: - */ - intelEmitCopyBlit(intel, - intelImage->mt->cpp, - -src->pitch, - src->buffer, - src->height * src->pitch * src->cpp, - intelImage->mt->pitch, - intelImage->mt->region->buffer, - image_offset, - x, y + height, dstx, dsty, width, height, - GL_COPY); /* ? */ - - intel_batchbuffer_flush(intel->batch); - } - } - - - UNLOCK_HARDWARE(intel); - -#if 0 - /* GL_SGIS_generate_mipmap -- this can be accelerated now. - * XXX Add a ctx->Driver.GenerateMipmaps() function? - */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, - &ctx->Texture.Unit[ctx->Texture.CurrentUnit], - texObj); - } -#endif - - return GL_TRUE; -} - - - - - -void -intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border) -{ - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - struct gl_texture_object *texObj = - _mesa_select_tex_object(ctx, texUnit, target); - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - - if (border) - goto fail; - - /* Setup or redefine the texture object, mipmap tree and texture - * image. Don't populate yet. - */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, - GL_RGBA, CHAN_TYPE, NULL, - &ctx->DefaultPacking, texObj, texImage); - - if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), - internalFormat, 0, 0, x, y, width, 1)) - goto fail; - - return; - - fail: - _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y, - width, border); -} - -void -intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border) -{ - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - struct gl_texture_object *texObj = - _mesa_select_tex_object(ctx, texUnit, target); - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - - if (border) - goto fail; - - /* Setup or redefine the texture object, mipmap tree and texture - * image. Don't populate yet. - */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_RGBA, CHAN_TYPE, NULL, - &ctx->DefaultPacking, texObj, texImage); - - - if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), - internalFormat, 0, 0, x, y, width, height)) - goto fail; - - return; - - fail: - _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y, - width, height, border); -} - - -void -intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width) -{ - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - struct gl_texture_object *texObj = - _mesa_select_tex_object(ctx, texUnit, target); - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - GLenum internalFormat = texImage->InternalFormat; - - /* XXX need to check as in above function? */ - - /* Need to check texture is compatible with source format. - */ - - if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), - internalFormat, xoffset, 0, x, y, width, 1)) { - _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width); - } -} - - - -void -intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - struct gl_texture_object *texObj = - _mesa_select_tex_object(ctx, texUnit, target); - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - GLenum internalFormat = texImage->InternalFormat; - - - /* Need to check texture is compatible with source format. - */ - - if (!do_copy_texsubimage(intel_context(ctx), - intel_texture_image(texImage), - internalFormat, - xoffset, yoffset, x, y, width, height)) { - - DBG("%s - fallback to swrast\n", __FUNCTION__); - - _swrast_copy_texsubimage2d(ctx, target, level, - xoffset, yoffset, x, y, width, height); - } -} diff --git a/src/mesa/drivers/dri/i915/intel_tex_copy.c b/src/mesa/drivers/dri/i915/intel_tex_copy.c new file mode 120000 index 00000000000..87196c5d1ed --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_tex_copy.c @@ -0,0 +1 @@ +../intel/intel_tex_copy.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tex_format.c b/src/mesa/drivers/dri/i915/intel_tex_format.c deleted file mode 100644 index 6e058dff69f..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex_format.c +++ /dev/null @@ -1,172 +0,0 @@ -#include "intel_context.h" -#include "intel_tex.h" -#include "texformat.h" -#include "enums.h" - -/* It works out that this function is fine for all the supported - * hardware. However, there is still a need to map the formats onto - * hardware descriptors. - */ -/* Note that the i915 can actually support many more formats than - * these if we take the step of simply swizzling the colors - * immediately after sampling... - */ -const struct gl_texture_format * -intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, - GLenum format, GLenum type) -{ - struct intel_context *intel = intel_context(ctx); - const GLboolean do32bpt = (intel->intelScreen->cpp == 4); - - switch (internalFormat) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if (format == GL_BGRA) { - if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - return &_mesa_texformat_argb8888; - } - else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - return &_mesa_texformat_argb4444; - } - else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - return &_mesa_texformat_argb1555; - } - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - return &_mesa_texformat_rgb565; - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case GL_RGBA4: - case GL_RGBA2: - return &_mesa_texformat_argb4444; - - case GL_RGB5_A1: - return &_mesa_texformat_argb1555; - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return &_mesa_texformat_argb8888; - - case GL_RGB5: - case GL_RGB4: - case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; - - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z16; - - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; - - default: - fprintf(stderr, "unexpected texture format %s in %s\n", - _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; - } - - return NULL; /* never get here */ -} - -int intel_compressed_num_bytes(GLuint mesaFormat) -{ - int bytes = 0; - switch(mesaFormat) { - - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - bytes = 2; - break; - - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - bytes = 4; - default: - break; - } - - return bytes; -} diff --git a/src/mesa/drivers/dri/i915/intel_tex_format.c b/src/mesa/drivers/dri/i915/intel_tex_format.c new file mode 120000 index 00000000000..3415f754705 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_tex_format.c @@ -0,0 +1 @@ +../intel/intel_tex_format.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tex_image.c b/src/mesa/drivers/dri/i915/intel_tex_image.c deleted file mode 100644 index 197cf35ebe6..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex_image.c +++ /dev/null @@ -1,690 +0,0 @@ - -#include -#include - -#include "glheader.h" -#include "macros.h" -#include "mtypes.h" -#include "enums.h" -#include "colortab.h" -#include "convolve.h" -#include "context.h" -#include "simple_list.h" -#include "texcompress.h" -#include "texformat.h" -#include "texobj.h" -#include "texstore.h" - -#include "intel_context.h" -#include "intel_mipmap_tree.h" -#include "intel_buffer_objects.h" -#include "intel_batchbuffer.h" -#include "intel_tex.h" -#include "intel_ioctl.h" -#include "intel_blit.h" - -#define FILE_DEBUG_FLAG DEBUG_TEXTURE - -/* Functions to store texture images. Where possible, mipmap_tree's - * will be created or further instantiated with image data, otherwise - * images will be stored in malloc'd memory. A validation step is - * required to pull those images into a mipmap tree, or otherwise - * decide a fallback is required. - */ - - -static int -logbase2(int n) -{ - GLint i = 1; - GLint log2 = 0; - - while (n > i) { - i *= 2; - log2++; - } - - return log2; -} - - -/* Otherwise, store it in memory if (Border != 0) or (any dimension == - * 1). - * - * Otherwise, if max_level >= level >= min_level, create tree with - * space for textures from min_level down to max_level. - * - * Otherwise, create tree with space for textures from (level - * 0)..(1x1). Consider pruning this tree at a validation if the - * saving is worth it. - */ -static void -guess_and_alloc_mipmap_tree(struct intel_context *intel, - struct intel_texture_object *intelObj, - struct intel_texture_image *intelImage) -{ - GLuint firstLevel; - GLuint lastLevel; - GLuint width = intelImage->base.Width; - GLuint height = intelImage->base.Height; - GLuint depth = intelImage->base.Depth; - GLuint l2width, l2height, l2depth; - GLuint i, comp_byte = 0; - - DBG("%s\n", __FUNCTION__); - - if (intelImage->base.Border) - return; - - if (intelImage->level > intelObj->base.BaseLevel && - (intelImage->base.Width == 1 || - (intelObj->base.Target != GL_TEXTURE_1D && - intelImage->base.Height == 1) || - (intelObj->base.Target == GL_TEXTURE_3D && - intelImage->base.Depth == 1))) - return; - - /* If this image disrespects BaseLevel, allocate from level zero. - * Usually BaseLevel == 0, so it's unlikely to happen. - */ - if (intelImage->level < intelObj->base.BaseLevel) - firstLevel = 0; - else - firstLevel = intelObj->base.BaseLevel; - - - /* Figure out image dimensions at start level. - */ - for (i = intelImage->level; i > firstLevel; i--) { - width <<= 1; - if (height != 1) - height <<= 1; - if (depth != 1) - depth <<= 1; - } - - /* Guess a reasonable value for lastLevel. This is probably going - * to be wrong fairly often and might mean that we have to look at - * resizable buffers, or require that buffers implement lazy - * pagetable arrangements. - */ - if ((intelObj->base.MinFilter == GL_NEAREST || - intelObj->base.MinFilter == GL_LINEAR) && - intelImage->level == firstLevel) { - lastLevel = firstLevel; - } - else { - l2width = logbase2(width); - l2height = logbase2(height); - l2depth = logbase2(depth); - lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); - } - - assert(!intelObj->mt); - if (intelImage->base.IsCompressed) - comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); - intelObj->mt = intel_miptree_create(intel, - intelObj->base.Target, - intelImage->base.InternalFormat, - firstLevel, - lastLevel, - width, - height, - depth, - intelImage->base.TexFormat->TexelBytes, - comp_byte); - - DBG("%s - success\n", __FUNCTION__); -} - - - - -static GLuint -target_to_face(GLenum target) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - return ((GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); - default: - return 0; - } -} - -/* There are actually quite a few combinations this will work for, - * more than what I've listed here. - */ -static GLboolean -check_pbo_format(GLint internalFormat, - GLenum format, GLenum type, - const struct gl_texture_format *mesa_format) -{ - switch (internalFormat) { - case 4: - case GL_RGBA: - return (format == GL_BGRA && - (type == GL_UNSIGNED_BYTE || - type == GL_UNSIGNED_INT_8_8_8_8_REV) && - mesa_format == &_mesa_texformat_argb8888); - case 3: - case GL_RGB: - return (format == GL_RGB && - type == GL_UNSIGNED_SHORT_5_6_5 && - mesa_format == &_mesa_texformat_rgb565); - case GL_YCBCR_MESA: - return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); - default: - return GL_FALSE; - } -} - - -/* XXX: Do this for TexSubImage also: - */ -static GLboolean -try_pbo_upload(struct intel_context *intel, - struct intel_texture_image *intelImage, - const struct gl_pixelstore_attrib *unpack, - GLint internalFormat, - GLint width, GLint height, - GLenum format, GLenum type, const void *pixels) -{ - struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); - GLuint src_offset, src_stride; - GLuint dst_offset, dst_stride; - - if (!pbo || - intel->ctx._ImageTransferState || - unpack->SkipPixels || unpack->SkipRows) { - _mesa_printf("%s: failure 1\n", __FUNCTION__); - return GL_FALSE; - } - - src_offset = (GLuint) pixels; - - if (unpack->RowLength > 0) - src_stride = unpack->RowLength; - else - src_stride = width; - - dst_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); - - dst_stride = intelImage->mt->pitch; - - intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - { - dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); - dri_bo *dst_buffer = intel_region_buffer(intel->intelScreen, - intelImage->mt->region, - INTEL_WRITE_FULL); - - - intelEmitCopyBlit(intel, - intelImage->mt->cpp, - src_stride, src_buffer, src_offset, - dst_stride, dst_buffer, dst_offset, - 0, 0, 0, 0, width, height, - GL_COPY); - - intel_batchbuffer_flush(intel->batch); - } - UNLOCK_HARDWARE(intel); - - return GL_TRUE; -} - - - -static GLboolean -try_pbo_zcopy(struct intel_context *intel, - struct intel_texture_image *intelImage, - const struct gl_pixelstore_attrib *unpack, - GLint internalFormat, - GLint width, GLint height, - GLenum format, GLenum type, const void *pixels) -{ - struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); - GLuint src_offset, src_stride; - GLuint dst_offset, dst_stride; - - if (!pbo || - intel->ctx._ImageTransferState || - unpack->SkipPixels || unpack->SkipRows) { - _mesa_printf("%s: failure 1\n", __FUNCTION__); - return GL_FALSE; - } - - src_offset = (GLuint) pixels; - - if (unpack->RowLength > 0) - src_stride = unpack->RowLength; - else - src_stride = width; - - dst_offset = intel_miptree_image_offset(intelImage->mt, - intelImage->face, - intelImage->level); - - dst_stride = intelImage->mt->pitch; - - if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) { - _mesa_printf("%s: failure 2\n", __FUNCTION__); - return GL_FALSE; - } - - intel_region_attach_pbo(intel->intelScreen, intelImage->mt->region, pbo); - - return GL_TRUE; -} - - - - - - -static void -intelTexImage(GLcontext * ctx, - GLint dims, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *unpack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, GLsizei imageSize, int compressed) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - struct intel_texture_image *intelImage = intel_texture_image(texImage); - GLint postConvWidth = width; - GLint postConvHeight = height; - GLint texelBytes, sizeInBytes; - GLuint dstRowStride; - - - DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); - - intelFlush(ctx); - - intelImage->face = target_to_face(target); - intelImage->level = level; - - if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { - _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, - &postConvHeight); - } - - /* choose the texture format */ - texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat, - format, type); - - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ - texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texelBytes = texImage->TexFormat->TexelBytes; - - /* Minimum pitch of 32 bytes */ - if (postConvWidth * texelBytes < 32) { - postConvWidth = 32 / texelBytes; - texImage->RowStride = postConvWidth; - } - - assert(texImage->RowStride == postConvWidth); - } - - /* Release the reference to a potentially orphaned buffer. - * Release any old malloced memory. - */ - if (intelImage->mt) { - intel_miptree_release(intel, &intelImage->mt); - assert(!texImage->Data); - } - else if (texImage->Data) { - _mesa_align_free(texImage->Data); - } - - /* If this is the only texture image in the tree, could call - * bmBufferData with NULL data to free the old block and avoid - * waiting on any outstanding fences. - */ - if (intelObj->mt && - intelObj->mt->first_level == level && - intelObj->mt->last_level == level && - intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { - - DBG("release it\n"); - intel_miptree_release(intel, &intelObj->mt); - assert(!intelObj->mt); - } - - if (!intelObj->mt) { - guess_and_alloc_mipmap_tree(intel, intelObj, intelImage); - if (!intelObj->mt) { - DBG("guess_and_alloc_mipmap_tree: failed\n"); - } - } - - assert(!intelImage->mt); - - if (intelObj->mt && - intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { - - intel_miptree_reference(&intelImage->mt, intelObj->mt); - assert(intelImage->mt); - } - - if (!intelImage->mt) - DBG("XXX: Image did not fit into tree - storing in local memory!\n"); - - /* PBO fastpaths: - */ - if (dims <= 2 && - intelImage->mt && - intel_buffer_object(unpack->BufferObj) && - check_pbo_format(internalFormat, format, - type, intelImage->base.TexFormat)) { - - DBG("trying pbo upload\n"); - - /* Attempt to texture directly from PBO data (zero copy upload). - * - * Currently disable as it can lead to worse as well as better - * performance (in particular when intel_region_cow() is - * required). - */ - if (intelObj->mt == intelImage->mt && - intelObj->mt->first_level == level && - intelObj->mt->last_level == level) { - - if (try_pbo_zcopy(intel, intelImage, unpack, - internalFormat, - width, height, format, type, pixels)) { - - DBG("pbo zcopy upload succeeded\n"); - return; - } - } - - - /* Otherwise, attempt to use the blitter for PBO image uploads. - */ - if (try_pbo_upload(intel, intelImage, unpack, - internalFormat, - width, height, format, type, pixels)) { - DBG("pbo upload succeeded\n"); - return; - } - - DBG("pbo upload failed\n"); - } - - - - /* intelCopyTexImage calls this function with pixels == NULL, with - * the expectation that the mipmap tree will be set up but nothing - * more will be done. This is where those calls return: - */ - if (compressed) { - pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, - unpack, - "glCompressedTexImage"); - } else { - pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, - format, type, - pixels, unpack, "glTexImage"); - } - if (!pixels) - return; - - - if (intelImage->mt) - intel_region_idle(intel->intelScreen, intelImage->mt->region); - - LOCK_HARDWARE(intel); - - if (intelImage->mt) { - texImage->Data = intel_miptree_image_map(intel, - intelImage->mt, - intelImage->face, - intelImage->level, - &dstRowStride, - intelImage->base.ImageOffsets); - } - else { - /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { - sizeInBytes = texImage->CompressedSize; - dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - assert(dims != 3); - } - else { - dstRowStride = postConvWidth * texelBytes; - sizeInBytes = depth * dstRowStride * postConvHeight; - } - - texImage->Data = malloc(sizeInBytes); - } - - DBG("Upload image %dx%dx%d row_len %x " - "pitch %x\n", - width, height, depth, width * texelBytes, dstRowStride); - - /* Copy data. Would like to know when it's ok for us to eg. use - * the blitter to copy. Or, use the hardware to do the format - * conversion and copy: - */ - if (compressed) { - memcpy(texImage->Data, pixels, imageSize); - } else if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, unpack)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - } - - _mesa_unmap_teximage_pbo(ctx, unpack); - - if (intelImage->mt) { - intel_miptree_image_unmap(intel, intelImage->mt); - texImage->Data = NULL; - } - - UNLOCK_HARDWARE(intel); - -#if 0 - /* GL_SGIS_generate_mipmap -- this can be accelerated now. - */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, - &ctx->Texture.Unit[ctx->Texture.CurrentUnit], - texObj); - } -#endif -} - -void -intelTexImage3D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *unpack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - intelTexImage(ctx, 3, target, level, - internalFormat, width, height, depth, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); -} - - -void -intelTexImage2D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *unpack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - intelTexImage(ctx, 2, target, level, - internalFormat, width, height, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); -} - -void -intelTexImage1D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *unpack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - intelTexImage(ctx, 1, target, level, - internalFormat, width, 1, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); -} - -void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - intelTexImage(ctx, 2, target, level, - internalFormat, width, height, 1, border, - 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); -} - -/** - * Need to map texture image into memory before copying image data, - * then unmap it. - */ -static void -intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, int compressed) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_image *intelImage = intel_texture_image(texImage); - - /* Map */ - if (intelImage->mt) { - /* Image is stored in hardware format in a buffer managed by the - * kernel. Need to explicitly map and unmap it. - */ - intelImage->base.Data = - intel_miptree_image_map(intel, - intelImage->mt, - intelImage->face, - intelImage->level, - &intelImage->base.RowStride, - intelImage->base.ImageOffsets); - intelImage->base.RowStride /= intelImage->mt->cpp; - } - else { - /* Otherwise, the image should actually be stored in - * intelImage->base.Data. This is pretty confusing for - * everybody, I'd much prefer to separate the two functions of - * texImage->Data - storage for texture images in main memory - * and access (ie mappings) of images. In other words, we'd - * create a new texImage->Map field and leave Data simply for - * storage. - */ - assert(intelImage->base.Data); - } - - - if (compressed) { - _mesa_get_compressed_teximage(ctx, target, level, pixels, - texObj, texImage); - } else { - _mesa_get_teximage(ctx, target, level, format, type, pixels, - texObj, texImage); - } - - - /* Unmap */ - if (intelImage->mt) { - intel_miptree_image_unmap(intel, intelImage->mt); - intelImage->base.Data = NULL; - } -} - -void -intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - intel_get_tex_image(ctx, target, level, format, type, pixels, - texObj, texImage, 0); - - -} - -void -intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, - GLvoid *pixels, - const struct gl_texture_object *texObj, - const struct gl_texture_image *texImage) -{ - intel_get_tex_image(ctx, target, level, 0, 0, pixels, - texObj, texImage, 1); - -} - -void -intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, - unsigned long long offset, GLint depth, GLuint pitch) -{ - struct intel_context *intel = (struct intel_context*) - ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; - struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); - struct intel_texture_object *intelObj = intel_texture_object(tObj); - - if (!intelObj) - return; - - if (intelObj->mt) - intel_miptree_release(intel, &intelObj->mt); - - intelObj->imageOverride = GL_TRUE; - intelObj->depthOverride = depth; - intelObj->pitchOverride = pitch; - - if (offset) - intelObj->textureOffset = offset; -} diff --git a/src/mesa/drivers/dri/i915/intel_tex_image.c b/src/mesa/drivers/dri/i915/intel_tex_image.c new file mode 120000 index 00000000000..567abe4974e --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_tex_image.c @@ -0,0 +1 @@ +../intel/intel_tex_image.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tex_subimage.c b/src/mesa/drivers/dri/i915/intel_tex_subimage.c deleted file mode 100644 index 3935787806b..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex_subimage.c +++ /dev/null @@ -1,182 +0,0 @@ - -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "mtypes.h" -#include "texobj.h" -#include "texstore.h" -#include "enums.h" - -#include "intel_context.h" -#include "intel_tex.h" -#include "intel_mipmap_tree.h" - -#define FILE_DEBUG_FLAG DEBUG_TEXTURE - -static void -intelTexSubimage(GLcontext * ctx, - GLint dims, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_image *intelImage = intel_texture_image(texImage); - GLuint dstRowStride; - - DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(target), - level, xoffset, yoffset, width, height); - - intelFlush(ctx); - - pixels = - _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, - type, pixels, packing, "glTexSubImage2D"); - if (!pixels) - return; - - if (intelImage->mt) - intel_region_idle(intel->intelScreen, intelImage->mt->region); - - LOCK_HARDWARE(intel); - - /* Map buffer if necessary. Need to lock to prevent other contexts - * from uploading the buffer under us. - */ - if (intelImage->mt) - texImage->Data = intel_miptree_image_map(intel, - intelImage->mt, - intelImage->face, - intelImage->level, - &dstRowStride, - texImage->ImageOffsets); - - assert(dstRowStride); - - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); - } - -#if 0 - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - _mesa_generate_mipmap(ctx, target, - &ctx->Texture.Unit[ctx->Texture.CurrentUnit], - texObj); - } -#endif - - _mesa_unmap_teximage_pbo(ctx, packing); - - if (intelImage->mt) { - intel_miptree_image_unmap(intel, intelImage->mt); - texImage->Data = NULL; - } - - UNLOCK_HARDWARE(intel); -} - - - - - -void -intelTexSubImage3D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - - intelTexSubimage(ctx, 3, - target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, packing, texObj, texImage); - -} - - - -void -intelTexSubImage2D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - - intelTexSubimage(ctx, 2, - target, level, - xoffset, yoffset, 0, - width, height, 1, - format, type, pixels, packing, texObj, texImage); - -} - - -void -intelTexSubImage1D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - intelTexSubimage(ctx, 1, - target, level, - xoffset, 0, 0, - width, 1, 1, - format, type, pixels, packing, texObj, texImage); - -} diff --git a/src/mesa/drivers/dri/i915/intel_tex_subimage.c b/src/mesa/drivers/dri/i915/intel_tex_subimage.c new file mode 120000 index 00000000000..b3a8a3d7ca7 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_tex_subimage.c @@ -0,0 +1 @@ +../intel/intel_tex_subimage.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tex_validate.c b/src/mesa/drivers/dri/i915/intel_tex_validate.c deleted file mode 100644 index af18c26d55c..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex_validate.c +++ /dev/null @@ -1,272 +0,0 @@ -#include "mtypes.h" -#include "macros.h" - -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_mipmap_tree.h" -#include "intel_tex.h" - -#define FILE_DEBUG_FLAG DEBUG_TEXTURE - -/** - * Compute which mipmap levels that really need to be sent to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - */ -static void -intel_calculate_first_last_level(struct intel_texture_object *intelObj) -{ - struct gl_texture_object *tObj = &intelObj->base; - const struct gl_texture_image *const baseImage = - tObj->Image[0][tObj->BaseLevel]; - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - int firstLevel; - int lastLevel; - - /* Yes, this looks overly complicated, but it's all needed. - */ - switch (tObj->Target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP: - if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { - /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. - */ - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - break; - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; - break; - default: - return; - } - - /* save these values */ - intelObj->firstLevel = firstLevel; - intelObj->lastLevel = lastLevel; -} - -static void -copy_image_data_to_tree(struct intel_context *intel, - struct intel_texture_object *intelObj, - struct intel_texture_image *intelImage) -{ - if (intelImage->mt) { - /* Copy potentially with the blitter: - */ - intel_miptree_image_copy(intel, - intelObj->mt, - intelImage->face, - intelImage->level, intelImage->mt); - - intel_miptree_release(intel, &intelImage->mt); - } - else { - assert(intelImage->base.Data != NULL); - - /* More straightforward upload. - */ - intel_miptree_image_data(intel, - intelObj->mt, - intelImage->face, - intelImage->level, - intelImage->base.Data, - intelImage->base.RowStride, - intelImage->base.RowStride * - intelImage->base.Height); - _mesa_align_free(intelImage->base.Data); - intelImage->base.Data = NULL; - } - - intel_miptree_reference(&intelImage->mt, intelObj->mt); -} - - -/* - */ -GLuint -intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) -{ - struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; - struct intel_texture_object *intelObj = intel_texture_object(tObj); - int comp_byte = 0; - int cpp; - - GLuint face, i; - GLuint nr_faces = 0; - struct intel_texture_image *firstImage; - - GLboolean need_flush = GL_FALSE; - - /* We know/require this is true by now: - */ - assert(intelObj->base._Complete); - - /* What levels must the tree include at a minimum? - */ - intel_calculate_first_last_level(intelObj); - firstImage = - intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); - - /* Fallback case: - */ - if (firstImage->base.Border) { - if (intelObj->mt) { - intel_miptree_release(intel, &intelObj->mt); - } - return GL_FALSE; - } - - - /* If both firstImage and intelObj have a tree which can contain - * all active images, favour firstImage. Note that because of the - * completeness requirement, we know that the image dimensions - * will match. - */ - if (firstImage->mt && - firstImage->mt != intelObj->mt && - firstImage->mt->first_level <= intelObj->firstLevel && - firstImage->mt->last_level >= intelObj->lastLevel) { - - if (intelObj->mt) - intel_miptree_release(intel, &intelObj->mt); - - intel_miptree_reference(&intelObj->mt, firstImage->mt); - } - - if (firstImage->base.IsCompressed) { - comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); - cpp = comp_byte; - } - else cpp = firstImage->base.TexFormat->TexelBytes; - - /* Check tree can hold all active levels. Check tree matches - * target, imageFormat, etc. - * - * XXX: For some layouts (eg i945?), the test might have to be - * first_level == firstLevel, as the tree isn't valid except at the - * original start level. Hope to get around this by - * programming minLod, maxLod, baseLevel into the hardware and - * leaving the tree alone. - */ - if (intelObj->mt && - (intelObj->mt->target != intelObj->base.Target || - intelObj->mt->internal_format != firstImage->base.InternalFormat || - intelObj->mt->first_level != intelObj->firstLevel || - intelObj->mt->last_level != intelObj->lastLevel || - intelObj->mt->width0 != firstImage->base.Width || - intelObj->mt->height0 != firstImage->base.Height || - intelObj->mt->depth0 != firstImage->base.Depth || - intelObj->mt->cpp != cpp || - intelObj->mt->compressed != firstImage->base.IsCompressed)) { - intel_miptree_release(intel, &intelObj->mt); - } - - - /* May need to create a new tree: - */ - if (!intelObj->mt) { - intelObj->mt = intel_miptree_create(intel, - intelObj->base.Target, - firstImage->base.InternalFormat, - intelObj->firstLevel, - intelObj->lastLevel, - firstImage->base.Width, - firstImage->base.Height, - firstImage->base.Depth, - cpp, - comp_byte); - } - - /* Pull in any images not in the object's tree: - */ - nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - for (face = 0; face < nr_faces; face++) { - for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][i]); - - /* Need to import images in main memory or held in other trees. - */ - if (intelObj->mt != intelImage->mt) { - copy_image_data_to_tree(intel, intelObj, intelImage); - need_flush = GL_TRUE; - } - } - } - - if (need_flush) - intel_batchbuffer_flush(intel->batch); - - return GL_TRUE; -} - - - -void -intel_tex_map_images(struct intel_context *intel, - struct intel_texture_object *intelObj) -{ - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint face, i; - - DBG("%s\n", __FUNCTION__); - - for (face = 0; face < nr_faces; face++) { - for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][i]); - - if (intelImage->mt) { - intelImage->base.Data = - intel_miptree_image_map(intel, - intelImage->mt, - intelImage->face, - intelImage->level, - &intelImage->base.RowStride, - intelImage->base.ImageOffsets); - /* convert stride to texels, not bytes */ - intelImage->base.RowStride /= intelImage->mt->cpp; -/* intelImage->base.ImageStride /= intelImage->mt->cpp; */ - } - } - } -} - - - -void -intel_tex_unmap_images(struct intel_context *intel, - struct intel_texture_object *intelObj) -{ - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint face, i; - - for (face = 0; face < nr_faces; face++) { - for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { - struct intel_texture_image *intelImage = - intel_texture_image(intelObj->base.Image[face][i]); - - if (intelImage->mt) { - intel_miptree_image_unmap(intel, intelImage->mt); - intelImage->base.Data = NULL; - } - } - } -} diff --git a/src/mesa/drivers/dri/i915/intel_tex_validate.c b/src/mesa/drivers/dri/i915/intel_tex_validate.c new file mode 120000 index 00000000000..41a75674c27 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_tex_validate.c @@ -0,0 +1 @@ +../intel/intel_tex_validate.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c new file mode 100644 index 00000000000..8ece6d2760c --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -0,0 +1,250 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_batchbuffer.h" +#include "intel_ioctl.h" +#include "intel_decode.h" +#include "intel_reg.h" + +/* Relocations in kernel space: + * - pass dma buffer seperately + * - memory manager knows how to patch + * - pass list of dependent buffers + * - pass relocation list + * + * Either: + * - get back an offset for buffer to fire + * - memory manager knows how to fire buffer + * + * Really want the buffer to be AGP and pinned. + * + */ + +/* Cliprect fence: The highest fence protecting a dma buffer + * containing explicit cliprect information. Like the old drawable + * lock but irq-driven. X server must wait for this fence to expire + * before changing cliprects [and then doing sw rendering?]. For + * other dma buffers, the scheduler will grab current cliprect info + * and mix into buffer. X server must hold the lock while changing + * cliprects??? Make per-drawable. Need cliprects in shared memory + * -- beats storing them with every cmd buffer in the queue. + * + * ==> X server must wait for this fence to expire before touching the + * framebuffer with new cliprects. + * + * ==> Cliprect-dependent buffers associated with a + * cliprect-timestamp. All of the buffers associated with a timestamp + * must go to hardware before any buffer with a newer timestamp. + * + * ==> Dma should be queued per-drawable for correct X/GL + * synchronization. Or can fences be used for this? + * + * Applies to: Blit operations, metaops, X server operations -- X + * server automatically waits on its own dma to complete before + * modifying cliprects ??? + */ + +void +intel_batchbuffer_reset(struct intel_batchbuffer *batch) +{ + struct intel_context *intel = batch->intel; + + if (batch->buf != NULL) { + dri_bo_unreference(batch->buf); + batch->buf = NULL; + } + + batch->buf = dri_bo_alloc(intel->intelScreen->bufmgr, "batchbuffer", + intel->intelScreen->maxBatchSize, 4096, + DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); + dri_bo_map(batch->buf, GL_TRUE); + batch->map = batch->buf->virtual; + batch->size = intel->intelScreen->maxBatchSize; + batch->ptr = batch->map; +} + +struct intel_batchbuffer * +intel_batchbuffer_alloc(struct intel_context *intel) +{ + struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); + + batch->intel = intel; + batch->last_fence = NULL; + intel_batchbuffer_reset(batch); + + return batch; +} + +void +intel_batchbuffer_free(struct intel_batchbuffer *batch) +{ + if (batch->last_fence) { + dri_fence_wait(batch->last_fence); + dri_fence_unreference(batch->last_fence); + batch->last_fence = NULL; + } + if (batch->map) { + dri_bo_unmap(batch->buf); + batch->map = NULL; + } + dri_bo_unreference(batch->buf); + batch->buf = NULL; + free(batch); +} + + + +/* TODO: Push this whole function into bufmgr. + */ +static void +do_flush_locked(struct intel_batchbuffer *batch, + GLuint used, + GLboolean ignore_cliprects, GLboolean allow_unlock) +{ + struct intel_context *intel = batch->intel; + void *start; + GLuint count; + + start = dri_process_relocs(batch->buf, &count); + + batch->map = NULL; + batch->ptr = NULL; + batch->flags = 0; + + /* Throw away non-effective packets. Won't work once we have + * hardware contexts which would preserve statechanges beyond a + * single buffer. + */ + + if (!(intel->numClipRects == 0 && !ignore_cliprects)) { + if (intel->intelScreen->ttm == GL_TRUE) { + intel_exec_ioctl(batch->intel, + used, ignore_cliprects, allow_unlock, + start, count, &batch->last_fence); + } else { + intel_batch_ioctl(batch->intel, + batch->buf->offset, + used, ignore_cliprects, allow_unlock); + } + } + + dri_post_submit(batch->buf, &batch->last_fence); + + if (intel->numClipRects == 0 && !ignore_cliprects) { + if (allow_unlock) { + /* If we are not doing any actual user-visible rendering, + * do a sched_yield to keep the app from pegging the cpu while + * achieving nothing. + */ + UNLOCK_HARDWARE(intel); + sched_yield(); + LOCK_HARDWARE(intel); + } + intel->vtbl.lost_hardware(intel); + } + + if (INTEL_DEBUG & DEBUG_BATCH) { + // dri_bo_map(batch->buf, GL_FALSE); + // intel_decode(ptr, used / 4, batch->buf->offset, + // intel->intelScreen->deviceID); + // dri_bo_unmap(batch->buf); + } +} + +void +intel_batchbuffer_flush(struct intel_batchbuffer *batch) +{ + struct intel_context *intel = batch->intel; + GLuint used = batch->ptr - batch->map; + GLboolean was_locked = intel->locked; + + if (used == 0) + return; + + /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a + * performance drain that we would like to avoid. + */ + if (used & 4) { + ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); + ((int *) batch->ptr)[1] = 0; + ((int *) batch->ptr)[2] = MI_BATCH_BUFFER_END; + used += 12; + } + else { + ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); + ((int *) batch->ptr)[1] = MI_BATCH_BUFFER_END; + used += 8; + } + + /* TODO: Just pass the relocation list and dma buffer up to the + * kernel. + */ + if (!was_locked) + LOCK_HARDWARE(intel); + + do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), + GL_FALSE); + + if (!was_locked) + UNLOCK_HARDWARE(intel); + + /* Reset the buffer: + */ + intel_batchbuffer_reset(batch); +} + +void +intel_batchbuffer_finish(struct intel_batchbuffer *batch) +{ + intel_batchbuffer_flush(batch); + if (batch->last_fence != NULL) + dri_fence_wait(batch->last_fence); +} + + +/* This is the only way buffers get added to the validate list. + */ +GLboolean +intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, + dri_bo *buffer, + GLuint flags, GLuint delta) +{ + dri_emit_reloc(batch->buf, flags, delta, batch->ptr - batch->map, buffer); + batch->ptr += 4; + + return GL_TRUE; +} + +void +intel_batchbuffer_data(struct intel_batchbuffer *batch, + const void *data, GLuint bytes, GLuint flags) +{ + assert((bytes & 3) == 0); + intel_batchbuffer_require_space(batch, bytes, flags); + __memcpy(batch->ptr, data, bytes); + batch->ptr += bytes; +} diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h new file mode 100644 index 00000000000..b5c7a783a72 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -0,0 +1,109 @@ +#ifndef INTEL_BATCHBUFFER_H +#define INTEL_BATCHBUFFER_H + +#include "mtypes.h" + +#include "dri_bufmgr.h" + +struct intel_context; + +#define BATCH_SZ 16384 +#define BATCH_RESERVED 16 + +#define INTEL_BATCH_NO_CLIPRECTS 0x1 +#define INTEL_BATCH_CLIPRECTS 0x2 + +struct intel_batchbuffer +{ + struct intel_context *intel; + + dri_bo *buf; + dri_fence *last_fence; + GLuint flags; + + GLubyte *map; + GLubyte *ptr; + + GLuint size; +}; + +struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context + *intel); + +void intel_batchbuffer_free(struct intel_batchbuffer *batch); + + +void intel_batchbuffer_finish(struct intel_batchbuffer *batch); + +void intel_batchbuffer_flush(struct intel_batchbuffer *batch); + +void intel_batchbuffer_reset(struct intel_batchbuffer *batch); + + +/* Unlike bmBufferData, this currently requires the buffer be mapped. + * Consider it a convenience function wrapping multple + * intel_buffer_dword() calls. + */ +void intel_batchbuffer_data(struct intel_batchbuffer *batch, + const void *data, GLuint bytes, GLuint flags); + +void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, + GLuint bytes); + +GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, + dri_bo *buffer, + GLuint flags, GLuint offset); + +/* Inline functions - might actually be better off with these + * non-inlined. Certainly better off switching all command packets to + * be passed as structs rather than dwords, but that's a little bit of + * work... + */ +static INLINE GLuint +intel_batchbuffer_space(struct intel_batchbuffer *batch) +{ + return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); +} + + +static INLINE void +intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) +{ + assert(batch->map); + assert(intel_batchbuffer_space(batch) >= 4); + *(GLuint *) (batch->ptr) = dword; + batch->ptr += 4; +} + +static INLINE void +intel_batchbuffer_require_space(struct intel_batchbuffer *batch, + GLuint sz, GLuint flags) +{ + assert(sz < batch->size - 8); + if (intel_batchbuffer_space(batch) < sz || + (batch->flags != 0 && flags != 0 && batch->flags != flags)) + intel_batchbuffer_flush(batch); + + batch->flags |= flags; +} + +/* Here are the crusty old macros, to be removed: + */ +#define BATCH_LOCALS + +#define BEGIN_BATCH(n, flags) do { \ + assert(!intel->prim.flush); \ + intel_batchbuffer_require_space(intel->batch, (n)*4, flags); \ +} while (0) + +#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) + +#define OUT_RELOC(buf, flags, delta) do { \ + assert((delta) >= 0); \ + intel_batchbuffer_emit_reloc(intel->batch, buf, flags, delta); \ +} while (0) + +#define ADVANCE_BATCH() do { } while(0) + + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c new file mode 100644 index 00000000000..2761136f47f --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -0,0 +1,491 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include +#include + +#include "mtypes.h" +#include "context.h" +#include "enums.h" + +#include "intel_batchbuffer.h" +#include "intel_blit.h" +#include "intel_buffers.h" +#include "intel_context.h" +#include "intel_fbo.h" +#include "intel_reg.h" +#include "intel_regions.h" + +#define FILE_DEBUG_FLAG DEBUG_BLIT + +/** + * Copy the back color buffer to the front color buffer. + * Used for SwapBuffers(). + */ +void +intelCopyBuffer(const __DRIdrawablePrivate * dPriv, + const drm_clip_rect_t * rect) +{ + + struct intel_context *intel; + const intelScreenPrivate *intelScreen; + + DBG("%s\n", __FUNCTION__); + + assert(dPriv); + + intel = intelScreenContext(dPriv->driScreenPriv->private); + if (!intel) + return; + + intelScreen = intel->intelScreen; + + if (intel->last_swap_fence) { + dri_fence_wait(intel->last_swap_fence); + dri_fence_unreference(intel->last_swap_fence); + intel->last_swap_fence = NULL; + } + intel->last_swap_fence = intel->first_swap_fence; + intel->first_swap_fence = NULL; + + /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets + * should work regardless. + */ + LOCK_HARDWARE(intel); + + if (dPriv && dPriv->numClipRects) { + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + const struct intel_region *frontRegion + = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); + const struct intel_region *backRegion + = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); + const int nbox = dPriv->numClipRects; + const drm_clip_rect_t *pbox = dPriv->pClipRects; + const int pitch = frontRegion->pitch; + const int cpp = frontRegion->cpp; + int BR13, CMD; + int i; + + ASSERT(intel_fb); + ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ + ASSERT(frontRegion); + ASSERT(backRegion); + ASSERT(frontRegion->pitch == backRegion->pitch); + ASSERT(frontRegion->cpp == backRegion->cpp); + + if (cpp == 2) { + BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); + CMD = XY_SRC_COPY_BLT_CMD; + } + else { + BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); + CMD = (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); + } + + for (i = 0; i < nbox; i++, pbox++) { + drm_clip_rect_t box; + + if (pbox->x1 > pbox->x2 || + pbox->y1 > pbox->y2 || + pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height) + continue; + + box = *pbox; + + if (rect) { + if (rect->x1 > box.x1) + box.x1 = rect->x1; + if (rect->y1 > box.y1) + box.y1 = rect->y1; + if (rect->x2 < box.x2) + box.x2 = rect->x2; + if (rect->y2 < box.y2) + box.y2 = rect->y2; + + if (box.x1 > box.x2 || box.y1 > box.y2) + continue; + } + + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((pbox->y1 << 16) | pbox->x1); + OUT_BATCH((pbox->y2 << 16) | pbox->x2); + + OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, + 0); + OUT_BATCH((pbox->y1 << 16) | pbox->x1); + OUT_BATCH(BR13 & 0xffff); + OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, + 0); + + ADVANCE_BATCH(); + } + + if (intel->first_swap_fence) + dri_fence_unreference(intel->first_swap_fence); + intel_batchbuffer_flush(intel->batch); + intel->first_swap_fence = intel->batch->last_fence; + dri_fence_reference(intel->first_swap_fence); + } + + UNLOCK_HARDWARE(intel); +} + + + + +void +intelEmitFillBlit(struct intel_context *intel, + GLuint cpp, + GLshort dst_pitch, + dri_bo *dst_buffer, + GLuint dst_offset, + GLshort x, GLshort y, GLshort w, GLshort h, GLuint color) +{ + GLuint BR13, CMD; + BATCH_LOCALS; + + dst_pitch *= cpp; + + switch (cpp) { + case 1: + case 2: + case 3: + BR13 = dst_pitch | (0xF0 << 16) | (1 << 24); + CMD = XY_COLOR_BLT_CMD; + break; + case 4: + BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25); + CMD = (XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); + break; + default: + return; + } + + DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); + + + BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((y << 16) | x); + OUT_BATCH(((y + h) << 16) | (x + w)); + OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset); + OUT_BATCH(color); + ADVANCE_BATCH(); +} + + +static GLuint translate_raster_op(GLenum logicop) +{ + switch(logicop) { + case GL_CLEAR: return 0x00; + case GL_AND: return 0x88; + case GL_AND_REVERSE: return 0x44; + case GL_COPY: return 0xCC; + case GL_AND_INVERTED: return 0x22; + case GL_NOOP: return 0xAA; + case GL_XOR: return 0x66; + case GL_OR: return 0xEE; + case GL_NOR: return 0x11; + case GL_EQUIV: return 0x99; + case GL_INVERT: return 0x55; + case GL_OR_REVERSE: return 0xDD; + case GL_COPY_INVERTED: return 0x33; + case GL_OR_INVERTED: return 0xBB; + case GL_NAND: return 0x77; + case GL_SET: return 0xFF; + default: return 0; + } +} + + +/* Copy BitBlt + */ +void +intelEmitCopyBlit(struct intel_context *intel, + GLuint cpp, + GLshort src_pitch, + dri_bo *src_buffer, + GLuint src_offset, + GLshort dst_pitch, + dri_bo *dst_buffer, + GLuint dst_offset, + GLshort src_x, GLshort src_y, + GLshort dst_x, GLshort dst_y, + GLshort w, GLshort h, + GLenum logic_op) +{ + GLuint CMD, BR13; + int dst_y2 = dst_y + h; + int dst_x2 = dst_x + w; + BATCH_LOCALS; + + + DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + __FUNCTION__, + src_buffer, src_pitch, src_offset, src_x, src_y, + dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); + + src_pitch *= cpp; + dst_pitch *= cpp; + + switch (cpp) { + case 1: + case 2: + case 3: + BR13 = (((GLint) dst_pitch) & 0xffff) | + (translate_raster_op(logic_op) << 16) | (1 << 24); + CMD = XY_SRC_COPY_BLT_CMD; + break; + case 4: + BR13 = + (((GLint) dst_pitch) & 0xffff) | + (translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25); + CMD = + (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); + break; + default: + return; + } + + if (dst_y2 < dst_y || dst_x2 < dst_x) { + return; + } + + /* Initial y values don't seem to work with negative pitches. If + * we adjust the offsets manually (below), it seems to work fine. + * + * On the other hand, if we always adjust, the hardware doesn't + * know which blit directions to use, so overlapping copypixels get + * the wrong result. + */ + if (dst_pitch > 0 && src_pitch > 0) { + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((dst_y << 16) | dst_x); + OUT_BATCH((dst_y2 << 16) | dst_x2); + OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset); + OUT_BATCH((src_y << 16) | src_x); + OUT_BATCH(((GLint) src_pitch & 0xffff)); + OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset); + ADVANCE_BATCH(); + } + else { + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((0 << 16) | dst_x); + OUT_BATCH((h << 16) | dst_x2); + OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, + dst_offset + dst_y * dst_pitch); + OUT_BATCH((0 << 16) | src_x); + OUT_BATCH(((GLint) src_pitch & 0xffff)); + OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, + src_offset + src_y * src_pitch); + ADVANCE_BATCH(); + } +} + + +/** + * Use blitting to clear the renderbuffers named by 'flags'. + * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field + * since that might include software renderbuffers or renderbuffers + * which we're clearing with triangles. + * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear + */ +void +intelClearWithBlit(GLcontext * ctx, GLbitfield mask) +{ + struct intel_context *intel = intel_context(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + GLuint clear_depth; + GLbitfield skipBuffers = 0; + BATCH_LOCALS; + + DBG("%s %x\n", __FUNCTION__, mask); + + /* + * Compute values for clearing the buffers. + */ + clear_depth = 0; + if (mask & BUFFER_BIT_DEPTH) { + clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); + } + if (mask & BUFFER_BIT_STENCIL) { + clear_depth |= (ctx->Stencil.Clear & 0xff) << 24; + } + + /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in + * the loop below. + */ + if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) { + skipBuffers = BUFFER_BIT_STENCIL; + } + + /* XXX Move this flush/lock into the following conditional? */ + intelFlush(&intel->ctx); + LOCK_HARDWARE(intel); + + if (intel->numClipRects) { + GLint cx, cy, cw, ch; + drm_clip_rect_t clear; + int i; + + /* Get clear bounds after locking */ + cx = fb->_Xmin; + cy = fb->_Ymin; + cw = fb->_Xmax - cx; + ch = fb->_Ymax - cy; + + if (fb->Name == 0) { + /* clearing a window */ + + /* flip top to bottom */ + clear.x1 = cx + intel->drawX; + clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch; + clear.x2 = clear.x1 + cw; + clear.y2 = clear.y1 + ch; + } + else { + /* clearing FBO */ + assert(intel->numClipRects == 1); + assert(intel->pClipRects == &intel->fboRect); + clear.x1 = cx; + clear.y1 = cy; + clear.x2 = clear.x1 + cw; + clear.y2 = clear.y1 + ch; + /* no change to mask */ + } + + for (i = 0; i < intel->numClipRects; i++) { + const drm_clip_rect_t *box = &intel->pClipRects[i]; + drm_clip_rect_t b; + GLuint buf; + GLuint clearMask = mask; /* use copy, since we modify it below */ + GLboolean all = (cw == fb->Width && ch == fb->Height); + + if (!all) { + intel_intersect_cliprects(&b, &clear, box); + } + else { + b = *box; + } + + if (b.x1 >= b.x2 || b.y1 >= b.y2) + continue; + + if (0) + _mesa_printf("clear %d,%d..