From 9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 20 May 2007 12:27:39 -0600 Subject: Overhaul/simplify SWvertex and SWspan attribute handling. Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions. --- src/mesa/swrast/swrast.h | 23 +++++++++++++---------- 1 file changed, 13 insertions(+), 10 deletions(-) (limited to 'src/mesa/swrast/swrast.h') diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 12264a159ad..d101a9e2ae2 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -45,6 +45,14 @@ * improve its usefulness as a fallback mechanism for hardware * drivers. * + * wpos = attr[FRAG_ATTRIB_WPOS] and MUST BE THE FIRST values in the + * vertex because of the tnl clipping code. + + * wpos[0] and [1] are the screen-coords of SWvertex. + * wpos[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). + * wpos[3] is 1/w where w is the clip-space W coord. This is the value + * that clip{XYZ} were multiplied by to get ndc{XYZ}. + * * Full software drivers: * - Register the rastersetup and triangle functions from * utils/software_helper. @@ -61,20 +69,15 @@ * primitives unaccelerated), hook in swrast_setup instead. */ typedef struct { - /** win[0], win[1] are the screen-coords of SWvertex. - * win[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). - * win[3] is 1/w where w is the clip-space W coord. This is the value - * that clip{XYZ} were multiplied by to get ndc{XYZ}. - */ - GLfloat win[4]; - GLchan color[4]; - GLchan specular[4]; - GLfloat index; + GLfloat attrib[FRAG_ATTRIB_MAX][4]; + GLchan color[4]; /** integer color */ GLfloat pointSize; - GLfloat attrib[FRAG_ATTRIB_MAX][4]; /**< texcoords & varying, more to come */ } SWvertex; +#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 + + struct swrast_device_driver; -- cgit v1.2.3