From 188f2949eaf181f4aab041a6dad26fa76e746eee Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 3 Mar 2001 20:56:59 +0000 Subject: more namespace clean-ups --- src/mesa/x86/3dnow.c | 90 ++++++++++++++++++++++++++-------------------------- 1 file changed, 45 insertions(+), 45 deletions(-) (limited to 'src/mesa/x86/3dnow.c') diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c index 2d67d9512d5..9c00baaa907 100644 --- a/src/mesa/x86/3dnow.c +++ b/src/mesa/x86/3dnow.c @@ -1,4 +1,4 @@ -/* $Id: 3dnow.c,v 1.15 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: 3dnow.c,v 1.16 2001/03/03 20:56:59 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -52,30 +52,30 @@ #define DECLARE_XFORM_GROUP( pfx, sz, masked ) \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS ); + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS ); #define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked ) \ _mesa_transform_tab[cma][sz][MATRIX_GENERAL] = \ - gl_##pfx##_transform_points##sz##_general_##masked; \ + _mesa_##pfx##_transform_points##sz##_general_##masked; \ _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] = \ - gl_##pfx##_transform_points##sz##_identity_##masked; \ + _mesa_##pfx##_transform_points##sz##_identity_##masked; \ _mesa_transform_tab[cma][sz][MATRIX_3D_NO_ROT] = \ - gl_##pfx##_transform_points##sz##_3d_no_rot_##masked; \ + _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked; \ _mesa_transform_tab[cma][sz][MATRIX_PERSPECTIVE] = \ - gl_##pfx##_transform_points##sz##_perspective_##masked; \ + _mesa_##pfx##_transform_points##sz##_perspective_##masked; \ _mesa_transform_tab[cma][sz][MATRIX_2D] = \ - gl_##pfx##_transform_points##sz##_2d_##masked; \ + _mesa_##pfx##_transform_points##sz##_2d_##masked; \ _mesa_transform_tab[cma][sz][MATRIX_2D_NO_ROT] = \ - gl_##pfx##_transform_points##sz##_2d_no_rot_##masked; \ + _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked; \ _mesa_transform_tab[cma][sz][MATRIX_3D] = \ - gl_##pfx##_transform_points##sz##_3d_##masked; + _mesa_##pfx##_transform_points##sz##_3d_##masked; @@ -88,33 +88,33 @@ #define DECLARE_NORM_GROUP( pfx, masked ) \ - extern void _ASMAPI gl_##pfx##_rescale_normals_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_normalize_normals_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_normals_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_rescale_normals_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_normalize_normals_##masked( NORM_ARGS ); \ - extern void _ASMAPI gl_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS ); + extern void _ASMAPI _mesa_##pfx##_rescale_normals_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_normalize_normals_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_normals_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_##masked( NORM_ARGS ); \ + extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS ); #define ASSIGN_NORM_GROUP( pfx, cma, masked ) \ - gl_normal_tab[NORM_RESCALE][cma] = \ - gl_##pfx##_rescale_normals_##masked; \ - gl_normal_tab[NORM_NORMALIZE][cma] = \ - gl_##pfx##_normalize_normals_##masked; \ - gl_normal_tab[NORM_TRANSFORM][cma] = \ - gl_##pfx##_transform_normals_##masked; \ - gl_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \ - gl_##pfx##_transform_normals_no_rot_##masked; \ - gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \ - gl_##pfx##_transform_rescale_normals_##masked; \ - gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \ - gl_##pfx##_transform_rescale_normals_no_rot_##masked; \ - gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \ - gl_##pfx##_transform_normalize_normals_##masked; \ - gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \ - gl_##pfx##_transform_normalize_normals_no_rot_##masked; + _mesa_normal_tab[NORM_RESCALE][cma] = \ + _mesa_##pfx##_rescale_normals_##masked; \ + _mesa_normal_tab[NORM_NORMALIZE][cma] = \ + _mesa_##pfx##_normalize_normals_##masked; \ + _mesa_normal_tab[NORM_TRANSFORM][cma] = \ + _mesa_##pfx##_transform_normals_##masked; \ + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \ + _mesa_##pfx##_transform_normals_no_rot_##masked; \ + _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \ + _mesa_##pfx##_transform_rescale_normals_##masked; \ + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \ + _mesa_##pfx##_transform_rescale_normals_no_rot_##masked; \ + _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \ + _mesa_##pfx##_transform_normalize_normals_##masked; \ + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \ + _mesa_##pfx##_transform_normalize_normals_no_rot_##masked; #ifdef USE_3DNOW_ASM @@ -132,18 +132,18 @@ DECLARE_NORM_GROUP( 3dnow, raw ) /*DECLARE_NORM_GROUP( 3dnow, masked )*/ -extern void _ASMAPI gl_v16_3dnow_general_xform( GLfloat *first_vert, +extern void _ASMAPI _mesa_v16_3dnow_general_xform( GLfloat *first_vert, const GLfloat *m, const GLfloat *src, GLuint src_stride, GLuint count ); -extern void _ASMAPI gl_3dnow_project_vertices( GLfloat *first, +extern void _ASMAPI _mesa_3dnow_project_vertices( GLfloat *first, GLfloat *last, const GLfloat *m, GLuint stride ); -extern void _ASMAPI gl_3dnow_project_clipped_vertices( GLfloat *first, +extern void _ASMAPI _mesa_3dnow_project_clipped_vertices( GLfloat *first, GLfloat *last, const GLfloat *m, GLuint stride, @@ -177,9 +177,9 @@ void _mesa_init_3dnow_transform_asm( void ) void _mesa_init_3dnow_vertex_asm( void ) { #ifdef USE_3DNOW_ASM - gl_xform_points3_v16_general = gl_v16_3dnow_general_xform; - gl_project_v16 = gl_3dnow_project_vertices; - gl_project_clipped_v16 = gl_3dnow_project_clipped_vertices; + _mesa_xform_points3_v16_general = _mesa_v16_3dnow_general_xform; + _mesa_project_v16 = _mesa_3dnow_project_vertices; + _mesa_project_clipped_v16 = _mesa_3dnow_project_clipped_vertices; #ifdef DEBUG_NOT _math_test_all_vertex_functions( "3DNow!" ); -- cgit v1.2.3