From 26ae030fcc364a4cfcdec0cbac2ca87d096c6cd0 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 8 Apr 2014 13:25:27 -0700 Subject: i965: Stop advertising GL_MESA_ycbcr_texture. The "new" fragment shader backend has never supported the necessary color conversion code for this to work. We began using the new backend in Mesa 7.10 for GLSL (commit a81d423d93f22a948f3aa4bf73, October 2010), and for ARB_fragment_program in Mesa 9.1 (commit 97615b2d8c7c3cea6fd3a4, August 2012). I haven't heard any complaints, so I don't think anyone will miss this feature. I believe mplayer used it at one point, but these days defaults to other paths anyway. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke Reviewed-by: Ian Romanick Reviewed-by: Eric Anholt --- src/mesa/drivers/dri/i965/intel_extensions.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 15fcd306e43..760b60595d5 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -231,7 +231,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ATI_separate_stencil = true; ctx->Extensions.ATI_texture_env_combine3 = true; ctx->Extensions.MESA_pack_invert = true; - ctx->Extensions.MESA_ycbcr_texture = true; ctx->Extensions.NV_conditional_render = true; ctx->Extensions.NV_primitive_restart = true; ctx->Extensions.NV_texture_env_combine4 = true; -- cgit v1.2.3