From 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 16 Nov 2000 21:05:34 +0000 Subject: Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. --- src/mesa/x86/3dnow.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/x86/3dnow.h') diff --git a/src/mesa/x86/3dnow.h b/src/mesa/x86/3dnow.h index 1e17cc4bb4b..ee87c5af3dd 100644 --- a/src/mesa/x86/3dnow.h +++ b/src/mesa/x86/3dnow.h @@ -1,4 +1,4 @@ -/* $Id: 3dnow.h,v 1.2 2000/10/23 00:16:28 gareth Exp $ */ +/* $Id: 3dnow.h,v 1.3 2000/11/16 21:05:41 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -32,7 +32,7 @@ #ifndef __3DNOW_H__ #define __3DNOW_H__ -#include "xform.h" +#include "math/m_xform.h" void gl_init_3dnow_transform_asm( void ); void gl_init_3dnow_vertex_asm( void ); -- cgit v1.2.3