From bfcdb843830bba0190e00e35e3c5c18c4bdb5de1 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Fri, 20 Feb 2015 20:18:47 -0800 Subject: mesa: Use assert() instead of ASSERT wrapper. Acked-by: Eric Anholt --- src/mesa/swrast/s_points.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/swrast/s_points.c') diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index b9bec237e40..52a7222129f 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -140,7 +140,7 @@ sprite_point(struct gl_context *ctx, const SWvertex *vert) if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) { /* a texcoord attribute */ const GLuint u = attr - VARYING_SLOT_TEX0; - ASSERT(u < Elements(ctx->Point.CoordReplace)); + assert(u < Elements(ctx->Point.CoordReplace)); if (ctx->Point.CoordReplace[u]) { tCoords[numTcoords++] = attr; @@ -504,7 +504,7 @@ pixel_point(struct gl_context *ctx, const SWvertex *vert) span->array->z[count] = (GLint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F); span->end = count + 1; - ASSERT(span->end <= SWRAST_MAX_WIDTH); + assert(span->end <= SWRAST_MAX_WIDTH); } -- cgit v1.2.3