From 4b27391cadcc789a3befbd2b5a846012afa069b8 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 7 Apr 2015 15:18:43 -0700 Subject: nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h. I want to use this in some code that doesn't currently include mtypes.h. It seems like a better place for it anyway. Signed-off-by: Kenneth Graunke Reviewed-by: Jason Ekstrand Reviewed-by: Ian Romanick --- src/mesa/main/mtypes.h | 19 ------------------- 1 file changed, 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3784e3b4a77..61840282cdb 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -389,25 +389,6 @@ typedef enum BUFFER_BIT_COLOR6 | \ BUFFER_BIT_COLOR7) - -/** - * Shader stages. Note that these will become 5 with tessellation. - * - * The order must match how shaders are ordered in the pipeline. - * The GLSL linker assumes that if i