From c3ce0d22b4cf95992cf402a70beca3f2877bcf98 Mon Sep 17 00:00:00 2001 From: Nicolai Hähnle Date: Thu, 13 Oct 2016 16:40:11 +0200 Subject: st/glsl_to_tgsi: fix [ui]vec[34] conversion to double MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The corresponding opcodes for integers need to be treated the same as F2D. Fixes GL45-CTS.gpu_shader_fp64.conversions. Reviewed-by: Marek Olšák --- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa/state_tracker') diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 682c0347ddf..f49a8734312 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -869,8 +869,9 @@ glsl_to_tgsi_visitor::emit_asm(ir_instruction *ir, unsigned op, } else { /* some opcodes are special case in what they use as sources - - F2D is a float src0, DLDEXP is integer src1 */ - if (op == TGSI_OPCODE_F2D || + - [FUI]2D/[UI]2I64 is a float/[u]int src0, DLDEXP is integer src1 */ + if (op == TGSI_OPCODE_F2D || op == TGSI_OPCODE_U2D || op == TGSI_OPCODE_I2D || + op == TGSI_OPCODE_I2I64 || op == TGSI_OPCODE_U2I64 || op == TGSI_OPCODE_DLDEXP || (op == TGSI_OPCODE_UCMP && dst_is_64bit[0])) { dinst->src[j].swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz); -- cgit v1.2.3