%d,%d, mask %x\n", + b.x1, b.y1, b.x2, b.y2, mask); + + /* Loop over all renderbuffers */ + for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) { + const GLbitfield bufBit = 1 << buf; + if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { + /* OK, clear this renderbuffer */ + struct intel_region *irb_region = + intel_get_rb_region(fb, buf); + dri_bo *write_buffer = + intel_region_buffer(intel->intelScreen, irb_region, + all ? INTEL_WRITE_FULL : + INTEL_WRITE_PART); + + GLuint clearVal; + GLint pitch, cpp; + GLuint BR13, CMD; + + ASSERT(irb_region); + + pitch = irb_region->pitch; + cpp = irb_region->cpp; + + DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + __FUNCTION__, + irb_region->buffer, (pitch * cpp), + irb_region->draw_offset, + b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); + + + /* Setup the blit command */ + if (cpp == 4) { + BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25); + if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { + CMD = XY_COLOR_BLT_CMD; + if (clearMask & BUFFER_BIT_DEPTH) + CMD |= XY_BLT_WRITE_RGB; + if (clearMask & BUFFER_BIT_STENCIL) + CMD |= XY_BLT_WRITE_ALPHA; + } + else { + /* clearing RGBA */ + CMD = XY_COLOR_BLT_CMD | + XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; + } + } + else { + ASSERT(cpp == 2 || cpp == 0); + BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24); + CMD = XY_COLOR_BLT_CMD; + } + + if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { + clearVal = clear_depth; + } + else { + clearVal = (cpp == 4) + ? intel->ClearColor8888 : intel->ClearColor565; + } + /* + _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", + buf, irb->Base.Name); + */ + intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS); + + BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((b.y1 << 16) | b.x1); + OUT_BATCH((b.y2 << 16) | b.x2); + OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, + irb_region->draw_offset); + OUT_BATCH(clearVal); + ADVANCE_BATCH(); + clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ + } + } + } + intel_batchbuffer_flush(intel->batch); + } + + UNLOCK_HARDWARE(intel); +} diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h new file mode 100644 index 00000000000..a66af863591 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -0,0 +1,62 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_BLIT_H +#define INTEL_BLIT_H + +#include "intel_context.h" +#include "intel_ioctl.h" +#include "dri_bufmgr.h" + +extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, + const drm_clip_rect_t * rect); + +extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); + +extern void intelEmitCopyBlit(struct intel_context *intel, + GLuint cpp, + GLshort src_pitch, + dri_bo *src_buffer, + GLuint src_offset, + GLshort dst_pitch, + dri_bo *dst_buffer, + GLuint dst_offset, + GLshort srcx, GLshort srcy, + GLshort dstx, GLshort dsty, + GLshort w, GLshort h, + GLenum logicop ); + +extern void intelEmitFillBlit(struct intel_context *intel, + GLuint cpp, + GLshort dst_pitch, + dri_bo *dst_buffer, + GLuint dst_offset, + GLshort x, GLshort y, + GLshort w, GLshort h, GLuint color); + + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c new file mode 100644 index 00000000000..5348822816c --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -0,0 +1,268 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "imports.h" +#include "mtypes.h" +#include "bufferobj.h" + +#include "intel_context.h" +#include "intel_buffer_objects.h" +#include "intel_regions.h" +#include "dri_bufmgr.h" + +/** Allocates a new dri_bo to store the data for the buffer object. */ +static void +intel_bufferobj_alloc_buffer(struct intel_context *intel, + struct intel_buffer_object *intel_obj) +{ + intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj", + intel_obj->Base.Size, 64, + DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); +} + +/** + * There is some duplication between mesa's bufferobjects and our + * bufmgr buffers. Both have an integer handle and a hashtable to + * lookup an opaque structure. It would be nice if the handles and + * internal structure where somehow shared. + */ +static struct gl_buffer_object * +intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target) +{ + struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object); + + _mesa_initialize_buffer_object(&obj->Base, name, target); + + obj->buffer = NULL; + + return &obj->Base; +} + +/* Break the COW tie to the region. The region gets to keep the data. + */ +void +intel_bufferobj_release_region(struct intel_context *intel, + struct intel_buffer_object *intel_obj) +{ + assert(intel_obj->region->buffer == intel_obj->buffer); + intel_obj->region->pbo = NULL; + intel_obj->region = NULL; + + dri_bo_unreference(intel_obj->buffer); + intel_obj->buffer = NULL; +} + +/* Break the COW tie to the region. Both the pbo and the region end + * up with a copy of the data. + */ +void +intel_bufferobj_cow(struct intel_context *intel, + struct intel_buffer_object *intel_obj) +{ + assert(intel_obj->region); + intel_region_cow(intel->intelScreen, intel_obj->region); +} + + +/** + * Deallocate/free a vertex/pixel buffer object. + * Called via glDeleteBuffersARB(). + */ +static void +intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + + assert(intel_obj); + + if (intel_obj->region) { + intel_bufferobj_release_region(intel, intel_obj); + } + else if (intel_obj->buffer) { + dri_bo_unreference(intel_obj->buffer); + } + + _mesa_free(intel_obj); +} + + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If data is NULL, + * memory will be allocated, but no copy will occur. + * Called via glBufferDataARB(). + */ +static void +intel_bufferobj_data(GLcontext * ctx, + GLenum target, + GLsizeiptrARB size, + const GLvoid * data, + GLenum usage, struct gl_buffer_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + + intel_obj->Base.Size = size; + intel_obj->Base.Usage = usage; + + if (intel_obj->region) + intel_bufferobj_release_region(intel, intel_obj); + + if (intel_obj->buffer != NULL && intel_obj->buffer->size != size) { + dri_bo_unreference(intel_obj->buffer); + intel_obj->buffer = NULL; + } + + intel_bufferobj_alloc_buffer(intel, intel_obj); + + if (data != NULL) + dri_bo_subdata(intel_obj->buffer, 0, size, data); +} + + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by size + offset extends beyond the end of the buffer or + * if data is NULL, no copy is performed. + * Called via glBufferSubDataARB(). + */ +static void +intel_bufferobj_subdata(GLcontext * ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + const GLvoid * data, struct gl_buffer_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + + assert(intel_obj); + + if (intel_obj->region) + intel_bufferobj_cow(intel, intel_obj); + + dri_bo_subdata(intel_obj->buffer, offset, size, data); +} + + +/** + * Called via glGetBufferSubDataARB(). + */ +static void +intel_bufferobj_get_subdata(GLcontext * ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + GLvoid * data, struct gl_buffer_object *obj) +{ + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + + assert(intel_obj); + dri_bo_get_subdata(intel_obj->buffer, offset, size, data); +} + + + +/** + * Called via glMapBufferARB(). + */ +static void * +intel_bufferobj_map(GLcontext * ctx, + GLenum target, + GLenum access, struct gl_buffer_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + + /* XXX: Translate access to flags arg below: + */ + assert(intel_obj); + + if (intel_obj->region) + intel_bufferobj_cow(intel, intel_obj); + + if (intel_obj->buffer == NULL) { + obj->Pointer = NULL; + return NULL; + } + + dri_bo_map(intel_obj->buffer, GL_TRUE); + obj->Pointer = intel_obj->buffer->virtual; + return obj->Pointer; +} + + +/** + * Called via glMapBufferARB(). + */ +static GLboolean +intel_bufferobj_unmap(GLcontext * ctx, + GLenum target, struct gl_buffer_object *obj) +{ + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + + assert(intel_obj); + if (intel_obj->buffer != NULL) { + assert(obj->Pointer); + dri_bo_unmap(intel_obj->buffer); + obj->Pointer = NULL; + } + return GL_TRUE; +} + +dri_bo * +intel_bufferobj_buffer(struct intel_context *intel, + struct intel_buffer_object *intel_obj, GLuint flag) +{ + if (intel_obj->region) { + if (flag == INTEL_WRITE_PART) + intel_bufferobj_cow(intel, intel_obj); + else if (flag == INTEL_WRITE_FULL) { + intel_bufferobj_release_region(intel, intel_obj); + intel_bufferobj_alloc_buffer(intel, intel_obj); + } + } + + return intel_obj->buffer; +} + +void +intel_bufferobj_init(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + + ctx->Driver.NewBufferObject = intel_bufferobj_alloc; + ctx->Driver.DeleteBuffer = intel_bufferobj_free; + ctx->Driver.BufferData = intel_bufferobj_data; + ctx->Driver.BufferSubData = intel_bufferobj_subdata; + ctx->Driver.GetBufferSubData = intel_bufferobj_get_subdata; + ctx->Driver.MapBuffer = intel_bufferobj_map; + ctx->Driver.UnmapBuffer = intel_bufferobj_unmap; +} diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h new file mode 100644 index 00000000000..db579a8ae40 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -0,0 +1,86 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_BUFFEROBJ_H +#define INTEL_BUFFEROBJ_H + +#include "mtypes.h" + +struct intel_context; +struct intel_region; +struct gl_buffer_object; + + +/** + * Intel vertex/pixel buffer object, derived from Mesa's gl_buffer_object. + */ +struct intel_buffer_object +{ + struct gl_buffer_object Base; + dri_bo *buffer; /* the low-level buffer manager's buffer handle */ + + struct intel_region *region; /* Is there a zero-copy texture + associated with this (pixel) + buffer object? */ +}; + + +/* Get the bm buffer associated with a GL bufferobject: + */ +dri_bo *intel_bufferobj_buffer(struct intel_context *intel, + struct intel_buffer_object + *obj, GLuint flag); + +/* Hook the bufferobject implementation into mesa: + */ +void intel_bufferobj_init(struct intel_context *intel); + + + +/* Are the obj->Name tests necessary? Unfortunately yes, mesa + * allocates a couple of gl_buffer_object structs statically, and + * the Name == 0 test is the only way to identify them and avoid + * casting them erroneously to our structs. + */ +static INLINE struct intel_buffer_object * +intel_buffer_object(struct gl_buffer_object *obj) +{ + if (obj->Name) + return (struct intel_buffer_object *) obj; + else + return NULL; +} + +/* Helpers for zerocopy image uploads. See also intel_regions.h: + */ +void intel_bufferobj_cow(struct intel_context *intel, + struct intel_buffer_object *intel_obj); +void intel_bufferobj_release_region(struct intel_context *intel, + struct intel_buffer_object *intel_obj); + + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c new file mode 100644 index 00000000000..1ae8b5feb4c --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -0,0 +1,1209 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_blit.h" +#include "intel_buffers.h" +#include "intel_depthstencil.h" +#include "intel_fbo.h" +#include "intel_tris.h" +#include "intel_regions.h" +#include "intel_batchbuffer.h" +#include "intel_reg.h" +#include "context.h" +#include "utils.h" +#include "drirenderbuffer.h" +#include "framebuffer.h" +#include "swrast/swrast.h" +#include "vblank.h" + + +/* This block can be removed when libdrm >= 2.3.1 is required */ + +#ifndef DRM_IOCTL_I915_FLIP + +#define DRM_VBLANK_FLIP 0x8000000 + +typedef struct drm_i915_flip { + int pipes; +} drm_i915_flip_t; + +#undef DRM_IOCTL_I915_FLIP +#define DRM_IOCTL_I915_FLIP DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FLIP, \ + drm_i915_flip_t) + +#endif + + +/** + * XXX move this into a new dri/common/cliprects.c file. + */ +GLboolean +intel_intersect_cliprects(drm_clip_rect_t * dst, + const drm_clip_rect_t * a, + const drm_clip_rect_t * b) +{ + GLint bx = b->x1; + GLint by = b->y1; + GLint bw = b->x2 - bx; + GLint bh = b->y2 - by; + + if (bx < a->x1) + bw -= a->x1 - bx, bx = a->x1; + if (by < a->y1) + bh -= a->y1 - by, by = a->y1; + if (bx + bw > a->x2) + bw = a->x2 - bx; + if (by + bh > a->y2) + bh = a->y2 - by; + if (bw <= 0) + return GL_FALSE; + if (bh <= 0) + return GL_FALSE; + + dst->x1 = bx; + dst->y1 = by; + dst->x2 = bx + bw; + dst->y2 = by + bh; + + return GL_TRUE; +} + +/** + * Return pointer to current color drawing region, or NULL. + */ +struct intel_region * +intel_drawbuf_region(struct intel_context *intel) +{ + struct intel_renderbuffer *irbColor = + intel_renderbuffer(intel->ctx.DrawBuffer->_ColorDrawBuffers[0][0]); + if (irbColor) + return irbColor->region; + else + return NULL; +} + +/** + * Return pointer to current color reading region, or NULL. + */ +struct intel_region * +intel_readbuf_region(struct intel_context *intel) +{ + struct intel_renderbuffer *irb + = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer); + if (irb) + return irb->region; + else + return NULL; +} + + + +/** + * Update the following fields for rendering to a user-created FBO: + * intel->numClipRects + * intel->pClipRects + * intel->drawX + * intel->drawY + */ +static void +intelSetRenderbufferClipRects(struct intel_context *intel) +{ + assert(intel->ctx.DrawBuffer->Width > 0); + assert(intel->ctx.DrawBuffer->Height > 0); + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + intel->numClipRects = 1; + intel->pClipRects = &intel->fboRect; + intel->drawX = 0; + intel->drawY = 0; +} + + +/** + * As above, but for rendering to front buffer of a window. + * \sa intelSetRenderbufferClipRects + */ +static void +intelSetFrontClipRects(struct intel_context *intel) +{ + __DRIdrawablePrivate *dPriv = intel->driDrawable; + + if (!dPriv) + return; + + intel->numClipRects = dPriv->numClipRects; + intel->pClipRects = dPriv->pClipRects; + intel->drawX = dPriv->x; + intel->drawY = dPriv->y; +} + + +/** + * As above, but for rendering to back buffer of a window. + */ +static void +intelSetBackClipRects(struct intel_context *intel) +{ + __DRIdrawablePrivate *dPriv = intel->driDrawable; + struct intel_framebuffer *intel_fb; + + if (!dPriv) + return; + + intel_fb = dPriv->driverPrivate; + + if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { + /* use the front clip rects */ + intel->numClipRects = dPriv->numClipRects; + intel->pClipRects = dPriv->pClipRects; + intel->drawX = dPriv->x; + intel->drawY = dPriv->y; + } + else { + /* use the back clip rects */ + intel->numClipRects = dPriv->numBackClipRects; + intel->pClipRects = dPriv->pBackClipRects; + intel->drawX = dPriv->backX; + intel->drawY = dPriv->backY; + } +} + + +/** + * This will be called whenever the currently bound window is moved/resized. + * XXX: actually, it seems to NOT be called when the window is only moved (BP). + */ +void +intelWindowMoved(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + __DRIdrawablePrivate *dPriv = intel->driDrawable; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + + if (!intel->ctx.DrawBuffer) { + /* when would this happen? -BP */ + intelSetFrontClipRects(intel); + } + else if (intel->ctx.DrawBuffer->Name != 0) { + /* drawing to user-created FBO - do nothing */ + /* Cliprects would be set from intelDrawBuffer() */ + } + else { + /* drawing to a window */ + switch (intel_fb->Base._ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: + intelSetFrontClipRects(intel); + break; + case BUFFER_BIT_BACK_LEFT: + intelSetBackClipRects(intel); + break; + default: + /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */ + intelSetFrontClipRects(intel); + } + } + + if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { + drmI830Sarea *sarea = intel->sarea; + drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, + .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; + drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, + .x2 = sarea->planeA_x + sarea->planeA_w, + .y2 = sarea->planeA_y + sarea->planeA_h }; + drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, + .x2 = sarea->planeB_x + sarea->planeB_w, + .y2 = sarea->planeB_y + sarea->planeB_h }; + GLint areaA = driIntersectArea( drw_rect, planeA_rect ); + GLint areaB = driIntersectArea( drw_rect, planeB_rect ); + GLuint flags = dPriv->vblFlags; + GLboolean pf_active; + GLint pf_planes; + + /* Update page flipping info + */ + pf_planes = 0; + + if (areaA > 0) + pf_planes |= 1; + + if (areaB > 0) + pf_planes |= 2; + + intel_fb->pf_current_page = (intel->sarea->pf_current_page >> + (intel_fb->pf_planes & 0x2)) & 0x3; + + intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2; + + pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes; + + if (INTEL_DEBUG & DEBUG_LOCK) + if (pf_active != intel_fb->pf_active) + _mesa_printf("%s - Page flipping %sactive\n", __progname, + pf_active ? "" : "in"); + + if (pf_active) { + /* Sync pages between planes if flipping on both at the same time */ + if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes && + (intel->sarea->pf_current_page & 0x3) != + (((intel->sarea->pf_current_page) >> 2) & 0x3)) { + drm_i915_flip_t flip; + + if (intel_fb->pf_current_page == + (intel->sarea->pf_current_page & 0x3)) { + /* XXX: This is ugly, but emitting two flips 'in a row' can cause + * lockups for unknown reasons. + */ + intel->sarea->pf_current_page = + intel->sarea->pf_current_page & 0x3; + intel->sarea->pf_current_page |= + ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % + intel_fb->pf_num_pages) << 2; + + flip.pipes = 0x2; + } else { + intel->sarea->pf_current_page = + intel->sarea->pf_current_page & (0x3 << 2); + intel->sarea->pf_current_page |= + (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % + intel_fb->pf_num_pages; + + flip.pipes = 0x1; + } + + drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); + } + + intel_fb->pf_planes = pf_planes; + } + + intel_fb->pf_active = pf_active; + intel_flip_renderbuffers(intel_fb); + intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); + + /* Update vblank info + */ + if (areaB > areaA || (areaA == areaB && areaB > 0)) { + flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; + } else { + flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; + } + + /* Check to see if we changed pipes */ + if (flags != dPriv->vblFlags && dPriv->vblFlags && + !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { + int64_t count; + drmVBlank vbl; + int i; + + /* + * Deal with page flipping + */ + vbl.request.type = DRM_VBLANK_ABSOLUTE; + + if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { + vbl.request.type |= DRM_VBLANK_SECONDARY; + } + + for (i = 0; i < intel_fb->pf_num_pages; i++) { + if (!intel_fb->color_rb[i] || + (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= + (1<<23)) + continue; + + vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; + drmWaitVBlank(intel->driFd, &vbl); + } + + /* + * Update msc_base from old pipe + */ + driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); + dPriv->msc_base = count; + /* + * Then get new vblank_base and vblSeq values + */ + dPriv->vblFlags = flags; + driGetCurrentVBlank(dPriv); + dPriv->vblank_base = dPriv->vblSeq; + + intel_fb->vbl_waited = dPriv->vblSeq; + + for (i = 0; i < intel_fb->pf_num_pages; i++) { + if (intel_fb->color_rb[i]) + intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; + } + } + } else { + dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; + } + + /* Update Mesa's notion of window size */ + driUpdateFramebufferSize(ctx, dPriv); + intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ + + /* Update hardware scissor */ + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + + /* Re-calculate viewport related state */ + ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); +} + + + +/* A true meta version of this would be very simple and additionally + * machine independent. Maybe we'll get there one day. + */ +static void +intelClearWithTris(struct intel_context *intel, GLbitfield mask) +{ + GLcontext *ctx = &intel->ctx; + struct gl_framebuffer *fb = ctx->DrawBuffer; + drm_clip_rect_t clear; + + if (INTEL_DEBUG & DEBUG_BLIT) + _mesa_printf("%s 0x%x\n", __FUNCTION__, mask); + + LOCK_HARDWARE(intel); + + /* XXX FBO: was: intel->driDrawable->numClipRects */ + if (intel->numClipRects) { + GLint cx, cy, cw, ch; + GLuint buf; + + intel->vtbl.install_meta_state(intel); + + /* Get clear bounds after locking */ + cx = fb->_Xmin; + cy = fb->_Ymin; + ch = fb->_Ymax - cx; + cw = fb->_Xmax - cy; + + /* note: regardless of 'all', cx, cy, cw, ch are now correct */ + clear.x1 = cx; + clear.y1 = cy; + clear.x2 = cx + cw; + clear.y2 = cy + ch; + + /* Back and stencil cliprects are the same. Try and do both + * buffers at once: + */ + if (mask & + (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) { + struct intel_region *backRegion = + intel_get_rb_region(fb, BUFFER_BACK_LEFT); + struct intel_region *depthRegion = + intel_get_rb_region(fb, BUFFER_DEPTH); + const GLuint clearColor = (backRegion && backRegion->cpp == 4) + ? intel->ClearColor8888 : intel->ClearColor565; + + intel->vtbl.meta_draw_region(intel, backRegion, depthRegion); + + if (mask & BUFFER_BIT_BACK_LEFT) + intel->vtbl.meta_color_mask(intel, GL_TRUE); + else + intel->vtbl.meta_color_mask(intel, GL_FALSE); + + if (mask & BUFFER_BIT_STENCIL) + intel->vtbl.meta_stencil_replace(intel, + intel->ctx.Stencil.WriteMask[0], + intel->ctx.Stencil.Clear); + else + intel->vtbl.meta_no_stencil_write(intel); + + if (mask & BUFFER_BIT_DEPTH) + intel->vtbl.meta_depth_replace(intel); + else + intel->vtbl.meta_no_depth_write(intel); + + /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the + * drawing origin may not be correctly emitted. + */ + intel_meta_draw_quad(intel, clear.x1, clear.x2, clear.y1, clear.y2, intel->ctx.Depth.Clear, clearColor, 0, 0, 0, 0); /* texcoords */ + + mask &= + ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); + } + + /* clear the remaining (color) renderbuffers */ + for (buf = 0; buf < BUFFER_COUNT && mask; buf++) { + const GLuint bufBit = 1 << buf; + if (mask & bufBit) { + struct intel_renderbuffer *irbColor = + intel_renderbuffer(fb->Attachment[buf].Renderbuffer); + GLuint color = (irbColor->region->cpp == 4) + ? intel->ClearColor8888 : intel->ClearColor565; + + ASSERT(irbColor); + + intel->vtbl.meta_no_depth_write(intel); + intel->vtbl.meta_no_stencil_write(intel); + intel->vtbl.meta_color_mask(intel, GL_TRUE); + intel->vtbl.meta_draw_region(intel, irbColor->region, NULL); + + /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the + * drawing origin may not be correctly emitted. + */ + intel_meta_draw_quad(intel, clear.x1, clear.x2, clear.y1, clear.y2, 0, /* depth clear val */ + color, 0, 0, 0, 0); /* texcoords */ + + mask &= ~bufBit; + } + } + + intel->vtbl.leave_meta_state(intel); + intel_batchbuffer_flush(intel->batch); + } + UNLOCK_HARDWARE(intel); +} + + + + +/** + * Copy the window contents named by dPriv to the rotated (or reflected) + * color buffer. + * srcBuf is BUFFER_BIT_FRONT_LEFT or BUFFER_BIT_BACK_LEFT to indicate the source. + */ +void +intelRotateWindow(struct intel_context *intel, + __DRIdrawablePrivate * dPriv, GLuint srcBuf) +{ + intelScreenPrivate *screen = intel->intelScreen; + drm_clip_rect_t fullRect; + struct intel_framebuffer *intel_fb; + struct intel_region *src; + const drm_clip_rect_t *clipRects; + int numClipRects; + int i; + GLenum format, type; + + int xOrig, yOrig; + int origNumClipRects; + drm_clip_rect_t *origRects; + + /* + * set up hardware state + */ + intelFlush(&intel->ctx); + + LOCK_HARDWARE(intel); + + if (!intel->numClipRects) { + UNLOCK_HARDWARE(intel); + return; + } + + intel->vtbl.install_meta_state(intel); + + intel->vtbl.meta_no_depth_write(intel); + intel->vtbl.meta_no_stencil_write(intel); + intel->vtbl.meta_color_mask(intel, GL_FALSE); + + + /* save current drawing origin and cliprects (restored at end) */ + xOrig = intel->drawX; + yOrig = intel->drawY; + origNumClipRects = intel->numClipRects; + origRects = intel->pClipRects; + + /* + * set drawing origin, cliprects for full-screen access to rotated screen + */ + fullRect.x1 = 0; + fullRect.y1 = 0; + fullRect.x2 = screen->rotatedWidth; + fullRect.y2 = screen->rotatedHeight; + intel->drawX = 0; + intel->drawY = 0; + intel->numClipRects = 1; + intel->pClipRects = &fullRect; + + intel->vtbl.meta_draw_region(intel, screen->rotated_region, NULL); /* ? */ + + intel_fb = dPriv->driverPrivate; + + if ((srcBuf == BUFFER_BIT_BACK_LEFT && !intel_fb->pf_active)) { + src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); + clipRects = dPriv->pBackClipRects; + numClipRects = dPriv->numBackClipRects; + } + else { + src = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); + clipRects = dPriv->pClipRects; + numClipRects = dPriv->numClipRects; + } + + if (src->cpp == 4) { + format = GL_BGRA; + type = GL_UNSIGNED_BYTE; + } + else { + format = GL_BGR; + type = GL_UNSIGNED_SHORT_5_6_5_REV; + } + + /* set the whole screen up as a texture to avoid alignment issues */ + intel->vtbl.meta_tex_rect_source(intel, + src->buffer, + screen->width, + screen->height, src->pitch, format, type); + + intel->vtbl.meta_texture_blend_replace(intel); + + /* + * loop over the source window's cliprects + */ + for (i = 0; i < numClipRects; i++) { + int srcX0 = clipRects[i].x1; + int srcY0 = clipRects[i].y1; + int srcX1 = clipRects[i].x2; + int srcY1 = clipRects[i].y2; + GLfloat verts[4][2], tex[4][2]; + int j; + + /* build vertices for four corners of clip rect */ + verts[0][0] = srcX0; + verts[0][1] = srcY0; + verts[1][0] = srcX1; + verts[1][1] = srcY0; + verts[2][0] = srcX1; + verts[2][1] = srcY1; + verts[3][0] = srcX0; + verts[3][1] = srcY1; + + /* .. and texcoords */ + tex[0][0] = srcX0; + tex[0][1] = srcY0; + tex[1][0] = srcX1; + tex[1][1] = srcY0; + tex[2][0] = srcX1; + tex[2][1] = srcY1; + tex[3][0] = srcX0; + tex[3][1] = srcY1; + + /* transform coords to rotated screen coords */ + + for (j = 0; j < 4; j++) { + matrix23TransformCoordf(&screen->rotMatrix, + &verts[j][0], &verts[j][1]); + } + + /* draw polygon to map source image to dest region */ + intel_meta_draw_poly(intel, 4, verts, 0, 0, tex); + + } /* cliprect loop */ + + intel->vtbl.leave_meta_state(intel); + intel_batchbuffer_flush(intel->batch); + + /* restore original drawing origin and cliprects */ + intel->drawX = xOrig; + intel->drawY = yOrig; + intel->numClipRects = origNumClipRects; + intel->pClipRects = origRects; + + UNLOCK_HARDWARE(intel); +} + + +/** + * Called by ctx->Driver.Clear. + */ +static void +intelClear(GLcontext *ctx, GLbitfield mask) +{ + struct intel_context *intel = intel_context(ctx); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + GLbitfield tri_mask = 0; + GLbitfield blit_mask = 0; + GLbitfield swrast_mask = 0; + struct gl_framebuffer *fb = ctx->DrawBuffer; + GLuint i; + + if (0) + fprintf(stderr, "%s\n", __FUNCTION__); + + /* HW color buffers (front, back, aux, generic FBO, etc) */ + if (colorMask == ~0) { + /* clear all R,G,B,A */ + /* XXX FBO: need to check if colorbuffers are software RBOs! */ + blit_mask |= (mask & BUFFER_BITS_COLOR); + } + else { + /* glColorMask in effect */ + tri_mask |= (mask & BUFFER_BITS_COLOR); + } + + /* HW stencil */ + if (mask & BUFFER_BIT_STENCIL) { + const struct intel_region *stencilRegion + = intel_get_rb_region(fb, BUFFER_STENCIL); + if (stencilRegion) { + /* have hw stencil */ + if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { + /* not clearing all stencil bits, so use triangle clearing */ + tri_mask |= BUFFER_BIT_STENCIL; + } + else { + /* clearing all stencil bits, use blitting */ + blit_mask |= BUFFER_BIT_STENCIL; + } + } + } + + /* HW depth */ + if (mask & BUFFER_BIT_DEPTH) { + /* clear depth with whatever method is used for stencil (see above) */ + if (tri_mask & BUFFER_BIT_STENCIL) + tri_mask |= BUFFER_BIT_DEPTH; + else + blit_mask |= BUFFER_BIT_DEPTH; + } + + /* SW fallback clearing */ + swrast_mask = mask & ~tri_mask & ~blit_mask; + + for (i = 0; i < BUFFER_COUNT; i++) { + GLuint bufBit = 1 << i; + if ((blit_mask | tri_mask) & bufBit) { + if (!fb->Attachment[i].Renderbuffer->ClassID) { + blit_mask &= ~bufBit; + tri_mask &= ~bufBit; + swrast_mask |= bufBit; + } + } + } + + + intelFlush(ctx); /* XXX intelClearWithBlit also does this */ + + if (blit_mask) + intelClearWithBlit(ctx, blit_mask); + + if (tri_mask) + intelClearWithTris(intel, tri_mask); + + if (swrast_mask) + _swrast_Clear(ctx, swrast_mask); +} + + +/* Emit wait for pending flips */ +void +intel_wait_flips(struct intel_context *intel, GLuint batch_flags) +{ + struct intel_framebuffer *intel_fb = + (struct intel_framebuffer *) intel->ctx.DrawBuffer; + struct intel_renderbuffer *intel_rb = + intel_get_renderbuffer(&intel_fb->Base, + intel_fb->Base._ColorDrawBufferMask[0] == + BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT : + BUFFER_BACK_LEFT); + + if (intel_fb->Base.Name == 0 && intel_rb->pf_pending == intel_fb->pf_seq) { + GLint pf_planes = intel_fb->pf_planes; + BATCH_LOCALS; + + /* Wait for pending flips to take effect */ + BEGIN_BATCH(2, batch_flags); + OUT_BATCH(pf_planes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP) + : 0); + OUT_BATCH(pf_planes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP) + : 0); + ADVANCE_BATCH(); + + intel_rb->pf_pending--; + } +} + + +/* Flip the front & back buffers + */ +static GLboolean +intelPageFlip(const __DRIdrawablePrivate * dPriv) +{ + struct intel_context *intel; + int ret; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + + if (INTEL_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s\n", __FUNCTION__); + + assert(dPriv); + assert(dPriv->driContextPriv); + assert(dPriv->driContextPriv->driverPrivate); + + intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate; + + if (intel->intelScreen->drmMinor < 9) + return GL_FALSE; + + intelFlush(&intel->ctx); + + ret = 0; + + LOCK_HARDWARE(intel); + + if (dPriv->numClipRects && intel_fb->pf_active) { + drm_i915_flip_t flip; + + flip.pipes = intel_fb->pf_planes; + + ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); + } + + UNLOCK_HARDWARE(intel); + + if (ret || !intel_fb->pf_active) + return GL_FALSE; + + if (!dPriv->numClipRects) { + usleep(10000); /* throttle invisible client 10ms */ + } + + intel_fb->pf_current_page = (intel->sarea->pf_current_page >> + (intel_fb->pf_planes & 0x2)) & 0x3; + + if (dPriv->numClipRects != 0) { + intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending = + intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending = + ++intel_fb->pf_seq; + } + + intel_flip_renderbuffers(intel_fb); + intel_draw_buffer(&intel->ctx, &intel_fb->Base); + + return GL_TRUE; +} + +#if 0 +void +intelSwapBuffers(__DRIdrawablePrivate * dPriv) +{ + if (dPriv->driverPrivate) { + const struct gl_framebuffer *fb + = (struct gl_framebuffer *) dPriv->driverPrivate; + if (fb->Visual.doubleBufferMode) { + GET_CURRENT_CONTEXT(ctx); + if (ctx && ctx->DrawBuffer == fb) { + _mesa_notifySwapBuffers(ctx); /* flush pending rendering */ + } + if (intel->doPageFlip) { + intelPageFlip(dPriv); + } + else { + intelCopyBuffer(dPriv); + } + } + } + else { + _mesa_problem(NULL, + "dPriv has no gl_framebuffer pointer in intelSwapBuffers"); + } +} +#else +/* Trunk version: + */ + +static GLboolean +intelScheduleSwap(__DRIdrawablePrivate * dPriv, GLboolean *missed_target) +{ + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + unsigned int interval; + struct intel_context *intel = + intelScreenContext(dPriv->driScreenPriv->private); + const intelScreenPrivate *intelScreen = intel->intelScreen; + unsigned int target; + drm_i915_vblank_swap_t swap; + GLboolean ret; + + if (!dPriv->vblFlags || + (dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) || + intelScreen->current_rotation != 0 || + intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) + return GL_FALSE; + + interval = driGetVBlankInterval(dPriv); + + swap.seqtype = DRM_VBLANK_ABSOLUTE; + + if (dPriv->vblFlags & VBLANK_FLAG_SYNC) { + swap.seqtype |= DRM_VBLANK_NEXTONMISS; + } else if (interval == 0) { + return GL_FALSE; + } + + swap.drawable = dPriv->hHWDrawable; + target = swap.sequence = dPriv->vblSeq + interval; + + if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { + swap.seqtype |= DRM_VBLANK_SECONDARY; + } + + LOCK_HARDWARE(intel); + + intel_batchbuffer_flush(intel->batch); + + if ( intel_fb->pf_active ) { + swap.seqtype |= DRM_VBLANK_FLIP; + + intel_fb->pf_current_page = (((intel->sarea->pf_current_page >> + (intel_fb->pf_planes & 0x2)) & 0x3) + 1) % + intel_fb->pf_num_pages; + } + + if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap, + sizeof(swap))) { + dPriv->vblSeq = swap.sequence; + swap.sequence -= target; + *missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23); + + intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending = + intel_get_renderbuffer(&intel_fb->Base, + BUFFER_FRONT_LEFT)->vbl_pending = + dPriv->vblSeq; + + if (swap.seqtype & DRM_VBLANK_FLIP) { + intel_flip_renderbuffers(intel_fb); + intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); + } + + ret = GL_TRUE; + } else { + if (swap.seqtype & DRM_VBLANK_FLIP) { + intel_fb->pf_current_page = ((intel->sarea->pf_current_page >> + (intel_fb->pf_planes & 0x2)) & 0x3) % + intel_fb->pf_num_pages; + } + + ret = GL_FALSE; + } + + UNLOCK_HARDWARE(intel); + + return ret; +} + +void +intelSwapBuffers(__DRIdrawablePrivate * dPriv) +{ + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel; + + if (ctx == NULL) + return; + + intel = intel_context(ctx); + + if (ctx->Visual.doubleBufferMode) { + intelScreenPrivate *screen = intel->intelScreen; + GLboolean missed_target; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + int64_t ust; + + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ + + if (screen->current_rotation != 0 || + !intelScheduleSwap(dPriv, &missed_target)) { + driWaitForVBlank(dPriv, &missed_target); + + if (screen->current_rotation != 0 || !intelPageFlip(dPriv)) { + intelCopyBuffer(dPriv, NULL); + } + + if (screen->current_rotation != 0) { + intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); + } + } + + intel_fb->swap_count++; + (*dri_interface->getUST) (&ust); + if (missed_target) { + intel_fb->swap_missed_count++; + intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; + } + + intel_fb->swap_ust = ust; + } + } + else { + /* XXX this shouldn't be an error but we can't handle it for now */ + fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); + } +} +#endif + +void +intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +{ + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + struct intel_context *intel = + (struct intel_context *) dPriv->driContextPriv->driverPrivate; + GLcontext *ctx = &intel->ctx; + + if (ctx->Visual.doubleBufferMode) { + drm_clip_rect_t rect; + rect.x1 = x + dPriv->x; + rect.y1 = (dPriv->h - y - h) + dPriv->y; + rect.x2 = rect.x1 + w; + rect.y2 = rect.y1 + h; + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ + intelCopyBuffer(dPriv, &rect); + } + } + else { + /* XXX this shouldn't be an error but we can't handle it for now */ + fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); + } +} + + +/** + * Update the hardware state for drawing into a window or framebuffer object. + * + * Called by glDrawBuffer, glBindFramebufferEXT, MakeCurrent, and other + * places within the driver. + * + * Basically, this needs to be called any time the current framebuffer + * changes, the renderbuffers change, or we need to draw into different + * color buffers. + */ +void +intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_region *colorRegion, *depthRegion = NULL; + struct intel_renderbuffer *irbDepth = NULL, *irbStencil = NULL; + int front = 0; /* drawing to front color buffer? */ + + if (!fb) { + /* this can happen during the initial context initialization */ + return; + } + + /* Do this here, note core Mesa, since this function is called from + * many places within the driver. + */ + if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */ + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + } + + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + /* this may occur when we're called by glBindFrameBuffer() during + * the process of someone setting up renderbuffers, etc. + */ + /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/ + return; + } + + if (fb->Name) + intel_validate_paired_depth_stencil(ctx, fb); + + /* + * How many color buffers are we drawing into? + */ + if (fb->_NumColorDrawBuffers[0] != 1 +#if 0 + /* XXX FBO temporary - always use software rendering */ + || 1 +#endif + ) { + /* writing to 0 or 2 or 4 color buffers */ + /*_mesa_debug(ctx, "Software rendering\n");*/ + FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); + front = 1; /* might not have back color buffer */ + } + else { + /* draw to exactly one color buffer */ + /*_mesa_debug(ctx, "Hardware rendering\n");*/ + FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); + if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) { + front = 1; + } + } + + /* + * Get the intel_renderbuffer for the colorbuffer we're drawing into. + * And set up cliprects. + */ + if (fb->Name == 0) { + /* drawing to window system buffer */ + if (front) { + intelSetFrontClipRects(intel); + colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); + } + else { + intelSetBackClipRects(intel); + colorRegion = intel_get_rb_region(fb, BUFFER_BACK_LEFT); + } + } + else { + /* drawing to user-created FBO */ + struct intel_renderbuffer *irb; + intelSetRenderbufferClipRects(intel); + irb = intel_renderbuffer(fb->_ColorDrawBuffers[0][0]); + colorRegion = (irb && irb->region) ? irb->region : NULL; + } + + /* Update culling direction which changes depending on the + * orientation of the buffer: + */ + if (ctx->Driver.FrontFace) + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + else + ctx->NewState |= _NEW_POLYGON; + + if (!colorRegion) { + FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); + } + else { + FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); + } + + /*** + *** Get depth buffer region and check if we need a software fallback. + *** Note that the depth buffer is usually a DEPTH_STENCIL buffer. + ***/ + if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) { + irbDepth = intel_renderbuffer(fb->_DepthBuffer->Wrapped); + if (irbDepth && irbDepth->region) { + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); + depthRegion = irbDepth->region; + } + else { + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE); + depthRegion = NULL; + } + } + else { + /* not using depth buffer */ + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); + depthRegion = NULL; + } + + /*** + *** Stencil buffer + *** This can only be hardware accelerated if we're using a + *** combined DEPTH_STENCIL buffer (for now anyway). + ***/ + if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { + irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); + if (irbStencil && irbStencil->region) { + ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); + /* need to re-compute stencil hw state */ + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + if (!depthRegion) + depthRegion = irbStencil->region; + } + else { + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE); + } + } + else { + /* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */ + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); + /* need to re-compute stencil hw state */ + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + } + + /* + * Update depth test state + */ + if (ctx->Depth.Test && fb->Visual.depthBits > 0) { + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); + } + else { + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); + } + + /** + ** Release old regions, reference new regions + **/ +#if 0 /* XXX FBO: this seems to be redundant with i915_state_draw_region() */ + if (intel->draw_region != colorRegion) { + intel_region_release(&intel->draw_region); + intel_region_reference(&intel->draw_region, colorRegion); + } + if (intel->intelScreen->depth_region != depthRegion) { + intel_region_release(&intel->intelScreen->depth_region); + intel_region_reference(&intel->intelScreen->depth_region, depthRegion); + } +#endif + + intel->vtbl.set_draw_region(intel, colorRegion, depthRegion); + + /* update viewport since it depends on window size */ + ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, + ctx->Viewport.Width, ctx->Viewport.Height); + + /* Update hardware scissor */ + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); +} + + +static void +intelDrawBuffer(GLcontext * ctx, GLenum mode) +{ + intel_draw_buffer(ctx, ctx->DrawBuffer); +} + + +static void +intelReadBuffer(GLcontext * ctx, GLenum mode) +{ + if (ctx->ReadBuffer == ctx->DrawBuffer) { + /* This will update FBO completeness status. + * A framebuffer will be incomplete if the GL_READ_BUFFER setting + * refers to a missing renderbuffer. Calling glReadBuffer can set + * that straight and can make the drawing buffer complete. + */ + intel_draw_buffer(ctx, ctx->DrawBuffer); + } + /* Generally, functions which read pixels (glReadPixels, glCopyPixels, etc) + * reference ctx->ReadBuffer and do appropriate state checks. + */ +} + + +void +intelInitBufferFuncs(struct dd_function_table *functions) +{ + functions->Clear = intelClear; + functions->DrawBuffer = intelDrawBuffer; + functions->ReadBuffer = intelReadBuffer; +} diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h new file mode 100644 index 00000000000..3b686cb5c18 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -0,0 +1,59 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_BUFFERS_H +#define INTEL_BUFFERS_H + + +struct intel_context; +struct intel_framebuffer; + + +extern GLboolean +intel_intersect_cliprects(drm_clip_rect_t * dest, + const drm_clip_rect_t * a, + const drm_clip_rect_t * b); + +extern struct intel_region *intel_readbuf_region(struct intel_context *intel); + +extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); + +extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags); + +extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); + +extern void intelWindowMoved(struct intel_context *intel); + +extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); + +extern void intelInitBufferFuncs(struct dd_function_table *functions); + +extern void +intelRotateWindow(struct intel_context *intel, + __DRIdrawablePrivate * dPriv, GLuint srcBuf); + +#endif /* INTEL_BUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c new file mode 100644 index 00000000000..32d98860916 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c @@ -0,0 +1,833 @@ +/************************************************************************** + * + * Copyright © 2007 Red Hat Inc. + * Copyright © 2007 Intel Corporation + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellström + * Keith Whitwell + * Eric Anholt + * Dave Airlie + */ + +#include +#include +#include +#include "glthread.h" +#include "errno.h" +#include "mtypes.h" +#include "dri_bufmgr.h" +#include "string.h" +#include "imports.h" + +#include "i915_drm.h" + +#include "intel_bufmgr_ttm.h" + +#define BUFMGR_DEBUG 0 + +struct intel_reloc_info +{ + GLuint type; + GLuint reloc; + GLuint delta; /* not needed? */ + GLuint index; + drm_handle_t handle; +}; + +struct intel_bo_node +{ + drmMMListHead head; + drmBO *buf; + struct drm_i915_op_arg bo_arg; + unsigned long arg0; + unsigned long arg1; + void (*destroy)(void *); + void *priv; +}; + +struct intel_bo_reloc_list +{ + drmMMListHead head; + drmBO buf; + uint32_t *relocs; +}; + +struct intel_bo_reloc_node +{ + drmMMListHead head; + drm_handle_t handle; + uint32_t nr_reloc_types; + struct intel_bo_reloc_list type_list; +}; + +struct intel_bo_list { + unsigned numCurrent; + drmMMListHead list; + void (*destroy)(void *node); +}; + +typedef struct _dri_bufmgr_ttm { + dri_bufmgr bufmgr; + + int fd; + _glthread_Mutex mutex; + unsigned int fence_type; + unsigned int fence_type_flush; + + uint32_t max_relocs; + /** ttm relocation list */ + struct intel_bo_list list; + struct intel_bo_list reloc_list; + +} dri_bufmgr_ttm; + +typedef struct _dri_bo_ttm { + dri_bo bo; + + int refcount; /* Protected by bufmgr->mutex */ + drmBO drm_bo; + const char *name; +} dri_bo_ttm; + +typedef struct _dri_fence_ttm +{ + dri_fence fence; + + int refcount; /* Protected by bufmgr->mutex */ + const char *name; + drmFence drm_fence; +} dri_fence_ttm; + + +static void intel_bo_free_list(struct intel_bo_list *list) +{ + struct intel_bo_node *node; + drmMMListHead *l; + + l = list->list.next; + while(l != &list->list) { + DRMLISTDEL(l); + node = DRMLISTENTRY(struct intel_bo_node, l, head); + list->destroy(node); + l = list->list.next; + list->numCurrent--; + } +} + +static void generic_destroy(void *nodep) +{ + free(nodep); +} + +static int intel_create_bo_list(int numTarget, struct intel_bo_list *list, void (*destroy)(void *)) +{ + DRMINITLISTHEAD(&list->list); + list->numCurrent = 0; + if (destroy) + list->destroy = destroy; + else + list->destroy = generic_destroy; + return 0; +} + + +static struct drm_i915_op_arg * +intel_setup_validate_list(int fd, struct intel_bo_list *list, struct intel_bo_list *reloc_list, GLuint *count_p) +{ + struct intel_bo_node *node; + struct intel_bo_reloc_node *rl_node; + drmMMListHead *l, *rl; + struct drm_i915_op_arg *arg, *first; + struct drm_bo_op_req *req; + uint64_t *prevNext = NULL; + GLuint count = 0; + + first = NULL; + + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(struct intel_bo_node, l, head); + + arg = &node->bo_arg; + req = &arg->d.req; + + if (!first) + first = arg; + + if (prevNext) + *prevNext = (unsigned long) arg; + + memset(arg, 0, sizeof(*arg)); + prevNext = &arg->next; + req->bo_req.handle = node->buf->handle; + req->op = drm_bo_validate; + req->bo_req.flags = node->arg0; + req->bo_req.hint = 0; + req->bo_req.mask = node->arg1; + req->bo_req.fence_class = 0; /* Backwards compat. */ + arg->reloc_handle = 0; + + for (rl = reloc_list->list.next; rl != &reloc_list->list; rl = rl->next) { + rl_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head); + + if (rl_node->handle == node->buf->handle) { + arg->reloc_handle = rl_node->type_list.buf.handle; + } + } + count++; + } + + if (!first) + return 0; + + *count_p = count; + return first; +} + +static void intel_free_validate_list(int fd, struct intel_bo_list *list) +{ + struct intel_bo_node *node; + drmMMListHead *l; + + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(struct intel_bo_node, l, head); + + if (node->destroy) + (*node->destroy)(node->priv); + + } +} + +static void intel_free_reloc_list(int fd, struct intel_bo_list *reloc_list) +{ + struct intel_bo_reloc_node *reloc_node; + drmMMListHead *rl, *tmp; + + for (rl = reloc_list->list.next, tmp = rl->next; rl != &reloc_list->list; rl = tmp, tmp = rl->next) { + reloc_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head); + + DRMLISTDEL(rl); + + if (reloc_node->nr_reloc_types > 1) { + + /* TODO */ + } + + drmBOUnmap(fd, &reloc_node->type_list.buf); + drmBOUnreference(fd, &reloc_node->type_list.buf); + free(reloc_node); + } +} + +static int intel_add_validate_buffer(struct intel_bo_list *list, dri_bo *buf, unsigned flags, + unsigned mask, int *itemLoc, void (*destroy_cb)(void *)) +{ + struct intel_bo_node *node, *cur; + drmMMListHead *l; + int count = 0; + int ret = 0; + drmBO *buf_bo = &((dri_bo_ttm *)buf)->drm_bo; + cur = NULL; + + for (l = list->list.next; l != &list->list; l = l->next) { + node = DRMLISTENTRY(struct intel_bo_node, l, head); + if (node->buf->handle == buf_bo->handle) { + cur = node; + break; + } + count++; + } + + if (!cur) { + cur = drmMalloc(sizeof(*cur)); + if (!cur) { + return -ENOMEM; + } + cur->buf = buf_bo; + cur->priv = buf; + cur->arg0 = flags; + cur->arg1 = mask; + cur->destroy = destroy_cb; + ret = 1; + + DRMLISTADDTAIL(&cur->head, &list->list); + + } else { + unsigned memMask = (cur->arg1 | mask) & DRM_BO_MASK_MEM; + unsigned memFlags = cur->arg0 & flags & memMask; + + if (!memFlags) { + return -EINVAL; + } + if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { + return -EINVAL; + } + cur->arg1 |= mask; + cur->arg0 = memFlags | ((cur->arg0 | flags) & + cur->arg1 & ~DRM_BO_MASK_MEM); + } + *itemLoc = count; + return ret; +} + + +#define RELOC_BUF_SIZE(x) ((I915_RELOC_HEADER + x * I915_RELOC0_STRIDE) * sizeof(uint32_t)) + +static int intel_create_new_reloc_type_list(int fd, struct intel_bo_reloc_list *cur_type, int max_relocs) +{ + int ret; + + /* should allocate a drmBO here */ + ret = drmBOCreate(fd, RELOC_BUF_SIZE(max_relocs), 0, + NULL, + DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_MAPPABLE | DRM_BO_FLAG_CACHED, + 0, &cur_type->buf); + if (ret) + return ret; + + ret = drmBOMap(fd, &cur_type->buf, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, (void **)&cur_type->relocs); + if (ret) + return ret; + return 0; +} + + +static int intel_add_validate_reloc(int fd, struct intel_bo_list *reloc_list, struct intel_reloc_info *reloc_info, uint32_t max_relocs) +{ + struct intel_bo_reloc_node *rl_node, *cur; + drmMMListHead *rl, *l; + int ret = 0; + uint32_t *reloc_start; + int num_relocs; + struct intel_bo_reloc_list *cur_type; + + cur = NULL; + + for (rl = reloc_list->list.next; rl != &reloc_list->list; rl = rl->next) { + rl_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head); + if (rl_node->handle == reloc_info->handle) { + cur = rl_node; + break; + } + } + + if (!cur) { + + cur = malloc(sizeof(*cur)); + if (!cur) + return -ENOMEM; + + cur->nr_reloc_types = 1; + cur->handle = reloc_info->handle; + cur_type = &cur->type_list; + + DRMINITLISTHEAD(&cur->type_list.head); + ret = intel_create_new_reloc_type_list(fd, cur_type, max_relocs); + if (ret) { + return -1; + } + DRMLISTADDTAIL(&cur->head, &reloc_list->list); + + cur_type->relocs[0] = 0 | (reloc_info->type << 16); + cur_type->relocs[1] = 0; // next reloc buffer handle is 0 + + } else { + int found = 0; + if ((cur->type_list.relocs[0] >> 16) == reloc_info->type) { + cur_type = &cur->type_list; + found = 1; + } else { + for (l = cur->type_list.head.next; l != &cur->type_list.head; l = l->next) { + cur_type = DRMLISTENTRY(struct intel_bo_reloc_list, l, head); + if (((cur_type->relocs[0] >> 16) & 0xffff) == reloc_info->type) + found = 1; + break; + } + } + + /* didn't find the relocation type */ + if (!found) { + cur_type = malloc(sizeof(*cur_type)); + if (!cur_type) { + return -ENOMEM; + } + + ret = intel_create_new_reloc_type_list(fd, cur_type, max_relocs); + DRMLISTADDTAIL(&cur_type->head, &cur->type_list.head); + + cur_type->relocs[0] = (reloc_info->type << 16); + cur_type->relocs[1] = 0; + + cur->nr_reloc_types++; + } + } + + reloc_start = cur_type->relocs; + + num_relocs = (reloc_start[0] & 0xffff); + + reloc_start[num_relocs*I915_RELOC0_STRIDE + I915_RELOC_HEADER] = reloc_info->reloc; + reloc_start[num_relocs*I915_RELOC0_STRIDE + I915_RELOC_HEADER+1] = reloc_info->delta; + reloc_start[num_relocs*I915_RELOC0_STRIDE + I915_RELOC_HEADER+2] = reloc_info->index; + reloc_start[0]++; + if (((reloc_start[0] & 0xffff)) > (max_relocs)) { + return -ENOMEM; + } + return 0; +} + + +#if 0 +int +driFenceSignaled(DriFenceObject * fence, unsigned type) +{ + int signaled; + int ret; + + if (fence == NULL) + return GL_TRUE; + + _glthread_LOCK_MUTEX(fence->mutex); + ret = drmFenceSignaled(bufmgr_ttm->fd, &fence->fence, type, &signaled); + _glthread_UNLOCK_MUTEX(fence->mutex); + BM_CKFATAL(ret); + return signaled; +} +#endif + +static dri_bo * +dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name, + unsigned long size, unsigned int alignment, + unsigned int location_mask) +{ + dri_bufmgr_ttm *ttm_bufmgr; + dri_bo_ttm *ttm_buf; + unsigned int pageSize = getpagesize(); + int ret; + unsigned int flags, hint; + + ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; + + ttm_buf = malloc(sizeof(*ttm_buf)); + if (!ttm_buf) + return NULL; + + /* The mask argument doesn't do anything for us that we want other than + * determine which pool (TTM or local) the buffer is allocated into, so just + * pass all of the allocation class flags. + */ + flags = location_mask | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_EXE; + /* No hints we want to use. */ + hint = 0; + + ret = drmBOCreate(ttm_bufmgr->fd, size, alignment / pageSize, + NULL, flags, hint, &ttm_buf->drm_bo); + if (ret != 0) { + free(ttm_buf); + return NULL; + } + ttm_buf->bo.size = ttm_buf->drm_bo.size; + ttm_buf->bo.offset = ttm_buf->drm_bo.offset; + ttm_buf->bo.virtual = NULL; + ttm_buf->bo.bufmgr = bufmgr; + ttm_buf->name = name; + ttm_buf->refcount = 1; + +#if BUFMGR_DEBUG + fprintf(stderr, "bo_create: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); +#endif + + return &ttm_buf->bo; +} + +/* Our TTM backend doesn't allow creation of static buffers, as that requires + * privelege for the non-fake case, and the lock in the fake case where we were + * working around the X Server not creating buffers and passing handles to us. + */ +static dri_bo * +dri_ttm_alloc_static(dri_bufmgr *bufmgr, const char *name, + unsigned long offset, unsigned long size, void *virtual, + unsigned int location_mask) +{ + return NULL; +} + +/** Returns a dri_bo wrapping the given buffer object handle. + * + * This can be used when one application needs to pass a buffer object + * to another. + */ +dri_bo * +intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, + unsigned int handle) +{ + dri_bufmgr_ttm *ttm_bufmgr; + dri_bo_ttm *ttm_buf; + int ret; + + ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; + + ttm_buf = malloc(sizeof(*ttm_buf)); + if (!ttm_buf) + return NULL; + + ret = drmBOReference(ttm_bufmgr->fd, handle, &ttm_buf->drm_bo); + if (ret != 0) { + free(ttm_buf); + return NULL; + } + ttm_buf->bo.size = ttm_buf->drm_bo.size; + ttm_buf->bo.offset = ttm_buf->drm_bo.offset; + ttm_buf->bo.virtual = NULL; + ttm_buf->bo.bufmgr = bufmgr; + ttm_buf->name = name; + ttm_buf->refcount = 1; + +#if BUFMGR_DEBUG + fprintf(stderr, "bo_create_from_handle: %p %08x (%s)\n", &ttm_buf->bo, handle, + ttm_buf->name); +#endif + + return &ttm_buf->bo; +} + +static void +dri_ttm_bo_reference(dri_bo *buf) +{ + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; + dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; + + _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); + ttm_buf->refcount++; + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); +} + +static void +dri_ttm_bo_unreference(dri_bo *buf) +{ + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; + dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; + + if (!buf) + return; + + _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); + if (--ttm_buf->refcount == 0) { + int ret; + + ret = drmBOUnreference(bufmgr_ttm->fd, &ttm_buf->drm_bo); + if (ret != 0) { + fprintf(stderr, "drmBOUnreference failed (%s): %s\n", ttm_buf->name, + strerror(-ret)); + } +#if BUFMGR_DEBUG + fprintf(stderr, "bo_unreference final: %p (%s)\n", + &ttm_buf->bo, ttm_buf->name); +#endif + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); + free(buf); + return; + } + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); +} + +static int +dri_ttm_bo_map(dri_bo *buf, GLboolean write_enable) +{ + dri_bufmgr_ttm *bufmgr_ttm; + dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; + unsigned int flags; + + bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; + + flags = DRM_BO_FLAG_READ; + if (write_enable) + flags |= DRM_BO_FLAG_WRITE; + + assert(buf->virtual == NULL); + +#if BUFMGR_DEBUG + fprintf(stderr, "bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); +#endif + + return drmBOMap(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, 0, &buf->virtual); +} + +static int +dri_ttm_bo_unmap(dri_bo *buf) +{ + dri_bufmgr_ttm *bufmgr_ttm; + dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; + + if (buf == NULL) + return 0; + + bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; + + assert(buf->virtual != NULL); + + buf->virtual = NULL; + +#if BUFMGR_DEBUG + fprintf(stderr, "bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); +#endif + + return drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo); +} + +/* Returns a dri_bo wrapping the given buffer object handle. + * + * This can be used when one application needs to pass a buffer object + * to another. + */ +dri_fence * +intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name, + drm_fence_arg_t *arg) +{ + dri_bufmgr_ttm *ttm_bufmgr; + dri_fence_ttm *ttm_fence; + + ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; + + ttm_fence = malloc(sizeof(*ttm_fence)); + if (!ttm_fence) + return NULL; + + ttm_fence->drm_fence.handle = arg->handle; + ttm_fence->drm_fence.fence_class = arg->fence_class; + ttm_fence->drm_fence.type = arg->type; + ttm_fence->drm_fence.flags = arg->flags; + ttm_fence->drm_fence.signaled = 0; + ttm_fence->drm_fence.sequence = arg->sequence; + + ttm_fence->fence.bufmgr = bufmgr; + ttm_fence->name = name; + ttm_fence->refcount = 1; + +#if BUFMGR_DEBUG + fprintf(stderr, "fence_create_from_handle: %p (%s)\n", &ttm_fence->fence, + ttm_fence->name); +#endif + + return &ttm_fence->fence; +} + + +static void +dri_ttm_fence_reference(dri_fence *fence) +{ + dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; + + _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); + ++fence_ttm->refcount; + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); +#if BUFMGR_DEBUG + fprintf(stderr, "fence_reference: %p (%s)\n", &fence_ttm->fence, + fence_ttm->name); +#endif +} + +static void +dri_ttm_fence_unreference(dri_fence *fence) +{ + dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; + + if (!fence) + return; + +#if BUFMGR_DEBUG + fprintf(stderr, "fence_unreference: %p (%s)\n", &fence_ttm->fence, + fence_ttm->name); +#endif + _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); + if (--fence_ttm->refcount == 0) { + int ret; + + ret = drmFenceUnreference(bufmgr_ttm->fd, &fence_ttm->drm_fence); + if (ret != 0) { + fprintf(stderr, "drmFenceUnreference failed (%s): %s\n", + fence_ttm->name, strerror(-ret)); + } + + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); + free(fence); + return; + } + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); +} + +static void +dri_ttm_fence_wait(dri_fence *fence) +{ + dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; + int ret; + + _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); + ret = drmFenceWait(bufmgr_ttm->fd, 0, &fence_ttm->drm_fence, 0); + _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); + if (ret != 0) { + _mesa_printf("%s:%d: Error %d waiting for fence %s.