From 7bfe6a9375b413d92982e065fb48c810d144c632 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 1 Jan 2009 08:07:54 -0700 Subject: mesa: updated comments about GLSL constants (cherry picked from commit dfada459aabf1a02dc2dbdb6644283fc95df2586) --- src/mesa/shader/slang/library/slang_common_builtin.gc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 3e03b101b87..230c57cea8d 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -27,8 +27,9 @@ // From Shader Spec, ver. 1.10, rev. 59 // -//bp: XXX these will probably go away since the value needs to be -//determined at runtime and may vary from one GLcontext to another... +// Note: the values assigned to these constants here aren't actually used. +// They're set by the compiler according to the GL context limits. +// See slang_simplify.c const int gl_MaxLights = 8; const int gl_MaxClipPlanes = 6; const int gl_MaxTextureUnits = 8; -- cgit v1.2.3