From 3cf4fe22199a39bde3d290e343612349866a93f9 Mon Sep 17 00:00:00 2001 From: Anuj Phogat Date: Fri, 8 Sep 2017 17:23:28 -0700 Subject: i965/gen10: Implement WaSampleOffsetIZ workaround There are few other (duplicate) workarounds which have similar recommendations: WaFlushHangWhenNonPipelineStateAndMarkerStalled WaCSStallBefore3DSamplePattern WaPipeControlBefore3DStateSamplePattern WaPipeControlBefore3DStateSamplePattern has some extra recommendations if driver is using mid batch context restore. Ignoring it for now because We're not doing mid-batch context restore in Mesa. This workaround doesn't fix any of the piglit hangs we've seen on CNL. But it might be fixing something we haven't tested yet. V2: Use brw_load_register_imm32() to program CACHE_MODE_0. Get rid of brw_flush_gpu_caches(). V3: Make the workaround helper functions static. Signed-off-by: Anuj Phogat Reviewed-by: Rafael Antognolli Reviewed-by :Nanley Chery --- src/mesa/drivers/dri/i965/brw_defines.h | 1 + src/mesa/drivers/dri/i965/gen8_multisample_state.c | 49 ++++++++++++++++++++++ 2 files changed, 50 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 4abb790612d..270cdf29db3 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -1609,6 +1609,7 @@ enum brw_pixel_shader_coverage_mask_mode { #define GEN7_GPGPU_DISPATCHDIMY 0x2504 #define GEN7_GPGPU_DISPATCHDIMZ 0x2508 +#define GEN7_CACHE_MODE_0 0x7000 #define GEN7_CACHE_MODE_1 0x7004 # define GEN9_FLOAT_BLEND_OPTIMIZATION_ENABLE (1 << 4) # define GEN8_HIZ_NP_PMA_FIX_ENABLE (1 << 11) diff --git a/src/mesa/drivers/dri/i965/gen8_multisample_state.c b/src/mesa/drivers/dri/i965/gen8_multisample_state.c index 3afa5862757..9f849d64bbc 100644 --- a/src/mesa/drivers/dri/i965/gen8_multisample_state.c +++ b/src/mesa/drivers/dri/i965/gen8_multisample_state.c @@ -27,12 +27,58 @@ #include "brw_defines.h" #include "brw_multisample_state.h" +/** + * From Gen10 Workarounds page in h/w specs: + * WaSampleOffsetIZ: + * Prior to the 3DSTATE_SAMPLE_PATTERN driver must ensure there are no + * markers in the pipeline by programming a PIPE_CONTROL with stall. + */ +static void +gen10_emit_wa_cs_stall_flush(struct brw_context *brw) +{ + const struct gen_device_info *devinfo = &brw->screen->devinfo; + assert(devinfo->gen == 10); + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_STALL_AT_SCOREBOARD); +} + +/** + * From Gen10 Workarounds page in h/w specs: + * WaSampleOffsetIZ: + * When 3DSTATE_SAMPLE_PATTERN is programmed, driver must then issue an + * MI_LOAD_REGISTER_IMM command to an offset between 0x7000 and 0x7FFF(SVL) + * after the command to ensure the state has been delivered prior to any + * command causing a marker in the pipeline. + */ +static void +gen10_emit_wa_lri_to_cache_mode_zero(struct brw_context *brw) +{ + const struct gen_device_info *devinfo = &brw->screen->devinfo; + assert(devinfo->gen == 10); + + /* Before changing the value of CACHE_MODE_0 register, GFX pipeline must + * be idle; i.e., full flush is required. + */ + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_CACHE_FLUSH_BITS | + PIPE_CONTROL_CACHE_INVALIDATE_BITS); + + /* Write to CACHE_MODE_0 (0x7000) */ + brw_load_register_imm32(brw, GEN7_CACHE_MODE_0, 0); +} + /** * 3DSTATE_SAMPLE_PATTERN */ void gen8_emit_3dstate_sample_pattern(struct brw_context *brw) { + const struct gen_device_info *devinfo = &brw->screen->devinfo; + + if (devinfo->gen == 10) + gen10_emit_wa_cs_stall_flush(brw); + BEGIN_BATCH(9); OUT_BATCH(_3DSTATE_SAMPLE_PATTERN << 16 | (9 - 2)); @@ -52,4 +98,7 @@ gen8_emit_3dstate_sample_pattern(struct brw_context *brw) /* 1x and 2x MSAA */ OUT_BATCH(brw_multisample_positions_1x_2x); ADVANCE_BATCH(); + + if (devinfo->gen == 10) + gen10_emit_wa_lri_to_cache_mode_zero(brw); } -- cgit v1.2.3