\n", + __FILE__, __LINE__, ret, fence_ttm->name); + abort(); + } + +#if BUFMGR_DEBUG + fprintf(stderr, "fence_wait: %p (%s)\n", &fence_ttm->fence, + fence_ttm->name); +#endif +} + +static void +dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr) +{ + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr; + + intel_bo_free_list(&bufmgr_ttm->list); + intel_bo_free_list(&bufmgr_ttm->reloc_list); + + _glthread_DESTROY_MUTEX(bufmgr_ttm->mutex); + free(bufmgr); +} + + +static void intel_dribo_destroy_callback(void *priv) +{ + dri_bo *dribo = priv; + + if (dribo) { + dri_bo_unreference(dribo); + } +} + +static void +dri_ttm_emit_reloc(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset, + dri_bo *relocatee) +{ + dri_bo_ttm *ttm_buf = (dri_bo_ttm *)batch_buf; + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr; + int newItem; + struct intel_reloc_info reloc; + int mask; + int ret; + + mask = DRM_BO_MASK_MEM; + mask |= flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE); + + ret = intel_add_validate_buffer(&bufmgr_ttm->list, relocatee, flags, mask, &newItem, intel_dribo_destroy_callback); + if (ret < 0) + return; + + if (ret == 1) { + dri_bo_reference(relocatee); + } + + reloc.type = I915_RELOC_TYPE_0; + reloc.reloc = offset; + reloc.delta = delta; + reloc.index = newItem; + reloc.handle = ttm_buf->drm_bo.handle; + + intel_add_validate_reloc(bufmgr_ttm->fd, &bufmgr_ttm->reloc_list, &reloc, bufmgr_ttm->max_relocs); + return; +} + + +static void * +dri_ttm_process_reloc(dri_bo *batch_buf, GLuint *count) +{ + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr; + void *ptr; + int itemLoc; + + dri_bo_unmap(batch_buf); + + intel_add_validate_buffer(&bufmgr_ttm->list, batch_buf, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, + DRM_BO_MASK_MEM | DRM_BO_FLAG_EXE, &itemLoc, NULL); + + ptr = intel_setup_validate_list(bufmgr_ttm->fd, &bufmgr_ttm->list, &bufmgr_ttm->reloc_list, count); + + return ptr; +} + +static void +dri_ttm_post_submit(dri_bo *batch_buf, dri_fence **last_fence) +{ + dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr; + + intel_free_validate_list(bufmgr_ttm->fd, &bufmgr_ttm->list); + intel_free_reloc_list(bufmgr_ttm->fd, &bufmgr_ttm->reloc_list); + + intel_bo_free_list(&bufmgr_ttm->list); +} + +/** + * Initializes the TTM buffer manager, which uses the kernel to allocate, map, + * and manage map buffer objections. + * + * \param fd File descriptor of the opened DRM device. + * \param fence_type Driver-specific fence type used for fences with no flush. + * \param fence_type_flush Driver-specific fence type used for fences with a + * flush. + */ +dri_bufmgr * +intel_bufmgr_ttm_init(int fd, unsigned int fence_type, + unsigned int fence_type_flush, int batch_size) +{ + dri_bufmgr_ttm *bufmgr_ttm; + + bufmgr_ttm = malloc(sizeof(*bufmgr_ttm)); + bufmgr_ttm->fd = fd; + bufmgr_ttm->fence_type = fence_type; + bufmgr_ttm->fence_type_flush = fence_type_flush; + _glthread_INIT_MUTEX(bufmgr_ttm->mutex); + + /* lets go with one relocation per every four dwords - purely heuristic */ + bufmgr_ttm->max_relocs = batch_size / sizeof(uint32_t) / 4; + + intel_create_bo_list(10, &bufmgr_ttm->list, NULL); + intel_create_bo_list(1, &bufmgr_ttm->reloc_list, NULL); + + bufmgr_ttm->bufmgr.bo_alloc = dri_ttm_alloc; + bufmgr_ttm->bufmgr.bo_alloc_static = dri_ttm_alloc_static; + bufmgr_ttm->bufmgr.bo_reference = dri_ttm_bo_reference; + bufmgr_ttm->bufmgr.bo_unreference = dri_ttm_bo_unreference; + bufmgr_ttm->bufmgr.bo_map = dri_ttm_bo_map; + bufmgr_ttm->bufmgr.bo_unmap = dri_ttm_bo_unmap; + bufmgr_ttm->bufmgr.fence_reference = dri_ttm_fence_reference; + bufmgr_ttm->bufmgr.fence_unreference = dri_ttm_fence_unreference; + bufmgr_ttm->bufmgr.fence_wait = dri_ttm_fence_wait; + bufmgr_ttm->bufmgr.destroy = dri_bufmgr_ttm_destroy; + bufmgr_ttm->bufmgr.emit_reloc = dri_ttm_emit_reloc; + bufmgr_ttm->bufmgr.process_relocs = dri_ttm_process_reloc; + bufmgr_ttm->bufmgr.post_submit = dri_ttm_post_submit; + return &bufmgr_ttm->bufmgr; +} + diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h new file mode 100644 index 00000000000..0738839cefb --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h @@ -0,0 +1,17 @@ + +#ifndef INTEL_BUFMGR_TTM_H +#define INTEL_BUFMGR_TTM_H + +#include "dri_bufmgr.h" + +extern dri_bo *intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, + unsigned int handle); + +dri_fence *intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name, + drm_fence_arg_t *arg); + + +dri_bufmgr *intel_bufmgr_ttm_init(int fd, unsigned int fence_type, + unsigned int fence_type_flush, int batch_size); + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c new file mode 100644 index 00000000000..d269a85a3c9 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_depthstencil.c @@ -0,0 +1,282 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "glheader.h" +#include "imports.h" +#include "context.h" +#include "depthstencil.h" +#include "fbobject.h" +#include "framebuffer.h" +#include "hash.h" +#include "mtypes.h" +#include "renderbuffer.h" + +#include "intel_context.h" +#include "intel_fbo.h" +#include "intel_depthstencil.h" +#include "intel_regions.h" + + +/** + * The GL_EXT_framebuffer_object allows the user to create their own + * framebuffer objects consisting of color renderbuffers (0 or more), + * depth renderbuffers (0 or 1) and stencil renderbuffers (0 or 1). + * + * The spec considers depth and stencil renderbuffers to be totally independent + * buffers. In reality, most graphics hardware today uses a combined + * depth+stencil buffer (one 32-bit pixel = 24 bits of Z + 8 bits of stencil). + * + * This causes difficulty because the user may create some number of depth + * renderbuffers and some number of stencil renderbuffers and bind them + * together in framebuffers in any combination. + * + * This code manages all that. + * + * 1. Depth renderbuffers are always allocated in hardware as 32bpp + * GL_DEPTH24_STENCIL8 buffers. + * + * 2. Stencil renderbuffers are initially allocated in software as 8bpp + * GL_STENCIL_INDEX8 buffers. + * + * 3. Depth and Stencil renderbuffers use the PairedStencil and PairedDepth + * fields (respectively) to indicate if the buffer's currently paired + * with another stencil or depth buffer (respectively). + * + * 4. When a depth and stencil buffer are initially both attached to the + * current framebuffer, we merge the stencil buffer values into the + * depth buffer (really a depth+stencil buffer). The then hardware uses + * the combined buffer. + * + * 5. Whenever a depth or stencil buffer is reallocated (with + * glRenderbufferStorage) we undo the pairing and copy the stencil values + * from the combined depth/stencil buffer back to the stencil-only buffer. + * + * 6. We also undo the pairing when we find a change in buffer bindings. + * + * 7. If a framebuffer is only using a depth renderbuffer (no stencil), we + * just use the combined depth/stencil buffer and ignore the stencil values. + * + * 8. If a framebuffer is only using a stencil renderbuffer (no depth) we have + * to promote the 8bpp software stencil buffer to a 32bpp hardware + * depth+stencil buffer. + * + */ + + + +static void +map_regions(GLcontext * ctx, + struct intel_renderbuffer *depthRb, + struct intel_renderbuffer *stencilRb) +{ + struct intel_context *intel = intel_context(ctx); + if (depthRb && depthRb->region) { + intel_region_map(intel->intelScreen, depthRb->region); + depthRb->pfMap = depthRb->region->map; + depthRb->pfPitch = depthRb->region->pitch; + } + if (stencilRb && stencilRb->region) { + intel_region_map(intel->intelScreen, stencilRb->region); + stencilRb->pfMap = stencilRb->region->map; + stencilRb->pfPitch = stencilRb->region->pitch; + } +} + +static void +unmap_regions(GLcontext * ctx, + struct intel_renderbuffer *depthRb, + struct intel_renderbuffer *stencilRb) +{ + struct intel_context *intel = intel_context(ctx); + if (depthRb && depthRb->region) { + intel_region_unmap(intel->intelScreen, depthRb->region); + depthRb->pfMap = NULL; + depthRb->pfPitch = 0; + } + if (stencilRb && stencilRb->region) { + intel_region_unmap(intel->intelScreen, stencilRb->region); + stencilRb->pfMap = NULL; + stencilRb->pfPitch = 0; + } +} + + + +/** + * Undo the pairing/interleaving between depth and stencil buffers. + * irb should be a depth/stencil or stencil renderbuffer. + */ +void +intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb) +{ + if (irb->PairedStencil) { + /* irb is a depth/stencil buffer */ + struct gl_renderbuffer *stencilRb; + struct intel_renderbuffer *stencilIrb; + + ASSERT(irb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + + stencilRb = _mesa_lookup_renderbuffer(ctx, irb->PairedStencil); + stencilIrb = intel_renderbuffer(stencilRb); + if (stencilIrb) { + /* need to extract stencil values from the depth buffer */ + ASSERT(stencilIrb->PairedDepth == irb->Base.Name); + map_regions(ctx, irb, stencilIrb); + _mesa_extract_stencil(ctx, &irb->Base, &stencilIrb->Base); + unmap_regions(ctx, irb, stencilIrb); + stencilIrb->PairedDepth = 0; + } + irb->PairedStencil = 0; + } + else if (irb->PairedDepth) { + /* irb is a stencil buffer */ + struct gl_renderbuffer *depthRb; + struct intel_renderbuffer *depthIrb; + + ASSERT(irb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT || + irb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + + depthRb = _mesa_lookup_renderbuffer(ctx, irb->PairedDepth); + depthIrb = intel_renderbuffer(depthRb); + if (depthIrb) { + /* need to extract stencil values from the depth buffer */ + ASSERT(depthIrb->PairedStencil == irb->Base.Name); + map_regions(ctx, depthIrb, irb); + _mesa_extract_stencil(ctx, &depthIrb->Base, &irb->Base); + unmap_regions(ctx, depthIrb, irb); + depthIrb->PairedStencil = 0; + } + irb->PairedDepth = 0; + } + else { + _mesa_problem(ctx, "Problem in undo_depth_stencil_pairing"); + } + + ASSERT(irb->PairedStencil == 0); + ASSERT(irb->PairedDepth == 0); +} + + +/** + * Examine the depth and stencil renderbuffers which are attached to the + * framebuffer. If both depth and stencil are attached, make sure that the + * renderbuffers are 'paired' (combined). If only depth or only stencil is + * attached, undo any previous pairing. + * + * Must be called if NewState & _NEW_BUFFER (when renderbuffer attachments + * change, for example). + */ +void +intel_validate_paired_depth_stencil(GLcontext * ctx, + struct gl_framebuffer *fb) +{ + struct intel_renderbuffer *depthRb, *stencilRb; + + depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + stencilRb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + + if (depthRb && stencilRb) { + if (depthRb == stencilRb) { + /* Using a user-created combined depth/stencil buffer. + * Nothing to do. + */ + ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_STENCIL_EXT); + ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + } + else { + /* Separate depth/stencil buffers, need to interleave now */ + ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT); + ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX); + /* may need to interleave depth/stencil now */ + if (depthRb->PairedStencil == stencilRb->Base.Name) { + /* OK, the depth and stencil buffers are already interleaved */ + ASSERT(stencilRb->PairedDepth == depthRb->Base.Name); + } + else { + /* need to setup new pairing/interleaving */ + if (depthRb->PairedStencil) { + intel_unpair_depth_stencil(ctx, depthRb); + } + if (stencilRb->PairedDepth) { + intel_unpair_depth_stencil(ctx, stencilRb); + } + + ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT || + stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + + /* establish new pairing: interleave stencil into depth buffer */ + map_regions(ctx, depthRb, stencilRb); + _mesa_insert_stencil(ctx, &depthRb->Base, &stencilRb->Base); + unmap_regions(ctx, depthRb, stencilRb); + depthRb->PairedStencil = stencilRb->Base.Name; + stencilRb->PairedDepth = depthRb->Base.Name; + } + + } + } + else if (depthRb) { + /* Depth buffer but no stencil buffer. + * We'll use a GL_DEPTH24_STENCIL8 buffer and ignore the stencil bits. + */ + /* can't assert this until storage is allocated: + ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + */ + /* intel_undo any previous pairing */ + if (depthRb->PairedStencil) { + intel_unpair_depth_stencil(ctx, depthRb); + } + } + else if (stencilRb) { + /* Stencil buffer but no depth buffer. + * Since h/w doesn't typically support just 8bpp stencil w/out Z, + * we'll use a GL_DEPTH24_STENCIL8 buffer and ignore the depth bits. + */ + /* undo any previous pairing */ + if (stencilRb->PairedDepth) { + intel_unpair_depth_stencil(ctx, stencilRb); + } + if (stencilRb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT) { + /* promote buffer to GL_DEPTH24_STENCIL8 for hw rendering */ + _mesa_promote_stencil(ctx, &stencilRb->Base); + ASSERT(stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + } + } + + /* Finally, update the fb->_DepthBuffer and fb->_StencilBuffer fields */ + _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); + if (depthRb && depthRb->PairedStencil) + _mesa_update_stencil_buffer(ctx, fb, BUFFER_DEPTH); + else + _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); + + + /* The hardware should use fb->Attachment[BUFFER_DEPTH].Renderbuffer + * first, if present, then fb->Attachment[BUFFER_STENCIL].Renderbuffer + * if present. + */ +} diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.h b/src/mesa/drivers/dri/intel/intel_depthstencil.h new file mode 100644 index 00000000000..2d3fc48b3a3 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_depthstencil.h @@ -0,0 +1,14 @@ + +#ifndef INTEL_DEPTH_STENCIL_H +#define INTEL_DEPTH_STENCIL_H + + +extern void +intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb); + +extern void +intel_validate_paired_depth_stencil(GLcontext * ctx, + struct gl_framebuffer *fb); + + +#endif /* INTEL_DEPTH_STENCIL_H */ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c new file mode 100644 index 00000000000..6f99f401c7c --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -0,0 +1,687 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "imports.h" +#include "mtypes.h" +#include "fbobject.h" +#include "framebuffer.h" +#include "renderbuffer.h" +#include "context.h" +#include "texformat.h" +#include "texrender.h" + +#include "intel_context.h" +#include "intel_buffers.h" +#include "intel_depthstencil.h" +#include "intel_fbo.h" +#include "intel_mipmap_tree.h" +#include "intel_regions.h" +#include "intel_span.h" + + +#define FILE_DEBUG_FLAG DEBUG_FBO + +#define INTEL_RB_CLASS 0x12345678 + + +/* XXX FBO: move this to intel_context.h (inlined) */ +/** + * Return a gl_renderbuffer ptr casted to intel_renderbuffer. + * NULL will be returned if the rb isn't really an intel_renderbuffer. + * This is determiend by checking the ClassID. + */ +struct intel_renderbuffer * +intel_renderbuffer(struct gl_renderbuffer *rb) +{ + struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; + if (irb && irb->Base.ClassID == INTEL_RB_CLASS) { + /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ + return irb; + } + else + return NULL; +} + + +struct intel_renderbuffer * +intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex) +{ + return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer); +} + + +void +intel_flip_renderbuffers(struct intel_framebuffer *intel_fb) +{ + int current_page = intel_fb->pf_current_page; + int next_page = (current_page + 1) % intel_fb->pf_num_pages; + struct gl_renderbuffer *tmp_rb; + + /* Exchange renderbuffers if necessary but make sure their reference counts + * are preserved. + */ + if (intel_fb->color_rb[current_page] && + intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer != + &intel_fb->color_rb[current_page]->Base) { + tmp_rb = NULL; + _mesa_reference_renderbuffer(&tmp_rb, + intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + tmp_rb = &intel_fb->color_rb[current_page]->Base; + _mesa_reference_renderbuffer( + &intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb); + _mesa_reference_renderbuffer(&tmp_rb, NULL); + } + + if (intel_fb->color_rb[next_page] && + intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer != + &intel_fb->color_rb[next_page]->Base) { + tmp_rb = NULL; + _mesa_reference_renderbuffer(&tmp_rb, + intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer); + tmp_rb = &intel_fb->color_rb[next_page]->Base; + _mesa_reference_renderbuffer( + &intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb); + _mesa_reference_renderbuffer(&tmp_rb, NULL); + } +} + + +struct intel_region * +intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) +{ + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); + + if (irb) + return irb->region; + else + return NULL; +} + + + +/** + * Create a new framebuffer object. + */ +static struct gl_framebuffer * +intel_new_framebuffer(GLcontext * ctx, GLuint name) +{ + /* Only drawable state in intel_framebuffer at this time, just use Mesa's + * class + */ + return _mesa_new_framebuffer(ctx, name); +} + + +static void +intel_delete_renderbuffer(struct gl_renderbuffer *rb) +{ + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel = intel_context(ctx); + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + ASSERT(irb); + + if (irb->PairedStencil || irb->PairedDepth) { + intel_unpair_depth_stencil(ctx, irb); + } + + if (intel && irb->region) { + intel_region_release(&irb->region); + } + + _mesa_free(irb); +} + + + +/** + * Return a pointer to a specific pixel in a renderbuffer. + */ +static void * +intel_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, + GLint x, GLint y) +{ + /* By returning NULL we force all software rendering to go through + * the span routines. + */ + return NULL; +} + + + +/** + * Called via glRenderbufferStorageEXT() to set the format and allocate + * storage for a user-created renderbuffer. + */ +static GLboolean +intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, + GLuint width, GLuint height) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + GLboolean softwareBuffer = GL_FALSE; + int cpp; + + ASSERT(rb->Name != 0); + + switch (internalFormat) { + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + rb->_ActualFormat = GL_RGB5; + rb->DataType = GL_UNSIGNED_BYTE; + rb->RedBits = 5; + rb->GreenBits = 6; + rb->BlueBits = 5; + cpp = 2; + break; + case GL_RGB: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + case GL_RGBA: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + rb->_ActualFormat = GL_RGBA8; + rb->DataType = GL_UNSIGNED_BYTE; + rb->RedBits = 8; + rb->GreenBits = 8; + rb->BlueBits = 8; + rb->AlphaBits = 8; + cpp = 4; + break; + case GL_STENCIL_INDEX: + case GL_STENCIL_INDEX1_EXT: + case GL_STENCIL_INDEX4_EXT: + case GL_STENCIL_INDEX8_EXT: + case GL_STENCIL_INDEX16_EXT: + /* alloc a depth+stencil buffer */ + rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->DataType = GL_UNSIGNED_INT_24_8_EXT; + rb->StencilBits = 8; + cpp = 4; + break; + case GL_DEPTH_COMPONENT16: + rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->DataType = GL_UNSIGNED_SHORT; + rb->DepthBits = 16; + cpp = 2; + break; + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->DataType = GL_UNSIGNED_INT_24_8_EXT; + rb->DepthBits = 24; + cpp = 4; + break; + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->DataType = GL_UNSIGNED_INT_24_8_EXT; + rb->DepthBits = 24; + rb->StencilBits = 8; + cpp = 4; + break; + default: + _mesa_problem(ctx, + "Unexpected format in intel_alloc_renderbuffer_storage"); + return GL_FALSE; + } + + intelFlush(ctx); + + /* free old region */ + if (irb->region) { + intel_region_release(&irb->region); + } + + /* allocate new memory region/renderbuffer */ + if (softwareBuffer) { + return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat, + width, height); + } + else { + /* Choose a pitch to match hardware requirements: + */ + GLuint pitch = ((cpp * width + 63) & ~63) / cpp; + + /* alloc hardware renderbuffer */ + DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, + height, pitch); + + irb->region = intel_region_alloc(intel->intelScreen, cpp, pitch, height); + if (!irb->region) + return GL_FALSE; /* out of memory? */ + + ASSERT(irb->region->buffer); + + rb->Width = width; + rb->Height = height; + + /* This sets the Get/PutRow/Value functions */ + intel_set_span_functions(&irb->Base); + + return GL_TRUE; + } +} + + + +/** + * Called for each hardware renderbuffer when a _window_ is resized. + * Just update fields. + * Not used for user-created renderbuffers! + */ +static GLboolean +intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + ASSERT(rb->Name == 0); + rb->Width = width; + rb->Height = height; + rb->_ActualFormat = internalFormat; + + return GL_TRUE; +} + +static void +intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, + GLuint width, GLuint height) +{ + struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; + int i; + + _mesa_resize_framebuffer(ctx, fb, width, height); + + fb->Initialized = GL_TRUE; /* XXX remove someday */ + + if (fb->Name != 0) { + return; + } + + /* Make sure all window system renderbuffers are up to date */ + for (i = 0; i < 3; i++) { + struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; + + /* only resize if size is changing */ + if (rb && (rb->Width != width || rb->Height != height)) { + rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height); + } + } +} + +static GLboolean +intel_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + _mesa_problem(ctx, "intel_op_alloc_storage should never be called."); + return GL_FALSE; +} + + + +/** + * Create a new intel_renderbuffer which corresponds to an on-screen window, + * not a user-created renderbuffer. + * \param width the screen width + * \param height the screen height + */ +struct intel_renderbuffer * +intel_create_renderbuffer(GLenum intFormat, GLsizei width, GLsizei height, + int offset, int pitch, int cpp, void *map) +{ + GET_CURRENT_CONTEXT(ctx); + + struct intel_renderbuffer *irb; + const GLuint name = 0; + + irb = CALLOC_STRUCT(intel_renderbuffer); + if (!irb) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); + return NULL; + } + + _mesa_init_renderbuffer(&irb->Base, name); + irb->Base.ClassID = INTEL_RB_CLASS; + + switch (intFormat) { + case GL_RGB5: + irb->Base._ActualFormat = GL_RGB5; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.RedBits = 5; + irb->Base.GreenBits = 6; + irb->Base.BlueBits = 5; + irb->Base.DataType = GL_UNSIGNED_BYTE; + cpp = 2; + break; + case GL_RGBA8: + irb->Base._ActualFormat = GL_RGBA8; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.RedBits = 8; + irb->Base.GreenBits = 8; + irb->Base.BlueBits = 8; + irb->Base.AlphaBits = 8; + irb->Base.DataType = GL_UNSIGNED_BYTE; + cpp = 4; + break; + case GL_STENCIL_INDEX8_EXT: + irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; + irb->Base._BaseFormat = GL_STENCIL_INDEX; + irb->Base.StencilBits = 8; + irb->Base.DataType = GL_UNSIGNED_BYTE; + cpp = 1; + break; + case GL_DEPTH_COMPONENT16: + irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; + irb->Base._BaseFormat = GL_DEPTH_COMPONENT; + irb->Base.DepthBits = 16; + irb->Base.DataType = GL_UNSIGNED_SHORT; + cpp = 2; + break; + case GL_DEPTH_COMPONENT24: + irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + irb->Base._BaseFormat = GL_DEPTH_COMPONENT; + irb->Base.DepthBits = 24; + irb->Base.DataType = GL_UNSIGNED_INT; + cpp = 4; + break; + case GL_DEPTH24_STENCIL8_EXT: + irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; + irb->Base.DepthBits = 24; + irb->Base.StencilBits = 8; + irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + cpp = 4; + break; + default: + _mesa_problem(NULL, + "Unexpected intFormat in intel_create_renderbuffer"); + return NULL; + } + + irb->Base.InternalFormat = intFormat; + + /* intel-specific methods */ + irb->Base.Delete = intel_delete_renderbuffer; + irb->Base.AllocStorage = intel_alloc_window_storage; + irb->Base.GetPointer = intel_get_pointer; + /* This sets the Get/PutRow/Value functions */ + intel_set_span_functions(&irb->Base); + + irb->pfMap = map; + irb->pfPitch = pitch / cpp; /* in pixels */ + +#if 00 + irb->region = intel_region_create_static(intel, + DRM_MM_TT, + offset, map, cpp, width, height); +#endif + + return irb; +} + + +/** + * Create a new renderbuffer object. + * Typically called via glBindRenderbufferEXT(). + */ +static struct gl_renderbuffer * +intel_new_renderbuffer(GLcontext * ctx, GLuint name) +{ + /*struct intel_context *intel = intel_context(ctx); */ + struct intel_renderbuffer *irb; + + irb = CALLOC_STRUCT(intel_renderbuffer); + if (!irb) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); + return NULL; + } + + _mesa_init_renderbuffer(&irb->Base, name); + irb->Base.ClassID = INTEL_RB_CLASS; + + /* intel-specific methods */ + irb->Base.Delete = intel_delete_renderbuffer; + irb->Base.AllocStorage = intel_alloc_renderbuffer_storage; + irb->Base.GetPointer = intel_get_pointer; + /* span routines set in alloc_storage function */ + + return &irb->Base; +} + + +/** + * Called via glBindFramebufferEXT(). + */ +static void +intel_bind_framebuffer(GLcontext * ctx, GLenum target, + struct gl_framebuffer *fb, struct gl_framebuffer *fbread) +{ + if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { + intel_draw_buffer(ctx, fb); + /* Integer depth range depends on depth buffer bits */ + ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far); + } + else { + /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */ + } +} + + +/** + * Called via glFramebufferRenderbufferEXT(). + */ +static void +intel_framebuffer_renderbuffer(GLcontext * ctx, + struct gl_framebuffer *fb, + GLenum attachment, struct gl_renderbuffer *rb) +{ + DBG("Intel FramebufferRenderbuffer %u %u\n", fb->Name, rb ? rb->Name : 0); + + intelFlush(ctx); + + _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); + intel_draw_buffer(ctx, fb); +} + + +/** + * When glFramebufferTexture[123]D is called this function sets up the + * gl_renderbuffer wrapper around the texture image. + * This will have the region info needed for hardware rendering. + */ +static struct intel_renderbuffer * +intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) +{ + const GLuint name = ~0; /* not significant, but distinct for debugging */ + struct intel_renderbuffer *irb; + + /* make an intel_renderbuffer to wrap the texture image */ + irb = CALLOC_STRUCT(intel_renderbuffer); + if (!irb) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture"); + return NULL; + } + + _mesa_init_renderbuffer(&irb->Base, name); + irb->Base.ClassID = INTEL_RB_CLASS; + + if (texImage->TexFormat == &_mesa_texformat_argb8888) { + irb->Base._ActualFormat = GL_RGBA8; + irb->Base._BaseFormat = GL_RGBA; + DBG("Render to RGBA8 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_rgb565) { + irb->Base._ActualFormat = GL_RGB5; + irb->Base._BaseFormat = GL_RGB; + DBG("Render to RGB5 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_z16) { + irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; + irb->Base._BaseFormat = GL_DEPTH_COMPONENT; + DBG("Render to DEPTH16 texture OK\n"); + } + else { + DBG("Render to texture BAD FORMAT %d\n", + texImage->TexFormat->MesaFormat); + _mesa_free(irb); + return NULL; + } + + irb->Base.InternalFormat = irb->Base._ActualFormat; + irb->Base.Width = texImage->Width; + irb->Base.Height = texImage->Height; + irb->Base.DataType = GL_UNSIGNED_BYTE; /* FBO XXX fix */ + irb->Base.RedBits = texImage->TexFormat->RedBits; + irb->Base.GreenBits = texImage->TexFormat->GreenBits; + irb->Base.BlueBits = texImage->TexFormat->BlueBits; + irb->Base.AlphaBits = texImage->TexFormat->AlphaBits; + irb->Base.DepthBits = texImage->TexFormat->DepthBits; + + irb->Base.Delete = intel_delete_renderbuffer; + irb->Base.AllocStorage = intel_nop_alloc_storage; + intel_set_span_functions(&irb->Base); + + irb->RenderToTexture = GL_TRUE; + + return irb; +} + + +/** + * Called by glFramebufferTexture[123]DEXT() (and other places) to + * prepare for rendering into texture memory. This might be called + * many times to choose different texture levels, cube faces, etc + * before intel_finish_render_texture() is ever called. + */ +static void +intel_render_texture(GLcontext * ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att) +{ + struct gl_texture_image *newImage + = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); + struct intel_texture_image *intel_image; + GLuint imageOffset; + + (void) fb; + + ASSERT(newImage); + + if (!irb) { + irb = intel_wrap_texture(ctx, newImage); + if (irb) { + /* bind the wrapper to the attachment point */ + _mesa_reference_renderbuffer(&att->Renderbuffer, &irb->Base); + } + else { + /* fallback to software rendering */ + _mesa_render_texture(ctx, fb, att); + return; + } + } + + DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", + _glthread_GetID(), + att->Texture->Name, newImage->Width, newImage->Height, + irb->Base.RefCount); + + /* point the renderbufer's region to the texture image region */ + intel_image = intel_texture_image(newImage); + if (irb->region != intel_image->mt->region) { + if (irb->region) + intel_region_release(&irb->region); + intel_region_reference(&irb->region, intel_image->mt->region); + } + + /* compute offset of the particular 2D image within the texture region */ + imageOffset = intel_miptree_image_offset(intel_image->mt, + att->CubeMapFace, + att->TextureLevel); + + if (att->Texture->Target == GL_TEXTURE_3D) { + const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt, + att->TextureLevel); + imageOffset += offsets[att->Zoffset]; + } + + /* store that offset in the region */ + intel_image->mt->region->draw_offset = imageOffset; + + /* update drawing region, etc */ + intel_draw_buffer(ctx, fb); +} + + +/** + * Called by Mesa when rendering to a texture is done. + */ +static void +intel_finish_render_texture(GLcontext * ctx, + struct gl_renderbuffer_attachment *att) +{ + struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); + + DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name); + + if (irb) { + /* just release the region */ + intel_region_release(&irb->region); + } + else if (att->Renderbuffer) { + /* software fallback */ + _mesa_finish_render_texture(ctx, att); + /* XXX FBO: Need to unmap the buffer (or in intelSpanRenderStart???) */ + } +} + + +/** + * Do one-time context initializations related to GL_EXT_framebuffer_object. + * Hook in device driver functions. + */ +void +intel_fbo_init(struct intel_context *intel) +{ + intel->ctx.Driver.NewFramebuffer = intel_new_framebuffer; + intel->ctx.Driver.NewRenderbuffer = intel_new_renderbuffer; + intel->ctx.Driver.BindFramebuffer = intel_bind_framebuffer; + intel->ctx.Driver.FramebufferRenderbuffer = intel_framebuffer_renderbuffer; + intel->ctx.Driver.RenderTexture = intel_render_texture; + intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; + intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; +} diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h new file mode 100644 index 00000000000..f9a11d02e30 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -0,0 +1,113 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_FBO_H +#define INTEL_FBO_H + + +struct intel_context; +struct intel_region; + +/** + * Intel framebuffer, derived from gl_framebuffer. + */ +struct intel_framebuffer +{ + struct gl_framebuffer Base; + + struct intel_renderbuffer *color_rb[3]; + + /* Drawable page flipping state */ + GLboolean pf_active; + GLuint pf_seq; + GLint pf_planes; + GLint pf_current_page; + GLint pf_num_pages; + + /* VBI + */ + GLuint vbl_waited; + + int64_t swap_ust; + int64_t swap_missed_ust; + + GLuint swap_count; + GLuint swap_missed_count; +}; + + +/** + * Intel renderbuffer, derived from gl_renderbuffer. + * Note: The PairedDepth and PairedStencil fields use renderbuffer IDs, + * not pointers because in some circumstances a deleted renderbuffer could + * result in a dangling pointer here. + */ +struct intel_renderbuffer +{ + struct gl_renderbuffer Base; + struct intel_region *region; + void *pfMap; /* possibly paged flipped map pointer */ + GLuint pfPitch; /* possibly paged flipped pitch */ + GLboolean RenderToTexture; /* RTT? */ + + GLuint PairedDepth; /**< only used if this is a depth renderbuffer */ + GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */ + + GLuint pf_pending; /**< sequence number of pending flip */ + + GLuint vbl_pending; /**< vblank sequence number of pending flip */ +}; + + +extern struct intel_renderbuffer *intel_create_renderbuffer(GLenum intFormat, + GLsizei width, + GLsizei height, + int offset, + int pitch, + int cpp, + void *map); + + +extern void intel_fbo_init(struct intel_context *intel); + + +/* XXX make inline or macro */ +extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer + *fb, + GLuint attIndex); + +extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); + + +/* XXX make inline or macro */ +extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, + GLuint attIndex); + + + + +#endif /* INTEL_FBO_H */ diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c new file mode 100644 index 00000000000..2c167a9ab7b --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -0,0 +1,388 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_context.h" +#include "intel_mipmap_tree.h" +#include "intel_regions.h" +#include "enums.h" + +#define FILE_DEBUG_FLAG DEBUG_MIPTREE + +static GLenum +target_to_target(GLenum target) +{ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + return GL_TEXTURE_CUBE_MAP_ARB; + default: + return target; + } +} + +struct intel_mipmap_tree * +intel_miptree_create(struct intel_context *intel, + GLenum target, + GLenum internal_format, + GLuint first_level, + GLuint last_level, + GLuint width0, + GLuint height0, + GLuint depth0, GLuint cpp, GLuint compress_byte) +{ + GLboolean ok; + struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); + + DBG("%s target %s format %s level %d..%d\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(internal_format), first_level, last_level); + + mt->target = target_to_target(target); + mt->internal_format = internal_format; + mt->first_level = first_level; + mt->last_level = last_level; + mt->width0 = width0; + mt->height0 = height0; + mt->depth0 = depth0; + mt->cpp = compress_byte ? compress_byte : cpp; + mt->compressed = compress_byte ? 1 : 0; + mt->refcount = 1; + + switch (intel->intelScreen->deviceID) { + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q33_G: + case PCI_CHIP_Q35_G: + ok = i945_miptree_layout(mt); + break; + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + case PCI_CHIP_I830_M: + case PCI_CHIP_I855_GM: + case PCI_CHIP_I865_G: + default: + /* All the i830 chips and the i915 use this layout: + */ + ok = i915_miptree_layout(mt); + break; + } + + if (ok) { + if (!mt->compressed) { + int align; + + if (intel->intelScreen->ttm) { + /* XXX: Align pitch to multiple of 64 bytes for now to allow + * render-to-texture to work in all cases. This should probably be + * replaced at some point by some scheme to only do this when really + * necessary. + */ + align = 63; + } else { + align = 3; + } + + mt->pitch = (mt->pitch * cpp + align) & ~align; + + /* XXX: At least the i915 seems very upset when the pitch is a multiple + * of 1024 and sometimes 512 bytes - performance can drop by several + * times. Go to the next multiple of the required alignment for now. + */ + if (!(mt->pitch & 511)) + mt->pitch += align + 1; + + mt->pitch /= cpp; + } + + mt->region = intel_region_alloc(intel->intelScreen, + mt->cpp, mt->pitch, mt->total_height); + } + + if (!mt->region) { + free(mt); + return NULL; + } + + return mt; +} + + +void +intel_miptree_reference(struct intel_mipmap_tree **dst, + struct intel_mipmap_tree *src) +{ + src->refcount++; + *dst = src; + DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount); +} + +void +intel_miptree_release(struct intel_context *intel, + struct intel_mipmap_tree **mt) +{ + if (!*mt) + return; + + DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1); + if (--(*mt)->refcount <= 0) { + GLuint i; + + DBG("%s deleting %p\n", __FUNCTION__, *mt); + + intel_region_release(&((*mt)->region)); + + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) + if ((*mt)->level[i].image_offset) + free((*mt)->level[i].image_offset); + + free(*mt); + } + *mt = NULL; +} + + + + +/* Can the image be pulled into a unified mipmap tree. This mirrors + * the completeness test in a lot of ways. + * + * Not sure whether I want to pass gl_texture_image here. + */ +GLboolean +intel_miptree_match_image(struct intel_mipmap_tree *mt, + struct gl_texture_image *image, + GLuint face, GLuint level) +{ + /* Images with borders are never pulled into mipmap trees. + */ + if (image->Border) + return GL_FALSE; + + if (image->InternalFormat != mt->internal_format || + image->IsCompressed != mt->compressed) + return GL_FALSE; + + /* Test image dimensions against the base level image adjusted for + * minification. This will also catch images not present in the + * tree, changed targets, etc. + */ + if (image->Width != mt->level[level].width || + image->Height != mt->level[level].height || + image->Depth != mt->level[level].depth) + return GL_FALSE; + + return GL_TRUE; +} + + +void +intel_miptree_set_level_info(struct intel_mipmap_tree *mt, + GLuint level, + GLuint nr_images, + GLuint x, GLuint y, GLuint w, GLuint h, GLuint d) +{ + + mt->level[level].width = w; + mt->level[level].height = h; + mt->level[level].depth = d; + mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; + mt->level[level].nr_images = nr_images; + + DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + level, w, h, d, x, y, mt->level[level].level_offset); + + /* Not sure when this would happen, but anyway: + */ + if (mt->level[level].image_offset) { + free(mt->level[level].image_offset); + mt->level[level].image_offset = NULL; + } + + assert(nr_images); + + mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint)); + mt->level[level].image_offset[0] = 0; +} + + + +void +intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, + GLuint level, GLuint img, GLuint x, GLuint y) +{ + if (img == 0 && level == 0) + assert(x == 0 && y == 0); + + assert(img < mt->level[level].nr_images); + + mt->level[level].image_offset[img] = (x + y * mt->pitch); + + DBG("%s level %d img %d pos %d,%d image_offset %x\n", + __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); +} + + +/* Although we use the image_offset[] array to store relative offsets + * to cube faces, Mesa doesn't know anything about this and expects + * each cube face to be treated as a separate image. + * + * These functions present that view to mesa: + */ +const GLuint * +intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level) +{ + static const GLuint zero = 0; + + if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1) + return &zero; + else + return mt->level[level].image_offset; +} + + +GLuint +intel_miptree_image_offset(struct intel_mipmap_tree * mt, + GLuint face, GLuint level) +{ + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) + return (mt->level[level].level_offset + + mt->level[level].image_offset[face] * mt->cpp); + else + return mt->level[level].level_offset; +} + + + +/** + * Map a teximage in a mipmap tree. + * \param row_stride returns row stride in bytes + * \param image_stride returns image stride in bytes (for 3D textures). + * \return address of mapping + */ +GLubyte * +intel_miptree_image_map(struct intel_context * intel, + struct intel_mipmap_tree * mt, + GLuint face, + GLuint level, + GLuint * row_stride, GLuint * image_offsets) +{ + DBG("%s \n", __FUNCTION__); + + if (row_stride) + *row_stride = mt->pitch * mt->cpp; + + if (image_offsets) + memcpy(image_offsets, mt->level[level].image_offset, + mt->level[level].depth * sizeof(GLuint)); + + return (intel_region_map(intel->intelScreen, mt->region) + + intel_miptree_image_offset(mt, face, level)); +} + +void +intel_miptree_image_unmap(struct intel_context *intel, + struct intel_mipmap_tree *mt) +{ + DBG("%s\n", __FUNCTION__); + intel_region_unmap(intel->intelScreen, mt->region); +} + + + +/* Upload data for a particular image. + */ +void +intel_miptree_image_data(struct intel_context *intel, + struct intel_mipmap_tree *dst, + GLuint face, + GLuint level, + void *src, + GLuint src_row_pitch, GLuint src_image_pitch) +{ + GLuint depth = dst->level[level].depth; + GLuint dst_offset = intel_miptree_image_offset(dst, face, level); + const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); + GLuint i; + GLuint height = 0; + + DBG("%s\n", __FUNCTION__); + for (i = 0; i < depth; i++) { + height = dst->level[level].height; + if(dst->compressed) + height /= 4; + intel_region_data(intel->intelScreen, dst->region, + dst_offset + dst_depth_offset[i], /* dst_offset */ + 0, 0, /* dstx, dsty */ + src, + src_row_pitch, + 0, 0, /* source x, y */ + dst->level[level].width, height); /* width, height */ + + src += src_image_pitch * dst->cpp; + } +} + +extern GLuint intel_compressed_alignment(GLenum); +/* Copy mipmap image between trees + */ +void +intel_miptree_image_copy(struct intel_context *intel, + struct intel_mipmap_tree *dst, + GLuint face, GLuint level, + struct intel_mipmap_tree *src) +{ + GLuint width = src->level[level].width; + GLuint height = src->level[level].height; + GLuint depth = src->level[level].depth; + GLuint dst_offset = intel_miptree_image_offset(dst, face, level); + GLuint src_offset = intel_miptree_image_offset(src, face, level); + const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); + const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level); + GLuint i; + + if (dst->compressed) { + GLuint alignment = intel_compressed_alignment(dst->internal_format); + height = (height + 3) / 4; + width = ((width + alignment - 1) & ~(alignment - 1)); + } + + for (i = 0; i < depth; i++) { + intel_region_copy(intel->intelScreen, + dst->region, dst_offset + dst_depth_offset[i], + 0, + 0, + src->region, src_offset + src_depth_offset[i], + 0, 0, width, height); + } + +} diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h new file mode 100644 index 00000000000..ecdb7be244f --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -0,0 +1,198 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_MIPMAP_TREE_H +#define INTEL_MIPMAP_TREE_H + +#include "intel_regions.h" + +/* A layer on top of the intel_regions code which adds: + * + * - Code to size and layout a region to hold a set of mipmaps. + * - Query to determine if a new image fits in an existing tree. + * - More refcounting + * - maybe able to remove refcounting from intel_region? + * - ? + * + * The fixed mipmap layout of intel hardware where one offset + * specifies the position of all images in a mipmap hierachy + * complicates the implementation of GL texture image commands, + * compared to hardware where each image is specified with an + * independent offset. + * + * In an ideal world, each texture object would be associated with a + * single bufmgr buffer or 2d intel_region, and all the images within + * the texture object would slot into the tree as they arrive. The + * reality can be a little messier, as images can arrive from the user + * with sizes that don't fit in the existing tree, or in an order + * where the tree layout cannot be guessed immediately. + * + * This structure encodes an idealized mipmap tree. The GL image + * commands build these where possible, otherwise store the images in + * temporary system buffers. + */ + + +/** + * Describes the location of each texture image within a texture region. + */ +struct intel_mipmap_level +{ + GLuint level_offset; + GLuint width; + GLuint height; + GLuint depth; + GLuint nr_images; + + /* Explicitly store the offset of each image for each cube face or + * depth value. Pretty much have to accept that hardware formats + * are going to be so diverse that there is no unified way to + * compute the offsets of depth/cube images within a mipmap level, + * so have to store them as a lookup table: + */ + GLuint *image_offset; +}; + +struct intel_mipmap_tree +{ + /* Effectively the key: + */ + GLenum target; + GLenum internal_format; + + GLuint first_level; + GLuint last_level; + + GLuint width0, height0, depth0; /**< Level zero image dimensions */ + GLuint cpp; + GLboolean compressed; + + /* Derived from the above: + */ + GLuint pitch; + GLuint depth_pitch; /* per-image on i945? */ + GLuint total_height; + + /* Includes image offset tables: + */ + struct intel_mipmap_level level[MAX_TEXTURE_LEVELS]; + + /* The data is held here: + */ + struct intel_region *region; + + /* These are also refcounted: + */ + GLuint refcount; +}; + + + +struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, + GLenum target, + GLenum internal_format, + GLuint first_level, + GLuint last_level, + GLuint width0, + GLuint height0, + GLuint depth0, + GLuint cpp, + GLuint compress_byte); + +void intel_miptree_reference(struct intel_mipmap_tree **dst, + struct intel_mipmap_tree *src); + +void intel_miptree_release(struct intel_context *intel, + struct intel_mipmap_tree **mt); + +/* Check if an image fits an existing mipmap tree layout + */ +GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, + struct gl_texture_image *image, + GLuint face, GLuint level); + +/* Return a pointer to an image within a tree. Return image stride as + * well. + */ +GLubyte *intel_miptree_image_map(struct intel_context *intel, + struct intel_mipmap_tree *mt, + GLuint face, + GLuint level, + GLuint * row_stride, GLuint * image_stride); + +void intel_miptree_image_unmap(struct intel_context *intel, + struct intel_mipmap_tree *mt); + + +/* Return the linear offset of an image relative to the start of the + * tree: + */ +GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, + GLuint face, GLuint level); + +/* Return pointers to each 2d slice within an image. Indexed by depth + * value. + */ +const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, + GLuint level); + + +void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, + GLuint level, + GLuint nr_images, + GLuint x, GLuint y, + GLuint w, GLuint h, GLuint d); + +void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, + GLuint level, + GLuint img, GLuint x, GLuint y); + + +/* Upload an image into a tree + */ +void intel_miptree_image_data(struct intel_context *intel, + struct intel_mipmap_tree *dst, + GLuint face, + GLuint level, + void *src, + GLuint src_row_pitch, GLuint src_image_pitch); + +/* Copy an image between two trees + */ +void intel_miptree_image_copy(struct intel_context *intel, + struct intel_mipmap_tree *dst, + GLuint face, GLuint level, + struct intel_mipmap_tree *src); + +/* i915_mipmap_tree.c: + */ +GLboolean i915_miptree_layout(struct intel_mipmap_tree *mt); +GLboolean i945_miptree_layout(struct intel_mipmap_tree *mt); + + + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c new file mode 100644 index 00000000000..7799fdbb116 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -0,0 +1,483 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Provide additional functionality on top of bufmgr buffers: + * - 2d semantics and blit operations + * - refcounting of buffers for multiple images in a buffer. + * - refcounting of buffer mappings. + * - some logic for moving the buffers to the best memory pools for + * given operations. + * + * Most of this is to make it easier to implement the fixed-layout + * mipmap tree required by intel hardware in the face of GL's + * programming interface where each image can be specifed in random + * order and it isn't clear what layout the tree should have until the + * last moment. + */ + +#include "intel_context.h" +#include "intel_regions.h" +#include "intel_blit.h" +#include "intel_buffer_objects.h" +#include "dri_bufmgr.h" +#include "intel_bufmgr_ttm.h" +#include "intel_batchbuffer.h" + +#define FILE_DEBUG_FLAG DEBUG_REGION + +void +intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region) +{ + DBG("%s\n", __FUNCTION__); + /* XXX: Using this function is likely bogus -- it ought to only have been + * used before a map, anyway, but leave this cheap implementation of it + * for now. + */ + if (region && region->buffer) { + /* Mapping it for read will ensure that any acceleration to the region + * would have landed already. + */ + dri_bo_map(region->buffer, GL_TRUE); + dri_bo_unmap(region->buffer); + } +} + +/* XXX: Thread safety? + */ +GLubyte * +intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region) +{ + DBG("%s\n", __FUNCTION__); + if (!region->map_refcount++) { + if (region->pbo) + intel_region_cow(intelScreen, region); + + dri_bo_map(region->buffer, GL_TRUE); + region->map = region->buffer->virtual; + } + + return region->map; +} + +void +intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region) +{ + DBG("%s\n", __FUNCTION__); + if (!--region->map_refcount) { + dri_bo_unmap(region->buffer); + region->map = NULL; + } +} + +struct intel_region * +intel_region_alloc(intelScreenPrivate *intelScreen, + GLuint cpp, GLuint pitch, GLuint height) +{ + struct intel_region *region = calloc(sizeof(*region), 1); + + DBG("%s\n", __FUNCTION__); + + region->cpp = cpp; + region->pitch = pitch; + region->height = height; /* needed? */ + region->refcount = 1; + + region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", + pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT); + return region; +} + +void +intel_region_reference(struct intel_region **dst, struct intel_region *src) +{ + assert(*dst == NULL); + if (src) { + src->refcount++; + *dst = src; + } +} + +void +intel_region_release(struct intel_region **region) +{ + if (!