From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/swrast/s_lines.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa/swrast/s_lines.c') diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 7db5af4ae1c..95a2a5d96fc 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -38,7 +38,7 @@ * Init the mask[] array to implement a line stipple. */ static void -compute_stipple_mask( GLcontext *ctx, GLuint len, GLubyte mask[] ) +compute_stipple_mask( struct gl_context *ctx, GLuint len, GLubyte mask[] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLuint i; @@ -60,7 +60,7 @@ compute_stipple_mask( GLcontext *ctx, GLuint len, GLubyte mask[] ) * To draw a wide line we can simply redraw the span N times, side by side. */ static void -draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) +draw_wide_line( struct gl_context *ctx, SWspan *span, GLboolean xMajor ) { const GLint width = (GLint) CLAMP(ctx->Line.Width, ctx->Const.MinLineWidth, @@ -160,7 +160,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) void -_swrast_add_spec_terms_line(GLcontext *ctx, +_swrast_add_spec_terms_line(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) { SWvertex *ncv0 = (SWvertex *)v0; @@ -222,7 +222,7 @@ do { \ * tests to this code. */ void -_swrast_choose_line( GLcontext *ctx ) +_swrast_choose_line( struct gl_context *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean specular = (ctx->Fog.ColorSumEnabled || -- cgit v1.2.3