From 703ada1e4586acbbde31d0ea1eb81c5ce1557ca7 Mon Sep 17 00:00:00 2001 From: Mathias Fröhlich Date: Wed, 29 Feb 2012 18:19:34 +0100 Subject: mesa: Avoid explicit invalidation of shine tables. Since the shine tables are implicitly invalidated by having a different shininess value than the current one, we can omit the explicit invalidation of the shine table. Reviewed-by: Alex Deucher Reviewed-by: Brian Paul Signed-off-by: Mathias Froehlich --- src/mesa/main/light.c | 27 --------------------------- 1 file changed, 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 7ebf9bf51cf..a120b12da71 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -621,11 +621,6 @@ _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname, -static void -invalidate_shine_table( struct gl_context *ctx, GLuint side ); - - - /* Update derived values following a change in ctx->Light.Material */ void @@ -697,14 +692,6 @@ _mesa_update_material( struct gl_context *ctx, GLuint bitmask ) mat[MAT_ATTRIB_BACK_SPECULAR]); } } - - if (bitmask & MAT_BIT_FRONT_SHININESS) { - invalidate_shine_table( ctx, 0 ); - } - - if (bitmask & MAT_BIT_BACK_SHININESS) { - invalidate_shine_table( ctx, 1 ); - } } @@ -913,20 +900,6 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) -/* Calculate a new shine table. Doing this here saves a branch in - * lighting, and the cost of doing it early may be partially offset - * by keeping a MRU cache of shine tables for various shine values. - */ -static void -invalidate_shine_table( struct gl_context *ctx, GLuint side ) -{ - ASSERT(side < 2); - if (ctx->_ShineTable[side]) - ctx->_ShineTable[side]->refcount--; - ctx->_ShineTable[side] = NULL; -} - - static void validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) { -- cgit v1.2.3