*region) + return; + + DBG("%s %d\n", __FUNCTION__, (*region)->refcount - 1); + + ASSERT((*region)->refcount > 0); + (*region)->refcount--; + + if ((*region)->refcount == 0) { + assert((*region)->map_refcount == 0); + + if ((*region)->pbo) + (*region)->pbo->region = NULL; + (*region)->pbo = NULL; + dri_bo_unreference((*region)->buffer); + free(*region); + } + *region = NULL; +} + + +struct intel_region * +intel_region_create_static(intelScreenPrivate *intelScreen, + GLuint mem_type, + unsigned int bo_handle, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, GLuint height) +{ + struct intel_region *region = calloc(sizeof(*region), 1); + DBG("%s\n", __FUNCTION__); + + region->cpp = cpp; + region->pitch = pitch; + region->height = height; /* needed? */ + region->refcount = 1; + + if (intelScreen->ttm) { + assert(bo_handle != -1); + region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, + "static region", + bo_handle); + } else { + region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, + "static region", + offset, pitch * cpp * height, + virtual, + DRM_BO_FLAG_MEM_TT); + } + + return region; +} + + + +void +intel_region_update_static(intelScreenPrivate *intelScreen, + struct intel_region *region, + GLuint mem_type, + unsigned int bo_handle, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, GLuint height) +{ + DBG("%s\n", __FUNCTION__); + + region->cpp = cpp; + region->pitch = pitch; + region->height = height; /* needed? */ + + /* + * We use a "shared" buffer type to indicate buffers created and + * shared by others. + */ + + dri_bo_unreference(region->buffer); + if (intelScreen->ttm) { + assert(bo_handle != -1); + region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, + "static region", + bo_handle); + } else { + region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, + "static region", + offset, pitch * cpp * height, + virtual, + DRM_BO_FLAG_MEM_TT); + } +} + + + +/* + * XXX Move this into core Mesa? + */ +static void +_mesa_copy_rect(GLubyte * dst, + GLuint cpp, + GLuint dst_pitch, + GLuint dst_x, + GLuint dst_y, + GLuint width, + GLuint height, + const GLubyte * src, + GLuint src_pitch, GLuint src_x, GLuint src_y) +{ + GLuint i; + + dst_pitch *= cpp; + src_pitch *= cpp; + dst += dst_x * cpp; + src += src_x * cpp; + dst += dst_y * dst_pitch; + src += src_y * dst_pitch; + width *= cpp; + + if (width == dst_pitch && width == src_pitch) + memcpy(dst, src, height * width); + else { + for (i = 0; i < height; i++) { + memcpy(dst, src, width); + dst += dst_pitch; + src += src_pitch; + } + } +} + + +/* Upload data to a rectangular sub-region. Lots of choices how to do this: + * + * - memcpy by span to current destination + * - upload data as new buffer and blit + * + * Currently always memcpy. + */ +void +intel_region_data(intelScreenPrivate *intelScreen, + struct intel_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + const void *src, GLuint src_pitch, + GLuint srcx, GLuint srcy, GLuint width, GLuint height) +{ + struct intel_context *intel = intelScreenContext(intelScreen); + + DBG("%s\n", __FUNCTION__); + + if (intel == NULL) + return; + + if (dst->pbo) { + if (dstx == 0 && + dsty == 0 && width == dst->pitch && height == dst->height) + intel_region_release_pbo(intelScreen, dst); + else + intel_region_cow(intelScreen, dst); + } + + + LOCK_HARDWARE(intel); + + _mesa_copy_rect(intel_region_map(intelScreen, dst) + dst_offset, + dst->cpp, + dst->pitch, + dstx, dsty, width, height, src, src_pitch, srcx, srcy); + + intel_region_unmap(intelScreen, dst); + + UNLOCK_HARDWARE(intel); + +} + +/* Copy rectangular sub-regions. Need better logic about when to + * push buffers into AGP - will currently do so whenever possible. + */ +void +intel_region_copy(intelScreenPrivate *intelScreen, + struct intel_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + struct intel_region *src, + GLuint src_offset, + GLuint srcx, GLuint srcy, GLuint width, GLuint height) +{ + struct intel_context *intel = intelScreenContext(intelScreen); + + DBG("%s\n", __FUNCTION__); + + if (intel == NULL) + return; + + if (dst->pbo) { + if (dstx == 0 && + dsty == 0 && width == dst->pitch && height == dst->height) + intel_region_release_pbo(intelScreen, dst); + else + intel_region_cow(intelScreen, dst); + } + + assert(src->cpp == dst->cpp); + + intelEmitCopyBlit(intel, + dst->cpp, + src->pitch, src->buffer, src_offset, + dst->pitch, dst->buffer, dst_offset, + srcx, srcy, dstx, dsty, width, height, + GL_COPY); +} + +/* Fill a rectangular sub-region. Need better logic about when to + * push buffers into AGP - will currently do so whenever possible. + */ +void +intel_region_fill(intelScreenPrivate *intelScreen, + struct intel_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + GLuint width, GLuint height, GLuint color) +{ + struct intel_context *intel = intelScreenContext(intelScreen); + + DBG("%s\n", __FUNCTION__); + + if (intel == NULL) + return; + + if (dst->pbo) { + if (dstx == 0 && + dsty == 0 && width == dst->pitch && height == dst->height) + intel_region_release_pbo(intelScreen, dst); + else + intel_region_cow(intelScreen, dst); + } + + intelEmitFillBlit(intel, + dst->cpp, + dst->pitch, dst->buffer, dst_offset, + dstx, dsty, width, height, color); +} + +/* Attach to a pbo, discarding our data. Effectively zero-copy upload + * the pbo's data. + */ +void +intel_region_attach_pbo(intelScreenPrivate *intelScreen, + struct intel_region *region, + struct intel_buffer_object *pbo) +{ + if (region->pbo == pbo) + return; + + /* If there is already a pbo attached, break the cow tie now. + * Don't call intel_region_release_pbo() as that would + * unnecessarily allocate a new buffer we would have to immediately + * discard. + */ + if (region->pbo) { + region->pbo->region = NULL; + region->pbo = NULL; + } + + if (region->buffer) { + dri_bo_unreference(region->buffer); + region->buffer = NULL; + } + + region->pbo = pbo; + region->pbo->region = region; + dri_bo_reference(pbo->buffer); + region->buffer = pbo->buffer; +} + + +/* Break the COW tie to the pbo and allocate a new buffer. + * The pbo gets to keep the data. + */ +void +intel_region_release_pbo(intelScreenPrivate *intelScreen, + struct intel_region *region) +{ + assert(region->buffer == region->pbo->buffer); + region->pbo->region = NULL; + region->pbo = NULL; + dri_bo_unreference(region->buffer); + region->buffer = NULL; + + region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", + region->pitch * region->cpp * region->height, + 64, DRM_BO_FLAG_MEM_TT); +} + +/* Break the COW tie to the pbo. Both the pbo and the region end up + * with a copy of the data. + */ +void +intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) +{ + struct intel_context *intel = intelScreenContext(intelScreen); + struct intel_buffer_object *pbo = region->pbo; + + if (intel == NULL) + return; + + intel_region_release_pbo(intelScreen, region); + + assert(region->cpp * region->pitch * region->height == pbo->Base.Size); + + DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size); + + /* Now blit from the texture buffer to the new buffer: + */ + + intel_batchbuffer_flush(intel->batch); + + if (!intel->locked) { + LOCK_HARDWARE(intel); + intelEmitCopyBlit(intel, + region->cpp, + region->pitch, + region->buffer, 0, + region->pitch, + pbo->buffer, 0, + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); + + intel_batchbuffer_flush(intel->batch); + UNLOCK_HARDWARE(intel); + } + else { + intelEmitCopyBlit(intel, + region->cpp, + region->pitch, + region->buffer, 0, + region->pitch, + pbo->buffer, 0, + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); + + intel_batchbuffer_flush(intel->batch); + } +} + +dri_bo * +intel_region_buffer(intelScreenPrivate *intelScreen, + struct intel_region *region, GLuint flag) +{ + if (region->pbo) { + if (flag == INTEL_WRITE_PART) + intel_region_cow(intelScreen, region); + else if (flag == INTEL_WRITE_FULL) + intel_region_release_pbo(intelScreen, region); + } + + return region->buffer; +} diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h new file mode 100644 index 00000000000..42d7b177117 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -0,0 +1,143 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_REGIONS_H +#define INTEL_REGIONS_H + +#include "mtypes.h" +#include "intel_screen.h" + +struct intel_context; +struct intel_buffer_object; + +/** + * A layer on top of the bufmgr buffers that adds a few useful things: + * + * - Refcounting for local buffer references. + * - Refcounting for buffer maps + * - Buffer dimensions - pitch and height. + * - Blitter commands for copying 2D regions between buffers. (really???) + */ +struct intel_region +{ + dri_bo *buffer; /**< buffer manager's buffer */ + GLuint refcount; /**< Reference count for region */ + GLuint cpp; /**< bytes per pixel */ + GLuint pitch; /**< in pixels */ + GLuint height; /**< in pixels */ + GLubyte *map; /**< only non-NULL when region is actually mapped */ + GLuint map_refcount; /**< Reference count for mapping */ + + GLuint draw_offset; /**< Offset of drawing address within the region */ + + struct intel_buffer_object *pbo; /* zero-copy uploads */ +}; + + +/* Allocate a refcounted region. Pointers to regions should only be + * copied by calling intel_reference_region(). + */ +struct intel_region *intel_region_alloc(intelScreenPrivate *intelScreen, + GLuint cpp, + GLuint pitch, GLuint height); + +void intel_region_reference(struct intel_region **dst, + struct intel_region *src); + +void intel_region_release(struct intel_region **ib); + +extern struct intel_region +*intel_region_create_static(intelScreenPrivate *intelScreen, + GLuint mem_type, + unsigned int bo_handle, + GLuint offset, + void *virtual, + GLuint cpp, + GLuint pitch, GLuint height); +extern void +intel_region_update_static(intelScreenPrivate *intelScreen, + struct intel_region *region, + GLuint mem_type, + unsigned int bo_handle, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, GLuint height); + + +void intel_region_idle(intelScreenPrivate *intelScreen, + struct intel_region *ib); + +/* Map/unmap regions. This is refcounted also: + */ +GLubyte *intel_region_map(intelScreenPrivate *intelScreen, + struct intel_region *ib); + +void intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *ib); + + +/* Upload data to a rectangular sub-region + */ +void intel_region_data(intelScreenPrivate *intelScreen, + struct intel_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + const void *src, GLuint src_stride, + GLuint srcx, GLuint srcy, GLuint width, GLuint height); + +/* Copy rectangular sub-regions + */ +void intel_region_copy(intelScreenPrivate *intelScreen, + struct intel_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + struct intel_region *src, + GLuint src_offset, + GLuint srcx, GLuint srcy, GLuint width, GLuint height); + +/* Fill a rectangular sub-region + */ +void intel_region_fill(intelScreenPrivate *intelScreen, + struct intel_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + GLuint width, GLuint height, GLuint color); + +/* Helpers for zerocopy uploads, particularly texture image uploads: + */ +void intel_region_attach_pbo(intelScreenPrivate *intelScreen, + struct intel_region *region, + struct intel_buffer_object *pbo); +void intel_region_release_pbo(intelScreenPrivate *intelScreen, + struct intel_region *region); +void intel_region_cow(intelScreenPrivate *intelScreen, + struct intel_region *region); + +dri_bo *intel_region_buffer(intelScreenPrivate *intelScreen, + struct intel_region *region, + GLuint flag); + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c new file mode 100644 index 00000000000..25f5efa7bcf --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -0,0 +1,945 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "glheader.h" +#include "context.h" +#include "framebuffer.h" +#include "matrix.h" +#include "renderbuffer.h" +#include "simple_list.h" +#include "utils.h" +#include "vblank.h" +#include "xmlpool.h" + + +#include "intel_screen.h" + +#include "intel_buffers.h" +#include "intel_tex.h" +#include "intel_span.h" +#include "intel_tris.h" +#include "intel_ioctl.h" +#include "intel_fbo.h" + +#include "i830_dri.h" +#include "dri_bufmgr.h" +#include "intel_regions.h" +#include "intel_batchbuffer.h" + +#include "intel_bufmgr_ttm.h" + +PUBLIC const char __driConfigOptions[] = + DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY + DRI_CONF_FORCE_S3TC_ENABLE(false) + DRI_CONF_ALLOW_LARGE_TEXTURES(1) + DRI_CONF_SECTION_END DRI_CONF_END; + const GLuint __driNConfigOptions = 4; + +#ifdef USE_NEW_INTERFACE + static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; +#endif /*USE_NEW_INTERFACE */ + + extern const struct dri_extension card_extensions[]; + extern const struct dri_extension ttm_extensions[]; + +/** + * Map all the memory regions described by the screen. + * \return GL_TRUE if success, GL_FALSE if error. + */ +GLboolean +intelMapScreenRegions(__DRIscreenPrivate * sPriv) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + if (intelScreen->front.handle) { + if (drmMap(sPriv->fd, + intelScreen->front.handle, + intelScreen->front.size, + (drmAddress *) & intelScreen->front.map) != 0) { + _mesa_problem(NULL, "drmMap(frontbuffer) failed!"); + return GL_FALSE; + } + } + else { + _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); + } + + if (0) + _mesa_printf("Back 0x%08x ", intelScreen->back.handle); + if (drmMap(sPriv->fd, + intelScreen->back.handle, + intelScreen->back.size, + (drmAddress *) & intelScreen->back.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + + if (intelScreen->third.handle) { + if (0) + _mesa_printf("Third 0x%08x ", intelScreen->third.handle); + if (drmMap(sPriv->fd, + intelScreen->third.handle, + intelScreen->third.size, + (drmAddress *) & intelScreen->third.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + } + + if (0) + _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); + if (drmMap(sPriv->fd, + intelScreen->depth.handle, + intelScreen->depth.size, + (drmAddress *) & intelScreen->depth.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + + if (0) + _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); + if (intelScreen->tex.size != 0) { + if (drmMap(sPriv->fd, + intelScreen->tex.handle, + intelScreen->tex.size, + (drmAddress *) & intelScreen->tex.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + } + + if (0) + printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n", + intelScreen->front.map, + intelScreen->back.map, intelScreen->third.map, + intelScreen->depth.map, intelScreen->tex.map); + return GL_TRUE; +} + +/** Driver-specific fence emit implementation for the fake memory manager. */ +static unsigned int +intel_fence_emit(void *private) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; + unsigned int fence; + + /* XXX: Need to emit a flush, if we haven't already (at least with the + * current batchbuffer implementation, we have). + */ + + fence = intelEmitIrqLocked(intelScreen); + + return fence; +} + +/** Driver-specific fence wait implementation for the fake memory manager. */ +static int +intel_fence_wait(void *private, unsigned int cookie) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; + + intelWaitIrq(intelScreen, cookie); + + return 0; +} + +static struct intel_region * +intel_recreate_static(intelScreenPrivate *intelScreen, + struct intel_region *region, + intelRegion *region_desc, + GLuint mem_type) +{ + if (region) { + intel_region_update_static(intelScreen, region, mem_type, + region_desc->bo_handle, region_desc->offset, + region_desc->map, intelScreen->cpp, + region_desc->pitch / intelScreen->cpp, + intelScreen->height); + } else { + region = intel_region_create_static(intelScreen, mem_type, + region_desc->bo_handle, + region_desc->offset, + region_desc->map, intelScreen->cpp, + region_desc->pitch / intelScreen->cpp, + intelScreen->height); + } + + assert(region->buffer != NULL); + + return region; +} + + +/* Create intel_region structs to describe the static front,back,depth + * buffers created by the xserver. + * + * Although FBO's mean we now no longer use these as render targets in + * all circumstances, they won't go away until the back and depth + * buffers become private, and the front and rotated buffers will + * remain even then. + * + * Note that these don't allocate video memory, just describe + * allocations alread made by the X server. + */ +static void +intel_recreate_static_regions(intelScreenPrivate *intelScreen) +{ + intelScreen->front_region = + intel_recreate_static(intelScreen, + intelScreen->front_region, + &intelScreen->front, + DRM_BO_FLAG_MEM_TT); + + /* The rotated region is only used for old DDXes that didn't handle rotation +\ * on their own. + */ + if (intelScreen->driScrnPriv->ddx_version.minor < 8) { + intelScreen->rotated_region = + intel_recreate_static(intelScreen, + intelScreen->rotated_region, + &intelScreen->rotated, + DRM_BO_FLAG_MEM_TT); + } + + intelScreen->back_region = + intel_recreate_static(intelScreen, + intelScreen->back_region, + &intelScreen->back, + DRM_BO_FLAG_MEM_TT); + + if (intelScreen->third.handle) { + intelScreen->third_region = + intel_recreate_static(intelScreen, + intelScreen->third_region, + &intelScreen->third, + DRM_BO_FLAG_MEM_TT); + } + + /* Still assumes front.cpp == depth.cpp. We can kill this when we move to + * private buffers. + */ + intelScreen->depth_region = + intel_recreate_static(intelScreen, + intelScreen->depth_region, + &intelScreen->depth, + DRM_BO_FLAG_MEM_TT); +} + +/** + * Use the information in the sarea to update the screen parameters + * related to screen rotation. Needs to be called locked. + */ +void +intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + intelUnmapScreenRegions(intelScreen); + intelUpdateScreenFromSAREA(intelScreen, sarea); + if (!intelMapScreenRegions(sPriv)) { + fprintf(stderr, "ERROR Remapping screen regions!!!\n"); + } + intel_recreate_static_regions(intelScreen); +} + + +void +intelUnmapScreenRegions(intelScreenPrivate * intelScreen) +{ +#define REALLY_UNMAP 1 + if (intelScreen->front.map) { +#if REALLY_UNMAP + if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0) + printf("drmUnmap front failed!\n"); +#endif + intelScreen->front.map = NULL; + } + if (intelScreen->back.map) { +#if REALLY_UNMAP + if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0) + printf("drmUnmap back failed!\n"); +#endif + intelScreen->back.map = NULL; + } + if (intelScreen->third.map) { +#if REALLY_UNMAP + if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0) + printf("drmUnmap third failed!\n"); +#endif + intelScreen->third.map = NULL; + } + if (intelScreen->depth.map) { +#if REALLY_UNMAP + drmUnmap(intelScreen->depth.map, intelScreen->depth.size); + intelScreen->depth.map = NULL; +#endif + } + if (intelScreen->tex.map) { +#if REALLY_UNMAP + drmUnmap(intelScreen->tex.map, intelScreen->tex.size); + intelScreen->tex.map = NULL; +#endif + } +} + + +static void +intelPrintDRIInfo(intelScreenPrivate * intelScreen, + __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +{ + fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->front.size, intelScreen->front.offset, + intelScreen->front.pitch); + fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->back.size, intelScreen->back.offset, + intelScreen->back.pitch); + fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->depth.size, intelScreen->depth.offset, + intelScreen->depth.pitch); + fprintf(stderr, "*** Rotated size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->rotated.size, intelScreen->rotated.offset, + intelScreen->rotated.pitch); + fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", + intelScreen->tex.size, intelScreen->tex.offset); + fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); +} + + +static void +intelPrintSAREA(const drmI830Sarea * sarea) +{ + fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, + sarea->height); + fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); + fprintf(stderr, + "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->front_offset, sarea->front_size, + (unsigned) sarea->front_handle); + fprintf(stderr, + "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->back_offset, sarea->back_size, + (unsigned) sarea->back_handle); + fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->depth_offset, sarea->depth_size, + (unsigned) sarea->depth_handle); + fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); + fprintf(stderr, + "SAREA: rotated offset: 0x%08x size: 0x%x\n", + sarea->rotated_offset, sarea->rotated_size); + fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); +} + + +/** + * A number of the screen parameters are obtained/computed from + * information in the SAREA. This function updates those parameters. + */ +void +intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, + drmI830Sarea * sarea) +{ + intelScreen->width = sarea->width; + intelScreen->height = sarea->height; + + intelScreen->front.offset = sarea->front_offset; + intelScreen->front.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->front.handle = sarea->front_handle; + intelScreen->front.size = sarea->front_size; + + intelScreen->back.offset = sarea->back_offset; + intelScreen->back.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->back.handle = sarea->back_handle; + intelScreen->back.size = sarea->back_size; + + if (intelScreen->driScrnPriv->ddx_version.minor >= 8) { + intelScreen->third.offset = sarea->third_offset; + intelScreen->third.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->third.handle = sarea->third_handle; + intelScreen->third.size = sarea->third_size; + } + + intelScreen->depth.offset = sarea->depth_offset; + intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->depth.handle = sarea->depth_handle; + intelScreen->depth.size = sarea->depth_size; + + if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { + intelScreen->front.bo_handle = sarea->front_bo_handle; + intelScreen->back.bo_handle = sarea->back_bo_handle; + intelScreen->third.bo_handle = sarea->third_bo_handle; + intelScreen->depth.bo_handle = sarea->depth_bo_handle; + } else { + intelScreen->front.bo_handle = -1; + intelScreen->back.bo_handle = -1; + intelScreen->third.bo_handle = -1; + intelScreen->depth.bo_handle = -1; + } + + intelScreen->tex.offset = sarea->tex_offset; + intelScreen->logTextureGranularity = sarea->log_tex_granularity; + intelScreen->tex.handle = sarea->tex_handle; + intelScreen->tex.size = sarea->tex_size; + + intelScreen->rotated.offset = sarea->rotated_offset; + intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp; + intelScreen->rotated.size = sarea->rotated_size; + intelScreen->current_rotation = sarea->rotation; + matrix23Rotate(&intelScreen->rotMatrix, + sarea->width, sarea->height, sarea->rotation); + intelScreen->rotatedWidth = sarea->virtualX; + intelScreen->rotatedHeight = sarea->virtualY; + + if (0) + intelPrintSAREA(sarea); +} + +static const __DRItexOffsetExtension intelTexOffsetExtension = { + { __DRI_TEX_OFFSET }, + intelSetTexOffset, +}; + +static const __DRIextension *intelExtensions[] = { + &driReadDrawableExtension, + &driCopySubBufferExtension.base, + &driSwapControlExtension.base, + &driFrameTrackingExtension.base, + &driMediaStreamCounterExtension.base, + &intelTexOffsetExtension.base, + NULL +}; + + +static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) +{ + intelScreenPrivate *intelScreen; + I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; + drmI830Sarea *sarea; + + if (sPriv->devPrivSize != sizeof(I830DRIRec)) { + fprintf(stderr, + "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); + return GL_FALSE; + } + + /* Allocate the private area */ + intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); + if (!intelScreen) { + fprintf(stderr, "\nERROR! Allocating private area failed\n"); + return GL_FALSE; + } + /* parse information in __driConfigOptions */ + driParseOptionInfo(&intelScreen->optionCache, + __driConfigOptions, __driNConfigOptions); + + intelScreen->driScrnPriv = sPriv; + sPriv->private = (void *) intelScreen; + intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; + sarea = (drmI830Sarea *) + (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset); + + intelScreen->deviceID = gDRIPriv->deviceID; + if (intelScreen->deviceID == PCI_CHIP_I865_G) + intelScreen->maxBatchSize = 4096; + else + intelScreen->maxBatchSize = BATCH_SZ; + + intelScreen->mem = gDRIPriv->mem; + intelScreen->cpp = gDRIPriv->cpp; + + switch (gDRIPriv->bitsPerPixel) { + case 16: + intelScreen->fbFormat = DV_PF_565; + break; + case 32: + intelScreen->fbFormat = DV_PF_8888; + break; + default: + exit(1); + break; + } + + intelUpdateScreenFromSAREA(intelScreen, sarea); + + if (!intelMapScreenRegions(sPriv)) { + fprintf(stderr, "\nERROR! mapping regions\n"); + _mesa_free(intelScreen); + sPriv->private = NULL; + return GL_FALSE; + } + + intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; + + if (0) + intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); + + intelScreen->drmMinor = sPriv->drm_version.minor; + + /* Determine if IRQs are active? */ + { + int ret; + drmI830GetParam gp; + + gp.param = I830_PARAM_IRQ_ACTIVE; + gp.value = &intelScreen->irq_active; + + ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM, + &gp, sizeof(gp)); + if (ret) { + fprintf(stderr, "drmI830GetParam: %d\n", ret); + return GL_FALSE; + } + } + + /* Determine if batchbuffers are allowed */ + { + int ret; + drmI830GetParam gp; + + gp.param = I830_PARAM_ALLOW_BATCHBUFFER; + gp.value = &intelScreen->allow_batchbuffer; + + ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM, + &gp, sizeof(gp)); + if (ret) { + fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret); + return GL_FALSE; + } + } + + sPriv->extensions = intelExtensions; + + /* If we've got a new enough DDX that's initializing TTM and giving us + * object handles for the shared buffers, use that. + */ + intelScreen->ttm = GL_FALSE; + if (getenv("INTEL_NO_TTM") == NULL && + intelScreen->driScrnPriv->ddx_version.minor >= 9 && + intelScreen->drmMinor >= 11 && + intelScreen->front.bo_handle != -1) { + intelScreen->bufmgr = intel_bufmgr_ttm_init(sPriv->fd, + DRM_FENCE_TYPE_EXE, + DRM_FENCE_TYPE_EXE | + DRM_I915_FENCE_TYPE_RW, + BATCH_SZ); + if (intelScreen->bufmgr != NULL) + intelScreen->ttm = GL_TRUE; + } + /* Otherwise, use the classic buffer manager. */ + if (intelScreen->bufmgr == NULL) { + if (intelScreen->tex.size == 0) { + fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", + __func__, __LINE__); + return GL_FALSE; + } + fprintf(stderr, "[%s:%u] Failed to init TTM buffer manager, falling back" + " to classic.\n", __func__, __LINE__); + intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, + intelScreen->tex.map, + intelScreen->tex.size, + intel_fence_emit, + intel_fence_wait, + intelScreen); + } + + intel_recreate_static_regions(intelScreen); + + return GL_TRUE; +} + + +static void +intelDestroyScreen(__DRIscreenPrivate * sPriv) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + intelUnmapScreenRegions(intelScreen); + + dri_bufmgr_destroy(intelScreen->bufmgr); + FREE(intelScreen); + sPriv->private = NULL; +} + + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +static GLboolean +intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, + __DRIdrawablePrivate * driDrawPriv, + const __GLcontextModes * mesaVis, GLboolean isPixmap) +{ + intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private; + + if (isPixmap) { + return GL_FALSE; /* not implemented */ + } + else { + GLboolean swStencil = (mesaVis->stencilBits > 0 && + mesaVis->depthBits != 24); + GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); + + struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + + if (!intel_fb) + return GL_FALSE; + + _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + + /* setup the hardware-based renderbuffers */ + { + intel_fb->color_rb[0] + = intel_create_renderbuffer(rgbFormat, + screen->width, screen->height, + screen->front.offset, + screen->front.pitch, + screen->cpp, + screen->front.map); + intel_set_span_functions(&intel_fb->color_rb[0]->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, + &intel_fb->color_rb[0]->Base); + } + + if (mesaVis->doubleBufferMode) { + intel_fb->color_rb[1] + = intel_create_renderbuffer(rgbFormat, + screen->width, screen->height, + screen->back.offset, + screen->back.pitch, + screen->cpp, + screen->back.map); + intel_set_span_functions(&intel_fb->color_rb[1]->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, + &intel_fb->color_rb[1]->Base); + + if (screen->third.handle) { + struct gl_renderbuffer *tmp_rb = NULL; + + intel_fb->color_rb[2] + = intel_create_renderbuffer(rgbFormat, + screen->width, screen->height, + screen->third.offset, + screen->third.pitch, + screen->cpp, + screen->third.map); + intel_set_span_functions(&intel_fb->color_rb[2]->Base); + _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); + } + } + + if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { + /* combined depth/stencil buffer */ + struct intel_renderbuffer *depthStencilRb + = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, + screen->width, screen->height, + screen->depth.offset, + screen->depth.pitch, + screen->cpp, /* 4! */ + screen->depth.map); + intel_set_span_functions(&depthStencilRb->Base); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, + &depthStencilRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, + &depthStencilRb->Base); + } + else if (mesaVis->depthBits == 16) { + /* just 16-bit depth buffer, no hw stencil */ + struct intel_renderbuffer *depthRb + = intel_create_renderbuffer(GL_DEPTH_COMPONENT16, + screen->width, screen->height, + screen->depth.offset, + screen->depth.pitch, + screen->cpp, /* 2! */ + screen->depth.map); + intel_set_span_functions(&depthRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + } + + /* now add any/all software-based renderbuffers we may need */ + _mesa_add_soft_renderbuffers(&intel_fb->Base, + GL_FALSE, /* never sw color */ + GL_FALSE, /* never sw depth */ + swStencil, mesaVis->accumRedBits > 0, + GL_FALSE, /* never sw alpha */ + GL_FALSE /* never sw aux */ ); + driDrawPriv->driverPrivate = (void *) intel_fb; + + return GL_TRUE; + } +} + +static void +intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) +{ + _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); +} + + +/** + * Get information about previous buffer swaps. + */ +static int +intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +{ + struct intel_framebuffer *intel_fb; + + if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) + || (sInfo == NULL)) { + return -1; + } + + intel_fb = dPriv->driverPrivate; + sInfo->swap_count = intel_fb->swap_count; + sInfo->swap_ust = intel_fb->swap_ust; + sInfo->swap_missed_count = intel_fb->swap_missed_count; + + sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) + ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) + : 0.0; + + return 0; +} + + +/* There are probably better ways to do this, such as an + * init-designated function to register chipids and createcontext + * functions. + */ +extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); + +extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); + + + + +static GLboolean +intelCreateContext(const __GLcontextModes * mesaVis, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate) +{ + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + switch (intelScreen->deviceID) { + /* Don't deal with i830 until texture work complete: + */ + case PCI_CHIP_845_G: + case PCI_CHIP_I830_M: + case PCI_CHIP_I855_GM: + case PCI_CHIP_I865_G: + return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate); + + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q35_G: + case PCI_CHIP_Q33_G: + return i915CreateContext(mesaVis, driContextPriv, sharedContextPrivate); + + default: + fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID); + return GL_FALSE; + } +} + + +static const struct __DriverAPIRec intelAPI = { + .DestroyScreen = intelDestroyScreen, + .CreateContext = intelCreateContext, + .DestroyContext = intelDestroyContext, + .CreateBuffer = intelCreateBuffer, + .DestroyBuffer = intelDestroyBuffer, + .SwapBuffers = intelSwapBuffers, + .MakeCurrent = intelMakeCurrent, + .UnbindContext = intelUnbindContext, + .GetSwapInfo = intelGetSwapInfo, + .GetMSC = driGetMSC32, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = intelCopySubBuffer, + .setTexOffset = intelSetTexOffset, +}; + + +static __GLcontextModes * +intelFillInModes(unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer) +{ + __GLcontextModes *modes; + __GLcontextModes *m; + unsigned num_modes; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't + * support pageflipping at all. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + + u_int8_t depth_bits_array[3]; + u_int8_t stencil_bits_array[3]; + + + depth_bits_array[0] = 0; + depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + if (depth_bits == 24) + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + + stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; + back_buffer_factor = (have_back_buffer) ? 3 : 1; + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = + (*dri_interface->createContextModes) (num_modes, + sizeof(__GLcontextModes)); + m = modes; + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, GLX_TRUE_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, GLX_DIRECT_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (m = modes; m != NULL; m = m->next) { + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return modes; +} + + +/** + * This is the driver specific part of the createNewScreen entry point. + * + * \todo maybe fold this into intelInitDriver + * + * \return the __GLcontextModes supported by this driver + */ +PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +{ + static const __DRIversion ddx_expected = { 1, 5, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 1, 5, 0 }; + I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; + + psp->DriverAPI = intelAPI; + + if (!driCheckDriDdxDrmVersions2("i915", + &psp->dri_version, &dri_expected, + &psp->ddx_version, &ddx_expected, + &psp->drm_version, &drm_expected)) { + return NULL; + } + + /* Calling driInitExtensions here, with a NULL context pointer, + * does not actually enable the extensions. It just makes sure + * that all the dispatch offsets for all the extensions that + * *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create is + * called, but we can't enable the extensions until we have a + * context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions(NULL, card_extensions, GL_FALSE); + driInitExtensions(NULL, ttm_extensions, GL_FALSE); + + if (!intelInitDriver(psp)) + return NULL; + + return intelFillInModes(dri_priv->cpp * 8, + (dri_priv->cpp == 2) ? 16 : 24, + (dri_priv->cpp == 2) ? 0 : 8, 1); +} + +struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) +{ + /* + * This should probably change to have the screen allocate a dummy + * context at screen creation. For now just use the current context. + */ + + GET_CURRENT_CONTEXT(ctx); + if (ctx == NULL) { + _mesa_problem(NULL, "No current context in intelScreenContext\n"); + return NULL; + } + return intel_context(ctx); +} + diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h new file mode 100644 index 00000000000..aa0ef2c5090 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -0,0 +1,134 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _INTEL_INIT_H_ +#define _INTEL_INIT_H_ + +#include +#include "dri_util.h" +#include "intel_rotate.h" +#include "i830_common.h" +#include "xmlconfig.h" +#include "dri_bufmgr.h" + +/* XXX: change name or eliminate to avoid conflict with "struct + * intel_region"!!! + */ +typedef struct +{ + drm_handle_t handle; + drmSize size; /* region size in bytes */ + char *map; /* memory map */ + int offset; /* from start of video mem, in bytes */ + int pitch; /* row stride, in bytes */ + unsigned int bo_handle; /* buffer object id if available, or -1 */ +} intelRegion; + +typedef struct +{ + intelRegion front; + intelRegion back; + intelRegion third; + intelRegion rotated; + intelRegion depth; + intelRegion tex; + + struct intel_region *front_region; + struct intel_region *back_region; + struct intel_region *third_region; + struct intel_region *depth_region; + struct intel_region *rotated_region; + + int deviceID; + int width; + int height; + int mem; /* unused */ + + int cpp; /* for front and back buffers */ +/* int bitsPerPixel; */ + int fbFormat; /* XXX FBO: this is obsolete - remove after i830 updates */ + + int logTextureGranularity; + + __DRIscreenPrivate *driScrnPriv; + unsigned int sarea_priv_offset; + + int drmMinor; + + int irq_active; + int allow_batchbuffer; + + struct matrix23 rotMatrix; + + int current_rotation; /* 0, 90, 180 or 270 */ + int rotatedWidth, rotatedHeight; + + /** + * Configuration cache with default values for all contexts + */ + driOptionCache optionCache; + + dri_bufmgr *bufmgr; + unsigned int maxBatchSize; + + /** + * This value indicates that the kernel memory manager is being used + * instead of the fake client-side memory manager. + */ + GLboolean ttm; +} intelScreenPrivate; + + + +extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); + +extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); + +extern void +intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, + drmI830Sarea * sarea); + +extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); + +extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); + +extern GLboolean +intelMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv); + +extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); + +extern void +intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); + +extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); + +extern void +intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c new file mode 100644 index 00000000000..d1f8ef06beb --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -0,0 +1,409 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "colormac.h" + +#include "intel_fbo.h" +#include "intel_screen.h" +#include "intel_span.h" +#include "intel_regions.h" +#include "intel_ioctl.h" +#include "intel_tex.h" + +#include "swrast/swrast.h" + +/* + break intelWriteRGBASpan_ARGB8888 +*/ + +#undef DBG +#define DBG 0 + +#define LOCAL_VARS \ + struct intel_context *intel = intel_context(ctx); \ + struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ + const GLint yScale = irb->RenderToTexture ? 1 : -1; \ + const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + GLubyte *buf = (GLubyte *) irb->pfMap \ + + (intel->drawY * irb->pfPitch + intel->drawX) * irb->region->cpp;\ + GLuint p; \ + assert(irb->pfMap);\ + (void) p; + +/* XXX FBO: this is identical to the macro in spantmp2.h except we get + * the cliprect info from the context, not the driDrawable. + * Move this into spantmp2.h someday. + */ +#define HW_CLIPLOOP() \ + do { \ + int _nc = intel->numClipRects; \ + while ( _nc-- ) { \ + int minx = intel->pClipRects[_nc].x1 - intel->drawX; \ + int miny = intel->pClipRects[_nc].y1 - intel->drawY; \ + int maxx = intel->pClipRects[_nc].x2 - intel->drawX; \ + int maxy = intel->pClipRects[_nc].y2 - intel->drawY; + + + + +#define Y_FLIP(_y) ((_y) * yScale + yBias) + +#define HW_LOCK() + +#define HW_UNLOCK() + +/* 16 bit, RGB565 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 + +#define TAG(x) intel##x##_RGB565 +#define TAG2(x,y) intel##x##_RGB565##y +#define GET_PTR(X,Y) (buf + ((Y) * irb->pfPitch + (X)) * 2) +#include "spantmp2.h" + +/* 32 bit, ARGB8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV + +#define TAG(x) intel##x##_ARGB8888 +#define TAG2(x,y) intel##x##_ARGB8888##y +#define GET_PTR(X,Y) (buf + ((Y) * irb->pfPitch + (X)) * 4) +#include "spantmp2.h" + + +#define LOCAL_DEPTH_VARS \ + struct intel_context *intel = intel_context(ctx); \ + struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ + const GLuint pitch = irb->pfPitch/***XXX region->pitch*/; /* in pixels */ \ + const GLint yScale = irb->RenderToTexture ? 1 : -1; \ + const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + char *buf = (char *) irb->pfMap/*XXX use region->map*/ + \ + (intel->drawY * pitch + intel->drawX) * irb->region->cpp; + + +#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS + +/** + ** 16-bit depthbuffer functions. + **/ +#define WRITE_DEPTH( _x, _y, d ) \ + ((GLushort *)buf)[(_x) + (_y) * pitch] = d; + +#define READ_DEPTH( d, _x, _y ) \ + d = ((GLushort *)buf)[(_x) + (_y) * pitch]; + + +#define TAG(x) intel##x##_z16 +#include "depthtmp.h" + + +/** + ** 24/8-bit interleaved depth/stencil functions + ** Note: we're actually reading back combined depth+stencil values. + ** The wrappers in main/depthstencil.c are used to extract the depth + ** and stencil values. + **/ +/* Change ZZZS -> SZZZ */ +#define WRITE_DEPTH( _x, _y, d ) { \ + GLuint tmp = ((d) >> 8) | ((d) << 24); \ + ((GLuint *)buf)[(_x) + (_y) * pitch] = tmp; \ +} + +/* Change SZZZ -> ZZZS */ +#define READ_DEPTH( d, _x, _y ) { \ + GLuint tmp = ((GLuint *)buf)[(_x) + (_y) * pitch]; \ + d = (tmp << 8) | (tmp >> 24); \ +} + +#define TAG(x) intel##x##_z24_s8 +#include "depthtmp.h" + + +/** + ** 8-bit stencil function (XXX FBO: This is obsolete) + **/ +#define WRITE_STENCIL( _x, _y, d ) { \ + GLuint tmp = ((GLuint *)buf)[(_x) + (_y) * pitch]; \ + tmp &= 0xffffff; \ + tmp |= ((d) << 24); \ + ((GLuint *) buf)[(_x) + (_y) * pitch] = tmp; \ +} + +#define READ_STENCIL( d, _x, _y ) \ + d = ((GLuint *)buf)[(_x) + (_y) * pitch] >> 24; + +#define TAG(x) intel##x##_z24_s8 +#include "stenciltmp.h" + + + +/** + * Map or unmap all the renderbuffers which we may need during + * software rendering. + * XXX in the future, we could probably convey extra information to + * reduce the number of mappings needed. I.e. if doing a glReadPixels + * from the depth buffer, we really only need one mapping. + * + * XXX Rewrite this function someday. + * We can probably just loop over all the renderbuffer attachments, + * map/unmap all of them, and not worry about the _ColorDrawBuffers + * _ColorReadBuffer, _DepthBuffer or _StencilBuffer fields. + */ +static void +intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) +{ + GLcontext *ctx = &intel->ctx; + GLuint i, j; + struct intel_renderbuffer *irb; + + /* color draw buffers */ + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers[i]; j++) { + struct gl_renderbuffer *rb = + ctx->DrawBuffer->_ColorDrawBuffers[i][j]; + irb = intel_renderbuffer(rb); + if (irb) { + /* this is a user-created intel_renderbuffer */ + if (irb->region) { + if (map) + intel_region_map(intel->intelScreen, irb->region); + else + intel_region_unmap(intel->intelScreen, irb->region); + irb->pfMap = irb->region->map; + irb->pfPitch = irb->region->pitch; + } + } + } + } + + /* check for render to textures */ + for (i = 0; i < BUFFER_COUNT; i++) { + struct gl_renderbuffer_attachment *att = + ctx->DrawBuffer->Attachment + i; + struct gl_texture_object *tex = att->Texture; + if (tex) { + /* render to texture */ + ASSERT(att->Renderbuffer); + if (map) { + struct gl_texture_image *texImg; + texImg = tex->Image[att->CubeMapFace][att->TextureLevel]; + intel_tex_map_images(intel, intel_texture_object(tex)); + } + else { + intel_tex_unmap_images(intel, intel_texture_object(tex)); + } + } + } + + /* color read buffers */ + irb = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); + if (irb && irb->region) { + if (map) + intel_region_map(intel->intelScreen, irb->region); + else + intel_region_unmap(intel->intelScreen, irb->region); + irb->pfMap = irb->region->map; + irb->pfPitch = irb->region->pitch; + } + + /* Account for front/back color page flipping. + * The span routines use the pfMap and pfPitch fields which will + * swap the front/back region map/pitch if we're page flipped. + * Do this after mapping, above, so the map field is valid. + */ +#if 0 + if (map && ctx->DrawBuffer->Name == 0) { + struct intel_renderbuffer *irbFront + = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_FRONT_LEFT); + struct intel_renderbuffer *irbBack + = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_BACK_LEFT); + if (irbBack) { + /* double buffered */ + if (intel->sarea->pf_current_page == 0) { + irbFront->pfMap = irbFront->region->map; + irbFront->pfPitch = irbFront->region->pitch; + irbBack->pfMap = irbBack->region->map; + irbBack->pfPitch = irbBack->region->pitch; + } + else { + irbFront->pfMap = irbBack->region->map; + irbFront->pfPitch = irbBack->region->pitch; + irbBack->pfMap = irbFront->region->map; + irbBack->pfPitch = irbFront->region->pitch; + } + } + } +#endif + + /* depth buffer (Note wrapper!) */ + if (ctx->DrawBuffer->_DepthBuffer) { + irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); + if (irb && irb->region && irb->Base.Name != 0) { + if (map) { + intel_region_map(intel->intelScreen, irb->region); + irb->pfMap = irb->region->map; + irb->pfPitch = irb->region->pitch; + } + else { + intel_region_unmap(intel->intelScreen, irb->region); + irb->pfMap = NULL; + irb->pfPitch = 0; + } + } + } + + /* stencil buffer (Note wrapper!) */ + if (ctx->DrawBuffer->_StencilBuffer) { + irb = intel_renderbuffer(ctx->DrawBuffer->_StencilBuffer->Wrapped); + if (irb && irb->region && irb->Base.Name != 0) { + if (map) { + intel_region_map(intel->intelScreen, irb->region); + irb->pfMap = irb->region->map; + irb->pfPitch = irb->region->pitch; + } + else { + intel_region_unmap(intel->intelScreen, irb->region); + irb->pfMap = NULL; + irb->pfPitch = 0; + } + } + } +} + + + +/** + * Prepare for softare rendering. Map current read/draw framebuffers' + * renderbuffes and all currently bound texture objects. + * + * Old note: Moved locking out to get reasonable span performance. + */ +void +intelSpanRenderStart(GLcontext * ctx) +{ + struct intel_context *intel = intel_context(ctx); + GLuint i; + + intelFinish(&intel->ctx); + LOCK_HARDWARE(intel); + +#if 0 + /* Just map the framebuffer and all textures. Bufmgr code will + * take care of waiting on the necessary fences: + */ + intel_region_map(intel->intelScreen, intel->front_region); + intel_region_map(intel->intelScreen, intel->back_region); + intel_region_map(intel->intelScreen, intel->intelScreen->depth_region); +#endif + + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled) { + struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; + intel_tex_map_images(intel, intel_texture_object(texObj)); + } + } + + intel_map_unmap_buffers(intel, GL_TRUE); +} + +/** + * Called when done softare rendering. Unmap the buffers we mapped in + * the above function. + */ +void +intelSpanRenderFinish(GLcontext * ctx) +{ + struct intel_context *intel = intel_context(ctx); + GLuint i; + + _swrast_flush(ctx); + + /* Now unmap the framebuffer: + */ +#if 0 + intel_region_unmap(intel, intel->front_region); + intel_region_unmap(intel, intel->back_region); + intel_region_unmap(intel, intel->intelScreen->depth_region); +#endif + + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled) { + struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; + intel_tex_unmap_images(intel, intel_texture_object(texObj)); + } + } + + intel_map_unmap_buffers(intel, GL_FALSE); + + UNLOCK_HARDWARE(intel); +} + + +void +intelInitSpanFuncs(GLcontext * ctx) +{ + struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); + swdd->SpanRenderStart = intelSpanRenderStart; + swdd->SpanRenderFinish = intelSpanRenderFinish; +} + + +/** + * Plug in appropriate span read/write functions for the given renderbuffer. + * These are used for the software fallbacks. + */ +void +intel_set_span_functions(struct gl_renderbuffer *rb) +{ + if (rb->_ActualFormat == GL_RGB5) { + /* 565 RGB */ + intelInitPointers_RGB565(rb); + } + else if (rb->_ActualFormat == GL_RGBA8) { + /* 8888 RGBA */ + intelInitPointers_ARGB8888(rb); + } + else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) { + intelInitDepthPointers_z16(rb); + } + else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24 || /* XXX FBO remove */ + rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + intelInitDepthPointers_z24_s8(rb); + } + else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { /* XXX FBO remove */ + intelInitStencilPointers_z24_s8(rb); + } + else { + _mesa_problem(NULL, + "Unexpected _ActualFormat in intelSetSpanFunctions"); + } +} diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h new file mode 100644 index 00000000000..5201f6d6c6e --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_span.h @@ -0,0 +1,38 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _INTEL_SPAN_H +#define _INTEL_SPAN_H + +extern void intelInitSpanFuncs(GLcontext * ctx); + +extern void intelSpanRenderFinish(GLcontext * ctx); +extern void intelSpanRenderStart(GLcontext * ctx); + +extern void intel_set_span_functions(struct gl_renderbuffer *rb); + +#endif diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c new file mode 100644 index 00000000000..b08dee43bc1 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -0,0 +1,192 @@ +#include "texobj.h" +#include "intel_context.h" +#include "intel_mipmap_tree.h" +#include "intel_tex.h" + +#define FILE_DEBUG_FLAG DEBUG_TEXTURE + +static GLboolean +intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) +{ +#if 0 + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + + return + intelObj->mt && + intelObj->mt->region && + intel_is_region_resident(intel, intelObj->mt->region); +#endif + return 1; +} + + + +static struct gl_texture_image * +intelNewTextureImage(GLcontext * ctx) +{ + DBG("%s\n", __FUNCTION__); + (void) ctx; + return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image); +} + + +static struct gl_texture_object * +intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target) +{ + struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object); + + DBG("%s\n", __FUNCTION__); + _mesa_initialize_texture_object(&obj->base, name, target); + + return &obj->base; +} + +static void +intelDeleteTextureObject(GLcontext *ctx, + struct gl_texture_object *texObj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + + if (intelObj->mt) + intel_miptree_release(intel, &intelObj->mt); + + _mesa_delete_texture_object(ctx, texObj); +} + + +static void +intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + + DBG("%s\n", __FUNCTION__); + + if (intelImage->mt) { + intel_miptree_release(intel, &intelImage->mt); + } + + if (texImage->Data) { + free(texImage->Data); + texImage->Data = NULL; + } +} + + +/* The system memcpy (at least on ubuntu 5.10) has problems copying + * to agp (writecombined) memory from a source which isn't 64-byte + * aligned - there is a 4x performance falloff. + * + * The x86 __memcpy is immune to this but is slightly slower + * (10%-ish) than the system memcpy. + * + * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but + * isn't much faster than x86_memcpy for agp copies. + * + * TODO: switch dynamically. + */ +static void * +do_memcpy(void *dest, const void *src, size_t n) +{ + if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { + return __memcpy(dest, src, n); + } + else + return memcpy(dest, src, n); +} + + +#if DO_DEBUG + +#ifndef __x86_64__ +static unsigned +fastrdtsc(void) +{ + unsigned eax; + __asm__ volatile ("\t" + "pushl %%ebx\n\t" + "cpuid\n\t" ".byte 0x0f, 0x31\n\t" + "popl %%ebx\n":"=a" (eax) + :"0"(0) + :"ecx", "edx", "cc"); + + return eax; +} +#else +static unsigned +fastrdtsc(void) +{ + unsigned eax; + __asm__ volatile ("\t" "cpuid\n\t" ".byte 0x0f, 0x31\n\t":"=a" (eax) + :"0"(0) + :"ecx", "edx", "ebx", "cc"); + + return eax; +} +#endif + +static unsigned +time_diff(unsigned t, unsigned t2) +{ + return ((t < t2) ? t2 - t : 0xFFFFFFFFU - (t - t2 - 1)); +} + + +static void * +timed_memcpy(void *dest, const void *src, size_t n) +{ + void *ret; + unsigned t1, t2; + double rate; + + if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) + _mesa_printf("Warning - non-aligned texture copy!\n"); + + t1 = fastrdtsc(); + ret = do_memcpy(dest, src, n); + t2 = fastrdtsc(); + + rate = time_diff(t1, t2); + rate /= (double) n; + _mesa_printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate); + return ret; +} +#endif /* DO_DEBUG */ + + +void +intelInitTextureFuncs(struct dd_function_table *functions) +{ + functions->ChooseTextureFormat = intelChooseTextureFormat; + functions->TexImage1D = intelTexImage1D; + functions->TexImage2D = intelTexImage2D; + functions->TexImage3D = intelTexImage3D; + functions->TexSubImage1D = intelTexSubImage1D; + functions->TexSubImage2D = intelTexSubImage2D; + functions->TexSubImage3D = intelTexSubImage3D; + functions->CopyTexImage1D = intelCopyTexImage1D; + functions->CopyTexImage2D = intelCopyTexImage2D; + functions->CopyTexSubImage1D = intelCopyTexSubImage1D; + functions->CopyTexSubImage2D = intelCopyTexSubImage2D; + functions->GetTexImage = intelGetTexImage; + + /* compressed texture functions */ + functions->CompressedTexImage2D = intelCompressedTexImage2D; + functions->GetCompressedTexImage = intelGetCompressedTexImage; + + functions->NewTextureObject = intelNewTextureObject; + functions->NewTextureImage = intelNewTextureImage; + functions->DeleteTexture = intelDeleteTextureObject; + functions->FreeTexImageData = intelFreeTextureImageData; + functions->UpdateTexturePalette = 0; + functions->IsTextureResident = intelIsTextureResident; + +#if DO_DEBUG + if (INTEL_DEBUG & DEBUG_BUFMGR) + functions->TextureMemCpy = timed_memcpy; + else +#endif + functions->TextureMemCpy = do_memcpy; +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c new file mode 100644 index 00000000000..b85a25642a2 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -0,0 +1,302 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "mtypes.h" +#include "enums.h" +#include "image.h" +#include "teximage.h" +#include "swrast/swrast.h" + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_buffers.h" +#include "intel_mipmap_tree.h" +#include "intel_regions.h" +#include "intel_fbo.h" +#include "intel_tex.h" +#include "intel_blit.h" +#include "intel_pixel.h" + +#define FILE_DEBUG_FLAG DEBUG_TEXTURE + +/** + * Get the intel_region which is the source for any glCopyTex[Sub]Image call. + * + * Do the best we can using the blitter. A future project is to use + * the texture engine and fragment programs for these copies. + */ +static const struct intel_region * +get_teximage_source(struct intel_context *intel, GLenum internalFormat) +{ + struct intel_renderbuffer *irb; + + DBG("%s %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(internalFormat)); + + switch (internalFormat) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16_ARB: + irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); + if (irb && irb->region && irb->region->cpp == 2) + return irb->region; + return NULL; + case GL_DEPTH24_STENCIL8_EXT: + case GL_DEPTH_STENCIL_EXT: + irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); + if (irb && irb->region && irb->region->cpp == 4) + return irb->region; + return NULL; + case GL_RGBA: + case GL_RGBA8: + return intel_readbuf_region(intel); + case GL_RGB: + if (intel->intelScreen->cpp == 2) + return intel_readbuf_region(intel); + return NULL; + default: + return NULL; + } +} + + +static GLboolean +do_copy_texsubimage(struct intel_context *intel, + struct intel_texture_image *intelImage, + GLenum internalFormat, + GLint dstx, GLint dsty, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + GLcontext *ctx = &intel->ctx; + const struct intel_region *src = + get_teximage_source(intel, internalFormat); + + if (!intelImage->mt || !src) { + DBG("%s fail %p %p\n", __FUNCTION__, intelImage->mt, src); + return GL_FALSE; + } + + intelFlush(ctx); + LOCK_HARDWARE(intel); + { + GLuint image_offset = intel_miptree_image_offset(intelImage->mt, + intelImage->face, + intelImage->level); + const GLint orig_x = x; + const GLint orig_y = y; + const struct gl_framebuffer *fb = ctx->DrawBuffer; + + if (_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, fb->_Xmax, fb->_Ymax, + &x, &y, &width, &height)) { + /* Update dst for clipped src. Need to also clip the source rect. + */ + dstx += x - orig_x; + dsty += y - orig_y; + + if (ctx->ReadBuffer->Name == 0) { + /* reading from a window, adjust x, y */ + __DRIdrawablePrivate *dPriv = intel->driDrawable; + GLuint window_y; + /* window_y = position of window on screen if y=0=bottom */ + window_y = intel->intelScreen->height - (dPriv->y + dPriv->h); + y = window_y + y; + x += dPriv->x; + } + else { + /* reading from a FBO */ + /* invert Y */ + y = ctx->ReadBuffer->Height - y - 1; + } + + + /* A bit of fiddling to get the blitter to work with -ve + * pitches. But we get a nice inverted blit this way, so it's + * worth it: + */ + intelEmitCopyBlit(intel, + intelImage->mt->cpp, + -src->pitch, + src->buffer, + src->height * src->pitch * src->cpp, + intelImage->mt->pitch, + intelImage->mt->region->buffer, + image_offset, + x, y + height, dstx, dsty, width, height, + GL_COPY); /* ? */ + + intel_batchbuffer_flush(intel->batch); + } + } + + + UNLOCK_HARDWARE(intel); + +#if 0 + /* GL_SGIS_generate_mipmap -- this can be accelerated now. + * XXX Add a ctx->Driver.GenerateMipmaps() function? + */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + intel_generate_mipmap(ctx, target, + &ctx->Texture.Unit[ctx->Texture.CurrentUnit], + texObj); + } +#endif + + return GL_TRUE; +} + + + + + +void +intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLint border) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + + if (border) + goto fail; + + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + + if (!do_copy_texsubimage(intel_context(ctx), + intel_texture_image(texImage), + internalFormat, 0, 0, x, y, width, 1)) + goto fail; + + return; + + fail: + _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y, + width, border); +} + +void +intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + + if (border) + goto fail; + + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + + + if (!do_copy_texsubimage(intel_context(ctx), + intel_texture_image(texImage), + internalFormat, 0, 0, x, y, width, height)) + goto fail; + + return; + + fail: + _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y, + width, height, border); +} + + +void +intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, + GLint xoffset, GLint x, GLint y, GLsizei width) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + GLenum internalFormat = texImage->InternalFormat; + + /* XXX need to check as in above function? */ + + /* Need to check texture is compatible with source format. + */ + + if (!do_copy_texsubimage(intel_context(ctx), + intel_texture_image(texImage), + internalFormat, xoffset, 0, x, y, width, 1)) { + _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width); + } +} + + + +void +intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + GLenum internalFormat = texImage->InternalFormat; + + + /* Need to check texture is compatible with source format. + */ + + if (!do_copy_texsubimage(intel_context(ctx), + intel_texture_image(texImage), + internalFormat, + xoffset, yoffset, x, y, width, height)) { + + DBG("%s - fallback to swrast\n", __FUNCTION__); + + _swrast_copy_texsubimage2d(ctx, target, level, + xoffset, yoffset, x, y, width, height); + } +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c new file mode 100644 index 00000000000..6e058dff69f --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -0,0 +1,172 @@ +#include "intel_context.h" +#include "intel_tex.h" +#include "texformat.h" +#include "enums.h" + +/* It works out that this function is fine for all the supported + * hardware. However, there is still a need to map the formats onto + * hardware descriptors. + */ +/* Note that the i915 can actually support many more formats than + * these if we take the step of simply swizzling the colors + * immediately after sampling... + */ +const struct gl_texture_format * +intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, + GLenum format, GLenum type) +{ + struct intel_context *intel = intel_context(ctx); + const GLboolean do32bpt = (intel->intelScreen->cpp == 4); + + switch (internalFormat) { + case 4: + case GL_RGBA: + case GL_COMPRESSED_RGBA: + if (format == GL_BGRA) { + if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { + return &_mesa_texformat_argb8888; + } + else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { + return &_mesa_texformat_argb4444; + } + else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { + return &_mesa_texformat_argb1555; + } + } + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + + case 3: + case GL_RGB: + case GL_COMPRESSED_RGB: + if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { + return &_mesa_texformat_rgb565; + } + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + + case GL_RGBA4: + case GL_RGBA2: + return &_mesa_texformat_argb4444; + + case GL_RGB5_A1: + return &_mesa_texformat_argb1555; + + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return &_mesa_texformat_argb8888; + + case GL_RGB5: + case GL_RGB4: + case GL_R3_G3_B2: + return &_mesa_texformat_rgb565; + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_COMPRESSED_ALPHA: + return &_mesa_texformat_a8; + + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_COMPRESSED_LUMINANCE: + return &_mesa_texformat_l8; + + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_COMPRESSED_LUMINANCE_ALPHA: + return &_mesa_texformat_al88; + + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + case GL_COMPRESSED_INTENSITY: + return &_mesa_texformat_i8; + + case GL_YCBCR_MESA: + if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) + return &_mesa_texformat_ycbcr; + else + return &_mesa_texformat_ycbcr_rev; + + case GL_COMPRESSED_RGB_FXT1_3DFX: + return &_mesa_texformat_rgb_fxt1; + case GL_COMPRESSED_RGBA_FXT1_3DFX: + return &_mesa_texformat_rgba_fxt1; + + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + return &_mesa_texformat_rgb_dxt1; + + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + return &_mesa_texformat_rgba_dxt1; + + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + return &_mesa_texformat_rgba_dxt3; + + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + return &_mesa_texformat_rgba_dxt5; + + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + return &_mesa_texformat_z16; + + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + return &_mesa_texformat_z24_s8; + + default: + fprintf(stderr, "unexpected texture format %s in %s\n", + _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); + return NULL; + } + + return NULL; /* never get here */ +} + +int intel_compressed_num_bytes(GLuint mesaFormat) +{ + int bytes = 0; + switch(mesaFormat) { + + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + bytes = 2; + break; + + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: + bytes = 4; + default: + break; + } + + return bytes; +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c new file mode 100644 index 00000000000..197cf35ebe6 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -0,0 +1,690 @@ + +#include +#include + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "enums.h" +#include "colortab.h" +#include "convolve.h" +#include "context.h" +#include "simple_list.h" +#include "texcompress.h" +#include "texformat.h" +#include "texobj.h" +#include "texstore.h" + +#include "intel_context.h" +#include "intel_mipmap_tree.h" +#include "intel_buffer_objects.h" +#include "intel_batchbuffer.h" +#include "intel_tex.h" +#include "intel_ioctl.h" +#include "intel_blit.h" + +#define FILE_DEBUG_FLAG DEBUG_TEXTURE + +/* Functions to store texture images. Where possible, mipmap_tree's + * will be created or further instantiated with image data, otherwise + * images will be stored in malloc'd memory. A validation step is + * required to pull those images into a mipmap tree, or otherwise + * decide a fallback is required. + */ + + +static int +logbase2(int n) +{ + GLint i = 1; + GLint log2 = 0; + + while (n > i) { + i *= 2; + log2++; + } + + return log2; +} + + +/* Otherwise, store it in memory if (Border != 0) or (any dimension == + * 1). + * + * Otherwise, if max_level >= level >= min_level, create tree with + * space for textures from min_level down to max_level. + * + * Otherwise, create tree with space for textures from (level + * 0)..(1x1). Consider pruning this tree at a validation if the + * saving is worth it. + */ +static void +guess_and_alloc_mipmap_tree(struct intel_context *intel, + struct intel_texture_object *intelObj, + struct intel_texture_image *intelImage) +{ + GLuint firstLevel; + GLuint lastLevel; + GLuint width = intelImage->base.Width; + GLuint height = intelImage->base.Height; + GLuint depth = intelImage->base.Depth; + GLuint l2width, l2height, l2depth; + GLuint i, comp_byte = 0; + + DBG("%s\n", __FUNCTION__); + + if (intelImage->base.Border) + return; + + if (intelImage->level > intelObj->base.BaseLevel && + (intelImage->base.Width == 1 || + (intelObj->base.Target != GL_TEXTURE_1D && + intelImage->base.Height == 1) || + (intelObj->base.Target == GL_TEXTURE_3D && + intelImage->base.Depth == 1))) + return; + + /* If this image disrespects BaseLevel, allocate from level zero. + * Usually BaseLevel == 0, so it's unlikely to happen. + */ + if (intelImage->level < intelObj->base.BaseLevel) + firstLevel = 0; + else + firstLevel = intelObj->base.BaseLevel; + + + /* Figure out image dimensions at start level. + */ + for (i = intelImage->level; i > firstLevel; i--) { + width <<= 1; + if (height != 1) + height <<= 1; + if (depth != 1) + depth <<= 1; + } + + /* Guess a reasonable value for lastLevel. This is probably going + * to be wrong fairly often and might mean that we have to look at + * resizable buffers, or require that buffers implement lazy + * pagetable arrangements. + */ + if ((intelObj->base.MinFilter == GL_NEAREST || + intelObj->base.MinFilter == GL_LINEAR) && + intelImage->level == firstLevel) { + lastLevel = firstLevel; + } + else { + l2width = logbase2(width); + l2height = logbase2(height); + l2depth = logbase2(depth); + lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); + } + + assert(!intelObj->mt); + if (intelImage->base.IsCompressed) + comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + intelObj->mt = intel_miptree_create(intel, + intelObj->base.Target, + intelImage->base.InternalFormat, + firstLevel, + lastLevel, + width, + height, + depth, + intelImage->base.TexFormat->TexelBytes, + comp_byte); + + DBG("%s - success\n", __FUNCTION__); +} + + + + +static GLuint +target_to_face(GLenum target) +{ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + return ((GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); + default: + return 0; + } +} + +/* There are actually quite a few combinations this will work for, + * more than what I've listed here. + */ +static GLboolean +check_pbo_format(GLint internalFormat, + GLenum format, GLenum type, + const struct gl_texture_format *mesa_format) +{ + switch (internalFormat) { + case 4: + case GL_RGBA: + return (format == GL_BGRA && + (type == GL_UNSIGNED_BYTE || + type == GL_UNSIGNED_INT_8_8_8_8_REV) && + mesa_format == &_mesa_texformat_argb8888); + case 3: + case GL_RGB: + return (format == GL_RGB && + type == GL_UNSIGNED_SHORT_5_6_5 && + mesa_format == &_mesa_texformat_rgb565); + case GL_YCBCR_MESA: + return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); + default: + return GL_FALSE; + } +} + + +/* XXX: Do this for TexSubImage also: + */ +static GLboolean +try_pbo_upload(struct intel_context *intel, + struct intel_texture_image *intelImage, + const struct gl_pixelstore_attrib *unpack, + GLint internalFormat, + GLint width, GLint height, + GLenum format, GLenum type, const void *pixels) +{ + struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); + GLuint src_offset, src_stride; + GLuint dst_offset, dst_stride; + + if (!pbo || + intel->ctx._ImageTransferState || + unpack->SkipPixels || unpack->SkipRows) { + _mesa_printf("%s: failure 1\n", __FUNCTION__); + return GL_FALSE; + } + + src_offset = (GLuint) pixels; + + if (unpack->RowLength > 0) + src_stride = unpack->RowLength; + else + src_stride = width; + + dst_offset = intel_miptree_image_offset(intelImage->mt, + intelImage->face, + intelImage->level); + + dst_stride = intelImage->mt->pitch; + + intelFlush(&intel->ctx); + LOCK_HARDWARE(intel); + { + dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); + dri_bo *dst_buffer = intel_region_buffer(intel->intelScreen, + intelImage->mt->region, + INTEL_WRITE_FULL); + + + intelEmitCopyBlit(intel, + intelImage->mt->cpp, + src_stride, src_buffer, src_offset, + dst_stride, dst_buffer, dst_offset, + 0, 0, 0, 0, width, height, + GL_COPY); + + intel_batchbuffer_flush(intel->batch); + } + UNLOCK_HARDWARE(intel); + + return GL_TRUE; +} + + + +static GLboolean +try_pbo_zcopy(struct intel_context *intel, + struct intel_texture_image *intelImage, + const struct gl_pixelstore_attrib *unpack, + GLint internalFormat, + GLint width, GLint height, + GLenum format, GLenum type, const void *pixels) +{ + struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); + GLuint src_offset, src_stride; + GLuint dst_offset, dst_stride; + + if (!pbo || + intel->ctx._ImageTransferState || + unpack->SkipPixels || unpack->SkipRows) { + _mesa_printf("%s: failure 1\n", __FUNCTION__); + return GL_FALSE; + } + + src_offset = (GLuint) pixels; + + if (unpack->RowLength > 0) + src_stride = unpack->RowLength; + else + src_stride = width; + + dst_offset = intel_miptree_image_offset(intelImage->mt, + intelImage->face, + intelImage->level); + + dst_stride = intelImage->mt->pitch; + + if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) { + _mesa_printf("%s: failure 2\n", __FUNCTION__); + return GL_FALSE; + } + + intel_region_attach_pbo(intel->intelScreen, intelImage->mt->region, pbo); + + return GL_TRUE; +} + + + + + + +static void +intelTexImage(GLcontext * ctx, + GLint dims, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, GLsizei imageSize, int compressed) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + GLint postConvWidth = width; + GLint postConvHeight = height; + GLint texelBytes, sizeInBytes; + GLuint dstRowStride; + + + DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); + + intelFlush(ctx); + + intelImage->face = target_to_face(target); + intelImage->level = level; + + if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { + _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, + &postConvHeight); + } + + /* choose the texture format */ + texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat, + format, type); + + _mesa_set_fetch_functions(texImage, dims); + + if (texImage->TexFormat->TexelBytes == 0) { + /* must be a compressed format */ + texelBytes = 0; + texImage->IsCompressed = GL_TRUE; + texImage->CompressedSize = + ctx->Driver.CompressedTextureSize(ctx, texImage->Width, + texImage->Height, texImage->Depth, + texImage->TexFormat->MesaFormat); + } else { + texelBytes = texImage->TexFormat->TexelBytes; + + /* Minimum pitch of 32 bytes */ + if (postConvWidth * texelBytes < 32) { + postConvWidth = 32 / texelBytes; + texImage->RowStride = postConvWidth; + } + + assert(texImage->RowStride == postConvWidth); + } + + /* Release the reference to a potentially orphaned buffer. + * Release any old malloced memory. + */ + if (intelImage->mt) { + intel_miptree_release(intel, &intelImage->mt); + assert(!texImage->Data); + } + else if (texImage->Data) { + _mesa_align_free(texImage->Data); + } + + /* If this is the only texture image in the tree, could call + * bmBufferData with NULL data to free the old block and avoid + * waiting on any outstanding fences. + */ + if (intelObj->mt && + intelObj->mt->first_level == level && + intelObj->mt->last_level == level && + intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && + !intel_miptree_match_image(intelObj->mt, &intelImage->base, + intelImage->face, intelImage->level)) { + + DBG("release it\n"); + intel_miptree_release(intel, &intelObj->mt); + assert(!intelObj->mt); + } + + if (!intelObj->mt) { + guess_and_alloc_mipmap_tree(intel, intelObj, intelImage); + if (!intelObj->mt) { + DBG("guess_and_alloc_mipmap_tree: failed\n"); + } + } + + assert(!intelImage->mt); + + if (intelObj->mt && + intel_miptree_match_image(intelObj->mt, &intelImage->base, + intelImage->face, intelImage->level)) { + + intel_miptree_reference(&intelImage->mt, intelObj->mt); + assert(intelImage->mt); + } + + if (!intelImage->mt) + DBG("XXX: Image did not fit into tree - storing in local memory!\n"); + + /* PBO fastpaths: + */ + if (dims <= 2 && + intelImage->mt && + intel_buffer_object(unpack->BufferObj) && + check_pbo_format(internalFormat, format, + type, intelImage->base.TexFormat)) { + + DBG("trying pbo upload\n"); + + /* Attempt to texture directly from PBO data (zero copy upload). + * + * Currently disable as it can lead to worse as well as better + * performance (in particular when intel_region_cow() is + * required). + */ + if (intelObj->mt == intelImage->mt && + intelObj->mt->first_level == level && + intelObj->mt->last_level == level) { + + if (try_pbo_zcopy(intel, intelImage, unpack, + internalFormat, + width, height, format, type, pixels)) { + + DBG("pbo zcopy upload succeeded\n"); + return; + } + } + + + /* Otherwise, attempt to use the blitter for PBO image uploads. + */ + if (try_pbo_upload(intel, intelImage, unpack, + internalFormat, + width, height, format, type, pixels)) { + DBG("pbo upload succeeded\n"); + return; + } + + DBG("pbo upload failed\n"); + } + + + + /* intelCopyTexImage calls this function with pixels == NULL, with + * the expectation that the mipmap tree will be set up but nothing + * more will be done. This is where those calls return: + */ + if (compressed) { + pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, + unpack, + "glCompressedTexImage"); + } else { + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, + format, type, + pixels, unpack, "glTexImage"); + } + if (!pixels) + return; + + + if (intelImage->mt) + intel_region_idle(intel->intelScreen, intelImage->mt->region); + + LOCK_HARDWARE(intel); + + if (intelImage->mt) { + texImage->Data = intel_miptree_image_map(intel, + intelImage->mt, + intelImage->face, + intelImage->level, + &dstRowStride, + intelImage->base.ImageOffsets); + } + else { + /* Allocate regular memory and store the image there temporarily. */ + if (texImage->IsCompressed) { + sizeInBytes = texImage->CompressedSize; + dstRowStride = + _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + assert(dims != 3); + } + else { + dstRowStride = postConvWidth * texelBytes; + sizeInBytes = depth * dstRowStride * postConvHeight; + } + + texImage->Data = malloc(sizeInBytes); + } + + DBG("Upload image %dx%dx%d row_len %x " + "pitch %x\n", + width, height, depth, width * texelBytes, dstRowStride); + + /* Copy data. Would like to know when it's ok for us to eg. use + * the blitter to copy. Or, use the hardware to do the format + * conversion and copy: + */ + if (compressed) { + memcpy(texImage->Data, pixels, imageSize); + } else if (!texImage->TexFormat->StoreImage(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, unpack)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } + + _mesa_unmap_teximage_pbo(ctx, unpack); + + if (intelImage->mt) { + intel_miptree_image_unmap(intel, intelImage->mt); + texImage->Data = NULL; + } + + UNLOCK_HARDWARE(intel); + +#if 0 + /* GL_SGIS_generate_mipmap -- this can be accelerated now. + */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + intel_generate_mipmap(ctx, target, + &ctx->Texture.Unit[ctx->Texture.CurrentUnit], + texObj); + } +#endif +} + +void +intelTexImage3D(GLcontext * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + intelTexImage(ctx, 3, target, level, + internalFormat, width, height, depth, border, + format, type, pixels, unpack, texObj, texImage, 0, 0); +} + + +void +intelTexImage2D(GLcontext * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + intelTexImage(ctx, 2, target, level, + internalFormat, width, height, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, 0); +} + +void +intelTexImage1D(GLcontext * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + intelTexImage(ctx, 1, target, level, + internalFormat, width, 1, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, 0); +} + +void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ) +{ + intelTexImage(ctx, 2, target, level, + internalFormat, width, height, 1, border, + 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); +} + +/** + * Need to map texture image into memory before copying image data, + * then unmap it. + */ +static void +intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, int compressed) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + + /* Map */ + if (intelImage->mt) { + /* Image is stored in hardware format in a buffer managed by the + * kernel. Need to explicitly map and unmap it. + */ + intelImage->base.Data = + intel_miptree_image_map(intel, + intelImage->mt, + intelImage->face, + intelImage->level, + &intelImage->base.RowStride, + intelImage->base.ImageOffsets); + intelImage->base.RowStride /= intelImage->mt->cpp; + } + else { + /* Otherwise, the image should actually be stored in + * intelImage->base.Data. This is pretty confusing for + * everybody, I'd much prefer to separate the two functions of + * texImage->Data - storage for texture images in main memory + * and access (ie mappings) of images. In other words, we'd + * create a new texImage->Map field and leave Data simply for + * storage. + */ + assert(intelImage->base.Data); + } + + + if (compressed) { + _mesa_get_compressed_teximage(ctx, target, level, pixels, + texObj, texImage); + } else { + _mesa_get_teximage(ctx, target, level, format, type, pixels, + texObj, texImage); + } + + + /* Unmap */ + if (intelImage->mt) { + intel_miptree_image_unmap(intel, intelImage->mt); + intelImage->base.Data = NULL; + } +} + +void +intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + intel_get_tex_image(ctx, target, level, format, type, pixels, + texObj, texImage, 0); + + +} + +void +intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, + GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage) +{ + intel_get_tex_image(ctx, target, level, 0, 0, pixels, + texObj, texImage, 1); + +} + +void +intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, + unsigned long long offset, GLint depth, GLuint pitch) +{ + struct intel_context *intel = (struct intel_context*) + ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; + struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); + struct intel_texture_object *intelObj = intel_texture_object(tObj); + + if (!intelObj) + return; + + if (intelObj->mt) + intel_miptree_release(intel, &intelObj->mt); + + intelObj->imageOverride = GL_TRUE; + intelObj->depthOverride = depth; + intelObj->pitchOverride = pitch; + + if (offset) + intelObj->textureOffset = offset; +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c new file mode 100644 index 00000000000..3935787806b --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -0,0 +1,182 @@ + +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "mtypes.h" +#include "texobj.h" +#include "texstore.h" +#include "enums.h" + +#include "intel_context.h" +#include "intel_tex.h" +#include "intel_mipmap_tree.h" + +#define FILE_DEBUG_FLAG DEBUG_TEXTURE + +static void +intelTexSubimage(GLcontext * ctx, + GLint dims, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + GLuint dstRowStride; + + DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(target), + level, xoffset, yoffset, width, height); + + intelFlush(ctx); + + pixels = + _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, + type, pixels, packing, "glTexSubImage2D"); + if (!pixels) + return; + + if (intelImage->mt) + intel_region_idle(intel->intelScreen, intelImage->mt->region); + + LOCK_HARDWARE(intel); + + /* Map buffer if necessary. Need to lock to prevent other contexts + * from uploading the buffer under us. + */ + if (intelImage->mt) + texImage->Data = intel_miptree_image_map(intel, + intelImage->mt, + intelImage->face, + intelImage->level, + &dstRowStride, + texImage->ImageOffsets); + + assert(dstRowStride); + + if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); + } + +#if 0 + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + _mesa_generate_mipmap(ctx, target, + &ctx->Texture.Unit[ctx->Texture.CurrentUnit], + texObj); + } +#endif + + _mesa_unmap_teximage_pbo(ctx, packing); + + if (intelImage->mt) { + intel_miptree_image_unmap(intel, intelImage->mt); + texImage->Data = NULL; + } + + UNLOCK_HARDWARE(intel); +} + + + + + +void +intelTexSubImage3D(GLcontext * ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + + intelTexSubimage(ctx, 3, + target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels, packing, texObj, texImage); + +} + + + +void +intelTexSubImage2D(GLcontext * ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + + intelTexSubimage(ctx, 2, + target, level, + xoffset, yoffset, 0, + width, height, 1, + format, type, pixels, packing, texObj, texImage); + +} + + +void +intelTexSubImage1D(GLcontext * ctx, + GLenum target, + GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + intelTexSubimage(ctx, 1, + target, level, + xoffset, 0, 0, + width, 1, 1, + format, type, pixels, packing, texObj, texImage); + +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c new file mode 100644 index 00000000000..af18c26d55c --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -0,0 +1,272 @@ +#include "mtypes.h" +#include "macros.h" + +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_mipmap_tree.h" +#include "intel_tex.h" + +#define FILE_DEBUG_FLAG DEBUG_TEXTURE + +/** + * Compute which mipmap levels that really need to be sent to the hardware. + * This depends on the base image size, GL_TEXTURE_MIN_LOD, + * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. + */ +static void +intel_calculate_first_last_level(struct intel_texture_object *intelObj) +{ + struct gl_texture_object *tObj = &intelObj->base; + const struct gl_texture_image *const baseImage = + tObj->Image[0][tObj->BaseLevel]; + + /* These must be signed values. MinLod and MaxLod can be negative numbers, + * and having firstLevel and lastLevel as signed prevents the need for + * extra sign checks. + */ + int firstLevel; + int lastLevel; + + /* Yes, this looks overly complicated, but it's all needed. + */ + switch (tObj->Target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_CUBE_MAP: + if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { + /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. + */ + firstLevel = lastLevel = tObj->BaseLevel; + } + else { + firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, tObj->BaseLevel); + lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } + break; + case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_4D_SGIS: + firstLevel = lastLevel = 0; + break; + default: + return; + } + + /* save these values */ + intelObj->firstLevel = firstLevel; + intelObj->lastLevel = lastLevel; +} + +static void +copy_image_data_to_tree(struct intel_context *intel, + struct intel_texture_object *intelObj, + struct intel_texture_image *intelImage) +{ + if (intelImage->mt) { + /* Copy potentially with the blitter: + */ + intel_miptree_image_copy(intel, + intelObj->mt, + intelImage->face, + intelImage->level, intelImage->mt); + + intel_miptree_release(intel, &intelImage->mt); + } + else { + assert(intelImage->base.Data != NULL); + + /* More straightforward upload. + */ + intel_miptree_image_data(intel, + intelObj->mt, + intelImage->face, + intelImage->level, + intelImage->base.Data, + intelImage->base.RowStride, + intelImage->base.RowStride * + intelImage->base.Height); + _mesa_align_free(intelImage->base.Data); + intelImage->base.Data = NULL; + } + + intel_miptree_reference(&intelImage->mt, intelObj->mt); +} + + +/* + */ +GLuint +intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) +{ + struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; + struct intel_texture_object *intelObj = intel_texture_object(tObj); + int comp_byte = 0; + int cpp; + + GLuint face, i; + GLuint nr_faces = 0; + struct intel_texture_image *firstImage; + + GLboolean need_flush = GL_FALSE; + + /* We know/require this is true by now: + */ + assert(intelObj->base._Complete); + + /* What levels must the tree include at a minimum? + */ + intel_calculate_first_last_level(intelObj); + firstImage = + intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); + + /* Fallback case: + */ + if (firstImage->base.Border) { + if (intelObj->mt) { + intel_miptree_release(intel, &intelObj->mt); + } + return GL_FALSE; + } + + + /* If both firstImage and intelObj have a tree which can contain + * all active images, favour firstImage. Note that because of the + * completeness requirement, we know that the image dimensions + * will match. + */ + if (firstImage->mt && + firstImage->mt != intelObj->mt && + firstImage->mt->first_level <= intelObj->firstLevel && + firstImage->mt->last_level >= intelObj->lastLevel) { + + if (intelObj->mt) + intel_miptree_release(intel, &intelObj->mt); + + intel_miptree_reference(&intelObj->mt, firstImage->mt); + } + + if (firstImage->base.IsCompressed) { + comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); + cpp = comp_byte; + } + else cpp = firstImage->base.TexFormat->TexelBytes; + + /* Check tree can hold all active levels. Check tree matches + * target, imageFormat, etc. + * + * XXX: For some layouts (eg i945?), the test might have to be + * first_level == firstLevel, as the tree isn't valid except at the + * original start level. Hope to get around this by + * programming minLod, maxLod, baseLevel into the hardware and + * leaving the tree alone. + */ + if (intelObj->mt && + (intelObj->mt->target != intelObj->base.Target || + intelObj->mt->internal_format != firstImage->base.InternalFormat || + intelObj->mt->first_level != intelObj->firstLevel || + intelObj->mt->last_level != intelObj->lastLevel || + intelObj->mt->width0 != firstImage->base.Width || + intelObj->mt->height0 != firstImage->base.Height || + intelObj->mt->depth0 != firstImage->base.Depth || + intelObj->mt->cpp != cpp || + intelObj->mt->compressed != firstImage->base.IsCompressed)) { + intel_miptree_release(intel, &intelObj->mt); + } + + + /* May need to create a new tree: + */ + if (!intelObj->mt) { + intelObj->mt = intel_miptree_create(intel, + intelObj->base.Target, + firstImage->base.InternalFormat, + intelObj->firstLevel, + intelObj->lastLevel, + firstImage->base.Width, + firstImage->base.Height, + firstImage->base.Depth, + cpp, + comp_byte); + } + + /* Pull in any images not in the object's tree: + */ + nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + for (face = 0; face < nr_faces; face++) { + for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { + struct intel_texture_image *intelImage = + intel_texture_image(intelObj->base.Image[face][i]); + + /* Need to import images in main memory or held in other trees. + */ + if (intelObj->mt != intelImage->mt) { + copy_image_data_to_tree(intel, intelObj, intelImage); + need_flush = GL_TRUE; + } + } + } + + if (need_flush) + intel_batchbuffer_flush(intel->batch); + + return GL_TRUE; +} + + + +void +intel_tex_map_images(struct intel_context *intel, + struct intel_texture_object *intelObj) +{ + GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face, i; + + DBG("%s\n", __FUNCTION__); + + for (face = 0; face < nr_faces; face++) { + for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { + struct intel_texture_image *intelImage = + intel_texture_image(intelObj->base.Image[face][i]); + + if (intelImage->mt) { + intelImage->base.Data = + intel_miptree_image_map(intel, + intelImage->mt, + intelImage->face, + intelImage->level, + &intelImage->base.RowStride, + intelImage->base.ImageOffsets); + /* convert stride to texels, not bytes */ + intelImage->base.RowStride /= intelImage->mt->cpp; +/* intelImage->base.ImageStride /= intelImage->mt->cpp; */ + } + } + } +} + + + +void +intel_tex_unmap_images(struct intel_context *intel, + struct intel_texture_object *intelObj) +{ + GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face, i; + + for (face = 0; face < nr_faces; face++) { + for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) { + struct intel_texture_image *intelImage = + intel_texture_image(intelObj->base.Image[face][i]); + + if (intelImage->mt) { + intel_miptree_image_unmap(intel, intelImage->mt); + intelImage->base.Data = NULL; + } + } + } +} -- cgit v1.2.3 From 38c616260a4c14bf5a1d7831e6349c3e8817d14b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 8 Nov 2007 14:49:37 -0800 Subject: [intel] Initialize a depth buffer if the visual has depth 24 but no stencil. --- src/mesa/drivers/dri/intel/intel_screen.c | 43 ++++++++++++++++++++----------- 1 file changed, 28 insertions(+), 15 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 25f5efa7bcf..a34250952ac 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -655,21 +655,34 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, } } - if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { - /* combined depth/stencil buffer */ - struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, - screen->width, screen->height, - screen->depth.offset, - screen->depth.pitch, - screen->cpp, /* 4! */ - screen->depth.map); - intel_set_span_functions(&depthStencilRb->Base); - /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); + if (mesaVis->depthBits == 24) { + if (mesaVis->stencilBits == 8) { + /* combined depth/stencil buffer */ + struct intel_renderbuffer *depthStencilRb + = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, + screen->width, screen->height, + screen->depth.offset, + screen->depth.pitch, + screen->cpp, /* 4! */ + screen->depth.map); + intel_set_span_functions(&depthStencilRb->Base); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, + &depthStencilRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, + &depthStencilRb->Base); + } else { + struct intel_renderbuffer *depthRb + = intel_create_renderbuffer(GL_DEPTH_COMPONENT24, + screen->width, screen->height, + screen->depth.offset, + screen->depth.pitch, + screen->cpp, /* 4! */ + screen->depth.map); + intel_set_span_functions(&depthRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, + &depthRb->Base); + } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ -- cgit v1.2.3 From 7d4b89a2b35c30fd3f6991992e1f4e51556e80b3 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 6 Nov 2007 16:07:10 -0800 Subject: [intel] By default, output batchbuffer decode to stderr like other debug info. --- src/mesa/drivers/dri/intel/intel_decode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 16881f297d3..6284121daf5 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -859,7 +859,7 @@ intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) int index = 0; int failures = 0; - out = stdout; + out = stderr; while (index < count) { switch ((data[index] & 0xe0000000) >> 29) { -- cgit v1.2.3 From 9724dc1ac7ddd6f547a8aa6d57fa51ed1040db3a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 9 Nov 2007 15:05:56 -0800 Subject: [i915] Remove old frontbuffer rotation hack. This was replaced in previous releases of xserver/dri/libGL by reporting the damage to the frontbuffer so that the server and driver could handle it appropriately. --- src/mesa/drivers/dri/i915/Makefile | 1 - src/mesa/drivers/dri/i915/i830_context.h | 4 - src/mesa/drivers/dri/i915/i915_metaops.c | 1 - src/mesa/drivers/dri/i915/intel_context.c | 46 +----- src/mesa/drivers/dri/i915/intel_context.h | 20 +-- src/mesa/drivers/dri/i915/intel_rotate.c | 237 ----------------------------- src/mesa/drivers/dri/i915/intel_rotate.h | 39 ----- src/mesa/drivers/dri/intel/intel_buffers.c | 160 +------------------ src/mesa/drivers/dri/intel/intel_buffers.h | 4 - src/mesa/drivers/dri/intel/intel_screen.c | 49 +----- src/mesa/drivers/dri/intel/intel_screen.h | 11 -- 11 files changed, 8 insertions(+), 564 deletions(-) delete mode 100644 src/mesa/drivers/dri/i915/intel_rotate.c delete mode 100644 src/mesa/drivers/dri/i915/intel_rotate.h (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index ae96ddda0ab..bff09ee8424 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -46,7 +46,6 @@ DRIVER_SOURCES = \ intel_context.c \ intel_decode.c \ intel_ioctl.c \ - intel_rotate.c \ intel_screen.c \ intel_span.c \ intel_state.c \ diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index 9397fa45b52..a298c1407de 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -196,10 +196,6 @@ extern void i830InitState(struct i830_context *i830); */ extern void i830InitMetaFuncs(struct i830_context *i830); -extern void -i830RotateWindow(struct intel_context *intel, __DRIdrawablePrivate * dPriv, - GLuint srcBuf); - /*====================================================================== * Inline conversion functions. These are better-typed than the * macros used previously: diff --git a/src/mesa/drivers/dri/i915/i915_metaops.c b/src/mesa/drivers/dri/i915/i915_metaops.c index a739bd65811..73aa63451e0 100644 --- a/src/mesa/drivers/dri/i915/i915_metaops.c +++ b/src/mesa/drivers/dri/i915/i915_metaops.c @@ -35,7 +35,6 @@ #include "intel_batchbuffer.h" #include "intel_ioctl.h" #include "intel_regions.h" -#include "intel_rotate.h" #include "i915_context.h" #include "i915_reg.h" diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index b85b0c2939c..2b93f60ab4d 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -278,37 +278,6 @@ intelFlush(GLcontext * ctx) */ } - -/** - * Check if we need to rotate/warp the front color buffer to the - * rotated screen. We generally need to do this when we get a glFlush - * or glFinish after drawing to the front color buffer. - */ -static void -intelCheckFrontRotate(GLcontext * ctx) -{ - struct intel_context *intel = intel_context(ctx); - if (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0] == - BUFFER_BIT_FRONT_LEFT) { - intelScreenPrivate *screen = intel->intelScreen; - if (screen->current_rotation != 0) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); - } - } -} - - -/** - * Called via glFlush. - */ -static void -intelglFlush(GLcontext * ctx) -{ - intelFlush(ctx); - intelCheckFrontRotate(ctx); -} - void intelFinish(GLcontext * ctx) { @@ -319,7 +288,6 @@ intelFinish(GLcontext * ctx) dri_fence_unreference(intel->batch->last_fence); intel->batch->last_fence = NULL; } - intelCheckFrontRotate(ctx); } @@ -328,7 +296,7 @@ intelInitDriverFunctions(struct dd_function_table *functions) { _mesa_init_driver_functions(functions); - functions->Flush = intelglFlush; + functions->Flush = intelFlush; functions->Finish = intelFinish; functions->GetString = intelGetString; functions->UpdateState = intelInvalidateState; @@ -371,7 +339,6 @@ intelInitContext(struct intel_context *intel, intel->width = intelScreen->width; intel->height = intelScreen->height; - intel->current_rotation = intelScreen->current_rotation; if (!lockMutexInit) { lockMutexInit = GL_TRUE; @@ -676,16 +643,8 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intel_decode_context_reset(); } - if (sarea->width != intelScreen->width || - sarea->height != intelScreen->height || - sarea->rotation != intelScreen->current_rotation) { - - intelUpdateScreenRotation(sPriv, sarea); - } - if (sarea->width != intel->width || - sarea->height != intel->height || - sarea->rotation != intel->current_rotation) { + sarea->height != intel->height) { int numClipRects = intel->numClipRects; /* @@ -713,7 +672,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intel->width = sarea->width; intel->height = sarea->height; - intel->current_rotation = sarea->rotation; } /* Drawable changed? diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index ce9a362944b..7272f8f352b 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -174,8 +174,6 @@ struct intel_context GLuint pitch, GLuint height, GLenum format, GLenum type); - void (*rotate_window) (struct intel_context * intel, - __DRIdrawablePrivate * dPriv, GLuint srcBuf); void (*assert_not_dirty) (struct intel_context *intel); @@ -229,14 +227,6 @@ struct intel_context GLuint vertex_size; GLubyte *verts; /* points to tnl->clipspace.vertex_buf */ -#if 0 - struct intel_region *front_region; /* XXX FBO: obsolete */ - struct intel_region *rotated_region; /* XXX FBO: obsolete */ - struct intel_region *back_region; /* XXX FBO: obsolete */ - struct intel_region *draw_region; /* XXX FBO: rename to color_region */ - struct intel_region *depth_region; /**< currently bound depth/Z region */ -#endif - /* Fallback rasterization functions */ intel_point_func draw_point; @@ -272,13 +262,9 @@ struct intel_context */ driOptionCache optionCache; - /* Rotation. Need to match that of the - * current screen. - */ - - int width; - int height; - int current_rotation; + /* Last seen width/height of the screen */ + int width; + int height; }; /* These are functions now: diff --git a/src/mesa/drivers/dri/i915/intel_rotate.c b/src/mesa/drivers/dri/i915/intel_rotate.c deleted file mode 100644 index 12d98c4ad2f..00000000000 --- a/src/mesa/drivers/dri/i915/intel_rotate.c +++ /dev/null @@ -1,237 +0,0 @@ - -/** - * Routines for simple 2D->2D transformations for rotated, flipped screens. - * - * XXX This code is not intel-specific. Move it into a common/utility - * someday. - */ - -#include "intel_rotate.h" - -#define MIN2(A, B) ( ((A) < (B)) ? (A) : (B) ) - -#define ABS(A) ( ((A) < 0) ? -(A) : (A) ) - - -void -matrix23Set(struct matrix23 *m, - int m00, int m01, int m02, int m10, int m11, int m12) -{ - m->m00 = m00; - m->m01 = m01; - m->m02 = m02; - m->m10 = m10; - m->m11 = m11; - m->m12 = m12; -} - - -/* - * Transform (x,y) coordinate by the given matrix. - */ -void -matrix23TransformCoordf(const struct matrix23 *m, float *x, float *y) -{ - const float x0 = *x; - const float y0 = *y; - - *x = m->m00 * x0 + m->m01 * y0 + m->m02; - *y = m->m10 * x0 + m->m11 * y0 + m->m12; -} - - -void -matrix23TransformCoordi(const struct matrix23 *m, int *x, int *y) -{ - const int x0 = *x; - const int y0 = *y; - - *x = m->m00 * x0 + m->m01 * y0 + m->m02; - *y = m->m10 * x0 + m->m11 * y0 + m->m12; -} - - -/* - * Transform a width and height by the given matrix. - * XXX this could be optimized quite a bit. - */ -void -matrix23TransformDistance(const struct matrix23 *m, int *xDist, int *yDist) -{ - int x0 = 0, y0 = 0; - int x1 = *xDist, y1 = 0; - int x2 = 0, y2 = *yDist; - matrix23TransformCoordi(m, &x0, &y0); - matrix23TransformCoordi(m, &x1, &y1); - matrix23TransformCoordi(m, &x2, &y2); - - *xDist = (x1 - x0) + (x2 - x0); - *yDist = (y1 - y0) + (y2 - y0); - - if (*xDist < 0) - *xDist = -*xDist; - if (*yDist < 0) - *yDist = -*yDist; -} - - -/** - * Transform the rect defined by (x, y, w, h) by m. - */ -void -matrix23TransformRect(const struct matrix23 *m, int *x, int *y, int *w, - int *h) -{ - int x0 = *x, y0 = *y; - int x1 = *x + *w, y1 = *y; - int x2 = *x + *w, y2 = *y + *h; - int x3 = *x, y3 = *y + *h; - matrix23TransformCoordi(m, &x0, &y0); - matrix23TransformCoordi(m, &x1, &y1); - matrix23TransformCoordi(m, &x2, &y2); - matrix23TransformCoordi(m, &x3, &y3); - *w = ABS(x1 - x0) + ABS(x2 - x1); - /**w = ABS(*w);*/ - *h = ABS(y1 - y0) + ABS(y2 - y1); - /**h = ABS(*h);*/ - *x = MIN2(x0, x1); - *x = MIN2(*x, x2); - *y = MIN2(y0, y1); - *y = MIN2(*y, y2); -} - - -/* - * Make rotation matrix for width X height screen. - */ -void -matrix23Rotate(struct matrix23 *m, int width, int height, int angle) -{ - switch (angle) { - case 0: - matrix23Set(m, 1, 0, 0, 0, 1, 0); - break; - case 90: - matrix23Set(m, 0, 1, 0, -1, 0, width); - break; - case 180: - matrix23Set(m, -1, 0, width, 0, -1, height); - break; - case 270: - matrix23Set(m, 0, -1, height, 1, 0, 0); - break; - default: - /*abort() */ ; - } -} - - -/* - * Make flip/reflection matrix for width X height screen. - */ -void -matrix23Flip(struct matrix23 *m, int width, int height, int xflip, int yflip) -{ - if (xflip) { - m->m00 = -1; - m->m01 = 0; - m->m02 = width - 1; - } - else { - m->m00 = 1; - m->m01 = 0; - m->m02 = 0; - } - if (yflip) { - m->m10 = 0; - m->m11 = -1; - m->m12 = height - 1; - } - else { - m->m10 = 0; - m->m11 = 1; - m->m12 = 0; - } -} - - -/* - * result = a * b - */ -void -matrix23Multiply(struct matrix23 *result, - const struct matrix23 *a, const struct matrix23 *b) -{ - result->m00 = a->m00 * b->m00 + a->m01 * b->m10; - result->m01 = a->m00 * b->m01 + a->m01 * b->m11; - result->m02 = a->m00 * b->m02 + a->m01 * b->m12 + a->m02; - - result->m10 = a->m10 * b->m00 + a->m11 * b->m10; - result->m11 = a->m10 * b->m01 + a->m11 * b->m11; - result->m12 = a->m10 * b->m02 + a->m11 * b->m12 + a->m12; -} - - -#if 000 - -#include - -int -main(int argc, char *argv[]) -{ - int width = 500, height = 400; - int rot; - int fx = 0, fy = 0; /* flip x and/or y ? */ - int coords[4][2]; - - /* four corner coords to test with */ - coords[0][0] = 0; - coords[0][1] = 0; - coords[1][0] = width - 1; - coords[1][1] = 0; - coords[2][0] = width - 1; - coords[2][1] = height - 1; - coords[3][0] = 0; - coords[3][1] = height - 1; - - - for (rot = 0; rot < 360; rot += 90) { - struct matrix23 rotate, flip, m; - int i; - - printf("Rot %d, xFlip %d, yFlip %d:\n", rot, fx, fy); - - /* make transformation matrix 'm' */ - matrix23Rotate(&rotate, width, height, rot); - matrix23Flip(&flip, width, height, fx, fy); - matrix23Multiply(&m, &rotate, &flip); - - /* xform four coords */ - for (i = 0; i < 4; i++) { - int x = coords[i][0]; - int y = coords[i][1]; - matrix23TransformCoordi(&m, &x, &y); - printf(" %d, %d -> %d %d\n", coords[i][0], coords[i][1], x, y); - } - - /* xform width, height */ - { - int x = width; - int y = height; - matrix23TransformDistance(&m, &x, &y); - printf(" %d x %d -> %d x %d\n", width, height, x, y); - } - - /* xform rect */ - { - int x = 50, y = 10, w = 200, h = 100; - matrix23TransformRect(&m, &x, &y, &w, &h); - printf(" %d,%d %d x %d -> %d, %d %d x %d\n", 50, 10, 200, 100, - x, y, w, h); - } - - } - - return 0; -} -#endif diff --git a/src/mesa/drivers/dri/i915/intel_rotate.h b/src/mesa/drivers/dri/i915/intel_rotate.h deleted file mode 100644 index 9c8802ca477..00000000000 --- a/src/mesa/drivers/dri/i915/intel_rotate.h +++ /dev/null @@ -1,39 +0,0 @@ -#ifndef INTEL_ROTATE_H -#define INTEL_ROTATE_H 1 - -struct matrix23 -{ - int m00, m01, m02; - int m10, m11, m12; -}; - - - -extern void -matrix23Set(struct matrix23 *m, - int m00, int m01, int m02, int m10, int m11, int m12); - -extern void matrix23TransformCoordi(const struct matrix23 *m, int *x, int *y); - -extern void -matrix23TransformCoordf(const struct matrix23 *m, float *x, float *y); - -extern void -matrix23TransformDistance(const struct matrix23 *m, int *xDist, int *yDist); - -extern void -matrix23TransformRect(const struct matrix23 *m, - int *x, int *y, int *w, int *h); - -extern void -matrix23Rotate(struct matrix23 *m, int width, int height, int angle); - -extern void -matrix23Flip(struct matrix23 *m, int width, int height, int xflip, int yflip); - -extern void -matrix23Multiply(struct matrix23 *result, - const struct matrix23 *a, const struct matrix23 *b); - - -#endif /* INTEL_ROTATE_H */ diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 1ae8b5feb4c..808529b9e30 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -485,156 +485,6 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) UNLOCK_HARDWARE(intel); } - - - -/** - * Copy the window contents named by dPriv to the rotated (or reflected) - * color buffer. - * srcBuf is BUFFER_BIT_FRONT_LEFT or BUFFER_BIT_BACK_LEFT to indicate the source. - */ -void -intelRotateWindow(struct intel_context *intel, - __DRIdrawablePrivate * dPriv, GLuint srcBuf) -{ - intelScreenPrivate *screen = intel->intelScreen; - drm_clip_rect_t fullRect; - struct intel_framebuffer *intel_fb; - struct intel_region *src; - const drm_clip_rect_t *clipRects; - int numClipRects; - int i; - GLenum format, type; - - int xOrig, yOrig; - int origNumClipRects; - drm_clip_rect_t *origRects; - - /* - * set up hardware state - */ - intelFlush(&intel->ctx); - - LOCK_HARDWARE(intel); - - if (!intel->numClipRects) { - UNLOCK_HARDWARE(intel); - return; - } - - intel->vtbl.install_meta_state(intel); - - intel->vtbl.meta_no_depth_write(intel); - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_color_mask(intel, GL_FALSE); - - - /* save current drawing origin and cliprects (restored at end) */ - xOrig = intel->drawX; - yOrig = intel->drawY; - origNumClipRects = intel->numClipRects; - origRects = intel->pClipRects; - - /* - * set drawing origin, cliprects for full-screen access to rotated screen - */ - fullRect.x1 = 0; - fullRect.y1 = 0; - fullRect.x2 = screen->rotatedWidth; - fullRect.y2 = screen->rotatedHeight; - intel->drawX = 0; - intel->drawY = 0; - intel->numClipRects = 1; - intel->pClipRects = &fullRect; - - intel->vtbl.meta_draw_region(intel, screen->rotated_region, NULL); /* ? */ - - intel_fb = dPriv->driverPrivate; - - if ((srcBuf == BUFFER_BIT_BACK_LEFT && !intel_fb->pf_active)) { - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - clipRects = dPriv->pBackClipRects; - numClipRects = dPriv->numBackClipRects; - } - else { - src = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - clipRects = dPriv->pClipRects; - numClipRects = dPriv->numClipRects; - } - - if (src->cpp == 4) { - format = GL_BGRA; - type = GL_UNSIGNED_BYTE; - } - else { - format = GL_BGR; - type = GL_UNSIGNED_SHORT_5_6_5_REV; - } - - /* set the whole screen up as a texture to avoid alignment issues */ - intel->vtbl.meta_tex_rect_source(intel, - src->buffer, - screen->width, - screen->height, src->pitch, format, type); - - intel->vtbl.meta_texture_blend_replace(intel); - - /* - * loop over the source window's cliprects - */ - for (i = 0; i < numClipRects; i++) { - int srcX0 = clipRects[i].x1; - int srcY0 = clipRects[i].y1; - int srcX1 = clipRects[i].x2; - int srcY1 = clipRects[i].y2; - GLfloat verts[4][2], tex[4][2]; - int j; - - /* build vertices for four corners of clip rect */ - verts[0][0] = srcX0; - verts[0][1] = srcY0; - verts[1][0] = srcX1; - verts[1][1] = srcY0; - verts[2][0] = srcX1; - verts[2][1] = srcY1; - verts[3][0] = srcX0; - verts[3][1] = srcY1; - - /* .. and texcoords */ - tex[0][0] = srcX0; - tex[0][1] = srcY0; - tex[1][0] = srcX1; - tex[1][1] = srcY0; - tex[2][0] = srcX1; - tex[2][1] = srcY1; - tex[3][0] = srcX0; - tex[3][1] = srcY1; - - /* transform coords to rotated screen coords */ - - for (j = 0; j < 4; j++) { - matrix23TransformCoordf(&screen->rotMatrix, - &verts[j][0], &verts[j][1]); - } - - /* draw polygon to map source image to dest region */ - intel_meta_draw_poly(intel, 4, verts, 0, 0, tex); - - } /* cliprect loop */ - - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_flush(intel->batch); - - /* restore original drawing origin and cliprects */ - intel->drawX = xOrig; - intel->drawY = yOrig; - intel->numClipRects = origNumClipRects; - intel->pClipRects = origRects; - - UNLOCK_HARDWARE(intel); -} - - /** * Called by ctx->Driver.Clear. */ @@ -848,7 +698,6 @@ intelScheduleSwap(__DRIdrawablePrivate * dPriv, GLboolean *missed_target) if (!dPriv->vblFlags || (dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) || - intelScreen->current_rotation != 0 || intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) return GL_FALSE; @@ -933,17 +782,12 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - if (screen->current_rotation != 0 || - !intelScheduleSwap(dPriv, &missed_target)) { + if (!intelScheduleSwap(dPriv, &missed_target)) { driWaitForVBlank(dPriv, &missed_target); - if (screen->current_rotation != 0 || !intelPageFlip(dPriv)) { + if (!intelPageFlip(dPriv)) { intelCopyBuffer(dPriv, NULL); } - - if (screen->current_rotation != 0) { - intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); - } } intel_fb->swap_count++; diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index 3b686cb5c18..13d1a15ffbf 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -52,8 +52,4 @@ extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); -extern void -intelRotateWindow(struct intel_context *intel, - __DRIdrawablePrivate * dPriv, GLuint srcBuf); - #endif /* INTEL_BUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index a34250952ac..35dff8c565c 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -202,8 +202,7 @@ intel_recreate_static(intelScreenPrivate *intelScreen, * * Although FBO's mean we now no longer use these as render targets in * all circumstances, they won't go away until the back and depth - * buffers become private, and the front and rotated buffers will - * remain even then. + * buffers become private, and the front buffer will remain even then. * * Note that these don't allocate video memory, just describe * allocations alread made by the X server. @@ -217,17 +216,6 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) &intelScreen->front, DRM_BO_FLAG_MEM_TT); - /* The rotated region is only used for old DDXes that didn't handle rotation -\ * on their own. - */ - if (intelScreen->driScrnPriv->ddx_version.minor < 8) { - intelScreen->rotated_region = - intel_recreate_static(intelScreen, - intelScreen->rotated_region, - &intelScreen->rotated, - DRM_BO_FLAG_MEM_TT); - } - intelScreen->back_region = intel_recreate_static(intelScreen, intelScreen->back_region, @@ -252,24 +240,6 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) DRM_BO_FLAG_MEM_TT); } -/** - * Use the information in the sarea to update the screen parameters - * related to screen rotation. Needs to be called locked. - */ -void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - intelUnmapScreenRegions(intelScreen); - intelUpdateScreenFromSAREA(intelScreen, sarea); - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "ERROR Remapping screen regions!!!\n"); - } - intel_recreate_static_regions(intelScreen); -} - - void intelUnmapScreenRegions(intelScreenPrivate * intelScreen) { @@ -323,9 +293,6 @@ intelPrintDRIInfo(intelScreenPrivate * intelScreen, fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", intelScreen->depth.size, intelScreen->depth.offset, intelScreen->depth.pitch); - fprintf(stderr, "*** Rotated size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->rotated.size, intelScreen->rotated.offset, - intelScreen->rotated.pitch); fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", intelScreen->tex.size, intelScreen->tex.offset); fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); @@ -351,11 +318,6 @@ intelPrintSAREA(const drmI830Sarea * sarea) (unsigned) sarea->depth_handle); fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); - fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); - fprintf(stderr, - "SAREA: rotated offset: 0x%08x size: 0x%x\n", - sarea->rotated_offset, sarea->rotated_size); - fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); } @@ -409,15 +371,6 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, intelScreen->tex.handle = sarea->tex_handle; intelScreen->tex.size = sarea->tex_size; - intelScreen->rotated.offset = sarea->rotated_offset; - intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp; - intelScreen->rotated.size = sarea->rotated_size; - intelScreen->current_rotation = sarea->rotation; - matrix23Rotate(&intelScreen->rotMatrix, - sarea->width, sarea->height, sarea->rotation); - intelScreen->rotatedWidth = sarea->virtualX; - intelScreen->rotatedHeight = sarea->virtualY; - if (0) intelPrintSAREA(sarea); } diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index aa0ef2c5090..26197b760a7 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -30,7 +30,6 @@ #include #include "dri_util.h" -#include "intel_rotate.h" #include "i830_common.h" #include "xmlconfig.h" #include "dri_bufmgr.h" @@ -53,7 +52,6 @@ typedef struct intelRegion front; intelRegion back; intelRegion third; - intelRegion rotated; intelRegion depth; intelRegion tex; @@ -61,7 +59,6 @@ typedef struct struct intel_region *back_region; struct intel_region *third_region; struct intel_region *depth_region; - struct intel_region *rotated_region; int deviceID; int width; @@ -82,11 +79,6 @@ typedef struct int irq_active; int allow_batchbuffer; - struct matrix23 rotMatrix; - - int current_rotation; /* 0, 90, 180 or 270 */ - int rotatedWidth, rotatedHeight; - /** * Configuration cache with default values for all contexts */ @@ -128,7 +120,4 @@ intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); -extern void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); - #endif -- cgit v1.2.3 From 9bf5da906fee80ae51c6c20ba59e297f74d77bd9 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Mon, 12 Nov 2007 10:20:26 +0800 Subject: i965: correct the opcode of XY_SETUP_BLT_CMD. fix bug #12730 --- src/mesa/drivers/dri/intel/intel_reg.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index b9bbcdc704d..9e885c3b3b7 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -55,7 +55,7 @@ #define PRIM3D_DIB (0x9<<18) #define PRIM3D_MASK (0x1f<<18) -#define XY_SETUP_BLT_CMD (CMD_2D | (0x011 << 22) | 6) +#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6) #define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4) -- cgit v1.2.3 From dab7c810e99e8fd2a7c8ba5cdbdc2fb6502647b3 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 15 Nov 2007 00:52:38 +0100 Subject: fix position invariant vertex programs for sw-tnl do the same math as for fixed function pipe, including user clip planes. (mostly resurrected from the dead t_vb_arbprogram.c code) --- src/mesa/tnl/t_vb_program.c | 203 ++++++++++++++++++++++++++++++++------------ 1 file changed, 151 insertions(+), 52 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index f8e561ac57e..f15f9d86197 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -46,6 +46,23 @@ #include "t_pipeline.h" + +/*! + * Private storage for the vertex program pipeline stage. + */ +struct vp_stage_data { + /** The results of running the vertex program go into these arrays. */ + GLvector4f results[VERT_RESULT_MAX]; + + GLvector4f ndcCoords; /**< normalized device coords */ + GLubyte *clipmask; /**< clip flags */ + GLubyte ormask, andmask; /**< for clipping */ +}; + + +#define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr)) + + /** * XXX the texture sampling code in this module is a bit of a hack. * The texture sampling code is in swrast, though it doesn't have any @@ -53,6 +70,108 @@ * moved into main/ someday. */ +static void userclip( GLcontext *ctx, + GLvector4f *clip, + GLubyte *clipmask, + GLubyte *clipormask, + GLubyte *clipandmask ) +{ + GLuint p; + + for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + GLuint nr, i; + const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; + const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; + const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; + const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; + GLfloat *coord = (GLfloat *)clip->data; + GLuint stride = clip->stride; + GLuint count = clip->count; + + for (nr = 0, i = 0 ; i < count ; i++) { + GLfloat dp = (coord[0] * a + + coord[1] * b + + coord[2] * c + + coord[3] * d); + + if (dp < 0) { + nr++; + clipmask[i] |= CLIP_USER_BIT; + } + + STRIDE_F(coord, stride); + } + + if (nr > 0) { + *clipormask |= CLIP_USER_BIT; + if (nr == count) { + *clipandmask |= CLIP_USER_BIT; + return; + } + } + } + } +} + + +static GLboolean +do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + /* Cliptest and perspective divide. Clip functions must clear + * the clipmask. + */ + store->ormask = 0; + store->andmask = CLIP_FRUSTUM_BITS; + + if (tnl->NeedNdcCoords) { + VB->NdcPtr = + _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, + &store->ndcCoords, + store->clipmask, + &store->ormask, + &store->andmask ); + } + else { + VB->NdcPtr = NULL; + _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr, + NULL, + store->clipmask, + &store->ormask, + &store->andmask ); + } + + if (store->andmask) { + /* All vertices are outside the frustum */ + return GL_FALSE; + } + + /* Test userclip planes. This contributes to VB->ClipMask. + */ + /** XXX NEW_SLANG _Enabled ??? */ + if (ctx->Transform.ClipPlanesEnabled && (!ctx->VertexProgram._Enabled || + ctx->VertexProgram.Current->IsPositionInvariant)) { + userclip( ctx, + VB->ClipPtr, + store->clipmask, + &store->ormask, + &store->andmask ); + + if (store->andmask) { + return GL_FALSE; + } + } + + VB->ClipAndMask = store->andmask; + VB->ClipOrMask = store->ormask; + VB->ClipMask = store->clipmask; + + return GL_TRUE; +} + + static void vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4]) @@ -85,22 +204,6 @@ _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) } -/*! - * Private storage for the vertex program pipeline stage. - */ -struct vp_stage_data { - /** The results of running the vertex program go into these arrays. */ - GLvector4f results[VERT_RESULT_MAX]; - - GLvector4f ndcCoords; /**< normalized device coords */ - GLubyte *clipmask; /**< clip flags */ - GLubyte ormask, andmask; /**< for clipping */ -}; - - -#define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr)) - - /** * Initialize virtual machine state prior to executing vertex program. */ @@ -334,12 +437,39 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) } } + if (program->IsPositionInvariant) { + /* We need the exact same transform as in the fixed function path here + to guarantee invariance, depending on compiler optimization flags results + could be different otherwise */ + VB->ClipPtr = TransformRaw( &store->results[0], + &ctx->_ModelProjectMatrix, + VB->AttribPtr[0] ); + + /* Drivers expect this to be clean to element 4... + */ + switch (VB->ClipPtr->size) { + case 1: + /* impossible */ + case 2: + _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); + /* fall-through */ + case 3: + _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); + /* fall-through */ + case 4: + break; + } + } + + /* Setup the VB pointers so that the next pipeline stages get * their data from the right place (the program output arrays). */ - VB->ClipPtr = &store->results[VERT_RESULT_HPOS]; - VB->ClipPtr->size = 4; - VB->ClipPtr->count = VB->Count; + else { + VB->ClipPtr = &store->results[VERT_RESULT_HPOS]; + VB->ClipPtr->size = 4; + VB->ClipPtr->count = VB->Count; + } VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; @@ -365,41 +495,10 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) } } - /* Cliptest and perspective divide. Clip functions must clear - * the clipmask. - */ - store->ormask = 0; - store->andmask = CLIP_FRUSTUM_BITS; - if (tnl->NeedNdcCoords) { - VB->NdcPtr = - _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, - &store->ndcCoords, - store->clipmask, - &store->ormask, - &store->andmask ); - } - else { - VB->NdcPtr = NULL; - _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr, - NULL, - store->clipmask, - &store->ormask, - &store->andmask ); - } - - if (store->andmask) /* All vertices are outside the frustum */ - return GL_FALSE; - - - /* This is where we'd do clip testing against the user-defined - * clipping planes, but they're not supported by vertex programs. + /* Perform NDC and cliptest operations: */ - - VB->ClipOrMask = store->ormask; - VB->ClipMask = store->clipmask; - - return GL_TRUE; + return do_ndc_cliptest(ctx, store); } -- cgit v1.2.3 From 96ba38a450b77d56730fd293499cbeaa1f511507 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 15 Nov 2007 01:13:16 +0100 Subject: fix bogus assumption if ddx has set up surface reg for z buffer this is wrong since even if ddx has not set up a surface reg to cover the z buffer we should pretend it has on those rv100 chips since they presumably do not do z buffer tiling if not using hyperz, so we can use linear addressing just the same. Doesn't seem to fix #13080, but it's wrong anyway and the bug almost certainly broke newer non-tcl chips. --- src/mesa/drivers/dri/radeon/radeon_screen.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index ceb947c09d2..c12eef20242 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -720,8 +720,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthPitch = dri_priv->depthPitch; /* Check if ddx has set up a surface reg to cover depth buffer */ - screen->depthHasSurface = ((sPriv->ddx_version.major > 4) && - (screen->chip_flags & RADEON_CHIPSET_TCL)); + screen->depthHasSurface = (sPriv->ddx_version.major > 4); if ( dri_priv->textureSize == 0 ) { screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset; -- cgit v1.2.3 From df3c530bedd0ee59e0ae5c18a916f78fd3f7559a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 9 Nov 2007 16:43:21 -0800 Subject: [i915] Push locking in intelClearWithTris down inside meta_draw_poly. The lock coverage and checks for cliprects were unneeded since the batchbuffer will have INTEL_BATCH_CLIPRECTS anyway. It appeared to be a leftover from intelClearWithBlit. This makes the locking requirements of i915 meta_draw_quad match i965 meta_draw_quad. --- src/mesa/drivers/dri/i915/intel_tris.c | 3 + src/mesa/drivers/dri/intel/intel_buffers.c | 154 +++++++++++++---------------- 2 files changed, 72 insertions(+), 85 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 5fe3d4561fc..67f02cfc3a4 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -1072,6 +1072,8 @@ intel_meta_draw_poly(struct intel_context *intel, union fi *vb; GLint i; + LOCK_HARDWARE(intel); + /* All 3d primitives should be emitted with INTEL_BATCH_CLIPRECTS, * otherwise the drawing origin (DR4) might not be set correctly. */ @@ -1089,6 +1091,7 @@ intel_meta_draw_poly(struct intel_context *intel, } INTEL_FIREVERTICES(intel); + UNLOCK_HARDWARE(intel); } void diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 808529b9e30..44a55bbed9c 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -387,102 +387,87 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) { GLcontext *ctx = &intel->ctx; struct gl_framebuffer *fb = ctx->DrawBuffer; - drm_clip_rect_t clear; + GLuint buf; if (INTEL_DEBUG & DEBUG_BLIT) _mesa_printf("%s 0x%x\n", __FUNCTION__, mask); - LOCK_HARDWARE(intel); + intel->vtbl.install_meta_state(intel); - /* XXX FBO: was: intel->driDrawable->numClipRects */ - if (intel->numClipRects) { - GLint cx, cy, cw, ch; - GLuint buf; + /* Back and stencil cliprects are the same. Try and do both + * buffers at once: + */ + if (mask & (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) { + struct intel_region *backRegion = + intel_get_rb_region(fb, BUFFER_BACK_LEFT); + struct intel_region *depthRegion = + intel_get_rb_region(fb, BUFFER_DEPTH); + const GLuint clearColor = (backRegion && backRegion->cpp == 4) + ? intel->ClearColor8888 : intel->ClearColor565; + + intel->vtbl.meta_draw_region(intel, backRegion, depthRegion); + + if (mask & BUFFER_BIT_BACK_LEFT) + intel->vtbl.meta_color_mask(intel, GL_TRUE); + else + intel->vtbl.meta_color_mask(intel, GL_FALSE); - intel->vtbl.install_meta_state(intel); + if (mask & BUFFER_BIT_STENCIL) + intel->vtbl.meta_stencil_replace(intel, + intel->ctx.Stencil.WriteMask[0], + intel->ctx.Stencil.Clear); + else + intel->vtbl.meta_no_stencil_write(intel); - /* Get clear bounds after locking */ - cx = fb->_Xmin; - cy = fb->_Ymin; - ch = fb->_Ymax - cx; - cw = fb->_Xmax - cy; + if (mask & BUFFER_BIT_DEPTH) + intel->vtbl.meta_depth_replace(intel); + else + intel->vtbl.meta_no_depth_write(intel); - /* note: regardless of 'all', cx, cy, cw, ch are now correct */ - clear.x1 = cx; - clear.y1 = cy; - clear.x2 = cx + cw; - clear.y2 = cy + ch; + intel_meta_draw_quad(intel, + fb->_Xmin, + fb->_Xmax, + fb->_Ymin, + fb->_Ymax, + intel->ctx.Depth.Clear, clearColor, + 0, 0, 0, 0); /* texcoords */ - /* Back and stencil cliprects are the same. Try and do both - * buffers at once: - */ - if (mask & - (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) { - struct intel_region *backRegion = - intel_get_rb_region(fb, BUFFER_BACK_LEFT); - struct intel_region *depthRegion = - intel_get_rb_region(fb, BUFFER_DEPTH); - const GLuint clearColor = (backRegion && backRegion->cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - - intel->vtbl.meta_draw_region(intel, backRegion, depthRegion); - - if (mask & BUFFER_BIT_BACK_LEFT) - intel->vtbl.meta_color_mask(intel, GL_TRUE); - else - intel->vtbl.meta_color_mask(intel, GL_FALSE); - - if (mask & BUFFER_BIT_STENCIL) - intel->vtbl.meta_stencil_replace(intel, - intel->ctx.Stencil.WriteMask[0], - intel->ctx.Stencil.Clear); - else - intel->vtbl.meta_no_stencil_write(intel); - - if (mask & BUFFER_BIT_DEPTH) - intel->vtbl.meta_depth_replace(intel); - else - intel->vtbl.meta_no_depth_write(intel); - - /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the - * drawing origin may not be correctly emitted. - */ - intel_meta_draw_quad(intel, clear.x1, clear.x2, clear.y1, clear.y2, intel->ctx.Depth.Clear, clearColor, 0, 0, 0, 0); /* texcoords */ - - mask &= - ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); - } + mask &= ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); + } - /* clear the remaining (color) renderbuffers */ - for (buf = 0; buf < BUFFER_COUNT && mask; buf++) { - const GLuint bufBit = 1 << buf; - if (mask & bufBit) { - struct intel_renderbuffer *irbColor = - intel_renderbuffer(fb->Attachment[buf].Renderbuffer); - GLuint color = (irbColor->region->cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - - ASSERT(irbColor); - - intel->vtbl.meta_no_depth_write(intel); - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_color_mask(intel, GL_TRUE); - intel->vtbl.meta_draw_region(intel, irbColor->region, NULL); - - /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the - * drawing origin may not be correctly emitted. - */ - intel_meta_draw_quad(intel, clear.x1, clear.x2, clear.y1, clear.y2, 0, /* depth clear val */ - color, 0, 0, 0, 0); /* texcoords */ - - mask &= ~bufBit; - } - } + /* clear the remaining (color) renderbuffers */ + for (buf = 0; buf < BUFFER_COUNT && mask; buf++) { + const GLuint bufBit = 1 << buf; + if (mask & bufBit) { + struct intel_renderbuffer *irbColor = + intel_renderbuffer(fb->Attachment[buf].Renderbuffer); + GLuint color = (irbColor->region->cpp == 4) + ? intel->ClearColor8888 : intel->ClearColor565; + + ASSERT(irbColor); - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_flush(intel->batch); + intel->vtbl.meta_no_depth_write(intel); + intel->vtbl.meta_no_stencil_write(intel); + intel->vtbl.meta_color_mask(intel, GL_TRUE); + intel->vtbl.meta_draw_region(intel, irbColor->region, NULL); + + /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the + * drawing origin may not be correctly emitted. + */ + intel_meta_draw_quad(intel, + fb->_Xmin, + fb->_Xmax, + fb->_Ymin, + fb->_Ymax, + 0, color, + 0, 0, 0, 0); /* texcoords */ + + mask &= ~bufBit; + } } - UNLOCK_HARDWARE(intel); + + intel->vtbl.leave_meta_state(intel); + intel_batchbuffer_flush(intel->batch); } /** @@ -775,7 +760,6 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) intel = intel_context(ctx); if (ctx->Visual.doubleBufferMode) { - intelScreenPrivate *screen = intel->intelScreen; GLboolean missed_target; struct intel_framebuffer *intel_fb = dPriv->driverPrivate; int64_t ust; -- cgit v1.2.3 From 00eb5635c6e0a41524c55f450a6a9ce8ba5d6be8 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 14:20:24 -0800 Subject: [intel] Add support for multiple levels of relocation in bufmgr_fake. This is required for 965 support, which has relocations in other places than just the batchbuffer. --- src/mesa/drivers/dri/common/dri_bufmgr.h | 37 ++++- src/mesa/drivers/dri/common/dri_bufmgr_fake.c | 199 +++++++++++++++++--------- 2 files changed, 163 insertions(+), 73 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h index 7dbb558949a..f1863c70563 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.h +++ b/src/mesa/drivers/dri/common/dri_bufmgr.h @@ -134,13 +134,42 @@ struct _dri_bufmgr { * Tears down the buffer manager instance. */ void (*destroy)(dri_bufmgr *bufmgr); - + /** - * Add relocation + * Add relocation entry in reloc_buf, to be set on command submission. + * + * \param reloc_buf Buffer to write the relocation into. + * \param flags BO flags to be used in validating the target buffer. + * Applicable flags include: + * - DRM_BO_FLAG_READ: The buffer will be read in the process of + * command execution. + * - DRM_BO_FLAG_WRITE: The buffer will be written in the process of + * command execution. + * - DRM_BO_FLAG_MEM_TT: The buffer should be validated in TT memory. + * - DRM_BO_FLAG_MEM_VRAM: The buffer should be validated in video + * memory. + * \param delta Constant value to be added to the relocation target's offset. + * \param offset Byte offset within batch_buf of the relocated pointer. + * \param target Buffer whose offset should be written into the relocation + * entry. */ - void (*emit_reloc)(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset, dri_bo *relocatee); + void (*emit_reloc)(dri_bo *reloc_buf, GLuint flags, GLuint delta, + GLuint offset, dri_bo *target); - void *(*process_relocs)(dri_bo *batch_buf, GLuint *count); + /** + * Processes the relocations, either in userland or by converting the list + * for use in batchbuffer submission. + * + * Kernel-based implementations will return a pointer to the arguments + * to be handed with batchbuffer submission to the kernel. The userland + * implementation performs the buffer validation and emits relocations + * into them the appopriate order. + * + * \param batch_buf buffer at the root of the tree of relocations + * \param count returns the number of buffers validated. + * \return relocation record for use in command submission. + * */ + void *(*process_relocs)(dri_bo *batch_buf, GLuint *count); void (*post_submit)(dri_bo *batch_buf, dri_fence **fence); }; diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c index bda45d921c9..a18abe10621 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c @@ -63,10 +63,12 @@ struct fake_buffer_reloc { - dri_bo *buf; + dri_bo *reloc_buf; + dri_bo *target_buf; GLuint offset; GLuint delta; /* not needed? */ GLuint validate_flags; + GLboolean relocated; }; struct block { @@ -139,7 +141,14 @@ typedef struct _dri_bo_fake { */ unsigned int flags; unsigned int alignment; - GLboolean is_static; + GLboolean is_static, validated; + unsigned int map_count; + /* Relocation count to assist in determining the order to perform + * relocations. + */ + unsigned int nr_relocs; + /* Flags for the buffer to be validated with in command submission */ + uint64_t validate_flags; struct block *block; void *backing_store; @@ -629,6 +638,7 @@ dri_fake_bo_unreference(dri_bo *bo) free_backing_store(bo); _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex); free(bo); + DBG("drm_bo_unreference: free %s\n", bo_fake->name); return; } _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex); @@ -649,6 +659,12 @@ dri_fake_bo_map(dri_bo *bo, GLboolean write_enable) return 0; _glthread_LOCK_MUTEX(bufmgr_fake->mutex); + /* Allow recursive mapping, which is used internally in relocation. */ + if (bo_fake->map_count++ != 0) { + _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex); + return 0; + } + { DBG("drm_bo_map: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, bo_fake->bo.size / 1024); @@ -692,20 +708,26 @@ dri_fake_bo_map(dri_bo *bo, GLboolean write_enable) static int dri_fake_bo_unmap(dri_bo *bo) { + dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; dri_bo_fake *bo_fake = (dri_bo_fake *)bo; /* Static buffers are always mapped. */ if (bo_fake->is_static) return 0; - if (bo == NULL) + _glthread_LOCK_MUTEX(bufmgr_fake->mutex); + if (--bo_fake->map_count != 0) { + _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex); return 0; + } DBG("drm_bo_unmap: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, bo_fake->bo.size / 1024); bo->virtual = NULL; + _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex); + return 0; } @@ -854,17 +876,34 @@ dri_fake_destroy(dri_bufmgr *bufmgr) } static void -dri_fake_emit_reloc(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset, - dri_bo *relocatee) +dri_fake_emit_reloc(dri_bo *reloc_buf, GLuint flags, GLuint delta, + GLuint offset, dri_bo *target_buf) { - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr; + dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)reloc_buf->bufmgr; struct fake_buffer_reloc *r = &bufmgr_fake->reloc[bufmgr_fake->nr_relocs++]; - + dri_bo_fake *target_fake = (dri_bo_fake *)target_buf; + dri_bo_fake *reloc_fake = (dri_bo_fake *)reloc_buf; + assert(bufmgr_fake->nr_relocs <= MAX_RELOCS); - dri_bo_reference(relocatee); + dri_bo_reference(target_buf); + + if (target_fake->flags == 0) { + target_fake->validate_flags = flags; + } else { + /* Mask the memory location to the intersection of all the memory + * locations the buffer is being validated to. + */ + target_fake->validate_flags = + (target_fake->validate_flags & ~DRM_BO_MASK_MEM) | + (flags & target_fake->validate_flags & DRM_BO_MASK_MEM); + /* All the other flags just accumulate. */ + target_fake->validate_flags |= flags & ~DRM_BO_MASK_MEM; + } + reloc_fake->nr_relocs++; - r->buf = relocatee; + r->reloc_buf = reloc_buf; + r->target_buf = target_buf; r->offset = offset; r->delta = delta; r->validate_flags = flags; @@ -872,81 +911,83 @@ dri_fake_emit_reloc(dri_bo *batch_buf, GLuint flags, GLuint delta, GLuint offset return; } - -static int -relocation_sort(const void *a_in, const void *b_in) { - const struct fake_buffer_reloc *a = a_in, *b = b_in; - - return (intptr_t)a->buf < (intptr_t)b->buf ? -1 : 1; -} - static void * dri_fake_process_relocs(dri_bo *batch_buf, GLuint *count_p) { dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr; GLuint i; - GLuint *ptr; GLuint count = 0; - - assert(batch_buf->virtual != NULL); - ptr = batch_buf->virtual; + GLboolean cont; + int ret; bufmgr_fake->performed_rendering = GL_FALSE; - /* Sort our relocation list in terms of referenced buffer pointer. - * This lets us uniquely validate the buffers with the sum of all the flags, - * while avoiding O(n^2) on number of relocations. - */ - qsort(bufmgr_fake->reloc, bufmgr_fake->nr_relocs, sizeof(bufmgr_fake->reloc[0]), - relocation_sort); - - /* Perform the necessary validations of buffers, and enter the relocations - * in the batchbuffer. + /* Loop over the relocation list validating and writing the relocation + * entries for target buffers that don't contain any remaining relocations. + * In the current examples we have, the depth of the tree of relocations + * is small (up to 3), so this loop shouldn't hurt too bad. */ - for (i = 0; i < bufmgr_fake->nr_relocs; i++) { - struct fake_buffer_reloc *r = &bufmgr_fake->reloc[i]; - - if (r->validate_flags & DRM_BO_FLAG_WRITE) - bufmgr_fake->performed_rendering = GL_TRUE; - - /* If this is the first time we've seen this buffer in the relocation - * list, figure out our flags and validate it. - */ - if (i == 0 || bufmgr_fake->reloc[i - 1].buf != r->buf) { - uint32_t validate_flags; - int j, ret; - - /* Accumulate the flags we need for validating this buffer. */ - validate_flags = r->validate_flags; - for (j = i + 1; j < bufmgr_fake->nr_relocs; j++) { - if (bufmgr_fake->reloc[j].buf != r->buf) - break; - validate_flags |= bufmgr_fake->reloc[j].validate_flags; + do { + cont = GL_FALSE; + + for (i = 0; i < bufmgr_fake->nr_relocs; i++) { + struct fake_buffer_reloc *r = &bufmgr_fake->reloc[i]; + dri_bo_fake *reloc_fake = (dri_bo_fake *)r->reloc_buf; + dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf; + + if (r->relocated) + continue; + + if (target_fake->nr_relocs == 0) { + /* Validate the target if it hasn't been. If we fail, fence to + * clear the unfenced list and bail out. + */ + if (!target_fake->validated) { + int ret; + + ret = dri_fake_bo_validate(r->target_buf, + target_fake->validate_flags); + if (ret != 0) { + dri_fence *fo; + + dri_bo_unmap(r->reloc_buf); + fo = dri_fake_fence_validated(batch_buf->bufmgr, + "batchbuffer failure fence", + GL_TRUE); + dri_fence_unreference(fo); + goto done; + } + if (target_fake->validate_flags & DRM_BO_FLAG_WRITE) + bufmgr_fake->performed_rendering = GL_TRUE; + count++; + } + + /* Map and write in the relocation to reloc_buf */ + if (reloc_fake->map_count == 0) + dri_bo_map(r->reloc_buf, GL_TRUE); + + *(uint32_t *)(r->reloc_buf->virtual + r->offset) = + r->target_buf->offset + r->delta; + + /* Mark this relocation in reloc_buf as done. If it was the last + * one to be done to it, unmap the buffer so it can be validated + * next. + */ + reloc_fake->nr_relocs--; + if (reloc_fake->nr_relocs == 0) + dri_bo_unmap(r->reloc_buf); + + r->relocated = GL_TRUE; + + cont = GL_TRUE; } - - /* Validate. If we fail, fence to clear the unfenced list and bail - * out. - */ - ret = dri_fake_bo_validate(r->buf, validate_flags); - if (ret != 0) { - dri_fence *fo; - dri_bo_unmap(batch_buf); - fo = dri_fake_fence_validated(batch_buf->bufmgr, - "batchbuffer failure fence", GL_TRUE); - dri_fence_unreference(fo); - goto done; - } - count++; } - ptr[r->offset / 4] = r->buf->offset + r->delta; - dri_bo_unreference(r->buf); - } - dri_bo_unmap(batch_buf); + } while (cont); - dri_fake_bo_validate(batch_buf, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE); + ret = dri_fake_bo_validate(batch_buf, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE); + assert(ret == 0); *count_p = count; - bufmgr_fake->nr_relocs = 0; done: return NULL; } @@ -956,6 +997,7 @@ dri_fake_post_submit(dri_bo *batch_buf, dri_fence **last_fence) { dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr; dri_fence *fo; + int i; fo = dri_fake_fence_validated(batch_buf->bufmgr, "Batch fence", GL_TRUE); @@ -965,6 +1007,25 @@ dri_fake_post_submit(dri_bo *batch_buf, dri_fence **last_fence) } else { dri_fence_unreference(fo); } + + /* Clean up the validation list. */ + for (i = 0; i < bufmgr_fake->nr_relocs; i++) { + struct fake_buffer_reloc *r = &bufmgr_fake->reloc[i]; + dri_bo_fake *reloc_fake = (dri_bo_fake *)r->reloc_buf; + dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf; + + assert(r->relocated); + assert(reloc_fake->map_count == 0); + DBG("%s@0x%08x + 0x%08x -> %s@0x%08x + 0x%08x\n", + reloc_fake->name, (uint32_t)r->reloc_buf->offset, r->offset, + target_fake->name, (uint32_t)r->target_buf->offset, r->delta); + + reloc_fake->validate_flags = 0; + target_fake->validated = GL_FALSE; + r->relocated = GL_FALSE; + dri_bo_unreference(r->target_buf); + } + bufmgr_fake->nr_relocs = 0; } dri_bufmgr * -- cgit v1.2.3 From 4bc625e378dfc290af89ccc353e8b90ae734ccd0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 14:38:09 -0800 Subject: [intel] Assert against 0-sized buffers in dri_bufmgr_fake.c. They shouldn't be created, and this often helps catch stupid issues. --- src/mesa/drivers/dri/common/dri_bufmgr_fake.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c index a18abe10621..863484c8100 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c @@ -554,6 +554,8 @@ dri_fake_bo_alloc(dri_bufmgr *bufmgr, const char *name, bufmgr_fake = (dri_bufmgr_fake *)bufmgr; + assert(size != 0); + bo_fake = calloc(1, sizeof(*bo_fake)); if (!bo_fake) return NULL; @@ -590,6 +592,8 @@ dri_fake_bo_alloc_static(dri_bufmgr *bufmgr, const char *name, bufmgr_fake = (dri_bufmgr_fake *)bufmgr; + assert(size != 0); + bo_fake = calloc(1, sizeof(*bo_fake)); if (!bo_fake) return NULL; -- cgit v1.2.3 From c29e9e534ee2138d0fb26d5b1cf215bfcf5fc9ef Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 14:45:26 -0800 Subject: [intel] Add a simple relocation cache to the fake buffer manager. This is required for 965 performance, as it avoids a lot of repeated data uploads of the state caches due to surface offsets in them. --- src/mesa/drivers/dri/common/dri_bufmgr_fake.c | 126 +++++++++++++++++++------- 1 file changed, 91 insertions(+), 35 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c index 863484c8100..48a0a3caa52 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c @@ -125,8 +125,21 @@ typedef struct _bufmgr_fake { struct fake_buffer_reloc reloc[MAX_RELOCS]; GLuint nr_relocs; GLboolean performed_rendering; + GLboolean in_relocation; } dri_bufmgr_fake; +#define RELOC_CACHE_COUNT 10 +/** + * Relocation cache entry. + * + * These are used in buffer relocation to avoid re-mapping (and therefore + * dirtying) a buffer to emit constant relocations. + */ +struct reloc_cache { + unsigned int offset; + uint32_t data; +}; + typedef struct _dri_bo_fake { dri_bo bo; @@ -143,13 +156,20 @@ typedef struct _dri_bo_fake { unsigned int alignment; GLboolean is_static, validated; unsigned int map_count; - /* Relocation count to assist in determining the order to perform - * relocations. + /** + * Relocation count with this as reloc_buffer, to assist in determining the + * order to perform relocations. */ unsigned int nr_relocs; + struct reloc_cache reloc_cache[RELOC_CACHE_COUNT]; + /* Flags for the buffer to be validated with in command submission */ uint64_t validate_flags; + /* Number of entries in the relocation data cache */ + unsigned int reloc_cache_count; + + struct block *block; void *backing_store; void (*invalidate_cb)(dri_bufmgr *bufmgr, void * ); @@ -669,6 +689,11 @@ dri_fake_bo_map(dri_bo *bo, GLboolean write_enable) return 0; } + /* Clear the relocation cache if unknown data is going to be written in. */ + if (!bufmgr_fake->in_relocation && write_enable) { + bo_fake->reloc_cache_count = 0; + } + { DBG("drm_bo_map: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, bo_fake->bo.size / 1024); @@ -925,6 +950,7 @@ dri_fake_process_relocs(dri_bo *batch_buf, GLuint *count_p) int ret; bufmgr_fake->performed_rendering = GL_FALSE; + bufmgr_fake->in_relocation = GL_TRUE; /* Loop over the relocation list validating and writing the relocation * entries for target buffers that don't contain any remaining relocations. @@ -938,53 +964,82 @@ dri_fake_process_relocs(dri_bo *batch_buf, GLuint *count_p) struct fake_buffer_reloc *r = &bufmgr_fake->reloc[i]; dri_bo_fake *reloc_fake = (dri_bo_fake *)r->reloc_buf; dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf; + uint32_t reloc_data; + int c; + GLboolean cached = GL_FALSE; if (r->relocated) continue; - if (target_fake->nr_relocs == 0) { - /* Validate the target if it hasn't been. If we fail, fence to - * clear the unfenced list and bail out. - */ - if (!target_fake->validated) { - int ret; - - ret = dri_fake_bo_validate(r->target_buf, - target_fake->validate_flags); - if (ret != 0) { - dri_fence *fo; - - dri_bo_unmap(r->reloc_buf); - fo = dri_fake_fence_validated(batch_buf->bufmgr, - "batchbuffer failure fence", - GL_TRUE); - dri_fence_unreference(fo); - goto done; - } - if (target_fake->validate_flags & DRM_BO_FLAG_WRITE) - bufmgr_fake->performed_rendering = GL_TRUE; - count++; + /* If there are still relocations to be done in the buffer, don't + * validate it yet. + */ + if (target_fake->nr_relocs != 0) + continue; + + /* Validate the target buffer if that hasn't been done. */ + if (!target_fake->validated) { + ret = dri_fake_bo_validate(r->target_buf, + target_fake->validate_flags); + if (ret != 0) { + dri_fence *fo; + + dri_bo_unmap(r->reloc_buf); + fo = dri_fake_fence_validated(batch_buf->bufmgr, + "batchbuffer failure fence", + GL_TRUE); + dri_fence_unreference(fo); + goto done; + } + if (target_fake->validate_flags & DRM_BO_FLAG_WRITE) + bufmgr_fake->performed_rendering = GL_TRUE; + count++; + } + + /* Calculate the value of the relocation entry. */ + + reloc_data = r->target_buf->offset + r->delta; + + /* Check the relocation cache of the buffer to see if we don't need + * to bother writing this one. + */ + for (c = 0; c < reloc_fake->reloc_cache_count; c++) { + if (reloc_fake->reloc_cache[c].offset == r->offset && + reloc_fake->reloc_cache[c].data == reloc_data) { + cached = GL_TRUE; } + } + if (!cached) { /* Map and write in the relocation to reloc_buf */ if (reloc_fake->map_count == 0) dri_bo_map(r->reloc_buf, GL_TRUE); - *(uint32_t *)(r->reloc_buf->virtual + r->offset) = - r->target_buf->offset + r->delta; + *(uint32_t *)(r->reloc_buf->virtual + r->offset) = reloc_data; - /* Mark this relocation in reloc_buf as done. If it was the last - * one to be done to it, unmap the buffer so it can be validated - * next. - */ - reloc_fake->nr_relocs--; - if (reloc_fake->nr_relocs == 0) - dri_bo_unmap(r->reloc_buf); + /* Stick this new entry in the relocation cache if possible */ + if (reloc_fake->reloc_cache_count < RELOC_CACHE_COUNT) { + struct reloc_cache *entry; - r->relocated = GL_TRUE; + entry = &reloc_fake->reloc_cache[reloc_fake->reloc_cache_count]; + entry->offset = r->offset; + entry->data = reloc_data; - cont = GL_TRUE; + reloc_fake->reloc_cache_count++; + } } + + /* Mark this relocation in reloc_buf as done. If it was the last + * reloc to be done to it, unmap the buffer so it can be validated + * next. + */ + reloc_fake->nr_relocs--; + if (reloc_fake->nr_relocs == 0 && reloc_fake->map_count != 0) + dri_bo_unmap(r->reloc_buf); + + r->relocated = GL_TRUE; + + cont = GL_TRUE; } } while (cont); @@ -992,6 +1047,7 @@ dri_fake_process_relocs(dri_bo *batch_buf, GLuint *count_p) assert(ret == 0); *count_p = count; + bufmgr_fake->in_relocation = GL_FALSE; done: return NULL; } -- cgit v1.2.3 From 152aa6350d473128422991342c0a4509f4b37bc6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 15 Nov 2007 14:00:17 -0800 Subject: [intel] Add some doxygen notes on what the bufmgr_fake block members mean. --- src/mesa/drivers/dri/common/dri_bufmgr_fake.c | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c index 48a0a3caa52..c31bd7c6b0d 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c @@ -66,7 +66,7 @@ struct fake_buffer_reloc dri_bo *reloc_buf; dri_bo *target_buf; GLuint offset; - GLuint delta; /* not needed? */ + GLuint delta; GLuint validate_flags; GLboolean relocated; }; @@ -75,10 +75,19 @@ struct block { struct block *next, *prev; struct mem_block *mem; /* BM_MEM_AGP */ + /** + * Marks that the block is currently in the aperture and has yet to be + * fenced. + */ unsigned on_hardware:1; + /** + * Marks that the block is currently fenced (being used by rendering) and + * can't be freed until @fence is passed. + */ unsigned fenced:1; - unsigned fence; /* BM_MEM_AGP, Split to read_fence, write_fence */ + /** Fence cookie for the block. */ + unsigned fence; /* Split to read_fence, write_fence */ dri_bo *bo; void *virtual; -- cgit v1.2.3 From f7e0513d700167a7eff39e40c855027096f1db1d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 25 Oct 2007 11:31:15 -0700 Subject: [i915] Reenable batchbuffer debug under INTEL_DEBUG=bat. --- src/mesa/drivers/dri/intel/intel_batchbuffer.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 8ece6d2760c..9ec60fcff39 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -168,10 +168,10 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (INTEL_DEBUG & DEBUG_BATCH) { - // dri_bo_map(batch->buf, GL_FALSE); - // intel_decode(ptr, used / 4, batch->buf->offset, - // intel->intelScreen->deviceID); - // dri_bo_unmap(batch->buf); + dri_bo_map(batch->buf, GL_FALSE); + intel_decode(batch->buf->virtual, used / 4, batch->buf->offset, + intel->intelScreen->deviceID); + dri_bo_unmap(batch->buf); } } -- cgit v1.2.3 From 3bd07ba0d4f759e3a17e2a5ed51086b44705a482 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 14:56:26 -0800 Subject: [i915] Add INTEL_DEBUG=sync debug flag to wait for fences after making them. --- src/mesa/drivers/dri/i915/intel_context.c | 1 + src/mesa/drivers/dri/i915/intel_context.h | 1 + src/mesa/drivers/dri/intel/intel_batchbuffer.c | 6 ++++++ 3 files changed, 8 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index 2b93f60ab4d..a26a424f862 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -245,6 +245,7 @@ static const struct dri_debug_control debug_control[] = { {"reg", DEBUG_REGION}, {"fbo", DEBUG_FBO}, {"lock", DEBUG_LOCK}, + {"sync", DEBUG_SYNC}, {NULL, 0} }; diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index 7272f8f352b..4bec712f3d0 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -355,6 +355,7 @@ extern int INTEL_DEBUG; #define DEBUG_REGION 0x400 #define DEBUG_FBO 0x800 #define DEBUG_LOCK 0x1000 +#define DEBUG_SYNC 0x2000 #define DBG(...) do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0) diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 9ec60fcff39..4e698627a36 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -212,6 +212,12 @@ intel_batchbuffer_flush(struct intel_batchbuffer *batch) if (!was_locked) UNLOCK_HARDWARE(intel); + if (INTEL_DEBUG & DEBUG_SYNC) { + fprintf(stderr, "waiting for idle\n"); + if (batch->last_fence != NULL) + dri_fence_wait(batch->last_fence); + } + /* Reset the buffer: */ intel_batchbuffer_reset(batch); -- cgit v1.2.3 From a66413874dd50512daf10ce6254bbafd14b61ac7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 15:01:48 -0800 Subject: [intel] Fix typos in intel_chipset.h macros. --- src/mesa/drivers/dri/intel/intel_chipset.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index a18ca5be08a..2f49bf77ea1 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -59,18 +59,18 @@ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME) -#define IS_965(devid) (devid = PCI_CHIP_I965_G || \ +#define IS_965(devid) (devid == PCI_CHIP_I965_G || \ devid == PCI_CHIP_I965_Q || \ devid == PCI_CHIP_I965_G_1 || \ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_I946_GZ) -#define IS_9XX(devid) (devid == PCI_CHIP_I915G || \ - devid == PCI_CHIP_I915GM || \ - devid == PCI_CHIP_I945G || \ - devid == PCI_CHIP_I945GM || \ - devid == PCI_CHIP_I945GME || \ +#define IS_9XX(devid) (devid == PCI_CHIP_I915_G || \ + devid == PCI_CHIP_I915_GM || \ + devid == PCI_CHIP_I945_G || \ + devid == PCI_CHIP_I945_GM || \ + devid == PCI_CHIP_I945_GME || \ devid == PCI_CHIP_G33_G || \ devid == PCI_CHIP_Q35_G || \ devid == PCI_CHIP_Q33_G || \ -- cgit v1.2.3 From 8775bf475bcb3273681eec3067a5c893bbb06194 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 25 Oct 2007 15:37:13 -0700 Subject: [965] Add batchbuffer decode for several more packets. --- src/mesa/drivers/dri/intel/intel_decode.c | 130 +++++++++++++++++++++++++++++- 1 file changed, 127 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 6284121daf5..a1a7ac9ffb0 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -71,7 +71,8 @@ instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index, { va_list va; - fprintf(out, "0x%08x: 0x%08x: ", hw_offset + index * 4, data[index]); + fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index], + index == 0 ? "" : " "); va_start(va, fmt); vfprintf(out, fmt, va); va_end(va); @@ -783,10 +784,36 @@ decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures) return 1; } +static const char * +get_965_surfacetype(unsigned int surfacetype) +{ + switch (surfacetype) { + case 0: return "1D"; + case 1: return "2D"; + case 2: return "3D"; + case 3: return "CUBE"; + case 4: return "BUFFER"; + case 7: return "NULL"; + default: return "unknown"; + } +} + +static const char * +get_965_depthformat(unsigned int depthformat) +{ + switch (depthformat) { + case 0: return "s8_z24float"; + case 1: return "z32float"; + case 2: return "z24s8"; + case 5: return "z16"; + default: return "unknown"; + } +} + static int decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { - unsigned int opcode; + unsigned int opcode, len; struct { uint32_t opcode; @@ -817,10 +844,107 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x7b00, 6, 6, "3DPRIMITIVE" }, }; + len = (data[0] & 0x0000ffff) + 2; + + switch ((data[0] & 0xffff0000) >> 16) { + case 0x6101: + if (len != 6) + fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); + + instr_out(data, hw_offset, 0, + "STATE_BASE_ADDRESS\n"); + + if (data[1] & 1) { + instr_out(data, hw_offset, 1, "General state at 0x%08x\n", + data[1] & ~1); + } else + instr_out(data, hw_offset, 1, "General state not updated\n"); + + if (data[2] & 1) { + instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n", + data[2] & ~1); + } else + instr_out(data, hw_offset, 2, "Surface state not updated\n"); + + if (data[3] & 1) { + instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n", + data[3] & ~1); + } else + instr_out(data, hw_offset, 3, "Indirect state not updated\n"); + + if (data[4] & 1) { + instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n", + data[4] & ~1); + } else + instr_out(data, hw_offset, 4, "General state not updated\n"); + + if (data[5] & 1) { + instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n", + data[5] & ~1); + } else + instr_out(data, hw_offset, 5, "Indirect state not updated\n"); + + return len; + case 0x7800: + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_PIPELINED_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS state\n"); + instr_out(data, hw_offset, 2, "GS state\n"); + instr_out(data, hw_offset, 3, "Clip state\n"); + instr_out(data, hw_offset, 4, "SF state\n"); + instr_out(data, hw_offset, 5, "WM state\n"); + instr_out(data, hw_offset, 6, "CC state\n"); + return len; + case 0x7801: + if (len != 6) + fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "Clip binding table\n"); + instr_out(data, hw_offset, 4, "SF binding table\n"); + instr_out(data, hw_offset, 5, "WM binding table\n"); + + return len; + + case 0x7905: + if (len != 5) + fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); + if (count < 5) + BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEPTH_BUFFER\n"); + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not "); + instr_out(data, hw_offset, 2, "depth offset\n"); + instr_out(data, hw_offset, 3, "%dx%d\n", + ((data[3] & 0x0007ffc0) >> 6) + 1, + ((data[3] & 0xfff80000) >> 19) + 1); + instr_out(data, hw_offset, 4, "volume depth\n"); + + return len; + } + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); opcode++) { if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) { - unsigned int len = 1, i; + unsigned int i; + len = 1; instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); if (opcodes_3d[opcode].max_len > 1) { -- cgit v1.2.3 From 5cdf3972ded710b8638a0090ade4e3dd408e4845 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 15:51:34 -0800 Subject: [intel] Move intel_tex.h into place, forgotten in the previous commit. --- src/mesa/drivers/dri/i915/intel_tex.h | 151 --------------------------------- src/mesa/drivers/dri/intel/intel_tex.h | 151 +++++++++++++++++++++++++++++++++ 2 files changed, 151 insertions(+), 151 deletions(-) delete mode 100644 src/mesa/drivers/dri/i915/intel_tex.h create mode 100644 src/mesa/drivers/dri/intel/intel_tex.h (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_tex.h b/src/mesa/drivers/dri/i915/intel_tex.h deleted file mode 100644 index b77d7a1d8af..00000000000 --- a/src/mesa/drivers/dri/i915/intel_tex.h +++ /dev/null @@ -1,151 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTELTEX_INC -#define INTELTEX_INC - -#include "mtypes.h" -#include "intel_context.h" -#include "texmem.h" - - -void intelInitTextureFuncs(struct dd_function_table *functions); - -const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); - - -void intelTexImage3D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexSubImage3D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexImage2D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexSubImage2D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexImage1D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexSubImage1D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border); - -void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border); - -void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width); - -void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height); - -void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ); - -void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, - GLvoid *pixels, - const struct gl_texture_object *texObj, - const struct gl_texture_image *texImage); - -void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, - unsigned long long offset, GLint depth, GLuint pitch); - -GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit); - -void intel_tex_map_images(struct intel_context *intel, - struct intel_texture_object *intelObj); - -void intel_tex_unmap_images(struct intel_context *intel, - struct intel_texture_object *intelObj); - -int intel_compressed_num_bytes(GLuint mesaFormat); - -#endif diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h new file mode 100644 index 00000000000..b77d7a1d8af --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -0,0 +1,151 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTELTEX_INC +#define INTELTEX_INC + +#include "mtypes.h" +#include "intel_context.h" +#include "texmem.h" + + +void intelInitTextureFuncs(struct dd_function_table *functions); + +const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type); + + +void intelTexImage3D(GLcontext * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelTexSubImage3D(GLcontext * ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelTexImage2D(GLcontext * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelTexSubImage2D(GLcontext * ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelTexImage1D(GLcontext * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelTexSubImage1D(GLcontext * ctx, + GLenum target, + GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLint border); + +void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border); + +void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, + GLint xoffset, GLint x, GLint y, GLsizei width); + +void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height); + +void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + +void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, + GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage); + +void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, + unsigned long long offset, GLint depth, GLuint pitch); + +GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit); + +void intel_tex_map_images(struct intel_context *intel, + struct intel_texture_object *intelObj); + +void intel_tex_unmap_images(struct intel_context *intel, + struct intel_texture_object *intelObj); + +int intel_compressed_num_bytes(GLuint mesaFormat); + +#endif -- cgit v1.2.3 From 5ef6803b7a902e7faa0e77408a43eabc408ff547 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 16:05:11 -0800 Subject: [intel] Move additional code to be shared from intel_context.h to intel/. --- src/mesa/drivers/dri/i915/intel_context.h | 60 +----------------- src/mesa/drivers/dri/intel/intel_depthstencil.h | 1 + src/mesa/drivers/dri/intel/intel_fbo.h | 2 + src/mesa/drivers/dri/intel/intel_tex_obj.h | 83 +++++++++++++++++++++++++ 4 files changed, 87 insertions(+), 59 deletions(-) create mode 100644 src/mesa/drivers/dri/intel/intel_tex_obj.h (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index 4bec712f3d0..128a1a897aa 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -36,6 +36,7 @@ #include "texmem.h" #include "intel_screen.h" +#include "intel_tex_obj.h" #include "i915_drm.h" #include "i830_common.h" #include "tnl/t_vertex.h" @@ -73,49 +74,6 @@ extern void intelFallback(struct intel_context *intel, GLuint bit, #define INTEL_WRITE_FULL 0x2 #define INTEL_READ 0x4 -struct intel_texture_object -{ - struct gl_texture_object base; /* The "parent" object */ - - /* The mipmap tree must include at least these levels once - * validated: - */ - GLuint firstLevel; - GLuint lastLevel; - - /* Offset for firstLevel image: - */ - GLuint textureOffset; - - /* On validation any active images held in main memory or in other - * regions will be copied to this region and the old storage freed. - */ - struct intel_mipmap_tree *mt; - - GLboolean imageOverride; - GLint depthOverride; - GLuint pitchOverride; -}; - - - -struct intel_texture_image -{ - struct gl_texture_image base; - - /* These aren't stored in gl_texture_image - */ - GLuint level; - GLuint face; - - /* If intelImage->mt != NULL, image data is stored here. - * Else if intelImage->base.Data != NULL, image is stored there. - * Else there is no image data. - */ - struct intel_mipmap_tree *mt; -}; - - #define INTEL_MAX_FIXUP 64 struct intel_context @@ -465,20 +423,4 @@ intel_context(GLcontext * ctx) return (struct intel_context *) ctx; } -static INLINE struct intel_texture_object * -intel_texture_object(struct gl_texture_object *obj) -{ - return (struct intel_texture_object *) obj; -} - -static INLINE struct intel_texture_image * -intel_texture_image(struct gl_texture_image *img) -{ - return (struct intel_texture_image *) img; -} - -extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer - *rb); - - #endif diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.h b/src/mesa/drivers/dri/intel/intel_depthstencil.h index 2d3fc48b3a3..740eb0d9895 100644 --- a/src/mesa/drivers/dri/intel/intel_depthstencil.h +++ b/src/mesa/drivers/dri/intel/intel_depthstencil.h @@ -2,6 +2,7 @@ #ifndef INTEL_DEPTH_STENCIL_H #define INTEL_DEPTH_STENCIL_H +#include "intel_fbo.h" extern void intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb); diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index f9a11d02e30..dc017f7121d 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -82,6 +82,8 @@ struct intel_renderbuffer GLuint vbl_pending; /**< vblank sequence number of pending flip */ }; +extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer + *rb); extern struct intel_renderbuffer *intel_create_renderbuffer(GLenum intFormat, GLsizei width, diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h new file mode 100644 index 00000000000..5a934615259 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -0,0 +1,83 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _INTEL_TEX_OBJ_H +#define _INTEL_TEX_OBJ_H + +struct intel_texture_object +{ + struct gl_texture_object base; /* The "parent" object */ + + /* The mipmap tree must include at least these levels once + * validated: + */ + GLuint firstLevel; + GLuint lastLevel; + + /* Offset for firstLevel image: + */ + GLuint textureOffset; + + /* On validation any active images held in main memory or in other + * regions will be copied to this region and the old storage freed. + */ + struct intel_mipmap_tree *mt; + + GLboolean imageOverride; + GLint depthOverride; + GLuint pitchOverride; +}; + +struct intel_texture_image +{ + struct gl_texture_image base; + + /* These aren't stored in gl_texture_image + */ + GLuint level; + GLuint face; + + /* If intelImage->mt != NULL, image data is stored here. + * Else if intelImage->base.Data != NULL, image is stored there. + * Else there is no image data. + */ + struct intel_mipmap_tree *mt; +}; + +static INLINE struct intel_texture_object * +intel_texture_object(struct gl_texture_object *obj) +{ + return (struct intel_texture_object *) obj; +} + +static INLINE struct intel_texture_image * +intel_texture_image(struct gl_texture_image *img) +{ + return (struct intel_texture_image *) img; +} + +#endif /* _INTEL_TEX_OBJ_H */ -- cgit v1.2.3 From 9b461d4d029497dd6f71e60220849e1b66bb8cf5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 16:14:42 -0800 Subject: [i915] Pass static region names in so debugging says more than "static region". --- src/mesa/drivers/dri/intel/intel_regions.c | 14 ++++++++------ src/mesa/drivers/dri/intel/intel_regions.h | 2 ++ src/mesa/drivers/dri/intel/intel_screen.c | 13 +++++++------ 3 files changed, 17 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 7799fdbb116..009e8a3e3e2 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -147,6 +147,7 @@ intel_region_release(struct intel_region **region) struct intel_region * intel_region_create_static(intelScreenPrivate *intelScreen, + const char *name, GLuint mem_type, unsigned int bo_handle, GLuint offset, @@ -164,11 +165,11 @@ intel_region_create_static(intelScreenPrivate *intelScreen, if (intelScreen->ttm) { assert(bo_handle != -1); region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - "static region", - bo_handle); + name, + bo_handle); } else { region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - "static region", + name, offset, pitch * cpp * height, virtual, DRM_BO_FLAG_MEM_TT); @@ -182,6 +183,7 @@ intel_region_create_static(intelScreenPrivate *intelScreen, void intel_region_update_static(intelScreenPrivate *intelScreen, struct intel_region *region, + const char *name, GLuint mem_type, unsigned int bo_handle, GLuint offset, @@ -203,11 +205,11 @@ intel_region_update_static(intelScreenPrivate *intelScreen, if (intelScreen->ttm) { assert(bo_handle != -1); region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - "static region", - bo_handle); + name, + bo_handle); } else { region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - "static region", + name, offset, pitch * cpp * height, virtual, DRM_BO_FLAG_MEM_TT); diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 42d7b177117..77bb6916d16 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -72,6 +72,7 @@ void intel_region_release(struct intel_region **ib); extern struct intel_region *intel_region_create_static(intelScreenPrivate *intelScreen, + const char *name, GLuint mem_type, unsigned int bo_handle, GLuint offset, @@ -81,6 +82,7 @@ extern struct intel_region extern void intel_region_update_static(intelScreenPrivate *intelScreen, struct intel_region *region, + const char *name, GLuint mem_type, unsigned int bo_handle, GLuint offset, diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 35dff8c565c..0a118c742b7 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -172,18 +172,19 @@ intel_fence_wait(void *private, unsigned int cookie) static struct intel_region * intel_recreate_static(intelScreenPrivate *intelScreen, + const char *name, struct intel_region *region, intelRegion *region_desc, GLuint mem_type) { if (region) { - intel_region_update_static(intelScreen, region, mem_type, + intel_region_update_static(intelScreen, region, name, mem_type, region_desc->bo_handle, region_desc->offset, region_desc->map, intelScreen->cpp, region_desc->pitch / intelScreen->cpp, intelScreen->height); } else { - region = intel_region_create_static(intelScreen, mem_type, + region = intel_region_create_static(intelScreen, name, mem_type, region_desc->bo_handle, region_desc->offset, region_desc->map, intelScreen->cpp, @@ -211,20 +212,20 @@ static void intel_recreate_static_regions(intelScreenPrivate *intelScreen) { intelScreen->front_region = - intel_recreate_static(intelScreen, + intel_recreate_static(intelScreen, "front", intelScreen->front_region, &intelScreen->front, DRM_BO_FLAG_MEM_TT); intelScreen->back_region = - intel_recreate_static(intelScreen, + intel_recreate_static(intelScreen, "back", intelScreen->back_region, &intelScreen->back, DRM_BO_FLAG_MEM_TT); if (intelScreen->third.handle) { intelScreen->third_region = - intel_recreate_static(intelScreen, + intel_recreate_static(intelScreen, "third", intelScreen->third_region, &intelScreen->third, DRM_BO_FLAG_MEM_TT); @@ -234,7 +235,7 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) * private buffers. */ intelScreen->depth_region = - intel_recreate_static(intelScreen, + intel_recreate_static(intelScreen, "depth", intelScreen->depth_region, &intelScreen->depth, DRM_BO_FLAG_MEM_TT); -- cgit v1.2.3 From f00a64999c197e6a96e65fd00f64224a6f22c9fa Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 16:43:45 -0800 Subject: [intel] Add 965 support to shared intel_blit.c This requires that regions grow a marker of whether they are tiled or not, because fence (surface) registers are ignored by the 965 2D engine. --- src/mesa/drivers/dri/i915/Makefile | 2 +- src/mesa/drivers/dri/i915/intel_pixel_copy.c | 4 +- src/mesa/drivers/dri/i915/intel_pixel_draw.c | 6 +- src/mesa/drivers/dri/i915/intel_pixel_read.c | 5 +- src/mesa/drivers/dri/intel/intel_blit.c | 91 +++++++++++++++++++--------- src/mesa/drivers/dri/intel/intel_blit.h | 3 + src/mesa/drivers/dri/intel/intel_regions.c | 55 ++++++++--------- src/mesa/drivers/dri/intel/intel_regions.h | 6 +- src/mesa/drivers/dri/intel/intel_screen.c | 9 ++- src/mesa/drivers/dri/intel/intel_screen.h | 6 ++ src/mesa/drivers/dri/intel/intel_tex_copy.c | 3 +- src/mesa/drivers/dri/intel/intel_tex_image.c | 4 +- 12 files changed, 119 insertions(+), 75 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index bff09ee8424..7ef055ccad2 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -61,7 +61,7 @@ C_SOURCES = \ ASM_SOURCES = -DRIVER_DEFINES = -I../intel -I../intel/server \ +DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \ $(shell pkg-config libdrm --atleast-version=2.3.1 \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") diff --git a/src/mesa/drivers/dri/i915/intel_pixel_copy.c b/src/mesa/drivers/dri/i915/intel_pixel_copy.c index 9d478283e47..629cdb979d9 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_copy.c @@ -342,8 +342,8 @@ do_blit_copypixels(GLcontext * ctx, intelEmitCopyBlit(intel, dst->cpp, - src->pitch, src->buffer, 0, - dst->pitch, dst->buffer, 0, + src->pitch, src->buffer, 0, src->tiled, + dst->pitch, dst->buffer, 0, dst->tiled, rect.x1 + delta_x, rect.y1 + delta_y, /* srcx, srcy */ rect.x1, rect.y1, /* dstx, dsty */ diff --git a/src/mesa/drivers/dri/i915/intel_pixel_draw.c b/src/mesa/drivers/dri/i915/intel_pixel_draw.c index afb586b4a33..8349f4c7484 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_draw.c @@ -312,10 +312,8 @@ do_blit_drawpixels(GLcontext * ctx, intelEmitCopyBlit(intel, dest->cpp, - rowLength, - src_buffer, src_offset, - dest->pitch, - dest->buffer, 0, + rowLength, src_buffer, src_offset, GL_FALSE, + dest->pitch, dest->buffer, 0, dest->tiled, rect.x1 - dest_rect.x1, rect.y2 - dest_rect.y2, rect.x1, diff --git a/src/mesa/drivers/dri/i915/intel_pixel_read.c b/src/mesa/drivers/dri/i915/intel_pixel_read.c index a22844926c9..2e31656e984 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_read.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_read.c @@ -264,9 +264,8 @@ do_blit_readpixels(GLcontext * ctx, intelEmitCopyBlit(intel, src->cpp, - src->pitch, src->buffer, 0, - rowLength, - dst_buffer, dst_offset, + src->pitch, src->buffer, 0, src->tiled, + rowLength, dst_buffer, dst_offset, GL_FALSE, rect.x1, rect.y1, rect.x1 - src_rect.x1, diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2761136f47f..09b45e43a12 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -86,8 +86,9 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); const int nbox = dPriv->numClipRects; const drm_clip_rect_t *pbox = dPriv->pClipRects; - const int pitch = frontRegion->pitch; const int cpp = frontRegion->cpp; + int src_pitch = backRegion->pitch * cpp; + int dst_pitch = frontRegion->pitch * cpp; int BR13, CMD; int i; @@ -99,14 +100,25 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, ASSERT(frontRegion->cpp == backRegion->cpp); if (cpp == 2) { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); + BR13 = (0xCC << 16) | (1 << 24); CMD = XY_SRC_COPY_BLT_CMD; } else { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); - CMD = (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); + BR13 = (0xCC << 16) | (1 << 24) | (1 << 25); + CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; } +#ifndef I915 + if (backRegion->tiled) { + CMD |= XY_SRC_TILED; + src_pitch /= 4; + } + if (frontRegion->tiled) { + CMD |= XY_DST_TILED; + dst_pitch /= 4; + } +#endif + for (i = 0; i < nbox; i++, pbox++) { drm_clip_rect_t box; @@ -133,14 +145,14 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); - OUT_BATCH(BR13); + OUT_BATCH(BR13 | dst_pitch); OUT_BATCH((pbox->y1 << 16) | pbox->x1); OUT_BATCH((pbox->y2 << 16) | pbox->x2); OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0); OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH(BR13 & 0xffff); + OUT_BATCH(src_pitch); OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0); @@ -166,6 +178,7 @@ intelEmitFillBlit(struct intel_context *intel, GLshort dst_pitch, dri_bo *dst_buffer, GLuint dst_offset, + GLboolean dst_tiled, GLshort x, GLshort y, GLshort w, GLshort h, GLuint color) { GLuint BR13, CMD; @@ -177,16 +190,22 @@ intelEmitFillBlit(struct intel_context *intel, case 1: case 2: case 3: - BR13 = dst_pitch | (0xF0 << 16) | (1 << 24); + BR13 = (0xF0 << 16) | (1 << 24); CMD = XY_COLOR_BLT_CMD; break; case 4: - BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25); - CMD = (XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); + BR13 = (0xF0 << 16) | (1 << 24) | (1 << 25); + CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; break; default: return; } +#ifndef I915 + if (dst_tiled) { + CMD |= XY_DST_TILED; + dst_pitch /= 4; + } +#endif DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); @@ -194,7 +213,7 @@ intelEmitFillBlit(struct intel_context *intel, BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); - OUT_BATCH(BR13); + OUT_BATCH(BR13 | dst_pitch); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + h) << 16) | (x + w)); OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset); @@ -235,9 +254,11 @@ intelEmitCopyBlit(struct intel_context *intel, GLshort src_pitch, dri_bo *src_buffer, GLuint src_offset, + GLboolean src_tiled, GLshort dst_pitch, dri_bo *dst_buffer, GLuint dst_offset, + GLboolean dst_tiled, GLshort src_x, GLshort src_y, GLshort dst_x, GLshort dst_y, GLshort w, GLshort h, @@ -257,25 +278,34 @@ intelEmitCopyBlit(struct intel_context *intel, src_pitch *= cpp; dst_pitch *= cpp; + BR13 = (translate_raster_op(logic_op) << 16); + switch (cpp) { case 1: case 2: case 3: - BR13 = (((GLint) dst_pitch) & 0xffff) | - (translate_raster_op(logic_op) << 16) | (1 << 24); + BR13 |= (1 << 24); CMD = XY_SRC_COPY_BLT_CMD; break; case 4: - BR13 = - (((GLint) dst_pitch) & 0xffff) | - (translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25); - CMD = - (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB); + BR13 |= (1 << 24) | (1 << 25); + CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; break; default: return; } +#ifndef I915 + if (dst_tiled) { + CMD |= XY_DST_TILED; + dst_pitch /= 4; + } + if (src_tiled) { + CMD |= XY_SRC_TILED; + src_pitch /= 4; + } +#endif + if (dst_y2 < dst_y || dst_x2 < dst_x) { return; } @@ -290,25 +320,25 @@ intelEmitCopyBlit(struct intel_context *intel, if (dst_pitch > 0 && src_pitch > 0) { BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); - OUT_BATCH(BR13); + OUT_BATCH(BR13 | dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset); OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(((GLint) src_pitch & 0xffff)); + OUT_BATCH(src_pitch); OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset); ADVANCE_BATCH(); } else { BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); - OUT_BATCH(BR13); + OUT_BATCH(BR13 | dst_pitch); OUT_BATCH((0 << 16) | dst_x); OUT_BATCH((h << 16) | dst_x2); OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset + dst_y * dst_pitch); OUT_BATCH((0 << 16) | src_x); - OUT_BATCH(((GLint) src_pitch & 0xffff)); + OUT_BATCH(src_pitch); OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset + src_y * src_pitch); ADVANCE_BATCH(); @@ -435,12 +465,13 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) irb_region->draw_offset, b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); + BR13 = 0xf0 << 16; + CMD = XY_COLOR_BLT_CMD; /* Setup the blit command */ if (cpp == 4) { - BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25); + BR13 |= (1 << 24) | (1 << 25); if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { - CMD = XY_COLOR_BLT_CMD; if (clearMask & BUFFER_BIT_DEPTH) CMD |= XY_BLT_WRITE_RGB; if (clearMask & BUFFER_BIT_STENCIL) @@ -448,16 +479,22 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) } else { /* clearing RGBA */ - CMD = XY_COLOR_BLT_CMD | - XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; + CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; } } else { ASSERT(cpp == 2 || cpp == 0); - BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24); - CMD = XY_COLOR_BLT_CMD; + BR13 |= (1 << 24); } +#ifndef I915 + if (irb_region->tiled) { + CMD |= XY_DST_TILED; + pitch /= 4; + } +#endif + BR13 |= (pitch * cpp); + if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { clearVal = clear_depth; } diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index a66af863591..35cc8868d94 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -42,9 +42,11 @@ extern void intelEmitCopyBlit(struct intel_context *intel, GLshort src_pitch, dri_bo *src_buffer, GLuint src_offset, + GLboolean src_tiled, GLshort dst_pitch, dri_bo *dst_buffer, GLuint dst_offset, + GLboolean dst_tiled, GLshort srcx, GLshort srcy, GLshort dstx, GLshort dsty, GLshort w, GLshort h, @@ -55,6 +57,7 @@ extern void intelEmitFillBlit(struct intel_context *intel, GLshort dst_pitch, dri_bo *dst_buffer, GLuint dst_offset, + GLboolean dst_tiled, GLshort x, GLshort y, GLshort w, GLshort h, GLuint color); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 009e8a3e3e2..8d9fb5c1f70 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -152,7 +152,8 @@ intel_region_create_static(intelScreenPrivate *intelScreen, unsigned int bo_handle, GLuint offset, void *virtual, - GLuint cpp, GLuint pitch, GLuint height) + GLuint cpp, GLuint pitch, GLuint height, + GLboolean tiled) { struct intel_region *region = calloc(sizeof(*region), 1); DBG("%s\n", __FUNCTION__); @@ -161,6 +162,7 @@ intel_region_create_static(intelScreenPrivate *intelScreen, region->pitch = pitch; region->height = height; /* needed? */ region->refcount = 1; + region->tiled = tiled; if (intelScreen->ttm) { assert(bo_handle != -1); @@ -188,13 +190,15 @@ intel_region_update_static(intelScreenPrivate *intelScreen, unsigned int bo_handle, GLuint offset, void *virtual, - GLuint cpp, GLuint pitch, GLuint height) + GLuint cpp, GLuint pitch, GLuint height, + GLboolean tiled) { DBG("%s\n", __FUNCTION__); region->cpp = cpp; region->pitch = pitch; region->height = height; /* needed? */ + region->tiled = tiled; /* * We use a "shared" buffer type to indicate buffers created and @@ -329,8 +333,8 @@ intel_region_copy(intelScreenPrivate *intelScreen, intelEmitCopyBlit(intel, dst->cpp, - src->pitch, src->buffer, src_offset, - dst->pitch, dst->buffer, dst_offset, + src->pitch, src->buffer, src_offset, src->tiled, + dst->pitch, dst->buffer, dst_offset, dst->tiled, srcx, srcy, dstx, dsty, width, height, GL_COPY); } @@ -362,7 +366,7 @@ intel_region_fill(intelScreenPrivate *intelScreen, intelEmitFillBlit(intel, dst->cpp, - dst->pitch, dst->buffer, dst_offset, + dst->pitch, dst->buffer, dst_offset, dst->tiled, dstx, dsty, width, height, color); } @@ -425,6 +429,7 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) { struct intel_context *intel = intelScreenContext(intelScreen); struct intel_buffer_object *pbo = region->pbo; + GLboolean was_locked = intel->locked; if (intel == NULL) return; @@ -440,34 +445,22 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) intel_batchbuffer_flush(intel->batch); - if (!intel->locked) { + was_locked = intel->locked; + if (intel->locked) LOCK_HARDWARE(intel); - intelEmitCopyBlit(intel, - region->cpp, - region->pitch, - region->buffer, 0, - region->pitch, - pbo->buffer, 0, - 0, 0, 0, 0, - region->pitch, region->height, - GL_COPY); - - intel_batchbuffer_flush(intel->batch); + + intelEmitCopyBlit(intel, + region->cpp, + region->pitch, region->buffer, 0, region->tiled, + region->pitch, pbo->buffer, 0, region->tiled, + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); + + intel_batchbuffer_flush(intel->batch); + + if (was_locked) UNLOCK_HARDWARE(intel); - } - else { - intelEmitCopyBlit(intel, - region->cpp, - region->pitch, - region->buffer, 0, - region->pitch, - pbo->buffer, 0, - 0, 0, 0, 0, - region->pitch, region->height, - GL_COPY); - - intel_batchbuffer_flush(intel->batch); - } } dri_bo * diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 77bb6916d16..a0d9a9005f4 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -53,6 +53,7 @@ struct intel_region GLuint map_refcount; /**< Reference count for mapping */ GLuint draw_offset; /**< Offset of drawing address within the region */ + GLboolean tiled; /**< True if the region is X or Y-tiled. Used on 965. */ struct intel_buffer_object *pbo; /* zero-copy uploads */ }; @@ -78,7 +79,7 @@ extern struct intel_region GLuint offset, void *virtual, GLuint cpp, - GLuint pitch, GLuint height); + GLuint pitch, GLuint height, GLboolean tiled); extern void intel_region_update_static(intelScreenPrivate *intelScreen, struct intel_region *region, @@ -87,7 +88,8 @@ intel_region_update_static(intelScreenPrivate *intelScreen, unsigned int bo_handle, GLuint offset, void *virtual, - GLuint cpp, GLuint pitch, GLuint height); + GLuint cpp, GLuint pitch, GLuint height, + GLboolean tiled); void intel_region_idle(intelScreenPrivate *intelScreen, diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 0a118c742b7..00ad4b14caf 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -182,14 +182,15 @@ intel_recreate_static(intelScreenPrivate *intelScreen, region_desc->bo_handle, region_desc->offset, region_desc->map, intelScreen->cpp, region_desc->pitch / intelScreen->cpp, - intelScreen->height); + intelScreen->height, region_desc->tiled); } else { region = intel_region_create_static(intelScreen, name, mem_type, region_desc->bo_handle, region_desc->offset, region_desc->map, intelScreen->cpp, region_desc->pitch / intelScreen->cpp, - intelScreen->height); + intelScreen->height, + region_desc->tiled); } assert(region->buffer != NULL); @@ -337,23 +338,27 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, intelScreen->front.pitch = sarea->pitch * intelScreen->cpp; intelScreen->front.handle = sarea->front_handle; intelScreen->front.size = sarea->front_size; + intelScreen->front.tiled = sarea->front_tiled; intelScreen->back.offset = sarea->back_offset; intelScreen->back.pitch = sarea->pitch * intelScreen->cpp; intelScreen->back.handle = sarea->back_handle; intelScreen->back.size = sarea->back_size; + intelScreen->back.tiled = sarea->back_tiled; if (intelScreen->driScrnPriv->ddx_version.minor >= 8) { intelScreen->third.offset = sarea->third_offset; intelScreen->third.pitch = sarea->pitch * intelScreen->cpp; intelScreen->third.handle = sarea->third_handle; intelScreen->third.size = sarea->third_size; + intelScreen->third.tiled = sarea->third_tiled; } intelScreen->depth.offset = sarea->depth_offset; intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp; intelScreen->depth.handle = sarea->depth_handle; intelScreen->depth.size = sarea->depth_size; + intelScreen->depth.tiled = sarea->depth_tiled; if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { intelScreen->front.bo_handle = sarea->front_bo_handle; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 26197b760a7..3a1a969b23f 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -45,6 +45,12 @@ typedef struct int offset; /* from start of video mem, in bytes */ int pitch; /* row stride, in bytes */ unsigned int bo_handle; /* buffer object id if available, or -1 */ + /** + * Flags if the region is tiled. + * + * Not included is Y versus X tiling. + */ + GLboolean tiled; } intelRegion; typedef struct diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index b85a25642a2..f1a455a04cd 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -40,7 +40,6 @@ #include "intel_fbo.h" #include "intel_tex.h" #include "intel_blit.h" -#include "intel_pixel.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE @@ -142,9 +141,11 @@ do_copy_texsubimage(struct intel_context *intel, -src->pitch, src->buffer, src->height * src->pitch * src->cpp, + GL_FALSE, intelImage->mt->pitch, intelImage->mt->region->buffer, image_offset, + intelImage->mt->region->tiled, x, y + height, dstx, dsty, width, height, GL_COPY); /* ? */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 197cf35ebe6..44772e8588a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -229,8 +229,8 @@ try_pbo_upload(struct intel_context *intel, intelEmitCopyBlit(intel, intelImage->mt->cpp, - src_stride, src_buffer, src_offset, - dst_stride, dst_buffer, dst_offset, + src_stride, src_buffer, src_offset, GL_FALSE, + dst_stride, dst_buffer, dst_offset, GL_FALSE, 0, 0, 0, 0, width, height, GL_COPY); -- cgit v1.2.3 From 22a374fc3fdf97a9cc50e9fdc24049c997e6896e Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 19 Nov 2007 09:55:17 -0700 Subject: fix out-of-bounds array index (ix=-1) --- src/mesa/swrast/s_aatritemp.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h index 42d74a16328..29609add179 100644 --- a/src/mesa/swrast/s_aatritemp.h +++ b/src/mesa/swrast/s_aatritemp.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -286,7 +286,7 @@ } /* skip fragments with zero coverage */ - while (startX >= 0) { + while (startX > 0) { coverage = compute_coveragef(pMin, pMax, pMid, startX, iy); if (coverage > 0.0F) break; @@ -300,6 +300,7 @@ /* (cx,cy) = center of fragment */ const GLfloat cx = ix + 0.5F, cy = iy + 0.5F; SWspanarrays *array = span.array; + ASSERT(ix >= 0); #ifdef DO_INDEX array->coverage[ix] = (GLfloat) compute_coveragei(pMin, pMax, pMid, ix, iy); #else -- cgit v1.2.3 From 87373e30729b29d949ee71cf76d3cb9213ff1333 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 19 Nov 2007 10:37:54 -0700 Subject: fix some texture format assertions, etc --- src/mesa/swrast/s_texfilter.c | 34 +++++++++++----------------------- 1 file changed, 11 insertions(+), 23 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index bb4e38623c9..1a779c800ef 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -1036,7 +1036,7 @@ sample_2d_linear_repeat(GLcontext *ctx, ASSERT(tObj->WrapS == GL_REPEAT); ASSERT(tObj->WrapT == GL_REPEAT); ASSERT(img->Border == 0); - ASSERT(img->_BaseFormat != GL_COLOR_INDEX); + ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); ASSERT(img->_IsPowerOfTwo); COMPUTE_LINEAR_REPEAT_TEXEL_LOCATION(texcoord[0], u, width, i0, i1); @@ -1230,7 +1230,7 @@ opt_sample_rgb_2d( GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->_BaseFormat==GL_RGB); + ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGB); ASSERT(img->_IsPowerOfTwo); for (k=0; kWrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->_BaseFormat==GL_RGBA); + ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGBA); ASSERT(img->_IsPowerOfTwo); for (i = 0; i < n; i++) { @@ -1301,7 +1301,7 @@ sample_lambda_2d( GLcontext *ctx, const GLboolean repeatNoBorderPOT = (tObj->WrapS == GL_REPEAT) && (tObj->WrapT == GL_REPEAT) && (tImg->Border == 0 && (tImg->Width == tImg->RowStride)) - && (tImg->_BaseFormat != GL_COLOR_INDEX) + && (tImg->TexFormat->BaseFormat != GL_COLOR_INDEX) && tImg->_IsPowerOfTwo; ASSERT(lambda != NULL); @@ -1316,16 +1316,10 @@ sample_lambda_2d( GLcontext *ctx, if (repeatNoBorderPOT) { switch (tImg->TexFormat->MesaFormat) { case MESA_FORMAT_RGB: - case MESA_FORMAT_RGB888: - /*case MESA_FORMAT_BGR888:*/ opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; case MESA_FORMAT_RGBA: - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_ARGB8888: - /*case MESA_FORMAT_ABGR8888:*/ - /*case MESA_FORMAT_BGRA8888:*/ opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; @@ -1379,16 +1373,10 @@ sample_lambda_2d( GLcontext *ctx, if (repeatNoBorderPOT) { switch (tImg->TexFormat->MesaFormat) { case MESA_FORMAT_RGB: - case MESA_FORMAT_RGB888: - /*case MESA_FORMAT_BGR888:*/ opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; case MESA_FORMAT_RGBA: - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_ARGB8888: - /*case MESA_FORMAT_ABGR8888:*/ - /*case MESA_FORMAT_BGRA8888:*/ opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; @@ -2095,7 +2083,7 @@ sample_nearest_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->_BaseFormat != GL_COLOR_INDEX); + ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint row, col; @@ -2131,7 +2119,7 @@ sample_linear_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->_BaseFormat != GL_COLOR_INDEX); + ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); /* XXX lots of opportunity for optimization in this loop */ for (i = 0; i < n; i++) { @@ -2873,8 +2861,8 @@ sample_depth_texture( GLcontext *ctx, (void) lambda; - ASSERT(tObj->Image[0][tObj->BaseLevel]->_BaseFormat == GL_DEPTH_COMPONENT || - tObj->Image[0][tObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL_EXT); + ASSERT(img->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || + img->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT); ASSERT(tObj->Target == GL_TEXTURE_1D || tObj->Target == GL_TEXTURE_2D || @@ -3242,7 +3230,7 @@ sample_depth_texture2(const GLcontext *ctx, * GL_TEXTURE_COMPARE_SGIX == GL_TRUE but the current texture object * isn't a depth texture. */ - if (texImage->_BaseFormat != GL_DEPTH_COMPONENT) { + if (texImage->TexFormat->BaseFormat != GL_DEPTH_COMPONENT) { _mesa_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture"); return; } @@ -3345,7 +3333,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, } else { const GLboolean needLambda = (GLboolean) (t->MinFilter != t->MagFilter); - const GLenum format = t->Image[0][t->BaseLevel]->_BaseFormat; + const GLenum format = t->Image[0][t->BaseLevel]->TexFormat->BaseFormat; switch (t->Target) { case GL_TEXTURE_1D: -- cgit v1.2.3 From 27674c41352dc78ad79f67cebca16d7896cd2093 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 19 Nov 2007 15:26:14 -0800 Subject: [965] Convert DBG macro to use FILE_DEBUG_FLAG like i915. --- src/mesa/drivers/dri/i965/brw_draw.c | 2 +- src/mesa/drivers/dri/i965/brw_fallback.c | 6 ------ src/mesa/drivers/dri/i965/brw_tex_layout.c | 2 ++ src/mesa/drivers/dri/i965/bufmgr.h | 5 ----- src/mesa/drivers/dri/i965/bufmgr_fake.c | 1 + src/mesa/drivers/dri/i965/intel_batchbuffer.c | 1 + src/mesa/drivers/dri/i965/intel_blit.c | 3 +-- src/mesa/drivers/dri/i965/intel_context.c | 13 +++++++++++-- src/mesa/drivers/dri/i965/intel_context.h | 9 +++++++++ src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 2 ++ src/mesa/drivers/dri/i965/intel_pixel_copy.c | 1 + src/mesa/drivers/dri/i965/intel_regions.c | 2 ++ 12 files changed, 31 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index b23b3579888..969be594af2 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -48,7 +48,7 @@ #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" - +#define FILE_DEBUG_FLAG DEBUG_BATCH static GLuint hw_prim[GL_POLYGON+1] = { _3DPRIM_POINTLIST, diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index 86464b2ec5f..8c73cbbca97 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -39,12 +39,6 @@ #include "macros.h" #include "mtypes.h" - - - - - - static GLboolean do_check_fallback(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index e306c9cf106..d9e88962521 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -37,6 +37,8 @@ #include "intel_tex_layout.h" #include "macros.h" +#define FILE_DEBUG_FLAG DEBUG_MIPTREE + GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt ) { /* XXX: these vary depending on image format: diff --git a/src/mesa/drivers/dri/i965/bufmgr.h b/src/mesa/drivers/dri/i965/bufmgr.h index b31c2e6d9bc..c7051b963f6 100644 --- a/src/mesa/drivers/dri/i965/bufmgr.h +++ b/src/mesa/drivers/dri/i965/bufmgr.h @@ -183,9 +183,4 @@ void bmFinishFenceLock( struct intel_context *, unsigned fence ); void bm_fake_NotifyContendedLockTake( struct intel_context * ); -extern int INTEL_DEBUG; -#define DEBUG_BUFMGR 0x10000000 - -#define DBG(...) do { if (INTEL_DEBUG & DEBUG_BUFMGR) _mesa_printf(__VA_ARGS__); } while(0) - #endif diff --git a/src/mesa/drivers/dri/i965/bufmgr_fake.c b/src/mesa/drivers/dri/i965/bufmgr_fake.c index 65760c40d47..4315b272e47 100644 --- a/src/mesa/drivers/dri/i965/bufmgr_fake.c +++ b/src/mesa/drivers/dri/i965/bufmgr_fake.c @@ -50,6 +50,7 @@ #define BM_NO_BACKING_STORE 0x2000 #define BM_NO_FENCE_SUBDATA 0x4000 +#define FILE_DEBUG_FLAG DEBUG_BUFMGR static int check_fenced( struct intel_context *intel ); diff --git a/src/mesa/drivers/dri/i965/intel_batchbuffer.c b/src/mesa/drivers/dri/i965/intel_batchbuffer.c index 7a6293b5578..ce0d4402b4c 100644 --- a/src/mesa/drivers/dri/i965/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i965/intel_batchbuffer.c @@ -31,6 +31,7 @@ #include "intel_decode.h" #include "bufmgr.h" +#define FILE_DEBUG_FLAG DEBUG_BATCH static void intel_batchbuffer_reset( struct intel_batchbuffer *batch ) { diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c index 31fe20fb2ad..374022e64af 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.c +++ b/src/mesa/drivers/dri/i965/intel_blit.c @@ -43,8 +43,7 @@ #include "bufmgr.h" - - +#define FILE_DEBUG_FLAG DEBUG_BLIT /* * Copy the back buffer to the front buffer. diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c index 49431b2a0b2..b825078761b 100644 --- a/src/mesa/drivers/dri/i965/intel_context.c +++ b/src/mesa/drivers/dri/i965/intel_context.c @@ -239,6 +239,9 @@ static const struct dri_debug_control debug_control[] = { "wm", DEBUG_WM }, { "vs", DEBUG_VS }, { "bat", DEBUG_BATCH }, + { "blit", DEBUG_BLIT}, + { "mip", DEBUG_MIPTREE}, + { "reg", DEBUG_REGION}, { NULL, 0 } }; @@ -644,7 +647,10 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags ) /* Lost context? */ if (sarea->ctxOwner != me) { - DBG("Lost Context: sarea->ctxOwner %x me %x\n", sarea->ctxOwner, me); + if (INTEL_DEBUG & DEBUG_BUFMGR) { + fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n", + sarea->ctxOwner, me); + } sarea->ctxOwner = me; intel->vtbl.lost_hardware( intel ); } @@ -653,7 +659,10 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags ) * between contexts which all share a local buffer manager. */ if (sarea->texAge != my_bufmgr) { - DBG("Lost Textures: sarea->texAge %x my_bufmgr %x\n", sarea->ctxOwner, my_bufmgr); + if (INTEL_DEBUG & DEBUG_BUFMGR) { + fprintf(stderr, "Lost Textures: sarea->texAge %x my_bufmgr %x\n", + sarea->ctxOwner, my_bufmgr); + } sarea->texAge = my_bufmgr; bm_fake_NotifyContendedLockTake( intel ); } diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h index 5848d0c1ba0..fa35f3fbe57 100644 --- a/src/mesa/drivers/dri/i965/intel_context.h +++ b/src/mesa/drivers/dri/i965/intel_context.h @@ -353,6 +353,15 @@ extern int INTEL_DEBUG; #define DEBUG_URB 0x20000 #define DEBUG_VS 0x40000 #define DEBUG_BATCH 0x80000 +#define DEBUG_BUFMGR 0x100000 +#define DEBUG_BLIT 0x200000 +#define DEBUG_REGION 0x400000 +#define DEBUG_MIPTREE 0x800000 + +#define DBG(...) do { \ + if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ + _mesa_printf(__VA_ARGS__); \ +} while(0) /* ================================================================ * intel_context.c: diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 268a982a97f..09c85101888 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -32,6 +32,8 @@ #include "enums.h" #include "imports.h" +#define FILE_DEBUG_FLAG DEBUG_MIPTREE + static GLenum target_to_target( GLenum target ) { switch (target) { diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c index 3bdf2fb4790..dc2e266a3d7 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c @@ -40,6 +40,7 @@ #include "intel_blit.h" #include "intel_regions.h" +#define FILE_DEBUG_FLAG DEBUG_PIXEL static struct intel_region * copypix_src_region(struct intel_context *intel, GLenum type) diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c index b78eba898ff..9c92ab47775 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.c +++ b/src/mesa/drivers/dri/i965/intel_regions.c @@ -45,6 +45,8 @@ #include "bufmgr.h" #include "imports.h" +#define FILE_DEBUG_FLAG DEBUG_REGION + /* XXX: Thread safety? */ GLubyte *intel_region_map(struct intel_context *intel, struct intel_region *region) -- cgit v1.2.3 From 3821d15e06a62231b4a946d097d1455d7b0c5834 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 19 Nov 2007 14:37:14 -0800 Subject: [965] Add INTEL_DEBUG=fall debugging output. --- src/mesa/drivers/dri/i965/brw_fallback.c | 22 +++++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index 8c73cbbca97..3925dcf37b8 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -39,6 +39,8 @@ #include "macros.h" #include "mtypes.h" +#define FILE_DEBUG_FLAG DEBUG_FALLBACKS + static GLboolean do_check_fallback(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; @@ -49,22 +51,29 @@ static GLboolean do_check_fallback(struct brw_context *brw) if (brw->metaops.active) return GL_FALSE; - if (brw->intel.no_rast) + if (brw->intel.no_rast) { + DBG("FALLBACK: rasterization disabled\n"); return GL_TRUE; - + } + /* _NEW_BUFFERS */ if (ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_FRONT_LEFT && - ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT) + ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT) { + DBG("FALLBACK: draw buffer %d: 0x%08x\n", + ctx->DrawBuffer->_ColorDrawBufferMask[0]); return GL_TRUE; + } /* _NEW_RENDERMODE * * XXX: need to save/restore RenderMode in metaops state, or * somehow move to a new attribs pointer: */ - if (ctx->RenderMode != GL_RENDER) + if (ctx->RenderMode != GL_RENDER) { + DBG("FALLBACK: render mode\n"); return GL_TRUE; + } /* _NEW_TEXTURE: */ @@ -73,8 +82,10 @@ static GLboolean do_check_fallback(struct brw_context *brw) if (texUnit->_ReallyEnabled) { struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current); struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel]; - if (texImage->Border) + if (texImage->Border) { + DBG("FALLBACK: texture border\n"); return GL_TRUE; + } } } @@ -82,6 +93,7 @@ static GLboolean do_check_fallback(struct brw_context *brw) */ if (brw->attribs.Stencil->Enabled && !brw->intel.hw_stencil) { + DBG("FALLBACK: stencil\n"); return GL_TRUE; } -- cgit v1.2.3 From 827e72de7537e62cac9652f8b7344ff356de9bb1 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 19 Nov 2007 13:05:00 -0700 Subject: clamp lambda to Min/MaxLod --- src/mesa/swrast/s_fragprog.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 6656ebc0d0c..474aab3aa26 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.0.3 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,9 +41,12 @@ fetch_texel( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, { GLchan rgba[4]; SWcontext *swrast = SWRAST_CONTEXT(ctx); + const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; + lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); + /* XXX use a float-valued TextureSample routine here!!! */ - swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current, + swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); color[0] = CHAN_TO_FLOAT(rgba[0]); -- cgit v1.2.3 From e962997429aceae8286e09c6ca07bcd52f588f05 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 9 Nov 2007 11:45:25 -0800 Subject: [965] Remove dead exec vfmt code which was replaced by generic vbo code. --- src/mesa/drivers/dri/i965/brw_exec_generic.c | 530 --------------------------- 1 file changed, 530 deletions(-) delete mode 100644 src/mesa/drivers/dri/i965/brw_exec_generic.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_exec_generic.c b/src/mesa/drivers/dri/i965/brw_exec_generic.c deleted file mode 100644 index 11d1ef76f59..00000000000 --- a/src/mesa/drivers/dri/i965/brw_exec_generic.c +++ /dev/null @@ -1,530 +0,0 @@ -/************************************************************************** - -Copyright 2004 Tungsten Graphics Inc., Cedar Park, Texas. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Keith Whitwell - */ - -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "vtxfmt.h" -#include "dlist.h" -#include "state.h" -#include "light.h" -#include "api_arrayelt.h" -#include "api_noop.h" - -#include "brw_exec.h" - - -/* Versions of all the entrypoints for situations where codegen isn't - * available. - * - * Note: Only one size for each attribute may be active at once. - * Eg. if Color3f is installed/active, then Color4f may not be, even - * if the vertex actually contains 4 color coordinates. This is - * because the 3f version won't otherwise set color[3] to 1.0 -- this - * is the job of the chooser function when switching between Color4f - * and Color3f. - */ -#define ATTRFV( ATTR, N ) \ -static void attrib_##ATTR##_##N( const GLfloat *v ) \ -{ \ - GET_CURRENT_CONTEXT( ctx ); \ - struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec; \ - \ - if ((ATTR) == 0) { \ - GLuint i; \ - \ - if (N>0) exec->vtx.vbptr[0] = v[0]; \ - if (N>1) exec->vtx.vbptr[1] = v[1]; \ - if (N>2) exec->vtx.vbptr[2] = v[2]; \ - if (N>3) exec->vtx.vbptr[3] = v[3]; \ - \ - for (i = N; i < exec->vtx.vertex_size; i++) \ - exec->vtx.vbptr[i] = exec->vtx.vertex[i]; \ - \ - exec->vtx.vbptr += exec->vtx.vertex_size; \ - exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \ - \ - if (++exec->vtx.vert_count >= exec->vtx.max_vert) \ - brw_exec_vtx_wrap( exec ); \ - } \ - else { \ - GLfloat *dest = exec->vtx.attrptr[ATTR]; \ - if (N>0) dest[0] = v[0]; \ - if (N>1) dest[1] = v[1]; \ - if (N>2) dest[2] = v[2]; \ - if (N>3) dest[3] = v[3]; \ - } \ -} - -#define INIT(TAB, ATTR) \ - TAB[ATTR][0] = attrib_##ATTR##_1; \ - TAB[ATTR][1] = attrib_##ATTR##_2; \ - TAB[ATTR][2] = attrib_##ATTR##_3; \ - TAB[ATTR][3] = attrib_##ATTR##_4; - - -#define ATTRS( ATTRIB ) \ - ATTRFV( ATTRIB, 1 ) \ - ATTRFV( ATTRIB, 2 ) \ - ATTRFV( ATTRIB, 3 ) \ - ATTRFV( ATTRIB, 4 ) - -ATTRS( 0 ) -ATTRS( 1 ) -ATTRS( 2 ) -ATTRS( 3 ) -ATTRS( 4 ) -ATTRS( 5 ) -ATTRS( 6 ) -ATTRS( 7 ) -ATTRS( 8 ) -ATTRS( 9 ) -ATTRS( 10 ) -ATTRS( 11 ) -ATTRS( 12 ) -ATTRS( 13 ) -ATTRS( 14 ) -ATTRS( 15 ) - -void brw_exec_generic_attr_table_init( brw_attrfv_func (*tab)[4] ) -{ - INIT( tab, 0 ); - INIT( tab, 1 ); - INIT( tab, 2 ); - INIT( tab, 3 ); - INIT( tab, 4 ); - INIT( tab, 5 ); - INIT( tab, 6 ); - INIT( tab, 7 ); - INIT( tab, 8 ); - INIT( tab, 9 ); - INIT( tab, 10 ); - INIT( tab, 11 ); - INIT( tab, 12 ); - INIT( tab, 13 ); - INIT( tab, 14 ); - INIT( tab, 15 ); -} - -/* These can be made efficient with codegen. Further, by adding more - * logic to do_choose(), the double-dispatch for legacy entrypoints - * like glVertex3f() can be removed. - */ -#define DISPATCH_ATTRFV( ATTR, COUNT, P ) \ -do { \ - GET_CURRENT_CONTEXT( ctx ); \ - struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec; \ - exec->vtx.tabfv[ATTR][COUNT-1]( P ); \ -} while (0) - -#define DISPATCH_ATTR1FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 1, V ) -#define DISPATCH_ATTR2FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 2, V ) -#define DISPATCH_ATTR3FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 3, V ) -#define DISPATCH_ATTR4FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 4, V ) - -#define DISPATCH_ATTR1F( ATTR, S ) DISPATCH_ATTRFV( ATTR, 1, &(S) ) - -#define DISPATCH_ATTR2F( ATTR, S,T ) \ -do { \ - GLfloat v[2]; \ - v[0] = S; v[1] = T; \ - DISPATCH_ATTR2FV( ATTR, v ); \ -} while (0) -#define DISPATCH_ATTR3F( ATTR, S,T,R ) \ -do { \ - GLfloat v[3]; \ - v[0] = S; v[1] = T; v[2] = R; \ - DISPATCH_ATTR3FV( ATTR, v ); \ -} while (0) -#define DISPATCH_ATTR4F( ATTR, S,T,R,Q ) \ -do { \ - GLfloat v[4]; \ - v[0] = S; v[1] = T; v[2] = R; v[3] = Q; \ - DISPATCH_ATTR4FV( ATTR, v ); \ -} while (0) - - -static void GLAPIENTRY brw_Vertex2f( GLfloat x, GLfloat y ) -{ - DISPATCH_ATTR2F( BRW_ATTRIB_POS, x, y ); -} - -static void GLAPIENTRY brw_Vertex2fv( const GLfloat *v ) -{ - DISPATCH_ATTR2FV( BRW_ATTRIB_POS, v ); -} - -static void GLAPIENTRY brw_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( BRW_ATTRIB_POS, x, y, z ); -} - -static void GLAPIENTRY brw_Vertex3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( BRW_ATTRIB_POS, v ); -} - -static void GLAPIENTRY brw_Vertex4f( GLfloat x, GLfloat y, GLfloat z, - GLfloat w ) -{ - DISPATCH_ATTR4F( BRW_ATTRIB_POS, x, y, z, w ); -} - -static void GLAPIENTRY brw_Vertex4fv( const GLfloat *v ) -{ - DISPATCH_ATTR4FV( BRW_ATTRIB_POS, v ); -} - -static void GLAPIENTRY brw_TexCoord1f( GLfloat x ) -{ - DISPATCH_ATTR1F( BRW_ATTRIB_TEX0, x ); -} - -static void GLAPIENTRY brw_TexCoord1fv( const GLfloat *v ) -{ - DISPATCH_ATTR1FV( BRW_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY brw_TexCoord2f( GLfloat x, GLfloat y ) -{ - DISPATCH_ATTR2F( BRW_ATTRIB_TEX0, x, y ); -} - -static void GLAPIENTRY brw_TexCoord2fv( const GLfloat *v ) -{ - DISPATCH_ATTR2FV( BRW_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY brw_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( BRW_ATTRIB_TEX0, x, y, z ); -} - -static void GLAPIENTRY brw_TexCoord3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( BRW_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY brw_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, - GLfloat w ) -{ - DISPATCH_ATTR4F( BRW_ATTRIB_TEX0, x, y, z, w ); -} - -static void GLAPIENTRY brw_TexCoord4fv( const GLfloat *v ) -{ - DISPATCH_ATTR4FV( BRW_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY brw_Normal3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( BRW_ATTRIB_NORMAL, x, y, z ); -} - -static void GLAPIENTRY brw_Normal3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( BRW_ATTRIB_NORMAL, v ); -} - -static void GLAPIENTRY brw_FogCoordfEXT( GLfloat x ) -{ - DISPATCH_ATTR1F( BRW_ATTRIB_FOG, x ); -} - -static void GLAPIENTRY brw_FogCoordfvEXT( const GLfloat *v ) -{ - DISPATCH_ATTR1FV( BRW_ATTRIB_FOG, v ); -} - -static void GLAPIENTRY brw_Color3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( BRW_ATTRIB_COLOR0, x, y, z ); -} - -static void GLAPIENTRY brw_Color3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( BRW_ATTRIB_COLOR0, v ); -} - -static void GLAPIENTRY brw_Color4f( GLfloat x, GLfloat y, GLfloat z, - GLfloat w ) -{ - DISPATCH_ATTR4F( BRW_ATTRIB_COLOR0, x, y, z, w ); -} - -static void GLAPIENTRY brw_Color4fv( const GLfloat *v ) -{ - DISPATCH_ATTR4FV( BRW_ATTRIB_COLOR0, v ); -} - -static void GLAPIENTRY brw_SecondaryColor3fEXT( GLfloat x, GLfloat y, - GLfloat z ) -{ - DISPATCH_ATTR3F( BRW_ATTRIB_COLOR1, x, y, z ); -} - -static void GLAPIENTRY brw_SecondaryColor3fvEXT( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( BRW_ATTRIB_COLOR1, v ); -} - -static void GLAPIENTRY brw_MultiTexCoord1f( GLenum target, GLfloat x ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR1F( attr, x ); -} - -static void GLAPIENTRY brw_MultiTexCoord1fv( GLenum target, - const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR1FV( attr, v ); -} - -static void GLAPIENTRY brw_MultiTexCoord2f( GLenum target, GLfloat x, - GLfloat y ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR2F( attr, x, y ); -} - -static void GLAPIENTRY brw_MultiTexCoord2fv( GLenum target, - const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR2FV( attr, v ); -} - -static void GLAPIENTRY brw_MultiTexCoord3f( GLenum target, GLfloat x, - GLfloat y, GLfloat z) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR3F( attr, x, y, z ); -} - -static void GLAPIENTRY brw_MultiTexCoord3fv( GLenum target, - const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR3FV( attr, v ); -} - -static void GLAPIENTRY brw_MultiTexCoord4f( GLenum target, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR4F( attr, x, y, z, w ); -} - -static void GLAPIENTRY brw_MultiTexCoord4fv( GLenum target, - const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0; - DISPATCH_ATTR4FV( attr, v ); -} - - -static void GLAPIENTRY brw_VertexAttrib1fNV( GLuint index, GLfloat x ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR1F( index, x ); -} - -static void GLAPIENTRY brw_VertexAttrib1fvNV( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR1FV( index, v ); -} - -static void GLAPIENTRY brw_VertexAttrib2fNV( GLuint index, GLfloat x, - GLfloat y ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR2F( index, x, y ); -} - -static void GLAPIENTRY brw_VertexAttrib2fvNV( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR2FV( index, v ); -} - -static void GLAPIENTRY brw_VertexAttrib3fNV( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR3F( index, x, y, z ); -} - -static void GLAPIENTRY brw_VertexAttrib3fvNV( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR3FV( index, v ); -} - -static void GLAPIENTRY brw_VertexAttrib4fNV( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR4F( index, x, y, z, w ); -} - -static void GLAPIENTRY brw_VertexAttrib4fvNV( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR4FV( index, v ); -} - - -/* - * XXX adjust index - */ - -static void GLAPIENTRY brw_VertexAttrib1fARB( GLuint index, GLfloat x ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR1F( index, x ); -} - -static void GLAPIENTRY brw_VertexAttrib1fvARB( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR1FV( index, v ); -} - -static void GLAPIENTRY brw_VertexAttrib2fARB( GLuint index, GLfloat x, - GLfloat y ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR2F( index, x, y ); -} - -static void GLAPIENTRY brw_VertexAttrib2fvARB( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR2FV( index, v ); -} - -static void GLAPIENTRY brw_VertexAttrib3fARB( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR3F( index, x, y, z ); -} - -static void GLAPIENTRY brw_VertexAttrib3fvARB( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR3FV( index, v ); -} - -static void GLAPIENTRY brw_VertexAttrib4fARB( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR4F( index, x, y, z, w ); -} - -static void GLAPIENTRY brw_VertexAttrib4fvARB( GLuint index, - const GLfloat *v ) -{ - if (index >= BRW_ATTRIB_FIRST_MATERIAL) index = ERROR_ATTRIB; - DISPATCH_ATTR4FV( index, v ); -} - - -/* Install the generic versions of the 2nd level dispatch - * functions. Some of these have a codegen alternative. - */ -void brw_exec_vtx_generic_init( struct brw_exec_context *exec ) -{ - GLvertexformat *vfmt = &exec->vtxfmt; - - vfmt->Color3f = brw_Color3f; - vfmt->Color3fv = brw_Color3fv; - vfmt->Color4f = brw_Color4f; - vfmt->Color4fv = brw_Color4fv; - vfmt->FogCoordfEXT = brw_FogCoordfEXT; - vfmt->FogCoordfvEXT = brw_FogCoordfvEXT; - vfmt->MultiTexCoord1fARB = brw_MultiTexCoord1f; - vfmt->MultiTexCoord1fvARB = brw_MultiTexCoord1fv; - vfmt->MultiTexCoord2fARB = brw_MultiTexCoord2f; - vfmt->MultiTexCoord2fvARB = brw_MultiTexCoord2fv; - vfmt->MultiTexCoord3fARB = brw_MultiTexCoord3f; - vfmt->MultiTexCoord3fvARB = brw_MultiTexCoord3fv; - vfmt->MultiTexCoord4fARB = brw_MultiTexCoord4f; - vfmt->MultiTexCoord4fvARB = brw_MultiTexCoord4fv; - vfmt->Normal3f = brw_Normal3f; - vfmt->Normal3fv = brw_Normal3fv; - vfmt->SecondaryColor3fEXT = brw_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = brw_SecondaryColor3fvEXT; - vfmt->TexCoord1f = brw_TexCoord1f; - vfmt->TexCoord1fv = brw_TexCoord1fv; - vfmt->TexCoord2f = brw_TexCoord2f; - vfmt->TexCoord2fv = brw_TexCoord2fv; - vfmt->TexCoord3f = brw_TexCoord3f; - vfmt->TexCoord3fv = brw_TexCoord3fv; - vfmt->TexCoord4f = brw_TexCoord4f; - vfmt->TexCoord4fv = brw_TexCoord4fv; - vfmt->Vertex2f = brw_Vertex2f; - vfmt->Vertex2fv = brw_Vertex2fv; - vfmt->Vertex3f = brw_Vertex3f; - vfmt->Vertex3fv = brw_Vertex3fv; - vfmt->Vertex4f = brw_Vertex4f; - vfmt->Vertex4fv = brw_Vertex4fv; - vfmt->VertexAttrib1fNV = brw_VertexAttrib1fNV; - vfmt->VertexAttrib1fvNV = brw_VertexAttrib1fvNV; - vfmt->VertexAttrib2fNV = brw_VertexAttrib2fNV; - vfmt->VertexAttrib2fvNV = brw_VertexAttrib2fvNV; - vfmt->VertexAttrib3fNV = brw_VertexAttrib3fNV; - vfmt->VertexAttrib3fvNV = brw_VertexAttrib3fvNV; - vfmt->VertexAttrib4fNV = brw_VertexAttrib4fNV; - vfmt->VertexAttrib4fvNV = brw_VertexAttrib4fvNV; - vfmt->VertexAttrib1fARB = brw_VertexAttrib1fARB; - vfmt->VertexAttrib1fvARB = brw_VertexAttrib1fvARB; - vfmt->VertexAttrib2fARB = brw_VertexAttrib2fARB; - vfmt->VertexAttrib2fvARB = brw_VertexAttrib2fvARB; - vfmt->VertexAttrib3fARB = brw_VertexAttrib3fARB; - vfmt->VertexAttrib3fvARB = brw_VertexAttrib3fvARB; - vfmt->VertexAttrib4fARB = brw_VertexAttrib4fARB; - vfmt->VertexAttrib4fvARB = brw_VertexAttrib4fvARB; -} -- cgit v1.2.3 From 93c98a466947570e0589b662df49095b2f4bc43c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 5 Nov 2007 14:55:52 -0800 Subject: [965] Replace 965 texture format code with common code. The only functional difference should be that 965 now gets the optimization where textures default to 16bpp when the screen is 16bpp. --- src/mesa/drivers/dri/i965/Makefile | 1 + src/mesa/drivers/dri/i965/brw_context.c | 1 - src/mesa/drivers/dri/i965/brw_context.h | 1 - src/mesa/drivers/dri/i965/brw_tex.c | 161 ------------------------- src/mesa/drivers/dri/i965/intel_tex.c | 1 + src/mesa/drivers/dri/i965/intel_tex.h | 5 + src/mesa/drivers/dri/i965/intel_tex_format.c | 1 + src/mesa/drivers/dri/i965/intel_tex_validate.c | 24 ---- 8 files changed, 8 insertions(+), 187 deletions(-) create mode 120000 src/mesa/drivers/dri/i965/intel_tex_format.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index d7a2b46e1cf..48ecadfd890 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -21,6 +21,7 @@ DRIVER_SOURCES = \ intel_pixel_bitmap.c \ intel_state.c \ intel_tex.c \ + intel_tex_format.c \ intel_tex_layout.c \ intel_tex_validate.c \ brw_cc.c \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 6231cba3f93..bdfdfd17043 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -89,7 +89,6 @@ static void brwInitProgFuncs( struct dd_function_table *functions ) static void brwInitDriverFunctions( struct dd_function_table *functions ) { intelInitDriverFunctions( functions ); - brwInitTextureFuncs( functions ); brwInitFragProgFuncs( functions ); brwInitProgFuncs( functions ); } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index aa797b72ce6..3c227faba65 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -664,7 +664,6 @@ void brw_destroy_state( struct brw_context *brw ); * brw_tex.c */ void brwUpdateTextureState( struct intel_context *intel ); -void brwInitTextureFuncs( struct dd_function_table *functions ); void brw_FrameBufferTexInit( struct brw_context *brw ); void brw_FrameBufferTexDestroy( struct brw_context *brw ); diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c index ad29316a42a..b344dd7d271 100644 --- a/src/mesa/drivers/dri/i965/brw_tex.c +++ b/src/mesa/drivers/dri/i965/brw_tex.c @@ -48,167 +48,6 @@ #include "brw_defines.h" - - -static const struct gl_texture_format * -brwChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ) -{ - switch ( internalFormat ) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) - return &_mesa_texformat_argb4444; - else if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) - return &_mesa_texformat_argb1555; - else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8)) - return &_mesa_texformat_rgba8888_rev; - else - return &_mesa_texformat_argb8888; - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return &_mesa_texformat_argb8888; - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - /* Broadwater doesn't support RGB888 textures, so these must be - * stored as ARGB. - */ - return &_mesa_texformat_argb8888; - - case 3: - case GL_COMPRESSED_RGB: - case GL_RGB: - if (srcFormat == GL_RGB && - srcType == GL_UNSIGNED_SHORT_5_6_5) - return &_mesa_texformat_rgb565; - else - return &_mesa_texformat_argb8888; - - - case GL_RGB5: - case GL_RGB5_A1: - return &_mesa_texformat_argb1555; - - case GL_R3_G3_B2: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB4: - return &_mesa_texformat_argb4444; - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; - - case GL_YCBCR_MESA: - if (srcType == GL_UNSIGNED_SHORT_8_8_MESA || - srcType == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; - - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z16; - - case GL_SRGB_EXT: - case GL_SRGB8_EXT: - case GL_SRGB_ALPHA_EXT: - case GL_SRGB8_ALPHA8_EXT: - case GL_SLUMINANCE_EXT: - case GL_SLUMINANCE8_EXT: - case GL_SLUMINANCE_ALPHA_EXT: - case GL_SLUMINANCE8_ALPHA8_EXT: - case GL_COMPRESSED_SRGB_EXT: - case GL_COMPRESSED_SRGB_ALPHA_EXT: - case GL_COMPRESSED_SLUMINANCE_EXT: - case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_srgba8; - case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return &_mesa_texformat_srgb_dxt1; - - default: - fprintf(stderr, "unexpected texture format %s in %s\n", - _mesa_lookup_enum_by_nr(internalFormat), - __FUNCTION__); - return NULL; - } - - return NULL; /* never get here */ -} - - -void brwInitTextureFuncs( struct dd_function_table *functions ) -{ - functions->ChooseTextureFormat = brwChooseTextureFormat; -} - void brw_FrameBufferTexInit( struct brw_context *brw ) { struct intel_context *intel = &brw->intel; diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c index 4523969bfa5..e98e9bbfc46 100644 --- a/src/mesa/drivers/dri/i965/intel_tex.c +++ b/src/mesa/drivers/dri/i965/intel_tex.c @@ -289,6 +289,7 @@ intel_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) void intelInitTextureFuncs( struct dd_function_table *functions ) { functions->NewTextureObject = intelNewTextureObject; + functions->ChooseTextureFormat = intelChooseTextureFormat; functions->TexImage1D = intelTexImage1D; functions->TexImage2D = intelTexImage2D; functions->TexImage3D = intelTexImage3D; diff --git a/src/mesa/drivers/dri/i965/intel_tex.h b/src/mesa/drivers/dri/i965/intel_tex.h index e389d521461..d38325d5384 100644 --- a/src/mesa/drivers/dri/i965/intel_tex.h +++ b/src/mesa/drivers/dri/i965/intel_tex.h @@ -34,9 +34,14 @@ void intelInitTextureFuncs( struct dd_function_table *functions ); +const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type); GLuint intel_finalize_mipmap_tree( struct intel_context *intel, struct gl_texture_object *tObj ); +int intel_compressed_num_bytes(GLuint mesaFormat); #endif diff --git a/src/mesa/drivers/dri/i965/intel_tex_format.c b/src/mesa/drivers/dri/i965/intel_tex_format.c new file mode 120000 index 00000000000..3415f754705 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_tex_format.c @@ -0,0 +1 @@ +../intel/intel_tex_format.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c index 8c05e7cdabc..bd59c84dbdd 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c @@ -122,30 +122,6 @@ static void intel_texture_invalidate_cb( struct intel_context *intel, intel_texture_invalidate( (struct intel_texture_object *) ptr ); } -#include "texformat.h" -static GLuint intel_compressed_num_bytes(GLenum mesaFormat) -{ - GLuint bytes = 0; - - switch (mesaFormat) { - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - bytes = 2; - break; - - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - bytes = 4; - - default: - break; - } - - return bytes; -} - /* */ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, -- cgit v1.2.3 From 3d51c7900105a99fc30a4318080fd4cc373c8eec Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 22 Nov 2007 02:49:11 +0100 Subject: fix z buffer read/write issue with rv100-like chips and old ddx --- src/mesa/drivers/dri/radeon/radeon_screen.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index c12eef20242..e9c9df12229 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -720,7 +720,11 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthPitch = dri_priv->depthPitch; /* Check if ddx has set up a surface reg to cover depth buffer */ - screen->depthHasSurface = (sPriv->ddx_version.major > 4); + screen->depthHasSurface = (sPriv->ddx_version.major > 4) || + /* these chips don't use tiled z without hyperz. So always pretend + we have set up a surface which will cause linear reads/writes */ + ((screen->chip_family & RADEON_CLASS_R100) && + !(screen->chip_flags & RADEON_CHIPSET_TCL)); if ( dri_priv->textureSize == 0 ) { screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset; -- cgit v1.2.3 From 0fd679a1903d997b53fe20b86821a58c1a66262f Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 22 Nov 2007 09:31:16 -0700 Subject: Consolidate point size computation, clamping in get_size(). Also, apply user-defined clamp limits to point size even when not using attentuation or program-computed size. --- src/mesa/swrast/s_points.c | 71 +++++++++++++++++++++++----------------------- 1 file changed, 35 insertions(+), 36 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index ce73365a4ea..dd664b980ed 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -46,6 +46,38 @@ } while(0) + +/** + * Get/compute the point size. + * The size may come from a vertex shader, or computed with attentuation + * or just the glPointSize value. + * Must also clamp to user-defined range and implmentation limits. + */ +static INLINE GLfloat +get_size(const GLcontext *ctx, const SWvertex *vert, GLboolean smoothed) +{ + GLfloat size; + + if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { + /* use vertex's point size */ + size = vert->pointSize; + } + else { + /* use constant point size */ + size = ctx->Point.Size; + } + /* always clamp to user-specified limits */ + size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize); + /* clamp to implementation limits */ + if (smoothed) + size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); + else + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + + return size; +} + + /** * Draw a point sprite */ @@ -68,18 +100,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); span.zStep = 0; - /* compute size */ - if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { - /* use vertex's point size */ - /* first, clamp attenuated size to the user-specifed range */ - size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); - } - else { - /* use constant point size */ - size = ctx->Point.Size; - } - /* clamp to non-AA implementation limits */ - size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + size = get_size(ctx, vert, GL_FALSE); /* span init */ INIT_SPAN(span, GL_POINT); @@ -237,18 +258,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); span.zStep = 0; - /* compute size */ - if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { - /* use vertex's point size */ - /* first, clamp attenuated size to the user-specifed range */ - size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); - } - else { - /* use constant point size */ - size = ctx->Point.Size; - } - /* clamp to AA implementation limits */ - size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); + size = get_size(ctx, vert, GL_TRUE); /* alpha attenuation / fade factor */ if (ctx->Multisample.Enabled) { @@ -371,18 +381,7 @@ large_point(GLcontext *ctx, const SWvertex *vert) span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); span.zStep = 0; - /* compute size */ - if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { - /* use vertex's point size */ - /* first, clamp attenuated size to the user-specifed range */ - size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); - } - else { - /* use constant point size */ - size = ctx->Point.Size; - } - /* clamp to non-AA implementation limits */ - size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + size = get_size(ctx, vert, GL_FALSE); /* span init */ INIT_SPAN(span, GL_POINT); -- cgit v1.2.3 From c14d969a69d7b9a060c6701d3f18c51eabc56635 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 23 Nov 2007 09:14:39 -0700 Subject: need to check border width in sample_linear_2d() - fixes failed assertion in texwrap.c test --- src/mesa/swrast/s_texfilter.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 1a779c800ef..a5594ac6232 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1191,7 +1191,8 @@ sample_linear_2d( GLcontext *ctx, (void) lambda; if (tObj->WrapS == GL_REPEAT && tObj->WrapT == GL_REPEAT && - image->_IsPowerOfTwo) { + image->_IsPowerOfTwo && + image->Border == 0) { for (i=0;i Date: Fri, 23 Nov 2007 10:25:48 -0700 Subject: Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variable array indexes. --- src/mesa/shader/slang/slang_builtin.c | 16 +++++++++++----- src/mesa/shader/slang/slang_emit.c | 4 ++++ 2 files changed, 15 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 1081d8ff8db..f0f59aa87a1 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -250,7 +250,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } } else if (strcmp(var, "gl_FrontLightModelProduct") == 0) { - if (strcmp(field, "ambient") == 0) { + if (strcmp(field, "sceneColor") == 0) { tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; tokens[1] = 0; } @@ -259,7 +259,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } } else if (strcmp(var, "gl_BackLightModelProduct") == 0) { - if (strcmp(field, "ambient") == 0) { + if (strcmp(field, "sceneColor") == 0) { tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; tokens[1] = 1; } @@ -397,6 +397,8 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, * var.field * var[i].field * var[i][j] + * + * \return -1 upon error, else position in paramList of the state var/data */ GLint _slang_alloc_statevar(slang_ir_node *n, @@ -414,9 +416,13 @@ _slang_alloc_statevar(slang_ir_node *n, if (n->Opcode == IR_ELEMENT) { /* XXX can only handle constant indexes for now */ - assert(n->Children[1]->Opcode == IR_FLOAT); - index1 = (GLint) n->Children[1]->Value[0]; - n = n->Children[0]; + if (n->Children[1]->Opcode == IR_FLOAT) { + index1 = (GLint) n->Children[1]->Value[0]; + n = n->Children[0]; + } + else { + return -1; + } } if (n->Opcode == IR_ELEMENT) { diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 41646af387a..f180fb949ab 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1486,6 +1486,10 @@ emit_struct_field(slang_emit_info *emitInfo, slang_ir_node *n) { if (n->Store->File == PROGRAM_STATE_VAR) { n->Store->Index = _slang_alloc_statevar(n, emitInfo->prog->Parameters); + if (n->Store->Index < 0) { + slang_info_log_error(emitInfo->log, "Error parsing state variable"); + return NULL; + } } else { GLint offset = n->FieldOffset / 4; -- cgit v1.2.3 From 999b55663a09d9669a9d14c5aadfa84e6dcba288 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 23 Nov 2007 12:01:57 -0700 Subject: Consolidate texture fetch code and use partial derivatives when possible. --- src/mesa/shader/prog_execute.c | 128 +++++++++++++++++++++-------------------- src/mesa/shader/prog_execute.h | 3 +- src/mesa/swrast/s_fragprog.c | 23 ++++---- 3 files changed, 79 insertions(+), 75 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 28d195d0ee9..00a375078b4 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -46,9 +46,6 @@ #include "shader/slang/slang_library_noise.h" -/* See comments below for info about this */ -#define LAMBDA_ZERO 1 - /* debug predicate */ #define DEBUG_PROG 0 @@ -302,6 +299,36 @@ fetch_vector1(const struct prog_src_register *source, } +/** + * Fetch texel from texture. Use partial derivatives when possible. + */ +static INLINE void +fetch_texel(GLcontext *ctx, + const struct gl_program_machine *machine, + const struct prog_instruction *inst, + const GLfloat texcoord[4], GLfloat lodBias, + GLfloat color[4]) +{ + /* Note: we only have the right derivatives for fragment input attribs. + */ + if (machine->NumDeriv > 0 && + inst->SrcReg[0].File == PROGRAM_INPUT && + inst->SrcReg[0].Index == FRAG_ATTRIB_TEX0 + inst->TexSrcUnit) { + /* simple texture fetch for which we should have derivatives */ + GLuint attr = inst->SrcReg[0].Index; + machine->FetchTexelDeriv(ctx, texcoord, + machine->DerivX[attr], + machine->DerivY[attr], + lodBias, + inst->TexSrcUnit, color); + } + else { + machine->FetchTexelLod(ctx, texcoord, lodBias, + inst->TexSrcUnit, color); + } +} + + /** * Test value against zero and return GT, LT, EQ or UN if NaN. */ @@ -1306,33 +1333,18 @@ _mesa_execute_program(GLcontext * ctx, } break; case OPCODE_TEX: /* Both ARB and NV frag prog */ - /* Texel lookup */ + /* Simple texel lookup */ { - /* Note: only use the precomputed lambda value when we're - * sampling texture unit [K] with texcoord[K]. - * Otherwise, the lambda value may have no relation to the - * instruction's texcoord or texture image. Using the wrong - * lambda is usually bad news. - * The rest of the time, just use zero (until we get a more - * sophisticated way of computing lambda). - */ - GLfloat coord[4], color[4], lambda; -#if 0 - if (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[0].Index == FRAG_ATTRIB_TEX0 + inst->TexSrcUnit) - lambda = span->array->lambda[inst->TexSrcUnit][column]; - else -#endif - lambda = 0.0; - fetch_vector4(&inst->SrcReg[0], machine, coord); - machine->FetchTexelLod(ctx, coord, lambda, inst->TexSrcUnit, - color); + GLfloat texcoord[4], color[4]; + fetch_vector4(&inst->SrcReg[0], machine, texcoord); + + fetch_texel(ctx, machine, inst, texcoord, 0.0, color); + if (DEBUG_PROG) { - printf("TEX (%g, %g, %g, %g) = texture[%d][%g, %g, %g, %g], " - "lod %f\n", + printf("TEX (%g, %g, %g, %g) = texture[%d][%g, %g, %g, %g]\n", color[0], color[1], color[2], color[3], inst->TexSrcUnit, - coord[0], coord[1], coord[2], coord[3], lambda); + texcoord[0], texcoord[1], texcoord[2], texcoord[3]); } store_vector4(inst, machine, color); } @@ -1342,21 +1354,18 @@ _mesa_execute_program(GLcontext * ctx, { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[inst->TexSrcUnit]; - GLfloat coord[4], color[4], lambda, bias; -#if 0 - if (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[0].Index == FRAG_ATTRIB_TEX0 + inst->TexSrcUnit) - lambda = span->array->lambda[inst->TexSrcUnit][column]; - else -#endif - lambda = 0.0; - fetch_vector4(&inst->SrcReg[0], machine, coord); - /* coord[3] is the bias to add to lambda */ - bias = texUnit->LodBias + coord[3]; - if (texUnit->_Current) - bias += texUnit->_Current->LodBias; - machine->FetchTexelLod(ctx, coord, lambda + bias, - inst->TexSrcUnit, color); + GLfloat texcoord[4], color[4], lodBias; + + fetch_vector4(&inst->SrcReg[0], machine, texcoord); + + /* texcoord[3] is the bias to add to lambda */ + lodBias = texUnit->LodBias + texcoord[3]; + if (texUnit->_Current) { + lodBias += texUnit->_Current->LodBias; + } + + fetch_texel(ctx, machine, inst, texcoord, lodBias, color); + store_vector4(inst, machine, color); } break; @@ -1368,6 +1377,7 @@ _mesa_execute_program(GLcontext * ctx, fetch_vector4(&inst->SrcReg[1], machine, dtdx); fetch_vector4(&inst->SrcReg[2], machine, dtdy); machine->FetchTexelDeriv(ctx, texcoord, dtdx, dtdy, + 0.0, /* lodBias */ inst->TexSrcUnit, color); store_vector4(inst, machine, color); } @@ -1375,14 +1385,8 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_TXP: /* GL_ARB_fragment_program only */ /* Texture lookup w/ projective divide */ { - GLfloat texcoord[4], color[4], lambda; -#if 0 - if (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[0].Index == FRAG_ATTRIB_TEX0 + inst->TexSrcUnit) - lambda = span->array->lambda[inst->TexSrcUnit][column]; - else -#endif - lambda = 0.0; + GLfloat texcoord[4], color[4]; + fetch_vector4(&inst->SrcReg[0], machine, texcoord); /* Not so sure about this test - if texcoord[3] is * zero, we'd probably be fine except for an ASSERT in @@ -1393,22 +1397,19 @@ _mesa_execute_program(GLcontext * ctx, texcoord[1] /= texcoord[3]; texcoord[2] /= texcoord[3]; } - machine->FetchTexelLod(ctx, texcoord, lambda, - inst->TexSrcUnit, color); + + fetch_texel(ctx, machine, inst, texcoord, 0.0, color); + store_vector4(inst, machine, color); } break; case OPCODE_TXP_NV: /* GL_NV_fragment_program only */ - /* Texture lookup w/ projective divide */ + /* Texture lookup w/ projective divide, as above, but do not + * do the divide by w if sampling from a cube map. + */ { - GLfloat texcoord[4], color[4], lambda; -#if 0 - if (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[0].Index == FRAG_ATTRIB_TEX0 + inst->TexSrcUnit) - lambda = span->array->lambda[inst->TexSrcUnit][column]; - else -#endif - lambda = 0.0; + GLfloat texcoord[4], color[4]; + fetch_vector4(&inst->SrcReg[0], machine, texcoord); if (inst->TexSrcTarget != TEXTURE_CUBE_INDEX && texcoord[3] != 0.0) { @@ -1416,8 +1417,9 @@ _mesa_execute_program(GLcontext * ctx, texcoord[1] /= texcoord[3]; texcoord[2] /= texcoord[3]; } - machine->FetchTexelLod(ctx, texcoord, lambda, - inst->TexSrcUnit, color); + + fetch_texel(ctx, machine, inst, texcoord, 0.0, color); + store_vector4(inst, machine, color); } break; diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h index be29eceedaa..3ea0ba1565c 100644 --- a/src/mesa/shader/prog_execute.h +++ b/src/mesa/shader/prog_execute.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -32,6 +32,7 @@ typedef void (*FetchTexelLodFunc)(GLcontext *ctx, const GLfloat texcoord[4], typedef void (*FetchTexelDerivFunc)(GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texdx[4], const GLfloat texdy[4], + GLfloat lodBias, GLuint unit, GLfloat color[4]); diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 474aab3aa26..4067fd68867 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -46,8 +46,7 @@ fetch_texel( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); /* XXX use a float-valued TextureSample routine here!!! */ - swrast->TextureSample[unit](ctx, texObj, - 1, (const GLfloat (*)[4]) texcoord, + swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); color[0] = CHAN_TO_FLOAT(rgba[0]); color[1] = CHAN_TO_FLOAT(rgba[1]); @@ -63,7 +62,7 @@ fetch_texel( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, static void fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texdx[4], const GLfloat texdy[4], - GLuint unit, GLfloat color[4] ) + GLfloat lodBias, GLuint unit, GLfloat color[4] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; @@ -72,15 +71,17 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texH = (GLfloat) texImg->HeightScale; GLchan rgba[4]; - GLfloat lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ - texdx[1], texdy[1], /* dt/dx, dt/dy */ - texdx[3], texdy[2], /* dq/dx, dq/dy */ - texW, texH, - texcoord[0], texcoord[1], texcoord[3], - 1.0F / texcoord[3]); + GLfloat lambda + = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ + texdx[1], texdy[1], /* dt/dx, dt/dy */ + texdx[3], texdy[2], /* dq/dx, dq/dy */ + texW, texH, + texcoord[0], texcoord[1], texcoord[3], + 1.0F / texcoord[3]) + lodBias; - swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current, - 1, (const GLfloat (*)[4]) texcoord, + lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); + + swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); color[0] = CHAN_TO_FLOAT(rgba[0]); color[1] = CHAN_TO_FLOAT(rgba[1]); -- cgit v1.2.3 From 7dd5ced962e78df68cb902b88b95b7a842a310ab Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Sun, 25 Nov 2007 14:17:02 +0100 Subject: intel: Fix relative symlinks. --- src/mesa/drivers/dri/i915/server/intel_dri.c | 2 +- src/mesa/drivers/dri/i965/server/intel_dri.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/server/intel_dri.c b/src/mesa/drivers/dri/i915/server/intel_dri.c index a2043afb47a..effdd26448a 120000 --- a/src/mesa/drivers/dri/i915/server/intel_dri.c +++ b/src/mesa/drivers/dri/i915/server/intel_dri.c @@ -1 +1 @@ -../intel/server/intel_dri.c \ No newline at end of file +../../intel/server/intel_dri.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/server/intel_dri.c b/src/mesa/drivers/dri/i965/server/intel_dri.c index a2043afb47a..effdd26448a 120000 --- a/src/mesa/drivers/dri/i965/server/intel_dri.c +++ b/src/mesa/drivers/dri/i965/server/intel_dri.c @@ -1 +1 @@ -../intel/server/intel_dri.c \ No newline at end of file +../../intel/server/intel_dri.c \ No newline at end of file -- cgit v1.2.3 From 63e6bfe8db10313c7f48de0b8ddbcd6b47f7e327 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Fri, 9 Nov 2007 18:46:55 +0100 Subject: i915: Some additional blit fixes and assertions. --- src/mesa/drivers/dri/intel/intel_blit.c | 32 ++++++++++++++++++++++++-------- 1 file changed, 24 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 09b45e43a12..0e9cea70e52 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -122,8 +122,8 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, for (i = 0; i < nbox; i++, pbox++) { drm_clip_rect_t box; - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || + if (pbox->x1 >= pbox->x2 || + pbox->y1 >= pbox->y2 || pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height) continue; @@ -139,19 +139,22 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, if (rect->y2 < box.y2) box.y2 = rect->y2; - if (box.x1 > box.x2 || box.y1 > box.y2) + if (box.x1 >= box.x2 || box.y1 >= box.y2) continue; } + assert(box.x1 < box.x2); + assert(box.y1 < box.y2); + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13 | dst_pitch); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH((pbox->y2 << 16) | pbox->x2); + OUT_BATCH((box.y1 << 16) | box.x1); + OUT_BATCH((box.y2 << 16) | box.x2); OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); + OUT_BATCH((box.y1 << 16) | box.x1); OUT_BATCH(src_pitch); OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0); @@ -163,7 +166,8 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, dri_fence_unreference(intel->first_swap_fence); intel_batchbuffer_flush(intel->batch); intel->first_swap_fence = intel->batch->last_fence; - dri_fence_reference(intel->first_swap_fence); + if (intel->first_swap_fence) + dri_fence_reference(intel->first_swap_fence); } UNLOCK_HARDWARE(intel); @@ -210,6 +214,8 @@ intelEmitFillBlit(struct intel_context *intel, DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); + assert(w > 0); + assert(h > 0); BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); @@ -306,10 +312,11 @@ intelEmitCopyBlit(struct intel_context *intel, } #endif - if (dst_y2 < dst_y || dst_x2 < dst_x) { + if (dst_y2 <= dst_y || dst_x2 <= dst_x) { return; } + /* Initial y values don't seem to work with negative pitches. If * we adjust the offsets manually (below), it seems to work fine. * @@ -318,6 +325,9 @@ intelEmitCopyBlit(struct intel_context *intel, * the wrong result. */ if (dst_pitch > 0 && src_pitch > 0) { + assert(dst_x < dst_x2); + assert(dst_y < dst_y2); + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13 | dst_pitch); @@ -330,6 +340,9 @@ intelEmitCopyBlit(struct intel_context *intel, ADVANCE_BATCH(); } else { + assert(dst_x < dst_x2); + assert(h > 0); + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13 | dst_pitch); @@ -508,6 +521,9 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) */ intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS); + assert(b.x1 < b.x2); + assert(b.y1 < b.y2); + BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13); -- cgit v1.2.3 From a8fee3a498c8c4966d57a5273408477f3aa3ce73 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 15 Nov 2007 09:59:33 +0000 Subject: i915: Catch cases where not all state is emitted for a new batchbuffer. This could lead to incorrect rendering or even lockups. --- src/mesa/drivers/dri/i915/i915_vtbl.c | 46 +++++++++++++++++++++++++- src/mesa/drivers/dri/i915/intel_context.h | 1 + src/mesa/drivers/dri/i915/intel_tris.c | 3 ++ src/mesa/drivers/dri/intel/intel_batchbuffer.c | 2 ++ src/mesa/drivers/dri/intel/intel_batchbuffer.h | 3 ++ src/mesa/drivers/dri/intel/intel_screen.h | 2 ++ 6 files changed, 56 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 35757e17eb9..5decffa1165 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -290,7 +290,7 @@ get_state_size(struct i915_hw_state *state) /* Push the state into the sarea and/or texture memory. */ static void -i915_emit_state(struct intel_context *intel) +i915_do_emit_state(struct intel_context *intel) { struct i915_context *i915 = i915_context(&intel->ctx); struct i915_hw_state *state = i915->current; @@ -307,11 +307,32 @@ i915_emit_state(struct intel_context *intel) */ intel_batchbuffer_require_space(intel->batch, get_state_size(state), 0); + /* Workaround. There are cases I haven't been able to track down + * where we aren't emitting a full state at the start of a new + * batchbuffer. This code spots that we are on a new batchbuffer + * and forces a full state emit no matter what. + * + * In the normal case state->emitted is already zero, this code is + * another set of checks to make sure it really is. + */ + if (intel->batch->id != intel->last_state_batch_id || + intel->batch->map == intel->batch->ptr) + { + state->emitted = 0; + intel_batchbuffer_require_space(intel->batch, get_state_size(state), 0); + } + /* Do this here as we may have flushed the batchbuffer above, * causing more state to be dirty! */ dirty = get_dirty(state); state->emitted |= dirty; + assert(get_dirty(state) == 0); + + if (intel->batch->id != intel->last_state_batch_id) { + assert(dirty & I915_UPLOAD_CTX); + intel->last_state_batch_id = intel->batch->id; + } if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "%s dirty: %x\n", __FUNCTION__, dirty); @@ -431,9 +452,32 @@ i915_emit_state(struct intel_context *intel) i915_disassemble_program(state->Program, state->ProgramSize); } + intel->batch->dirty_state &= ~dirty; assert(get_dirty(state) == 0); } +static void +i915_emit_state(struct intel_context *intel) +{ + struct i915_context *i915 = i915_context(&intel->ctx); + + i915_do_emit_state( intel ); + + /* Second chance - catch batchbuffer wrap in the middle of state + * emit. This shouldn't happen but it has been observed in + * testing. + */ + if (get_dirty( i915->current )) { + /* Force a full re-emit if this happens. + */ + i915->current->emitted = 0; + i915_do_emit_state( intel ); + } + + assert(get_dirty(i915->current) == 0); + assert((intel->batch->dirty_state & (1<<1)) == 0); +} + static void i915_destroy_context(struct intel_context *intel) { diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index 128a1a897aa..16eb6afed23 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -145,6 +145,7 @@ struct intel_context dri_fence *first_swap_fence; struct intel_batchbuffer *batch; + GLuint last_state_batch_id; struct { diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 67f02cfc3a4..4b45dc065c6 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -111,6 +111,9 @@ intelStartInlinePrimitive(struct intel_context *intel, BEGIN_BATCH(2, batch_flags); OUT_BATCH(0); + assert(intel->batch->id == intel->last_state_batch_id); + assert((intel->batch->dirty_state & (1<<1)) == 0); + intel->prim.start_ptr = intel->batch->ptr; intel->prim.primitive = prim; intel->prim.flush = intel_flush_inline_primitive; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 4e698627a36..3764027bff6 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -85,6 +85,8 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->map = batch->buf->virtual; batch->size = intel->intelScreen->maxBatchSize; batch->ptr = batch->map; + batch->dirty_state = ~0; + batch->id = batch->intel->intelScreen->batch_id++; } struct intel_batchbuffer * diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index b5c7a783a72..1bbbbde293e 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -25,6 +25,9 @@ struct intel_batchbuffer GLubyte *ptr; GLuint size; + + GLuint dirty_state; + GLuint id; }; struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 3a1a969b23f..ac11431b877 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -98,6 +98,8 @@ typedef struct * instead of the fake client-side memory manager. */ GLboolean ttm; + + unsigned batch_id; } intelScreenPrivate; -- cgit v1.2.3 From 46e03d584a18b89fef956fed3d52e15775846250 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Tue, 27 Nov 2007 09:45:32 +0800 Subject: i965: The jump instruction count is added to IP pre-increment, and should point to the first instruction after the do instruction of the do-while block of code --- src/mesa/drivers/dri/i965/brw_eu_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 95f9f027530..284307341cb 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -676,7 +676,7 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p, insn->header.execution_size = do_insn->header.execution_size; assert(do_insn->header.opcode == BRW_OPCODE_DO); - insn->bits3.if_else.jump_count = do_insn - insn; + insn->bits3.if_else.jump_count = do_insn - insn + 1; insn->bits3.if_else.pop_count = 0; insn->bits3.if_else.pad0 = 0; } -- cgit v1.2.3 From 74cd0b459f4eafd4b4bc63532b1c3cb6f26153ed Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 26 Nov 2007 09:35:39 -0700 Subject: improve 24-bit Z to 32-bit Z conversion --- src/mesa/swrast/s_readpix.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index fe9a70f4eae..916ddc1b973 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -129,7 +129,8 @@ read_depth_pixels( GLcontext *ctx, rb->GetRow(ctx, rb, width, x, y, dest); /* convert range from 24-bit to 32-bit */ for (k = 0; k < width; k++) { - dest[k] = (dest[k] << 8) | (dest[k] >> 24); + /* Note: put MSByte of 24-bit value into LSByte */ + dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); } } } -- cgit v1.2.3 From 4fe3bf2d77aeb289d2f1c7c695206c2e7889c5ed Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 27 Nov 2007 10:16:51 -0700 Subject: set fp->UsesKill when emitting OPCODE_KIL --- src/mesa/shader/slang/slang_emit.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index f180fb949ab..9947544a085 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.0.3 * * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. * @@ -859,12 +859,18 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n) static struct prog_instruction * emit_kill(slang_emit_info *emitInfo) { + struct gl_fragment_program *fp; struct prog_instruction *inst; /* NV-KILL - discard fragment depending on condition code. * Note that ARB-KILL depends on sign of vector operand. */ inst = new_instruction(emitInfo, OPCODE_KIL_NV); - inst->DstReg.CondMask = COND_TR; /* always kill */ + inst->DstReg.CondMask = COND_TR; /* always branch */ + + assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB); + fp = (struct gl_fragment_program *) emitInfo->prog; + fp->UsesKill = GL_TRUE; + return inst; } -- cgit v1.2.3 From 5c64e6885dd3810a8ac5a49a55f807c5994c30fb Mon Sep 17 00:00:00 2001 From: Delle Date: Tue, 27 Nov 2007 18:18:25 -0700 Subject: use DEFAULT_SOFTWARE_DEPTH_BITS --- src/mesa/drivers/windows/gdi/wgl.c | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index 17eed1dc329..f7028d01a36 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -55,7 +55,7 @@ #include #endif - +#include "config.h" #include "glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ @@ -70,10 +70,12 @@ struct __pixelformat__ GLboolean doubleBuffered; }; + + /* These are the PFD's supported by this driver. */ struct __pixelformat__ pfd[] = { -#if 0 +#if 0 /* Double Buffer, alpha */ { { @@ -87,7 +89,7 @@ struct __pixelformat__ pfd[] = 8, 16, 8, 24, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, @@ -106,13 +108,13 @@ struct __pixelformat__ pfd[] = 8, 16, 8, 24, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, GL_FALSE }, -#endif +#endif /* Double Buffer, no alpha */ { { @@ -126,7 +128,7 @@ struct __pixelformat__ pfd[] = 8, 16, 0, 0, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, @@ -145,7 +147,7 @@ struct __pixelformat__ pfd[] = 8, 16, 0, 0, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, @@ -601,8 +603,8 @@ WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, HGLRC hglrc2) { - WMesaShareLists(hglrc1, hglrc2); - return(TRUE); + WMesaShareLists(hglrc1, hglrc2); + return(TRUE); } -- cgit v1.2.3 From d8fcb504a4d88dc1c4d63fb572fdb7393b8a33aa Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Wed, 28 Nov 2007 09:46:43 +0800 Subject: i965: update RefCount when using Vertex/Fragment program. It makes quake4-demo works well on 965. --- src/mesa/drivers/dri/i965/brw_context.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index bdfdfd17043..4654ab1ddfe 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -70,12 +70,14 @@ static void brwUseProgram(GLcontext *ctx, GLuint program) if (sh_prog) { if (sh_prog->VertexProgram) { brw->attribs.VertexProgram->Current = sh_prog->VertexProgram; + sh_prog->VertexProgram->Base.RefCount++; ctx->VertexProgram.Enabled = GL_TRUE; }else ctx->VertexProgram.Enabled = GL_FALSE; if (sh_prog->FragmentProgram) { brw->attribs.FragmentProgram->Current = sh_prog->FragmentProgram; + sh_prog->FragmentProgram->Base.RefCount++; ctx->FragmentProgram.Enabled = GL_TRUE; } else ctx->FragmentProgram.Enabled = GL_FALSE; -- cgit v1.2.3 From dc88a96631c21c2bc2cdffefc8947e8924d77c91 Mon Sep 17 00:00:00 2001 From: Michel Dänzer Date: Wed, 28 Nov 2007 10:20:04 +0100 Subject: r200: Fix texture format regression on big endian systems. See https://bugs.freedesktop.org/show_bug.cgi?id=13324 . Also use tx_table_be for VALID_FORMAT, in case r200SetTexImages ever gets called for MESA_FORMAT_RGB888. --- src/mesa/drivers/dri/r200/r200_texstate.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 755035b07a8..94701ef1ca4 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -71,7 +71,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define _INVALID(f) \ [ MESA_FORMAT_ ## f ] = { 0xffffffff, 0 } #define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5) \ - && (tx_table_le[f].format != 0xffffffff) ) + && (tx_table_be[f].format != 0xffffffff) ) struct tx_table { GLuint format, filter; @@ -164,12 +164,15 @@ static void r200SetTexImages( r200ContextPtr rmesa, */ if ( !t->image_override ) { if ( VALID_FORMAT( baseImage->TexFormat->MesaFormat ) ) { + const struct tx_table *table = _mesa_little_endian() ? tx_table_le : + tx_table_be; + t->pp_txformat &= ~(R200_TXFORMAT_FORMAT_MASK | R200_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~R200_YUV_TO_RGB; - t->pp_txformat |= tx_table_le[ baseImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= tx_table_le[ baseImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ baseImage->TexFormat->MesaFormat ].format; + t->pp_txfilter |= table[ baseImage->TexFormat->MesaFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); -- cgit v1.2.3 From a7e1b4456a08d84c976bd260d018ca88f35867e4 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 28 Nov 2007 15:19:46 -0700 Subject: Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.c --- src/mesa/shader/prog_statevars.c | 93 ++++++++++++++++++++++++++++++++++++++- src/mesa/shader/prog_statevars.h | 8 +++- src/mesa/tnl/t_vb_program.c | 94 +--------------------------------------- src/mesa/tnl/tnl.h | 8 +--- 4 files changed, 101 insertions(+), 102 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 57a9d2dae9d..c5dda018613 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -824,3 +824,94 @@ _mesa_load_state_parameters(GLcontext *ctx, } } + +/** + * Copy the 16 elements of a matrix into four consecutive program + * registers starting at 'pos'. + */ +static void +load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) +{ + GLuint i; + for (i = 0; i < 4; i++) { + registers[pos + i][0] = mat[0 + i]; + registers[pos + i][1] = mat[4 + i]; + registers[pos + i][2] = mat[8 + i]; + registers[pos + i][3] = mat[12 + i]; + } +} + + +/** + * As above, but transpose the matrix. + */ +static void +load_transpose_matrix(GLfloat registers[][4], GLuint pos, + const GLfloat mat[16]) +{ + MEMCPY(registers[pos], mat, 16 * sizeof(GLfloat)); +} + + +/** + * Load current vertex program's parameter registers with tracked + * matrices (if NV program). This only needs to be done per + * glBegin/glEnd, not per-vertex. + */ +void +_mesa_load_tracked_matrices(GLcontext *ctx) +{ + GLuint i; + + for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { + /* point 'mat' at source matrix */ + GLmatrix *mat; + if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) { + mat = ctx->ModelviewMatrixStack.Top; + } + else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) { + mat = ctx->ProjectionMatrixStack.Top; + } + else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { + mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top; + } + else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) { + mat = ctx->ColorMatrixStack.Top; + } + else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) { + /* XXX verify the combined matrix is up to date */ + mat = &ctx->_ModelProjectMatrix; + } + else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && + ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { + GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; + ASSERT(n < MAX_PROGRAM_MATRICES); + mat = ctx->ProgramMatrixStack[n].Top; + } + else { + /* no matrix is tracked, but we leave the register values as-is */ + assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE); + continue; + } + + /* load the matrix values into sequential registers */ + if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) { + load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); + } + else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) { + _math_matrix_analyse(mat); /* update the inverse */ + ASSERT(!_math_matrix_is_dirty(mat)); + load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); + } + else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) { + load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); + } + else { + assert(ctx->VertexProgram.TrackMatrixTransform[i] + == GL_INVERSE_TRANSPOSE_NV); + _math_matrix_analyse(mat); /* update the inverse */ + ASSERT(!_math_matrix_is_dirty(mat)); + load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); + } + } +} diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index 3281a4a2a0f..22bb8e07ad1 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -126,4 +126,8 @@ extern const char * _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]); +extern void +_mesa_load_tracked_matrices(GLcontext *ctx); + + #endif /* PROG_STATEVARS_H */ diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index f15f9d86197..9323cc9c7eb 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -245,98 +245,6 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine) } -/** - * Copy the 16 elements of a matrix into four consecutive program - * registers starting at 'pos'. - */ -static void -load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) -{ - GLuint i; - for (i = 0; i < 4; i++) { - registers[pos + i][0] = mat[0 + i]; - registers[pos + i][1] = mat[4 + i]; - registers[pos + i][2] = mat[8 + i]; - registers[pos + i][3] = mat[12 + i]; - } -} - - -/** - * As above, but transpose the matrix. - */ -static void -load_transpose_matrix(GLfloat registers[][4], GLuint pos, - const GLfloat mat[16]) -{ - MEMCPY(registers[pos], mat, 16 * sizeof(GLfloat)); -} - - -/** - * Load current vertex program's parameter registers with tracked - * matrices (if NV program). This only needs to be done per - * glBegin/glEnd, not per-vertex. - */ -void -_mesa_load_tracked_matrices(GLcontext *ctx) -{ - GLuint i; - - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - /* point 'mat' at source matrix */ - GLmatrix *mat; - if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) { - mat = ctx->ModelviewMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) { - mat = ctx->ProjectionMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { - mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) { - mat = ctx->ColorMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) { - /* XXX verify the combined matrix is up to date */ - mat = &ctx->_ModelProjectMatrix; - } - else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && - ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { - GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; - ASSERT(n < MAX_PROGRAM_MATRICES); - mat = ctx->ProgramMatrixStack[n].Top; - } - else { - /* no matrix is tracked, but we leave the register values as-is */ - assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE); - continue; - } - - /* load the matrix values into sequential registers */ - if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) { - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) { - _math_matrix_analyse(mat); /* update the inverse */ - ASSERT(!_math_matrix_is_dirty(mat)); - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) { - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else { - assert(ctx->VertexProgram.TrackMatrixTransform[i] - == GL_INVERSE_TRANSPOSE_NV); - _math_matrix_analyse(mat); /* update the inverse */ - ASSERT(!_math_matrix_is_dirty(mat)); - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - } -} - - /** * This function executes vertex programs */ diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index 047b764dcba..c2b1f71caa4 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -82,7 +81,4 @@ _tnl_draw_prims( GLcontext *ctx, GLuint min_index, GLuint max_index); -extern void -_mesa_load_tracked_matrices(GLcontext *ctx); - #endif -- cgit v1.2.3 From a2ab143b751b85ecb6b9807982ef6dab254f4b93 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 28 Nov 2007 15:55:57 -0700 Subject: cleanups, comments --- src/mesa/tnl/t_vb_program.c | 55 +++++++++++++++++++++++---------------------- 1 file changed, 28 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 9323cc9c7eb..cd49e9baf01 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -30,20 +30,20 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "shader/prog_instruction.h" #include "shader/prog_statevars.h" #include "shader/prog_execute.h" #include "swrast/s_context.h" #include "swrast/s_texfilter.h" -#include "tnl.h" -#include "t_context.h" -#include "t_pipeline.h" +#include "tnl/tnl.h" +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" @@ -63,18 +63,12 @@ struct vp_stage_data { #define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr)) -/** - * XXX the texture sampling code in this module is a bit of a hack. - * The texture sampling code is in swrast, though it doesn't have any - * real dependencies on the rest of swrast. It should probably be - * moved into main/ someday. - */ - -static void userclip( GLcontext *ctx, - GLvector4f *clip, - GLubyte *clipmask, - GLubyte *clipormask, - GLubyte *clipandmask ) +static void +userclip( GLcontext *ctx, + GLvector4f *clip, + GLubyte *clipmask, + GLubyte *clipormask, + GLubyte *clipandmask ) { GLuint p; @@ -172,6 +166,12 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) } +/** + * XXX the texture sampling code in this module is a bit of a hack. + * The texture sampling code is in swrast, though it doesn't have any + * real dependencies on the rest of swrast. It should probably be + * moved into main/ someday. + */ static void vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4]) @@ -270,6 +270,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) _mesa_load_state_parameters(ctx, program->Base.Parameters); } + /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { if (program->Base.OutputsWritten & (1 << i)) { @@ -347,8 +348,9 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) if (program->IsPositionInvariant) { /* We need the exact same transform as in the fixed function path here - to guarantee invariance, depending on compiler optimization flags results - could be different otherwise */ + * to guarantee invariance, depending on compiler optimization flags + * results could be different otherwise. + */ VB->ClipPtr = TransformRaw( &store->results[0], &ctx->_ModelProjectMatrix, VB->AttribPtr[0] ); @@ -368,16 +370,15 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) break; } } - - - /* Setup the VB pointers so that the next pipeline stages get - * their data from the right place (the program output arrays). - */ else { + /* Setup the VB pointers so that the next pipeline stages get + * their data from the right place (the program output arrays). + */ VB->ClipPtr = &store->results[VERT_RESULT_HPOS]; VB->ClipPtr->size = 4; VB->ClipPtr->count = VB->Count; } + VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; -- cgit v1.2.3 From 61fbc816570820757afdbc3cd04cd475b337ad4f Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 29 Nov 2007 08:12:33 -0700 Subject: New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb_program.c --- src/mesa/drivers/common/driverfuncs.c | 2 ++ src/mesa/main/config.h | 2 +- src/mesa/main/dd.h | 5 ++++ src/mesa/tnl/t_vb_program.c | 48 +++++++++++++++++++++++++++++++++++ 4 files changed, 56 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 1e7c279875e..03fbab69e39 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -112,6 +112,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->DeleteTexture = _mesa_delete_texture_object; driver->NewTextureImage = _mesa_new_texture_image; driver->FreeTexImageData = _mesa_free_texture_image_data; + driver->MapTexture = NULL; + driver->UnmapTexture = NULL; driver->TextureMemCpy = _mesa_memcpy; driver->IsTextureResident = NULL; driver->PrioritizeTexture = NULL; diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 8eb02beb4c2..ab0f035b45b 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -213,7 +213,7 @@ /** For GL_ARB_vertex_shader */ /*@{*/ #define MAX_VERTEX_ATTRIBS 16 -#define MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_UNITS #define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS) /*@}*/ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index caa50dd6826..77d27bb03dd 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -493,6 +493,11 @@ struct dd_function_table { */ void (*FreeTexImageData)( GLcontext *ctx, struct gl_texture_image *tImage ); + /** Map texture image data into user space */ + void (*MapTexture)( GLcontext *ctx, struct gl_texture_object *tObj ); + /** Unmap texture images from user space */ + void (*UnmapTexture)( GLcontext *ctx, struct gl_texture_object *tObj ); + /** * Note: no context argument. This function doesn't initially look * like it belongs here, except that the driver is the only entity diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index cd49e9baf01..addaf761273 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -245,6 +245,50 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine) } +/** + * Map the texture images which the vertex program will access (if any). + */ +static void +map_textures(GLcontext *ctx, const struct gl_vertex_program *vp) +{ + GLuint u; + + if (!ctx->Driver.MapTexture) + return; + + for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) { + if (vp->Base.TexturesUsed[u]) { + /* Note: _Current *should* correspond to the target indicated + * in TexturesUsed[u]. + */ + ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[u]._Current); + } + } +} + + +/** + * Unmap the texture images which were used by the vertex program (if any). + */ +static void +unmap_textures(GLcontext *ctx, const struct gl_vertex_program *vp) +{ + GLuint u; + + if (!ctx->Driver.MapTexture) + return; + + for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) { + if (vp->Base.TexturesUsed[u]) { + /* Note: _Current *should* correspond to the target indicated + * in TexturesUsed[u]. + */ + ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[u]._Current); + } + } +} + + /** * This function executes vertex programs */ @@ -278,6 +322,8 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) } } + map_textures(ctx, program); + for (i = 0; i < VB->Count; i++) { GLuint attr; @@ -329,6 +375,8 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif } + unmap_textures(ctx, program); + /* Fixup fog and point size results if needed */ if (program->IsNVProgram) { if (ctx->Fog.Enabled && -- cgit v1.2.3 From 1df7a82688c4f41b06ef04d997654afb4e05071b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 29 Nov 2007 13:00:34 -0800 Subject: [i915] Make INTEL_DEBUG=bufmgr actually do things for bufmgr_fake. --- src/mesa/drivers/dri/common/dri_bufmgr.h | 1 + src/mesa/drivers/dri/common/dri_bufmgr_fake.c | 20 ++++++++++++++------ src/mesa/drivers/dri/i915/intel_context.c | 2 ++ 3 files changed, 17 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h index f1863c70563..5c519cb38f4 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.h +++ b/src/mesa/drivers/dri/common/dri_bufmgr.h @@ -202,6 +202,7 @@ dri_bufmgr *dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, int (*fence_wait)(void *private, unsigned int cookie), void *driver_priv); +void dri_bufmgr_fake_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug); void dri_bufmgr_destroy(dri_bufmgr *bufmgr); dri_bo *dri_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, unsigned int handle); diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c index c31bd7c6b0d..fa82599094b 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c @@ -41,11 +41,10 @@ #include "mm.h" #include "imports.h" -#if 0 -#define DBG(...) _mesa_printf(__VA_ARGS__) -#else -#define DBG(...) -#endif +#define DBG(...) do { \ + if (bufmgr_fake->debug) \ + _mesa_printf(__VA_ARGS__); \ +} while (0) /* Internal flags: */ @@ -129,6 +128,7 @@ typedef struct _bufmgr_fake { /** Driver-supplied argument to driver callbacks */ void *driver_priv; + GLboolean debug; /** fake relocation list */ struct fake_buffer_reloc reloc[MAX_RELOCS]; @@ -778,10 +778,10 @@ dri_fake_bo_validate(dri_bo *bo, unsigned int flags) /* XXX: Sanity-check whether we've already validated this one under * different flags. See drmAddValidateItem(). */ + bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; DBG("drm_bo_validate: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, bo_fake->bo.size / 1024); - bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; _glthread_LOCK_MUTEX(bufmgr_fake->mutex); { @@ -1097,6 +1097,14 @@ dri_fake_post_submit(dri_bo *batch_buf, dri_fence **last_fence) bufmgr_fake->nr_relocs = 0; } +void +dri_bufmgr_fake_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug) +{ + dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr; + + bufmgr_fake->debug = enable_debug; +} + dri_bufmgr * dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, unsigned long size, diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index a26a424f862..326be9c76f8 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -460,6 +460,8 @@ intelInitContext(struct intel_context *intel, #if DO_DEBUG INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); + if (!intel->intelScreen->ttm && (INTEL_DEBUG & DEBUG_BUFMGR)) + dri_bufmgr_fake_set_debug(intel->intelScreen->bufmgr, GL_TRUE); #endif if (getenv("INTEL_NO_RAST")) { -- cgit v1.2.3 From 6bc1d3856712f5298d9ecd55807025ebd5344660 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Fri, 30 Nov 2007 11:50:08 +0800 Subject: i965: use uncompressed instruction to ensure only Pixel Mask Copy is modified as the pixel shader thread turns off pixels based on kill instructions. --- src/mesa/drivers/dri/i965/brw_wm_emit.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 1f7158f7a78..6bafa44b82b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -810,6 +810,7 @@ static void emit_kil( struct brw_wm_compile *c, brw_push_insn_state(p); brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0)); brw_set_predicate_control_flag_value(p, 0xff); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_AND(p, r0uw, brw_flag_reg(), r0uw); brw_pop_insn_state(p); } -- cgit v1.2.3 From d2540e6d4bdcfcda195f6dcf43f75b810001c227 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Fri, 30 Nov 2007 12:04:04 +0800 Subject: i965: if source depth to render target is set, it should be handled in fb_write. --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 4b273fefe92..e738086fefb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -324,6 +324,20 @@ static void emit_fb_write(struct brw_wm_compile *c, nr += 8; brw_pop_insn_state(p); } + + if (c->key.source_depth_to_render_target) + { + if (c->key.computes_depth) { + src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } else { + src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + + nr += 2; + } + fire_fb_write(c, 0, nr); } -- cgit v1.2.3